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* ''WesternAnimation/{{Futurama}}'': Hovering cars can and will screech to a halt.
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* ''WesternAnimation/{{Futurama}}'': Hovering cars can and will screech to a halt.halt even though they lack tires to produce such sounds due to friction.
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* ''WesternAnimation/TexAveryMGMCartoons'': In "One Ham's Family", a BrattyHalfPint does a careless BanisterSlide but manages to stop, shrieking sound included, mere millimeters away from the expensive vase perched on the finial. It gets {{lampshaded|Trope}} by what they say next: "I've got me good brakes, haven't I, folks?".
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Examples are not general.
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Examples are not general.
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* ''WesternAnimation/ClassicDisneyShorts'' (and some of their movies for that matter), along with ''WesternAnimation/LooneyTunes Merrie Melodies'', MGM cartoons, and many, many, many other animated productions had, and still have this thrown in whenever appropriate.
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Often comes at the end of a ScoobyDoobyDoors scene. Compare RecordNeedleScratch.
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Often comes at the end of a ScoobyDoobyDoors scene. Compare RecordNeedleScratch.RecordNeedleScratch, a stock sound effect of a phonograph record being scratched, used to represent surprise or shock.
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* ''WesternAnimation/HotelTransylvania2'': When a swarm of Bat Cronies surrounds Drac, he freezes them in place, causing them to do an audible screeching sound.
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* ''WesternAnimation/HotelTransylvania2'': When a swarm of Bat Cronies surrounds Drac, he freezes them in place, causing them to do make an audible screeching sound.
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* ''WebVideo/RebelTaxi'': Pan-Pizza's "ThatCameOutWrong" moment during his review of [[Recap/TeenTitansS1E6Nevermore "Nevermore"]] is met by a car brake sound and shocked stares from the WesternAnimation/{{Teen Titans|2003}}.
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* ''Anime/TheGreatMissionToSavePrincessPeach'': When running from the Spinies, Mario and Luigi stop in their tracks after getting surrounded by them.
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* ''Film/{{Labyrinth}}'': Ambrosius does one when Sir Didymus threatens to never feed him again if he runs from the goblins.
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* ''Fanfic/TheReturnToGravityFalls'': It happens to Dipper when he is trailing The Warlock.
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* ''VideoGame/PlayStationAllStarsBattleRoyale'': Kat does this during the cool-down for her Spiraling Claw (Forward + Circle) and during the cancelling process for her Gravity Slide (Down + Triangle). Both cases involve her skidding on her heels and kicking up a bit of dust.
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* ''WesternAnimation/HotelTransylvania2'': When a swarm of Bat Cronies surround Drac, he freezes them in place, causing them to do an audible screeching sound.
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* ''WesternAnimation/HotelTransylvania2'': When a swarm of Bat Cronies surround surrounds Drac, he freezes them in place, causing them to do an audible screeching sound.
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* ''WesternAnimation/AdventureTime'': In [[Recap/AdventureTimeS7E13TheDarkCloud "The Dark Cloud"]], Marceline does this when she reaches the Dark Cloud, and everyone's reactions are shown.
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* ''WesternAnimation/AdventureTime'': In [[Recap/AdventureTimeS7E13TheDarkCloud "The Dark Cloud"]], Marceline does this when she reaches leaps into the fight against the Dark Cloud, Cloud with a shout of "I'm gonna poop my pants if Finn kills this guy instead of me!". Then she comes to an audible halt, and everyone's reactions are shown.it cuts to literally everyone else being involved in the battle, along with the citizens of the Candy Kingdom and the half-melted King of Ooo, reacting to the sight.
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* ''WesternAnimation/HotelTransylvania2'': When a swarm of Bat Cronies surround Drac, he freezes them in place, causing them to do an audible screeching sound.
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* ''WesternAnimation/AdventureTime'': In [[Recap/AdventureTimeS7E13TheDarkCloud "The Dark Cloud"]], Marceline does this when she reaches the Dark Cloud, and everyone's reactions are shown.
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* ''Series/LazyTown'': In [[Recap/LazyTownS1E2Defeeted "Defeeted"]], Sportacus is put to one after Robbie's done having fun sending him gliding across the stage.
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[[AC:Films -- Live-Action]]
* ''Film/NaturalBornKillers'': In the opening sequence, one bullet about to hit a waitress suddenly screeches to a halt so the camera can show her expression before her brains are splattered.
* ''Film/NaturalBornKillers'': In the opening sequence, one bullet about to hit a waitress suddenly screeches to a halt so the camera can show her expression before her brains are splattered.
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[[AC:Fan Works]]
* ''WebAnimation/RocketPowerTheLostEpisode'': Squid does one when he runs to the competition to warn Otto not to do the Super McZoogle 9000.
* ''WebAnimation/RocketPowerTheLostEpisode'': Squid does one when he runs to the competition to warn Otto not to do the Super McZoogle 9000.
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[[AC:Web Comics]]
* ''Webcomic/{{Qxlkbh}}'': In [[https://qxlkbh.github.io/136 136: introducing byzantine football]], one of the hitmen kneels to the ground just before entering the hyperbolic space portal, producing a written "screech" as they come to a stop.
