History Main / SchrodingersGun

22nd Dec '16 5:29:25 PM legendaryweredragon
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* ''Webcomic/DinosaurComics'' parodies the Choose Your Own Adventure books' use of this [[http://www.qwantz.com/index.php?comic=29 in this strip.]]
15th Dec '16 9:19:25 AM Generality
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* Applies in-universe to the ''VideoGame/{{Myst}}'' franchise: when a descriptive [[PortalBook Book]] is written, it creates a link to a world which precisely matches the description, but any features not mentioned are up in the air. After the link is made, the writer can actually change the world by specifying new details, as long as they don't contradict anything that has yet been observed. If they do, the link will instead be changed to a different world which fits the new description.



* In Chapter 2 of ''Webcomic/GunnerkriggCourt'', a set of glowing pictures (a ShoutOut to the film ''The Peanut Butter Solution'') are briefly featured in the library. When asked about the pictures, Tom Siddell explained that he has planned out a StoryArc involving those pictures, but he isn't certain that he'll be able to work that arc into the comic. So it's unknown at this time whether those pictures will end up being a ChekhovsGun or just CowTools.

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* In Chapter 2 of ''Webcomic/GunnerkriggCourt'', a set of glowing pictures (a ShoutOut to the film ''The Peanut Butter Solution'') ''Film/ThePeanutButterSolution'') are briefly featured in the library. When asked about the pictures, Tom Siddell explained that he has planned out a StoryArc involving those pictures, but he isn't certain that he'll be able to work that arc into the comic. So it's unknown at this time whether those pictures will end up being a ChekhovsGun or just CowTools.
9th Dec '16 5:37:13 AM nighttrainfm
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** Inquisition uses a similar set-up to ''Origins'' for the PlayerCharacter. Four people[[note]]or maybe five or six; it depends on whether or not the human and elven mages are counted as separate individuals from their non-mage versions[[/note]] attended the Conclave. A human, as a member of either the Chantry delegation or the mage delegation depending on whether or not s/he is a mage. A Dalish elf sent to spy. A dwarven thug sent to spy and steal treasure while everyone was occupied. And a [[HornedHumanoid vashoth]] mercenary, sent along with several other members of their band to provide security for the event. At some point during the proceedings, [[spoiler:one of those four overheard [[HighPriest the Divine]] being attacked and rushed off to help]]. That one is the one the player chose as their character. The three that were not chosen were killed by the [[HellGate Breach]] along with thousands of others.

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** Inquisition uses a similar set-up to ''Origins'' for the PlayerCharacter. Four people[[note]]or maybe five or six; it depends on whether or not the human and elven mages are counted as separate individuals from their non-mage versions[[/note]] attended the Conclave. A human, as a member of either the Chantry delegation or the mage delegation depending on whether or not s/he is a mage. A Dalish elf sent to spy. A dwarven thug smuggler sent to spy and steal treasure while everyone was occupied. And a [[HornedHumanoid vashoth]] mercenary, sent along with several other members of their band to provide security for the event. At some point during the proceedings, [[spoiler:one of those four overheard [[HighPriest the Divine]] being attacked and rushed off to help]]. That one is the one the player chose as their character. The three that were not chosen were killed by the [[HellGate Breach]] along with thousands of others.
27th Nov '16 3:34:01 AM Morgenthaler
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* {{Sierra}} [[AdventureGame Adventure Games]]. If the programmers can't kill your character off with something because you noticed it, they may not bother with it at all. Your car only has a fault if you don't perform the safety inspection. (''VideoGame/PoliceQuest 1''). The policeman's only there if you're indecent. (''VideoGame/LeisureSuitLarry''). There's only a car coming if you don't LookBothWays. (''TheDaggerOfAmonRa''). The biggest example is in the latter: giving the wrong item to a speakeasy doorman would make the game {{Unwinnable}}, so it also causes a completely random person to walk in from offscreen and stab the protagonist to death. The game then quotes [[HaveANiceDeath knife crime statistics]].

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* {{Sierra}} Creator/{{Sierra}} [[AdventureGame Adventure Games]]. If the programmers can't kill your character off with something because you noticed it, they may not bother with it at all. Your car only has a fault if you don't perform the safety inspection. (''VideoGame/PoliceQuest 1''). The policeman's only there if you're indecent. (''VideoGame/LeisureSuitLarry''). There's only a car coming if you don't LookBothWays. (''TheDaggerOfAmonRa'').(''VideoGame/TheDaggerOfAmonRa''). The biggest example is in the latter: giving the wrong item to a speakeasy doorman would make the game {{Unwinnable}}, so it also causes a completely random person to walk in from offscreen and stab the protagonist to death. The game then quotes [[HaveANiceDeath knife crime statistics]].



* Seen in ''[[VideoGame/MarioAndLuigiSuperstarSaga Mario & Luigi: Superstar Saga]]'' in a boss battle at Joke's End. When Jojora asks the Mario Bros. which of her friends should come (and beat the crap out of them, presumably), the player is given the choice of four different names, which seem to refer to four different possible enemies. However, no matter which one you pick, Jojora's friend will look and fight exactly the same. The only thing your choice really affects is what name the battle display refers to her as, as well as if you have a chance at a hidden item.

