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* ''VideoGame/GlimmerInMirror'' ends the ClockworksArea stage with an exit where multiple gears chases after you, and you must keep climbing and jumping upwards to avoid getting pulped alive.
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Precising Jak and Daxter TPL Example


%%* ''VideoGame/JakAndDaxterThePrecursorLegacy'' has levels flooding with toxic [[GrimyWater Dark Eco]]. (ZCE: But do they rise? And if they do, in which levels?)

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%%* * ''VideoGame/JakAndDaxterThePrecursorLegacy'' has levels flooding one instance of this in The Precursor City with toxic [[GrimyWater Dark Eco]]. (ZCE: But do they rise? And if they do, in which levels?)Reaching the bottom of the city ends with Jak and Daxter landing on switch that starts flooding entire tubular section with it, and you have to ascend it before Dark Eco gets to you. Thankfully you have Blue Eco to your disposal, making you faster as well as attracting Precursor Orbs to you so you don't have to worry too much about it.
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Wick swap


* ''VideoGame/KidIcarus'' has all of the climbing levels (2/3 of the game) do this -- falling off the bottom of the screen causes your death. Even if there would be a platform an inch below the screen.

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* ''VideoGame/KidIcarus'' ''VideoGame/KidIcarus1986'' has all of the climbing levels (2/3 of the game) do this -- falling off the bottom of the screen causes your death. Even if there would be a platform an inch below the screen.
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* Two of the levels in the ''WesternAnimation/AlienatorsEvolutionContinues'' video game involve rising DeadlyGas.

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** ''VideoGame/CastlevaniaIIIDraculasCurse'' has rising water in Stage 6-04(Y).

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** ''VideoGame/CastlevaniaIIIDraculasCurse'' has rising water in Stage 6-04(Y). After the first encounter with the Bone Dragon King, water will be rising and you must traverse through it. Then, you must finish off the boss before you end up drowning.



* In ''VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy'', the [[BigBoosHaunt haunted castle]] has a large lava pit near the beginning of it that starts rising once Fred passes a certain point in the level. You must get Fred to the top of the tower before his toes are toasted, obviously.

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* ''WesternAnimation/TheFlintstones'' video games:
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In ''VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy'', the [[BigBoosHaunt haunted castle]] has a large lava pit near the beginning of it that starts rising once Fred passes a certain point in the level. You must get Fred to the top of the tower before his toes are toasted, obviously.obviously.
** ''VideoGame/TheFlintstones1993'', the last level has rising water that Fred must outrun. If he touches or falls into it, he will immediately die.
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* ''VideoGame/FreedomPlanet2'': During the "Magma Starscape" stage, your character must ascend the rising lava to reach the level's boss; Hundred Drillion. After the boss fight against it, you have to make your way up again out of the crater to complete the stage.
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* ''VideoGame/SplosionMan'' does this periodically, with the [[JustifiedTrope justification]] that since you're a creature made of fire, water isn't so healthy for you.

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* ''VideoGame/SplosionMan'' does this periodically, periodically with SpikesOfDoom and especially with water, with the [[JustifiedTrope justification]] that since you're a creature made of fire, water isn't so healthy for you.

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** ''VideoGame/Rayman2TheGreatEscape'' also employed the [[PiranhaProblem piranha]] justification.

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** ''VideoGame/Rayman2TheGreatEscape'' also employed the [[PiranhaProblem piranha]] {{piranha|Problem}} justification.


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* ''VideoGame/ShantaeHalfGenieHero'': The second section of Tassel Town, being chased up a tower by a giant SandWorm whose mouth is constantly below Shantae, until she reaches the tower exit.
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Crosswicking.

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* In ''VideoGame/DensetsuNoStafy3'', this is part of the final level in Crackling Volcano, where you have to outpace a rising lava flow.
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Improper tense


** In the original ''VideoGame/Metroid1'', Brinstar did have acid lakes. ''VideoGame/SuperMetroid'', on the other hand, did not have them.

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** In the original ''VideoGame/Metroid1'', Brinstar did have features acid lakes. ''VideoGame/SuperMetroid'', on the other hand, did does not have them.

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Alphabetization


%%* ''VideoGame/JustShapesAndBeats'': The FinalBoss opens with this.



* ''Franchise/{{Metroid}}'':
** In the original ''VideoGame/Metroid1'', Brinstar did have acid lakes. ''VideoGame/SuperMetroid'', on the other hand, did not have them.
** ''VideoGame/SuperMetroid''; The game's version of Norfair has several rooms where lava rises as soon as you enter. (Or in one case, as soon as you grab an upgrade at the far end.) In lower Norfair, Samus will also have to deal with acid that rises from the rooms that neither of her suits will protect her from. There's also rising acid in part of the final EscapeSequence, but it's kind of redundant since you're already running to escape an exploding planet, and because it's at the end of the game, your suit's been upgraded enough that the lava doesn't restrict your movement, and you have so many spare energy tanks that the damage inflicted by the acid is negligible, so it's really only there to make you panic.



%%* ''VideoGame/JustShapesAndBeats'': The FinalBoss opens with this.



* ''VideoGame/{{Pankapu}}'': The final level in Archipelago Of The Winds, "Ardent Abysses", has [[PlayerCharacter Pankapu]] racing against rising lava to reach the end of the level.



* ''{{VideoGame/Rayman}}'':

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* ''{{VideoGame/Rayman}}'':''VideoGame/{{Rayman}}'':



* ''Franchise/{{Metroid}}'':
** In the original ''VideoGame/Metroid1'', Brinstar did have acid lakes. ''VideoGame/SuperMetroid'', on the other hand, did not have them.
** ''VideoGame/SuperMetroid''; The game's version of Norfair has several rooms where lava rises as soon as you enter. (Or in one case, as soon as you grab an upgrade at the far end.) In lower Norfair, Samus will also have to deal with acid that rises from the rooms that neither of her suits will protect her from. There's also rising acid in part of the final EscapeSequence, but it's kind of redundant since you're already running to escape an exploding planet, and because it's at the end of the game, your suit's been upgraded enough that the lava doesn't restrict your movement, and you have so many spare energy tanks that the damage inflicted by the acid is negligible, so it's really only there to make you panic.
* ''VideoGame/{{Pankapu}}'': The final level in Archipelago Of The Winds, "Ardent Abysses", has [[PlayerCharacter Pankapu]] racing against rising lava to reach the end of the level.
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* ''VideoGame/{{Skully}}'' have this happening in the volcano stage, after Terry accidentally pisses off Wanda the Fire Elemental, who then raises the lava level within the area. Get ready yo climb and jump to avoid AMoltenDateWithDeath!

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* ''VideoGame/{{Skully}}'' have this happening in the volcano stage, after Terry accidentally pisses off Wanda the Fire Elemental, who then raises the lava level within the area. Get ready yo to climb and jump to avoid AMoltenDateWithDeath!
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* ''VideoGame/{{Skully}}'' have this happening in the volcano stage, after Terry accidentally pisses off Wanda the Fire Elemental, who then raises the lava level within the area. Get ready yo climb and jump to avoid AMoltenDateWithDeath!

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