* ''Webcomic/{{Qxlkbh}}'': In [[https://qxlkbh.github.io/136 136: introducing byzantine football]], one of the hitmen kneels to the ground just before entering the hyperbolic space portal, producing a written "screech" as they come to a stop.
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[[AC:Websites]]
* ''Website/NFLQuarterbacksOnFacebook'': When Johnny Manziel yells to Peyton Manning a "ShutUpKirk", two sound effects can be heard to highlight how much the former has put his foot in his mouth --tires screeching and a RecordNeedleScratch. The latter then proceeds to chew him out.
* ''Website/NFLQuarterbacksOnFacebook'': When Johnny Manziel yells to Peyton Manning a "ShutUpKirk", two sound effects can be heard to highlight how much the former has put his foot in his mouth --tires screeching and a RecordNeedleScratch. The latter then proceeds to chew him out.
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* ''VideoGame/SonicTheHedgehog'': In just about any game you'll get a noise like this when skidding.
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* ''VideoGame/SonicTheHedgehog'': ''Franchise/SonicTheHedgehog'': In just about any game you'll get a noise like this when skidding.
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Categorizing.
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[[foldercontrol]]
[[folder: Live Action TV ]]
* ''Series/TheGreatestAmericanHero''. The first time Ralph Hinkley used his super-suit to run super-fast, he was not only accompanied by a train-like "chugga-chugga-chugga" as he ran, but when he tried to stop, it was accompanied by a ScreechingStop. And he was running on ''gravel''.
[[/folder]]
[[folder: Web Original ]]
* Simon stops with a screeching sound at the start of ''[[WebVideo/TheCartoonMan Return of the Cartoon Man's]]'' climactic chase scene.
[[/folder]]
[[folder: Western Animation ]]
* ''Franchise/ScoobyDoo'', frequently.
* ''WesternAnimation/JohnnyBravo'', just as frequently.
* WesternAnimation/CowAndChicken.
* A variant in ''WesternAnimation/{{Futurama}}'': Hovering cars can and will screech to a halt.
** Also the flying TimeMachine from ''WesternAnimation/MeetTheRobinsons''.
* ''WesternAnimation/ClassicDisneyShorts'' (and some of their movies for that matter), along with WesternAnimation/LooneyTunes, [[WesternAnimation/LooneyTunes Merrie Melodies]], MGM cartoons, and many, many, many other animated productions had, and still have this thrown in whenever appropriate.
* The ''WesternAnimation/FilmationsGhostbusters'' did this all the time, especially on their way to the TransformationSequence.
[[/folder]]
[[folder: Video Games ]]
* Peppino from ''VideoGame/PizzaTower'' emits a screeching sound when stopping or turning around, assuming he moves at considerable speed.
* In ''VideoGame/SuperMarioBros3'', Mario produces that noise whenever trying to change the running direction quickly.
* In just about any ''VideoGame/SonicTheHedgehog'' game you'll get a noise like this when skidding.
[[/folder]]
[[folder: Real Life ]]
[[folder: Live Action TV ]]
* ''Series/TheGreatestAmericanHero''. The first time Ralph Hinkley used his super-suit to run super-fast, he was not only accompanied by a train-like "chugga-chugga-chugga" as he ran, but when he tried to stop, it was accompanied by a ScreechingStop. And he was running on ''gravel''.
[[/folder]]
[[folder: Web Original ]]
* Simon stops with a screeching sound at the start of ''[[WebVideo/TheCartoonMan Return of the Cartoon Man's]]'' climactic chase scene.
[[/folder]]
[[folder: Western Animation ]]
* ''Franchise/ScoobyDoo'', frequently.
* ''WesternAnimation/JohnnyBravo'', just as frequently.
* WesternAnimation/CowAndChicken.
* A variant in ''WesternAnimation/{{Futurama}}'': Hovering cars can and will screech to a halt.
** Also the flying TimeMachine from ''WesternAnimation/MeetTheRobinsons''.
* ''WesternAnimation/ClassicDisneyShorts'' (and some of their movies for that matter), along with WesternAnimation/LooneyTunes, [[WesternAnimation/LooneyTunes Merrie Melodies]], MGM cartoons, and many, many, many other animated productions had, and still have this thrown in whenever appropriate.
* The ''WesternAnimation/FilmationsGhostbusters'' did this all the time, especially on their way to the TransformationSequence.
[[/folder]]
[[folder: Video Games ]]
* Peppino from ''VideoGame/PizzaTower'' emits a screeching sound when stopping or turning around, assuming he moves at considerable speed.
* In ''VideoGame/SuperMarioBros3'', Mario produces that noise whenever trying to change the running direction quickly.
* In just about any ''VideoGame/SonicTheHedgehog'' game you'll get a noise like this when skidding.
[[/folder]]
[[folder: Real Life ]]
to:
[[folder: Live Action TV ]]
*
[[AC:Live-Action TV]]
* ''Series/TheGreatestAmericanHero'': The first time Ralph Hinkley
[[folder: Web Original ]]
* ''VideoGame/PizzaTower'': Peppino emits a screeching sound when stopping or turning around, assuming he moves at considerable speed.