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* Seen in ''[[VideoGame/MarioAndLuigiSuperstarSaga Mario & Luigi: Superstar Saga]]'' ''VideoGame/MarioAndLuigiSuperstarSaga'' in a boss battle at Joke's End. When Jojora asks the Mario Bros. which of her friends should come (and beat the crap out of them, presumably), the player is given the choice of four different names, which seem to refer to four different possible enemies. However, no matter which one you pick, Jojora's friend will look and fight exactly the same. The only thing your choice really affects is what name the battle display refers to her as, as well as if you have a chance at a hidden item.
29th Oct '16 9:34:14 PM ImpudentInfidel
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* In ''VideoGame/NeverwinterNights2'', you are given the choice to either join the guard, or the thieves. If you join the guard, then they are heavily overwhelmed and many of the members are obviously corrupted, while the thieves are ridiculously powerful and pretty much rule the city. But if you join the thieves, then the guard ends up being quite strong, devoid of corruption, and very efficient, and quite a nuisance to the thieves' business.

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* In ''VideoGame/NeverwinterNights2'', you are given the choice to either join the guard, or the thieves. If you join the guard, then they are heavily overwhelmed and many of the members are obviously corrupted, while the thieves are ridiculously powerful and pretty much rule the city. But if you join the thieves, then the guard ends up being quite strong, devoid of corruption, and very efficient, and quite a nuisance to the thieves' business. In some cases it's because the tasks of bribing guards and extorting merchants was delegated to you, but in a few quests towards the end of the storyline a number of guards are hostile to you no matter which side you're on.
29th Oct '16 9:17:40 PM ImpudentInfidel
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** One particular noteworthy instance of a double-Schrödinger for the same plotline. Lyta Alexander was introduced in the pilot as a telepath who got to see and have mental contact with a Vorlon, thus establishing her connection with them and providing possible material for [[TookALevelInBadass leveling her up later]]. However, because the actress had other obligations Lyta didn't make it to the first season. Instead, Talia Winters was introduced, also a telepath. And she was also given a plot arc that actually began the process of leveling her up. Then, the actress playing her proved too much of a prima donna (and went through a nasty divorce from Garibaldi's actor), so she left. But they got Lyta's actress back, so they just went on and did what was originally intended.

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** One particular noteworthy instance of a double-Schrödinger for the same plotline. Lyta Alexander was introduced in the pilot as a telepath who got to see and have mental contact with a Vorlon, thus establishing her connection with them and providing possible material for [[TookALevelInBadass leveling her up later]]. However, because the actress had other obligations Lyta didn't make it to the first season. Instead, Talia Winters was introduced, also a telepath. And she was also given a plot arc that actually began the process of leveling her up. Then, the actress playing her proved too much of a prima donna (and went through a nasty divorce from Garibaldi's actor), so she left. But they got Lyta's actress back, so they just went on and did what was originally intended. There was also a setup in place in case they needed to bring Talia back (Kosh backed up her brain), but it never went anywhere.
29th Oct '16 2:20:09 PM nombretomado
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** GuildWars 2 makes extensive use of this trope, from personal storylines (which affect instances) to dynamic events (which alters the state of the world players share).

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** GuildWars 2 ''VideoGame/GuildWars2'' makes extensive use of this trope, from personal storylines (which affect instances) to dynamic events (which alters the state of the world players share).
17th Oct '16 2:48:58 AM Morgenthaler
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* ''TabletopGame/Swashbucklers of the 7 Skies'' and other [[ProseDescriptiveQualities PDQ]] system games are fond of this one - there's usually a power currency (Style Dice, Hero Points) to let the players declare significant facts about the game, such as inventing useful [=NPCs=] or giving them new abilities. [=S7S=] even encourages players to make flat statements that something exists and tossing a Style Die down, as opposed to asking if it's so and having to pay the cost the GM sets (though the GM should ask for more dice on particularly large changes anyway).

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* ''TabletopGame/Swashbucklers of the 7 Skies'' and other [[ProseDescriptiveQualities [[TabletopGame/ProseDescriptiveQualities PDQ]] system games are fond of this one - there's usually a power currency (Style Dice, Hero Points) to let the players declare significant facts about the game, such as inventing useful [=NPCs=] or giving them new abilities. [=S7S=] even encourages players to make flat statements that something exists and tossing a Style Die down, as opposed to asking if it's so and having to pay the cost the GM sets (though the GM should ask for more dice on particularly large changes anyway).
27th Sep '16 10:30:39 AM IAmNewBillTell
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** Mass Effect 1 has a few moments where your two squadmates will disagree on the big decision you are about to make. However, their opinions can sometimes change depending on the other squadmate so that there will always be one in favor of each option. Thus, some squadmates will be in favor of saving the council, but if a different character is present they might instead be in favor of letting them die. This is presumably to make it clear that BothSidesHaveAPoint and avoid a scenario where two characters are egging you on with the same opinion.
24th Sep '16 8:03:56 AM nighttrainfm
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* The new ''Series/DoctorWho'' set one of these up with the Master. [[spoiler: After his death and cremation, an unidentified hand reaches in and takes a ring he wears. The creators have said they have no plan for this, and have not assigned the hand to belonging to anyone in particular. It's meant as a hook that the next batch of writers and producers can retroactively fit into their own plot when they want to resurrect him again.]]

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* The new ''Series/DoctorWho'' set one of these up with the Master. [[spoiler: After his death and cremation, cremation in the 2007 series, an unidentified hand reaches in and takes a ring he wears. The creators have said they have Russell T Davies had no long-term plan for this, and have did not assigned assign the hand to belonging to anyone in particular. It's It was meant as a hook that for whoever wanted to bring the next batch of writers and producers can retroactively fit into their own plot when they want to resurrect him again.]]Master back next. As it turns out, ''he'' ended up using it for his era's GrandFinale before Moffat took over.
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