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* ''WesternAnimation/KungFuPanda'' uses an all animal-cast for the RuleOfSymbolism. All the members of the Furious Five use martial arts moves based on their animal namesake. Then there's Po, who, like a panda, is big, lazy, and [[WildMassGuessing probably naive about sex]].

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* ''WesternAnimation/KungFuPanda'' ''Franchise/KungFuPanda'' uses an all animal-cast for the RuleOfSymbolism. All the members of the Furious Five use martial arts moves based on their animal namesake. Then there's Po, who, like a panda, is big, lazy, and [[WildMassGuessing probably naive about sex]].
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* ''VideoGame/{{StarFox}}'': The characters in this game include an anthropomorphic toad, bird, wolf, hare, and--of course--fox, and they all partake in flying in mercenary aircraft through space. Nothing about the plot or their actions is related to their {{Species Surname}}s.

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* ''VideoGame/{{StarFox}}'': ''Franchise/{{StarFox}}'': The characters in this video game series include an anthropomorphic toad, bird, wolf, hare, and--of course--fox, and they all partake in flying in mercenary aircraft through space. Nothing about the plot or their actions is related to their {{Species Surname}}s.

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There are reasons for a cartoon to use anthropomorphic animals instead of humans:
# The show is geared towards children, for whom animal characters form an automatic shorthand for child-friendliness. So much so, that if the show ''isn't'' for children, people will ask "WhatDoYouMeanItsNotForKids"
# Trying to use humans in CGI animation is likely to dig up the UnintentionalUncannyValley. Early CGI-animated movies avoided human characters as much as possible (although they did make sure to use plots that had ''other'' reasons for nonhuman leads) though this specific issue is becoming far easier to get around.
# Even in 2D animation, some people believe that FurriesAreEasierToDraw.

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There are reasons for a cartoon to use anthropomorphic animals or objects instead of humans:
# The show is geared towards children, for whom animal characters form an automatic shorthand for child-friendliness. So much so, that if the show ''isn't'' for children, people will ask "WhatDoYouMeanItsNotForKids"
"WhatDoYouMeanItsNotForKids". This is true to a lesser extent with anthropomorphic objects.
# Trying to use humans in CGI animation is likely to dig up the UnintentionalUncannyValley. Early CGI-animated movies avoided human characters as much as possible (although they did make sure to use plots that had ''other'' other reasons for nonhuman leads) though this leads). This specific issue is becoming far easier to get around.
# Even in 2D animation, some people believe that objects and FurriesAreEasierToDraw.



Consider the SlidingScaleOfAnthropomorphism. If a character is a realistic animal, NearlyNormalAnimal, or TalkingAnimal, then it is easy to justify its animal state; you don't want a human to play a perfectly normal dog any more than ''vice versa.'' But if a character is a FunnyAnimal, then you may need to throw in some deliberate references or allusions to help justify it. If the character is a BeastMan, on the other hand, you'll probably not have to worry about breaking this trope too much since they Beast Men tend to be found in sci-fi and fantasy settings, which often feature other non-human species (along with humans).

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Consider the SlidingScaleOfAnthropomorphism. If a character is a realistic animal, NearlyNormalAnimal, or TalkingAnimal, then it is easy to justify its animal state; you don't want a human to play a perfectly normal dog any more than ''vice versa.'' vice versa. But if a character is a FunnyAnimal, then you may need to throw in some deliberate references or allusions to help justify it. If the character is a BeastMan, on the other hand, you'll probably not have to worry about breaking this trope too much since they Beast Men tend to be found in sci-fi and fantasy settings, which often feature other non-human species (along with humans).



Compare TransformationConventions. Contrast DenialOfAnimality, when a clearly non-human character denies being an animal, which may mean it ''does'' call itself human, and usually acts like one too.

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Compare TransformationConventions.SisterTrope of TransformationConventions, the object or being a character transforms into fits their personality. Contrast DenialOfAnimality, when a clearly non-human character denies being an animal, which may mean it ''does'' call itself human, and usually acts like one too.



[[folder: Anime & Manga]]

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[[folder: Anime [[folder:Anime & Manga]]
Manga]]






[[folder: Fanfic ]]

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[[folder: Film ]]
Films -- Animation]]






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[[folder: Video Games ]]

* The ''VideoGame/{{StarFox}}'' games also avert this trope. The characters in this game include an anthropomorphic toad, bird, wolf, hare, and- of course- fox, and they all partake in flying in mercenary aircraft through space. Nothing about the plot or their actions is related to their {{Species Surname}}s.

