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[[folder:Visual Novels]]
* In ''VisualNovel/DaughterForDessert'', Kathy doesn’t take kindly to a “customer” who comes to the diner for the ambience, but doesn’t want to order any food.
[[/folder]]
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[[folder:Roguelikes]]
* In OneStepFromEden, The DarkWorld Shopkeeper has a chance to tell the player to go away if they don't buy anything with [[CastFromHitPoints blood]].
[[/folder]]
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* In the 3DS entries of the ''VideoGame/Etrian Odyssey'' series with voice acting, starting from ''The Millennium Girl'', various voiced townsfolk are audibly displeased if you visit and leave without doing anything else. The most notable instance of this is Shellika, who says "Next time you should buy something."

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* In the 3DS entries of the ''VideoGame/Etrian Odyssey'' ''VideoGame/EtrianOdyssey'' series with voice acting, starting from ''The Millennium Girl'', various voiced townsfolk are audibly displeased if you visit and leave without doing anything else. The most notable instance of this is Shellika, who says "Next time you should buy something."
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* In the 3DS entries of the ''VideoGame/Etrian Odyssey'' series with voice acting, starting from ''The Millennium Girl'', various voiced townsfolk are audibly displeased if you visit and leave without doing anything else. The most notable instance of this is Shellika, who says "Next time you should buy something."
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** Similarly, a variation occurs with the quest boards; in Golden Settlement and Defiant Root, if you see the quest but will not take it, they will scold you for wasting their time.

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** Similarly, a variation occurs with the quest boards; in Golden Settlement and Defiant Root, if you see the quest but will not take it, they the quest board runners will scold you for wasting their time.
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'''Defiant Root quest board runner:''' ''(angrily)'' Pick something else, then!\\

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'''Defiant Root quest board runner:''' ''(angrily)'' Pick something else, then!\\then!
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* In ''VideoGame/BugFables'', hot-tempered Cricketly of the travelling caravan gets annoyed if you check an item but won't buy it.
-->'''Cricketly:''' Are you sure? Well, your loss, these items aren't found anywhere else!
** Similarly, a variation occurs with the quest boards; in Golden Settlement and Defiant Root, if you see the quest but will not take it, they will scold you for wasting their time.
--->'''Golden Settlement quest board runner:''' Stop wasting my time then.\\
'''Defiant Root quest board runner:''' ''(angrily)'' Pick something else, then!\\
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Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' staff (or is a repeat offender of excessively only window shopping on the premises instead of buying actual stuff). Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.

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Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' sales staff (or is a repeat offender of excessively only window shopping on the premises instead of buying actual stuff). Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.



* ''VideoGame/HamtaroHamHamsUnite'' and ''VideoGame/HamtaroHamHamHeartbreak'' feature a variation of this. If you speak to the traveling merchant hamster, but refuse to buy anything, he'll keep insisting, becoming progressively angrier and more desperate until he's finally reduced to [[MadnessMantra lying on the floor thrashing and screaming "BUY IT FROM ME! BUY IT FROM ME!"]]. [[MoodWhiplash He'll instantly go back to normal once you agree to buy something.]]

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* ''VideoGame/HamtaroHamHamsUnite'' and ''VideoGame/HamtaroHamHamHeartbreak'' feature a variation of this. If you speak to the traveling merchant hamster, hamster but refuse to buy anything, he'll keep insisting, becoming progressively angrier and more desperate until he's finally reduced to [[MadnessMantra lying on the floor thrashing and screaming "BUY IT FROM ME! BUY IT FROM ME!"]]. [[MoodWhiplash He'll instantly go back to normal once you agree to buy something.]]



* Variation in ''Videogame/FinalFantasyIX'': If you summon the [[SavePoint moogle]] on the World Map then send him away without saving, he will say "Don't call me if you don't need me, [[VerbalTic Kupo]]!" as he leaves. Do this multiple times in a row, and he'll start giving more angry/sinister responses, until they finally devolve into {{angrish}}. Doing this also nets you an achievement in the PC and [=PS4=] versions of the game.