* ''VideoGame/SuperMarioBros3'': Mario produces that noise whenever trying to change the running direction quickly.
* ''VideoGame/SonicTheHedgehog'': In just about any game you'll get a noise like this when skidding.
[[AC:Web Videos]]
* ''WebVideo/TheCartoonMan'': Simon stops with a screeching sound at the start of
[[folder: Western Animation ]]
* ''Franchise/ScoobyDoo'', frequently.
* ''WesternAnimation/JohnnyBravo'', just as frequently.
*
%%* WesternAnimation/CowAndChicken.
** Also the flying TimeMachine from ''WesternAnimation/MeetTheRobinsons''.
*
[[/folder]]
[[folder: Video Games ]]
*
* In ''VideoGame/SuperMarioBros3'', Mario produces that noise whenever trying
* In
%%* ''WesternAnimation/JohnnyBravo'', just
[[/folder]]
[[folder: Real Life ]]
%%* ''Franchise/ScoobyDoo'', frequently.
[[AC:Real Life]]
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[[/folder]]
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* Peppino from ''VideoGame/PizzaTower'' emits a screeching sound when stopping or turning around, assuming he moves at considerable speed.
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* In VideoGame/SuperMarioBros3, Mario produces that noise whenever trying to change the running direction quickly.
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* In VideoGame/SuperMarioBros3, ''VideoGame/SuperMarioBros3'', Mario produces that noise whenever trying to change the running direction quickly.
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** Also the flying TimeMachine from ''Disney/MeetTheRobinsons''.
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** Also the flying TimeMachine from ''Disney/MeetTheRobinsons''.''WesternAnimation/MeetTheRobinsons''.
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* In just about any ''SonicTheHedgehog'' game you'll get a noise like this when skidding.
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* In just about any ''SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' game you'll get a noise like this when skidding.
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Folderizing.
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[[AC:LiveActionTV]]
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[[folder: Live Action TV ]]
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[[AC:WebOriginal]]
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[[folder: Web Original ]]
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[[AC:WesternAnimation]]
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[[folder: Western Animation ]]
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[[AC:VideoGames]]
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[[folder: Video Games ]]
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[[AC:RealLife]]
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[[folder: Real Life ]]
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[[/folder]]
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* ''TheGreatestAmericanHero''. The first time Ralph Hinkley used his super-suit to run super-fast, he was not only accompanied by a train-like "chugga-chugga-chugga" as he ran, but when he tried to stop, it was accompanied by a ScreechingStop. And he was running on ''gravel''.
to:
* ''TheGreatestAmericanHero''.''Series/TheGreatestAmericanHero''. The first time Ralph Hinkley used his super-suit to run super-fast, he was not only accompanied by a train-like "chugga-chugga-chugga" as he ran, but when he tried to stop, it was accompanied by a ScreechingStop. And he was running on ''gravel''.
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Their legs will be in front of their body.
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Their legs will be in front of their body.
body. In more exaggerated depictions, they may bend forward heavily, dig a trench, blow on their feet afterwards to cool them down, etc.
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* ScoobyDoo, frequently.
* JohnnyBravo, just as frequently.
* JohnnyBravo, just as frequently.
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* ScoobyDoo, ''Franchise/ScoobyDoo'', frequently.
*JohnnyBravo, ''WesternAnimation/JohnnyBravo'', just as frequently.
*
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* ClassicDisneyShorts (and some of their movies for that matter), along with WesternAnimation/LooneyTunes, [[WesternAnimation/LooneyTunes Merrie Melodies]], MGM cartoons, and many, many, many other animated productions had, and still have this thrown in whenever appropriate.
* The WesternAnimation/FilmationsGhostbusters did this all the time, especially on their way to the TransformationSequence.
* The WesternAnimation/FilmationsGhostbusters did this all the time, especially on their way to the TransformationSequence.
to:
* ClassicDisneyShorts ''WesternAnimation/ClassicDisneyShorts'' (and some of their movies for that matter), along with WesternAnimation/LooneyTunes, [[WesternAnimation/LooneyTunes Merrie Melodies]], MGM cartoons, and many, many, many other animated productions had, and still have this thrown in whenever appropriate.
* TheWesternAnimation/FilmationsGhostbusters ''WesternAnimation/FilmationsGhostbusters'' did this all the time, especially on their way to the TransformationSequence.
* The
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** Also the flying TimeMachine from ''MeetTheRobinsons''.
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** Also the flying TimeMachine from ''MeetTheRobinsons''.''Disney/MeetTheRobinsons''.
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Often comes at the end of a ScoobyDoobyDoors scene.
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Often comes at the end of a ScoobyDoobyDoors scene.
scene. Compare RecordNeedleScratch.
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[[AC:WebOriginal]]
* Simon stops with a screeching sound at the start of ''[[WebVideo/TheCartoonMan Return of the Cartoon Man's]]'' climactic chase scene.
* Simon stops with a screeching sound at the start of ''[[WebVideo/TheCartoonMan Return of the Cartoon Man's]]'' climactic chase scene.