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[[folder: Video Games ]]

[[folder:Video Games]]
* The ''VideoGame/{{StarFox}}'' games also avert this trope. ''VideoGame/{{StarFox}}'': The characters in this game include an anthropomorphic toad, bird, wolf, hare, and- of course- fox, and--of course--fox, and they all partake in flying in mercenary aircraft through space. Nothing about the plot or their actions is related to their {{Species Surname}}s.
Surname}}s.



[[folder: Western Animation ]]

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[[folder: Western Animation ]]
[[folder:Western Animation]]
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''If a work features a non-human character or a non-human cast, then they are non-human for a reason.''

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''If If a work features a non-human character or a non-human cast, then they are non-human for a reason.''
reason.



* The show is being geared towards children, for whom animal characters form an automatic shorthand for child-friendliness. So much so, that if the show ''isn't'' for children, people will ask "WhatDoYouMeanItsNotForKids"
* Trying to use humans in CGI animation is likely to dig up the UnintentionalUncannyValley. Early CGI-animated movies avoided human characters as much as possible (although they did make sure to use plots that had ''other'' reasons for nonhuman leads) though this specific issue is becoming far easier to get around.
* Even in 2D animation, some people believe that FurriesAreEasierToDraw.
* The [[AuthorAppeal creator, scriptwriter, or artist]] is secretly in the UsefulNotes/FurryFandom. (Or, in some cases, openly.)

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* # The show is being geared towards children, for whom animal characters form an automatic shorthand for child-friendliness. So much so, that if the show ''isn't'' for children, people will ask "WhatDoYouMeanItsNotForKids"
* # Trying to use humans in CGI animation is likely to dig up the UnintentionalUncannyValley. Early CGI-animated movies avoided human characters as much as possible (although they did make sure to use plots that had ''other'' reasons for nonhuman leads) though this specific issue is becoming far easier to get around.
* # Even in 2D animation, some people believe that FurriesAreEasierToDraw.
* # The [[AuthorAppeal creator, scriptwriter, or artist]] is secretly in the UsefulNotes/FurryFandom. (Or, in some cases, openly.)



Contrast DenialOfAnimality, when a clearly non-human character denies being an animal, which may mean it ''does'' call itself human, and usually acts like one too.

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Compare TransformationConventions. Contrast DenialOfAnimality, when a clearly non-human character denies being an animal, which may mean it ''does'' call itself human, and usually acts like one too.
too.



[[folder: Anime ]]

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[[folder: Anime ]]
& Manga]]
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* {{Transformers}} fanfiction sometimes stumbles over this. You can write mundane war stories about Transformers, but if your characters are all alien shapeshifting robots, maybe that should figure into your plot?

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* {{Transformers}} Franchise/{{Transformers}} fanfiction sometimes stumbles over this. You can write mundane war stories about Transformers, but if your characters are all alien shapeshifting robots, maybe that should figure into your plot?
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Contrast DenialofAnimality, when a clearly non-human character denies being an animal, which may mean it ''does'' call itself human, and usually acts like one too.

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Contrast DenialofAnimality, DenialOfAnimality, when a clearly non-human character denies being an animal, which may mean it ''does'' call itself human, and usually acts like one too.

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The WALL-E sub-bullet was natter.


** Additionally, WALL•E's robothood adds {{Irony}} to the movie: he's a robot, but has more humanity in him than all the actual humans combined. This irony becomes ''painful'' in the finale: now the ''humans'' have rediscovered their humanity, but [[spoiler: WALL•E is a lifeless shell; his memories were destroyed]]. [[spoiler: Don't panic so soon, [[DisneyDeath it's a Disney movie; what do you think happens next]]]]?


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[[folder:WebVideo]]
* WebVideo/TheUnluckyTug [[DiscussedTrope makes a point]] in several videos, such as "Thomas Embodied the Magic of Steam Engines" and his seasons 14 and 15 re-review, that the whole appeal of ''WesternAnimation/ThomasAndFriends'' is that the characters are trains, and Mattel missed the point by treating this as a limitation.
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* Creator/{{Pixar}}'s ''WesternAnimation/{{Cars}}'' series is generally considered their weakest work probably because of the fact they're the only films where the story doesn't ''exactly'' require the characters be cars, and the fact that there are no humans in it, whereas ''Franchise/ToyStory'' is about problems toys would have to face if they were sentient, ''WesternAnimation/{{Ratatouille}}'' with rats, ''WesternAnimation/WallE'' with robots, etc.