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* Variation in ''Videogame/FinalFantasyIX'': If you summon the [[SavePoint moogle]] on the World Map then send him away without saving, he will say "Don't call me if you don't need me, [[VerbalTic Kupo]]!" as he leaves. Do this multiple times in a row, and he'll start giving more angry/sinister responses, responses until they finally devolve into {{angrish}}. Doing this also nets you an achievement in the PC and [=PS4=] versions of the game.



* In ''VideoGame/Wasteland2'', some merchants will comment on you not making any transactions, and there's at least one randomly encountered merchant who will threaten getting into a fight with you if leave barter without buying anything.

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* In ''VideoGame/Wasteland2'', some merchants will comment on you not making any transactions, and there's at least one randomly encountered merchant who will threaten getting to get into a fight with you if leave barter without buying anything.
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Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' staff (or a repeat offender of excessively only window shopping on the premises instead of buying actual stuff). Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.

to:

Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' staff (or is a repeat offender of excessively only window shopping on the premises instead of buying actual stuff). Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.
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* In ''VideoGame/StarOceanTheSecondStory'', every merchant will, without fail, whine or complain if you don't buy anything.
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Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' staff (or a repeat offender of excessively only window shopping in the premises instead of buying actual stuff). Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.

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Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' staff (or a repeat offender of excessively only window shopping in on the premises instead of buying actual stuff). Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.
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Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' staff. Or repeat offender of excessively only window shopping in the premises instead of buying actual stuff. Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.

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Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' staff. Or staff (or a repeat offender of excessively only window shopping in the premises instead of buying actual stuff.stuff). Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.
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* In ''VideoGame/MightAndMagic VI, VII and VIII'', most merchants say some comment that ranges from sarcasm to outright anger if you have at least 10000 gold and leave without making any transactions.

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* In ''VideoGame/MightAndMagic VI, VII and VIII'', most merchants say some comment that ranges from sarcasm to outright anger if you have at least 10000 gold and leave without making any transactions. Often, one of your party members will take umbrage at what they just heard.
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Grelka is just a Jerkass in general, not really example of this trope.


* In ''VideoGame/TheElderScrollsVSkyrim'', there are some merchants like this, but the most memorable is the armor merchant Grelka from Riften. She has an extremely aggressive manner and gives you a cold shoulder regardless of whether you buy anything from her or not, and even ''before'' you ask to see her wares.
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Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' staff. Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.

to:

Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' staff. Or repeat offender of excessively only window shopping in the premises instead of buying actual stuff. Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.
Is there an issue? Send a MessageReason:
None

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[[folder:AdventureGames]]
* ''VideoGame/HamtaroHamHamsUnite'' and ''VideoGame/HamtaroHamHamHeartbreak'' feature a variation of this. If you speak to the traveling merchant hamster, but refuse to buy anything, he'll keep insisting, becoming progressively angrier and more desperate until he's finally reduced to [[MadnessMantra lying on the floor thrashing and screaming "BUY IT FROM ME! BUY IT FROM ME!"]]. [[MoodWhiplash He'll instantly go back to normal once you agree to buy something.]]
[[/folder]]
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* In ''VideoGame/ConquestOfTheCrystalPalace'', if you repeatedly try to buy an item you can't afford, Kim will flash some [[ComicallyAngryEyes crazy eyes]] at you and toss you out of the store for wasting her time.

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* In ''VideoGame/ConquestOfTheCrystalPalace'', if you repeatedly try to buy an item you can't afford, Kim will flash some [[ComicallyAngryEyes [[ComicalAngryFace crazy eyes]] at you and toss you out of the store for wasting her time.

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Most video games allow you to enter and leave their barter menus at your leisure, regardless of whether you have any money or if you actually buy anything. Some, however, [[{{Averted}} avert]] this by having the merchant react with displeasure if you decide to raise their hopes for potential profit and then dash them by leaving the barter menu without making any transactions. Whether it's them just politely commenting on this, or [[WhatTheHellHero calling you the worst scum on Earth for wasting their time]], it's this trope.

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Most video games allow you to enter and leave their barter menus at your leisure, regardless of whether you have any money or if you actually buy anything. Some, however, [[{{Averted}} [[AvertedTrope avert]] this by having the merchant react with displeasure if you decide to raise their hopes for potential profit and then dash them by leaving the barter menu without making any transactions. Whether it's them just politely commenting on this, or [[WhatTheHellHero calling you the worst scum on Earth for wasting their time]], it's this trope.



