History Main / Roguelike

18th May '17 5:23:15 PM Joylock
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* ''VideoGame/{{Strafe}}''
14th May '17 8:28:38 AM Leliel
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* ''VideoGame/{{Flinthook}}'', a SpacePirate-themed platformer with {{Metroidvania}} elements, with randomly generated levels.

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* ''VideoGame/{{Flinthook}}'', a SpacePirate-themed platformer PlatformGame with {{Metroidvania}} elements, with randomly generated levels.
14th May '17 5:15:07 AM Leliel
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* ''VideoGame/{{Flinthook}}'', a SpacePirate-themed platformer with {{Metroidvania}} elements, with randomly generated levels.
12th May '17 1:25:22 AM Aquillion
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* ''VideoGame/StreetsOfRogue'' is Rogue meets VideoGame/GrandTheftAuto... minus the auto part, since it doesn't have cars.
5th May '17 5:03:23 AM Eggy0
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* ''VideoGame/EagleIsland'''s whole concept revolves around a PlatformGame with procedurally generated loot, terrain and monsters that are different every time the level is replayed.
26th Apr '17 7:37:58 AM CaptainChaos
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** ''VideoGame/TitanQuest'' and its SpiritualSuccessor ''VideoGame/GrimDawn'', heavily based on Diablo II but with a unique hybrid class system, though they lack real death punishment or randomly-generated maps- The exception to the latter are certain dungeons in ''[[VideoGame/Grim Dawn]]'' which are expressly randomized.
** ''VideoGame/PathOfExile'', which messes with most of Diablo II's core mechanics but very much maintains its spirit.
** ''VideoGame/GreedBlackBorder'' and ''VideoGame/SpaceHack'', Diablo [[RecycledInSpace IN SPACE!]]



* ''VideoGame/HiveJump'' is a RunAndGun version.

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* ''VideoGame/HiveJump'' is a ''VideoGame/{{Abuse}}''-esque RunAndGun version.version with a turn-based meta-game layered over it.



* ''VideoGame/ImmortalRedneck'' is a [[TheNineties 90s]] [[FirstPersonShooter FPS]] version. It has persistence in the form of being able to use gold from your last run to purchase permanent upgrades.



* ''VideoGame/NuclearThrone''

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* ''VideoGame/NuclearThrone''''VideoGame/NuclearThrone'' is a [[TopDownView Top-Down]] ShootEmUp version.



* ''VideoGame/RogueLegacy'', a PlatformGame/roguelike hybrid featuring randomly generated dungeons and player characters.
* ''VideoGame/RogueStormers'' is a roguelike in the form of a {{Contra}}-style platform shooter. There is some persistence in the form of earned perks carried over between runs.

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* ''VideoGame/RogueLegacy'', a PlatformGame/roguelike hybrid featuring randomly generated dungeons and player characters.
characters. There is persistence in the form of being able to use money from your last run to purchase permanent upgrades.
* ''VideoGame/RogueStormers'' is a roguelike in the form of a {{Contra}}-style platform shooter.RunAndGun version. There is some persistence in the form of earned perks carried over between runs.



* ''VideoGame/{{Starward Rogue}}'' takes roguelike elements, and adds them to a top-down twin stick shooter with a {{bullet hell}} flavor.

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* ''VideoGame/{{Starward Rogue}}'' takes roguelike elements, and adds them to a top-down [[TopDownView top-down]] twin stick shooter with a {{bullet hell}} BulletHell flavor.



* ''VideoGame/TitanQuest'', though it lacks real death punishment or randomly-generated maps.



* ''VideoGame/TowerOfGuns'' is a FirstPersonShooter with all typical random elements, including the plot.

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* ''VideoGame/TowerOfGuns'' is a [[FirstPersonShooter 90s-style]] FirstPersonShooter with all typical random elements, including the plot.''[[UpToEleven plot]]''.
21st Apr '17 1:39:39 PM CaptainChaos
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* ''Videogame/{{CTHON}}'' is a Wolfenstein3D-styled version.
18th Apr '17 6:16:09 AM zaqq
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* ''VideoGame/MordheimCityOfTheDamned'' - A rougelike TurnBasedStrategy game with RPGElements.

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* ''VideoGame/MordheimCityOfTheDamned'' - A rougelike roguelike TurnBasedStrategy game with RPGElements.
17th Apr '17 11:34:27 PM dvorak
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* ''VideoGame/FeralFury''
14th Apr '17 10:00:51 PM Averagemoe
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* ''Videogame/DeadlyRoomsOfDeath''
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Roguelike