History Main / RolePlayingGame

20th May '16 6:13:12 PM BinaryStep
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* CarryingTheWeakness \\
Enemies dropping items they're weak to.
14th May '16 3:23:14 AM Koveras
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* {{Eastern RPG}}s ([=ERPGs=]) often focus on cinematic narratives and memorable characters, usually (but not always) with more linear gameplay and less direct customization than Western [=RPGs=]; Eastern [=RPGs=] typically feel like {{visual novel}}s, [[{{Film}} movies]] or {{anime}}. Until recently, most such games came from Japan, and are thus nicknamed {{JRPG}}s. A good point of distinction is that [=WRPGs=] typically have some CharacterCustomization, whereas an [=ERPG=] will more likely have a preformed PlayerCharacter, who might have some customization applied to their abilities but always looks the same. Eastern [=RPGs=] tend to use a {{turn based|Combat}} or [[CombatantCooldownSystem pseudo turn based system]] where the player individually inputs actions for every character in the team each turn. Good examples of this genre are the ''Franchise/FinalFantasy'', ''Franchise/DragonQuest'', and ''Franchise/{{Pokemon}}'' franchises.

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* {{Eastern RPG}}s ([=ERPGs=]) often focus on cinematic narratives and memorable characters, usually (but not always) with more linear gameplay and less direct customization than Western [=RPGs=]; Eastern [=RPGs=] typically feel like {{visual novel}}s, [[{{Film}} movies]] or {{anime}}. Until recently, most such games came from Japan, and are thus nicknamed {{JRPG}}s. A good point of distinction is that [=WRPGs=] typically have some CharacterCustomization, whereas an [=ERPG=] will more likely have a preformed PlayerCharacter, who might have some customization applied to their abilities but always looks the same. Eastern [=RPGs=] tend to use a {{turn based|Combat}} [[TurnBasedCombat turn-based]] or [[CombatantCooldownSystem pseudo turn based pseudo-turn-based system]] where the player individually inputs actions for every character in the team each turn. Good examples of this genre are the ''Franchise/FinalFantasy'', ''Franchise/DragonQuest'', and ''Franchise/{{Pokemon}}'' franchises.



** [[TacticalRPG Tactical RPGs]] are related to Eastern [=RPGs=] but with a high focus on moving around a gridlike system, often with abilities that take advantage of this to attack multiple people at once, or to fight from a distance [[note]]In Western [=RPGs=] this type of tactical combat is typical, due to their descent from Wargaming.[[/note]] However, what seperates the Tactical RPG subgenre from other [=RPGs=] is that they tend to greatly resemble {{Strategy Game}}s, but with RPGElements. On TVTropes, this type of game is thus lumped in with TurnBasedStrategy, as the two genres are very close. More recent examples of Eastern Tactical [=RPGs=], however, have also incorporated RealTimeStrategy elements. [[note]]Tactical [=RPGs=] however can usually be distinguished easily from Strategy games, as RealTimeStrategy and TurnBasedStrategy games tend to be much more open ended, and about conquering territory, whereas Tactical [=RPGs=] usually have an overarching plot typical to an Eastern [=RPG=].[[/note]]
** A further subdivision is a StrategyRPG ([=SRPGs=]) which more closely resemble RealTimeStrategy or {{TabletopRPG}}s. The distinction separates games that are on a grid system with standard Eastern RPG characters (with abilities, more attack options, and so on) and games that are on a grid system but characters are more properly units (they typically have only base attacks, may not have equipment, and so on). A good comparison would be ''FinalFantasyTactics'' to the ''FireEmblem'' series. The former is a "Tactical RPG" and the latter is a "Strategy RPG". [[note]]On this wiki they're grouped together under StrategyRPG out of convenience. Also of note is that though listed as a subdivision, Strategy [=RPGs=] were a viable genre before [=TRPGs=][[/note]].