[[folder:Platform Games]]
* In ''VideoGame/ConquestOfTheCrystalPalace'', if you repeatedly try to buy an item you can't afford, Kim will flash some [[ComicallyAngryEyes crazy eyes]] at you and toss you out of the store for wasting her time.
[[/folder]]



* In the ''VideoGame/AnimalCrossing'' series, Crazy Redd is a rather eccentric figure in the black market. However he seems a bit miffed if you were to leave his shop without buying anything.

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* In the ''VideoGame/AnimalCrossing'' series, Crazy Redd is a rather eccentric figure in the black market. However However, he seems a bit miffed if you were to leave his shop without buying anything.
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-->--'''The Undead Merchant''', ''VideoGame/DarkSouls1''

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-->--'''The -->-- '''The Undead Merchant''', ''VideoGame/DarkSouls1''

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* Grunt in ''VideoGame/MassEffect2'' will be peeved if you decline expending resources for his customised shotgun after you ask him about any prototypes he might have that might help on the mission.

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* Downplayed in ''VideoGame/TheWorldEndsWithYou''. Shopkeepers have different 'friendship' ratings, affecting their dialogue and how many abilities they can unlock for certain equipment. At low friendship ratings, they'll comment about the missed sale, but it's more of an aside, to-themselves remark. The owner of a certain high-class shop will even observe that the player characters are teenagers and her prices are in the seven-digit yen zone.
* Grunt in ''VideoGame/MassEffect2'' will be peeved if you decline expending resources for his customised customized shotgun after you ask him about any prototypes he might have that might help on the mission.
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* Variation in ''Videogame/FinalFantasyIX'': If you summon the [[SavePoint moogle]] on the World Map then send him away without saving, he will say "Don't call me if you don't need me, [[VerbalTic Kupo]]!" as he leaves. Do this multiple times in a row, and he'll start giving more angry/sinister responses, until they finally devolve into {{angrish}}. Doing this also nets you an achievement in the PC and PS4 versions of the game.

to:

* Variation in ''Videogame/FinalFantasyIX'': If you summon the [[SavePoint moogle]] on the World Map then send him away without saving, he will say "Don't call me if you don't need me, [[VerbalTic Kupo]]!" as he leaves. Do this multiple times in a row, and he'll start giving more angry/sinister responses, until they finally devolve into {{angrish}}. Doing this also nets you an achievement in the PC and PS4 [=PS4=] versions of the game.
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* The starting trader Sidorovich in ''[[VideoGame/{{STALKER}} STALKER: Shadow of Chernobyl]]'' will gripe at you if you open the trading menu and then don't make a transaction.


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* In ''VideoGame/DeusExHumanRevolution'', merchants will complain if you sell stuff to them, but don't buy from them.

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->''"Hmph. What a waste of time. Go and fall off a cliff."''
-->--'''The Undead Merchant''', ''VideoGame/DarkSouls1''



-->'''Scarbara shop:''' Why don't you buy something? I've got a family to feed!

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-->'''Scarbara -->'''Scaraba shop:''' Why don't you buy something? I've got a family to feed!
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Not sure about the PS 4 version but I assume it has the same one.


* Variation in ''Videogame/FinalFantasyIX'': If you summon the [[SavePoint moogle]] on the World Map then send him away without saving, he will say "Don't call me if you don't need me, [[VerbalTic Kupo]]!" as he leaves. Do this multiple times, in a row, and he'll start giving more angry/sinister responses.

to:

* Variation in ''Videogame/FinalFantasyIX'': If you summon the [[SavePoint moogle]] on the World Map then send him away without saving, he will say "Don't call me if you don't need me, [[VerbalTic Kupo]]!" as he leaves. Do this multiple times, times in a row, and he'll start giving more angry/sinister responses.responses, until they finally devolve into {{angrish}}. Doing this also nets you an achievement in the PC and PS4 versions of the game.
Is there an issue? Send a MessageReason:
None


** In ''VideoGame/TheLegendOfZeldaSkywardSword'', if you leave Beedle's shop without buying anything, he will activate the trap door to kick you out.