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* Creator/{{Pixar}}'s ''WesternAnimation/{{Cars}}'' ''Franchise/{{Cars}}'' series is generally considered their weakest work probably because of the fact they're the only films where the story doesn't ''exactly'' require the characters be cars, and the fact that there are no humans in it, whereas ''Franchise/ToyStory'' is about problems toys would have to face if they were sentient, ''WesternAnimation/{{Ratatouille}}'' with rats, ''WesternAnimation/WallE'' with robots, etc.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* Trying to use humans in CGI animation is likely to dig up the UncannyValley. Early CGI-animated movies avoided human characters as much as possible (although they did make sure to use plots that had ''other'' reasons for nonhuman leads) though this specific issue is becoming far easier to get around.

to:

* Trying to use humans in CGI animation is likely to dig up the UncannyValley.UnintentionalUncannyValley. Early CGI-animated movies avoided human characters as much as possible (although they did make sure to use plots that had ''other'' reasons for nonhuman leads) though this specific issue is becoming far easier to get around.
Is there an issue? Send a MessageReason:
None


** Additionally, WALL•E's robothood adds {{Irony}} to the movie: he's a robot, but has more humanity in him than all the actual humans combined. This Irony becomes ''painful'' in the finale: now the ''humans'' have rediscovered their humanity, but [[spoiler: WALL•E is a lifeless shell; his memories were destroyed]]. [[spoiler: Don't panic so soon, [[DisneyDeath it's a Disney movie; what do you think happens next]]]]?

to:

** Additionally, WALL•E's robothood adds {{Irony}} to the movie: he's a robot, but has more humanity in him than all the actual humans combined. This Irony irony becomes ''painful'' in the finale: now the ''humans'' have rediscovered their humanity, but [[spoiler: WALL•E is a lifeless shell; his memories were destroyed]]. [[spoiler: Don't panic so soon, [[DisneyDeath it's a Disney movie; what do you think happens next]]]]?
Is there an issue? Send a MessageReason:
Apparently, dramatic irony is something different.


** Additionally, WALL•E's robothood adds {{Irony}} to the movie: he's a robot, but has more humanity in him than all the actual humans combined. This crosses into DramaticIrony in the finale: now the ''humans'' have rediscovered their humanity, but [[spoiler: WALL•E is a lifeless shell; his memories were destroyed]]. [[spoiler: Don't panic so soon, [[DisneyDeath it's a Disney movie; what do you think happens next]]]]?

to:

** Additionally, WALL•E's robothood adds {{Irony}} to the movie: he's a robot, but has more humanity in him than all the actual humans combined. This crosses into DramaticIrony Irony becomes ''painful'' in the finale: now the ''humans'' have rediscovered their humanity, but [[spoiler: WALL•E is a lifeless shell; his memories were destroyed]]. [[spoiler: Don't panic so soon, [[DisneyDeath it's a Disney movie; what do you think happens next]]]]?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Additionally, WALL•E's robothood adds {{Irony}} to the movie: he's a robot, but has more humanity in him than all the actual humans combined. This crosses into DramaticIrony in the finale: now the ''humans'' have rediscovered their humanity, but [[spoiler: WALL•E is a lifeless shell; his memories were destroyed]]. [[spoiler: Don't panic so soon, [[DisneyDeath it's a Disney movie; what do you think happens next]]]]?
Is there an issue? Send a MessageReason:
None


* Leave it to ''WesternAnimation/{{Arthur}}'' to get really weird about this. In the original books, the characters not being human was an occasional plot point (''Arthur's Nose'' revolved around the fact that he, as an aardvark, had a long nose), and this was also sometimes mentioned in the early seasons of the TV series. But later on, this was dropped, and the characters might as well be human, even [[DenialOfAnimality referring to themselves as such]].

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* Leave it to ''WesternAnimation/{{Arthur}}'' to get really weird about this. In the original books, the characters not being human was an occasional plot point (''Arthur's Nose'' revolved around the fact that he, as an aardvark, had a long nose), and this was also sometimes mentioned in the early seasons of the TV series. But later on, this was dropped, and the characters might as well be human, even [[DenialOfAnimality referring to themselves as such]]. This gets ''really'' strange in "The Contest", when the characters watch a show strangely similar to ''Arthur'', and Arthur can't tell what species the main character is meant to be, while Brian specifically calls out the characters being animals when it's not relevant to the story, thereby {{lampshading}} that they don't see ''themselves'' that way.
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Contrast FurryDenial, when a clearly non-human character ''does'' call itself human, and usually acts like one too.

to:

Contrast FurryDenial, DenialofAnimality, when a clearly non-human character denies being an animal, which may mean it ''does'' call itself human, and usually acts like one too.