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** [[TacticalRPG Tactical RPGs]] are related to Eastern [=RPGs=] but with a high focus on moving around a gridlike system, often with abilities that take advantage of this to attack multiple people at once, or to fight from a distance [[note]]In Western [=RPGs=] this type of tactical combat is typical, due thanks to their descent from Wargaming.[[/note]] Wargaming roots[[/note]]. However, what seperates separates the Tactical RPG subgenre from other [=RPGs=] is that they tend to greatly resemble {{Strategy Game}}s, but with RPGElements. On TVTropes, Website/TVTropes, this type of game is thus lumped in with TurnBasedStrategy, as the two genres are very close. More recent examples of Eastern Tactical [=RPGs=], however, have also incorporated RealTimeStrategy elements. [[note]]Tactical [=RPGs=] however can usually be distinguished easily from Strategy games, as RealTimeStrategy and TurnBasedStrategy games tend to be much more open ended, and about conquering territory, whereas Tactical [=RPGs=] usually have an overarching plot typical to an Eastern [=RPG=].[[/note]]
** A further subdivision is a StrategyRPG ([=SRPGs=]) which more closely resemble RealTimeStrategy or {{TabletopRPG}}s.{{Tabletop RPG}}s. The distinction separates games that are on a grid system with standard Eastern RPG characters (with abilities, more attack options, and so on) and games that are on a grid system but characters are more properly units (they typically have only base attacks, may not have equipment, and so on). A good comparison would be ''FinalFantasyTactics'' ''VideoGame/FinalFantasyTactics'' to the ''FireEmblem'' ''Franchise/FireEmblem'' series. The former is a "Tactical RPG" and the latter is a "Strategy RPG". [[note]]On this wiki they're grouped together under StrategyRPG out of convenience. Also of note is that though listed as a subdivision, Strategy [=RPGs=] were a viable genre before [=TRPGs=][[/note]].



* [[MassivelyMultiplayerOnlineRolePlayingGame Massively Multiplayer Online Role Playing Games]] ([=MMORPGs=]) can be any of the above genres, though they gravitate around a fusion of Action and Western [=RPGs=] (as the TropeMaker UltimaOnline arose out of a Western RPG series). They also have their own distinct elements, mainly focusing around large boss battles known as "raids" and PlayerVersusPlayer interactions, as well as more tedious grinding such as [[FetchQuest fetching]] TwentyBearAsses.

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* [[MassivelyMultiplayerOnlineRolePlayingGame Massively Multiplayer Online Role Playing Role-Playing Games]] ([=MMORPGs=]) can be any of the above genres, though they gravitate around a fusion of Action and Western [=RPGs=] (as the TropeMaker UltimaOnline ''VideoGame/UltimaOnline'' arose out of a Western RPG series). They also have their own distinct elements, mainly focusing around large boss battles known as "raids" and PlayerVersusPlayer interactions, as well as more tedious grinding such as [[FetchQuest fetching]] TwentyBearAsses.
26th Mar '16 1:15:39 AM MarqFJA
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Your character's morality, usually on the good vs evil and lawful vs chaotic scales.

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Your character's morality, usually on the good vs vs. evil and and/or lawful vs vs. chaotic scales.
16th Dec '15 3:19:17 AM DragonQuestZ
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[floatboxright:
Categories:
+ LevelsAndExperienceTropes
]
23rd Nov '15 12:23:47 AM DragonQuestZ
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* RareRandomDrop \\
You have a 1 in 128,983,234 chance of getting the InfinityPlusOneSword from that MetalSlime. Happy grinding!
* RandomDrop \\
You have a one in fifty chance this monster will drop the DiscOneNuke weapon.



* RandomlyDrops \\
You have a 1 in 128,983,234 chance of getting the InfinityPlusOneSword from that MetalSlime. Happy grinding!
23rd Nov '15 12:21:18 AM DragonQuestZ
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* RandomDropBooster \\
With this active, the monster will drop the DiscOneNuke weapon three times more often.
4th Nov '15 5:23:55 AM JustaUsername
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* SupportPartyMember \\
A party member whose' primary abilities are mostly non-offensive.
23rd Sep '15 12:38:44 PM morenohijazo
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** MissingMainCharacter \\
When said hero is temporarily removed.
28th Aug '15 1:56:00 PM MarkLungo
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Whether any actual "Role Playing" is involved in many role-playing video games is often debatable. See also HowToPlayAConsoleRPG and PCVsConsole.

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Whether any actual "Role Playing" is involved in many role-playing video games is often debatable. See also HowToPlayAConsoleRPG UsefulNotes/HowToPlayAConsoleRPG and PCVsConsole.
UsefulNotes/PCVsConsole.
13th Jun '15 9:45:09 AM justanid
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* [[TabletopGames Tabletop RPG]]

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* [[TabletopGames Tabletop RPG]]TabletopRPG
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