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** In ''VideoGame/TheLegendOfZeldaSkywardSword'', if you leave Beedle's shop without buying anything, he will activate the trap door to kick you out.out for the same reason, except this time the reason he needs to pedal harder is to keep his shop afloat with both of you in it.
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-->''Twoson department store tool shop:'' Are you here just to say hi? What a loser!
-->''Summers shop:'' This place isn't for looky loos. If you're not buying, get out!
-->''Scarbara shop:'' Why don't you buy something? I've got a family to feed!

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-->''Twoson -->'''Twoson department store tool shop:'' shop:''' Are you here just to say hi? What a loser!
-->''Summers shop:'' -->'''Summers shop:''' This place isn't for looky loos. If you're not buying, get out!
-->''Scarbara shop:'' -->'''Scarbara shop:''' Why don't you buy something? I've got a family to feed!

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see discussion page



[[folder:Non-Video Game Examples]]
* ''ComicBook/TheBoys'': the comic store owners take sadistic glee in chewing out anyone who goes to their store without buying anything.
[[/folder]]

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\n[[folder:Non-Video Game Examples]]\n* ''ComicBook/TheBoys'': the comic store owners take sadistic glee in chewing out anyone who goes to their store without buying anything.\n[[/folder]]----
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* There's a random event in ''VideoGame/FTLFasterThanLight'' where you can contact a ship that has equipment for sale. If you look at his inventory but don't buy anything, he'll attack you for wasting his time.

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* There's In ''VideoGame/FTLFasterThanLight'', most merchants won't mind if you don't buy anything, but there is a random event in ''VideoGame/FTLFasterThanLight'' encounter where you can contact a ship that has equipment for sale. If sale, and if you look at his inventory but don't buy anything, he'll attack you for wasting his time.
Is there an issue? Send a MessageReason:
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* There are some merchants like this in ''VideoGame/TheElderScrollsVSkyrim'', but the most memorable is the armor merchant Grelka from Riften, who has an extremely aggressive manner and gives you a cold shoulder regardless of whether you buy anything from her or not, and even ''before'' you ask to see her wares.

to:

* There are some merchants like this in In ''VideoGame/TheElderScrollsVSkyrim'', there are some merchants like this, but the most memorable is the armor merchant Grelka from Riften, who Riften. She has an extremely aggressive manner and gives you a cold shoulder regardless of whether you buy anything from her or not, and even ''before'' you ask to see her wares.



* Inverted in ''VideoGame/KittyPowersMatchmaker'': If you set up a date between two customers but cancel it in the last second, the customer will make an annoyed coment.

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* Inverted in ''VideoGame/KittyPowersMatchmaker'': If you set up a date between two customers but cancel it in the last second, the customer will make an annoyed coment.comment.



* Villagers in ''VideoGame/{{Minecraft}}'' announce their displeasure rather loudly when you just flip through their offerts.

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* Villagers in ''VideoGame/{{Minecraft}}'' announce their displeasure rather loudly when you just flip through their offerts.offers.
Is there an issue? Send a MessageReason:
Created from YKTTW

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Most video games allow you to enter and leave their barter menus at your leisure, regardless of whether you have any money or if you actually buy anything. Some, however, [[{{Averted}} avert]] this by having the merchant react with displeasure if you decide to raise their hopes for potential profit and then dash them by leaving the barter menu without making any transactions. Whether it's them just politely commenting on this, or [[WhatTheHellHero calling you the worst scum on Earth for wasting their time]], it's this trope.

Generally NOT TruthInTelevision, unless the customer is obviously just wasting the time of the merchant or the sales' staff. Even if the merchant can't help the customer at this time, they nonetheless want them to remember them as pleasant and helpful, in case they are looking for something else in the future that the store might be able to supply.

Compare AdamSmithHatesYourGuts. Also compare ShopliftAndDie, when punishment is dealt for those trying to get stuff for free.