* Leave it to ''WesternAnimation/{{Arthur}}'' to get really weird about this. In the original books, the characters not being human was an occasional plot point (''Arthur's Nose'' revolved around the fact that he, as an aardvark, had a long nose), and this was also sometimes mentioned in the early seasons of the TV series. But later on, this was dropped, and the characters might as well be human, even [[FurryDenial referring to themselves as such]].

to:

* Leave it to ''WesternAnimation/{{Arthur}}'' to get really weird about this. In the original books, the characters not being human was an occasional plot point (''Arthur's Nose'' revolved around the fact that he, as an aardvark, had a long nose), and this was also sometimes mentioned in the early seasons of the TV series. But later on, this was dropped, and the characters might as well be human, even [[FurryDenial [[DenialOfAnimality referring to themselves as such]].
Is there an issue? Send a MessageReason:
None


* Disney's ''WesternAnimation/{{Robin Hood|1973}}'' deliberately chose to use animals -- it's right in the opening narration. This is partly for the RuleOfSymbolism: Robin is a fox because he's [[CunningLikeAFox clever]], Maid Marian is a fox because Robin is, Friar Tuck is a stubborn and tough badger, Prince John and King Richard are [[KingOfBeasats royal lions]], Alan A Dale is a chanticleer -- um, a rooster... Another reason: this was made directly after the Creator/{{Disney}} version of ''WesternAnimation/{{The Jungle Book|1967}}'', which meant that half the character designs could be [[https://www.youtube.com/watch?v=vh84g8rC2oA copy-pasted]] from ''there''. Little John is related to Baloo, and Sir Hiss is related to Kaa... The characters do sometimes slip into animalistic traits. Most bird characters do fly, a young turtle hides his head in his shell, and it's amazing how much mileage one can get out of compressing snakes into small spaces...

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* Disney's ''WesternAnimation/{{Robin Hood|1973}}'' deliberately chose to use animals -- it's right in the opening narration. This is partly for the RuleOfSymbolism: Robin is a fox because he's [[CunningLikeAFox clever]], Maid Marian is a fox because Robin is, Friar Tuck is a stubborn and tough badger, Prince John and King Richard are [[KingOfBeasats [[KingOfBeasts royal lions]], Alan A Dale is a chanticleer -- um, a rooster... Another reason: this was made directly after the Creator/{{Disney}} version of ''WesternAnimation/{{The Jungle Book|1967}}'', which meant that half the character designs could be [[https://www.youtube.com/watch?v=vh84g8rC2oA copy-pasted]] from ''there''. Little John is related to Baloo, and Sir Hiss is related to Kaa... The characters do sometimes slip into animalistic traits. Most bird characters do fly, a young turtle hides his head in his shell, and it's amazing how much mileage one can get out of compressing snakes into small spaces...
Is there an issue? Send a MessageReason:
None


* Disney's ''WesternAnimation/RobinHood'' deliberately chose to use animals -- it's right in the opening narration. This is partly for the RuleOfSymbolism: Robin is a fox because he's clever, Maid Marian is a fox because Robin is, Friar Tuck is a stubborn and tough badger, Prince John and King Richard are royal lions, Alan A Dale is a chanticleer -- um, a rooster... Another reason: this was made directly after the Creator/{{Disney}} version of ''WesternAnimation/{{The Jungle Book|1967}}'', which meant that half the character designs could be [[https://www.youtube.com/watch?v=vh84g8rC2oA copy-pasted]] from ''there''. Little John is related to Baloo, and Sir Hiss is related to Kaa... The characters do sometimes slip into animalistic traits. Most bird characters do fly, a young turtle hides his head in his shell, and it's amazing how much mileage one can get out of compressing snakes into small spaces...

to:

* Disney's ''WesternAnimation/RobinHood'' ''WesternAnimation/{{Robin Hood|1973}}'' deliberately chose to use animals -- it's right in the opening narration. This is partly for the RuleOfSymbolism: Robin is a fox because he's clever, [[CunningLikeAFox clever]], Maid Marian is a fox because Robin is, Friar Tuck is a stubborn and tough badger, Prince John and King Richard are [[KingOfBeasats royal lions, lions]], Alan A Dale is a chanticleer -- um, a rooster... Another reason: this was made directly after the Creator/{{Disney}} version of ''WesternAnimation/{{The Jungle Book|1967}}'', which meant that half the character designs could be [[https://www.youtube.com/watch?v=vh84g8rC2oA copy-pasted]] from ''there''. Little John is related to Baloo, and Sir Hiss is related to Kaa... The characters do sometimes slip into animalistic traits. Most bird characters do fly, a young turtle hides his head in his shell, and it's amazing how much mileage one can get out of compressing snakes into small spaces...

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