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!!Examples:
[[foldercontrol]]

[[folder:ActionAdventureGames]]
* In ''VideoGame/TheLegendOfTheMysticalNinja'', if you decide not to buy anything, the shopkeeper gets an angry look and asks you to leave.
* ''VideoGame/TheLegendOfZelda'':
** In ''VideoGame/TheLegendOfZeldaSpiritTracks'', Beedle complains loudly if you leave his shop without buying. Somewhat justified in that he has to pedal extra hard to get the hot-air balloon shop down to the ground.
** In ''VideoGame/TheLegendOfZeldaSkywardSword'', if you leave Beedle's shop without buying anything, he will activate the trap door to kick you out.
[[/folder]]

[[folder:Hack 'n' Slash Games]]
* ''VideoGame/DarkSouls'': all the merchants have several responses to the player leaving without making a purchase, including the first one encountered in the game telling you to go fall off a cliff and calling you a cheap bastard.
* ''[[VideoGame/EtrianOdyssey Etrian Odyssey Untold: The Millennium Girl]]'' has Shilleka comment "Next time you should buy something."
[[/folder]]

[[folder:PartyGames]]
* In the fourth ''VideoGame/MarioParty'' game, some of the item shopkeepers will lambaste you for passing by the item shop without buying anything. Boo, for instance, will say, "What!? Why did you even come in if you're not going to buy anything!? What a waste of time!"
[[/folder]]

[[folder:MMO Games]]
* ''VideoGame/{{Warframe}}'': If the player does not buy anything from him and is not equipped with a Prime item, Baro Ki'Teer will often comment about how the player has something to work towards, implying the items are out of their reach, or recommend Darvo as an alternative, implying that he finds Darvo's merchandise is at a lower tier than his.
[[/folder]]

[[folder:RolePlayingGames]]
* A few of the shopkeepers in ''VideoGame/{{Earthbound}}'':
-->''Twoson department store tool shop:'' Are you here just to say hi? What a loser!
-->''Summers shop:'' This place isn't for looky loos. If you're not buying, get out!
-->''Scarbara shop:'' Why don't you buy something? I've got a family to feed!
* Variation in ''Videogame/FinalFantasyIX'': If you summon the [[SavePoint moogle]] on the World Map then send him away without saving, he will say "Don't call me if you don't need me, [[VerbalTic Kupo]]!" as he leaves. Do this multiple times, in a row, and he'll start giving more angry/sinister responses.
* Grunt in ''VideoGame/MassEffect2'' will be peeved if you decline expending resources for his customised shotgun after you ask him about any prototypes he might have that might help on the mission.
* In ''VideoGame/MightAndMagic VI, VII and VIII'', most merchants say some comment that ranges from sarcasm to outright anger if you have at least 10000 gold and leave without making any transactions.
* There are some merchants like this in ''VideoGame/TheElderScrollsVSkyrim'', but the most memorable is the armor merchant Grelka from Riften, who has an extremely aggressive manner and gives you a cold shoulder regardless of whether you buy anything from her or not, and even ''before'' you ask to see her wares.
* In ''VideoGame/Wasteland2'', some merchants will comment on you not making any transactions, and there's at least one randomly encountered merchant who will threaten getting into a fight with you if leave barter without buying anything.
[[/folder]]

[[folder:SimulationGames]]
* In the ''VideoGame/AnimalCrossing'' series, Crazy Redd is a rather eccentric figure in the black market. However he seems a bit miffed if you were to leave his shop without buying anything.
* There's a random event in ''VideoGame/FTLFasterThanLight'' where you can contact a ship that has equipment for sale. If you look at his inventory but don't buy anything, he'll attack you for wasting his time.
* Inverted in ''VideoGame/KittyPowersMatchmaker'': If you set up a date between two customers but cancel it in the last second, the customer will make an annoyed coment.
[[/folder]]

[[folder:StrategyGames]]
* The sequel to ''Videogame/ProjectXZone'' has Miyuki Chan give the player a DeathGlare along with monotone speech if you don't purchase anything or [[http://www.perfectly-nintendo.com/wp-content/gallery/project-x-zone-2-30-10-2015/4.jpg if you purchase too little]] at her store.
[[/folder]]

[[folder:WideOpenSandbox]]
* In ''VideoGame/GrandTheftAutoV'' online if you call one of your contacts but do not make use of their services, they will make a comment about you acting weird.
* Villagers in ''VideoGame/{{Minecraft}}'' announce their displeasure rather loudly when you just flip through their offerts.
[[/folder]]

[[folder:Non-Video Game Examples]]
* ''ComicBook/TheBoys'': the comic store owners take sadistic glee in chewing out anyone who goes to their store without buying anything.
[[/folder]]

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