History Main / RingWorldPlanet

15th Oct '17 10:54:04 PM PaulA
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* The world of Pendor, from ''Literature/TheJournalEntries of Kennet Shardik'', is Niven's Literature/{{Ringworld}} with the SerialNumbersFiledOff, because Niven had threatened to sue Elf Sternberg over writing gay BDSM KnownSpace fanfic.

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* The world of Pendor, from ''Literature/TheJournalEntries of Kennet Shardik'', is Niven's Literature/{{Ringworld}} with the SerialNumbersFiledOff, because Niven had threatened to sue Elf Sternberg over writing gay BDSM KnownSpace Literature/KnownSpace fanfic.
22nd Jul '17 5:27:06 AM moloch
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Note that it would always be "day" in such a cylindrical world unless measures are taken to simulate day and night, either through sun shades, mirrors, or some combination of the above. Another alternative is choosing an orbit where the ring periodicaly gets shadowed by something. Orbits that use the Earth for this would produce night about every 90 minutes (ISS altitude) or a few minutes every few months (a typical geostationary orbit, about the same frequency as a lunar eclipse).

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Note that it would always be "day" in such a cylindrical world unless measures are taken to simulate day and night, either through sun shades, mirrors, or some combination of the above. Another alternative is choosing an orbit where the ring periodicaly periodically gets shadowed by something. Orbits that use the Earth for this would produce night about every 90 minutes (ISS altitude) or a few minutes every few months (a typical geostationary orbit, about the same frequency as a lunar eclipse).
29th Apr '17 9:42:41 AM zarpaulus
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* In ''VideoGame/{{Stellaris}}'', Fallen Empires sometimes have ringworlds build around stars, and one will occasionally find heavily-guarded ring worlds serving as nature preserves (complete with primitive civilizations). The building methods in either case are [[LostTechnology long since lost]]. Certain {{Game Mod}}s can change that, however...

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* In ''VideoGame/{{Stellaris}}'', Fallen Empires sometimes have ringworlds build around stars, and one will occasionally find heavily-guarded ring worlds serving as nature preserves (complete with primitive civilizations). The building methods in either case are [[LostTechnology long since lost]]. Certain {{Game Mod}}s can change that, however...
29th Apr '17 7:31:16 AM 20person
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* In ''VideoGame/{{Stellaris}}'', Fallen Empires sometimes have ringworlds build around stars, and one will occasionally find heavily-guarded ring worlds serving as nature preserves. The building methods in either case are [[LostTechnology long since lost]]. Certain {{Game Mod}}s can change that, however...

to:

* In ''VideoGame/{{Stellaris}}'', Fallen Empires sometimes have ringworlds build around stars, and one will occasionally find heavily-guarded ring worlds serving as nature preserves.preserves (complete with primitive civilizations). The building methods in either case are [[LostTechnology long since lost]]. Certain {{Game Mod}}s can change that, however...
16th Apr '17 12:30:09 PM nombretomado
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* You can make these in the ''SpaceEmpires'' series. A DysonSphere is better, though.

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* You can make these in the ''SpaceEmpires'' ''VideoGame/SpaceEmpires'' series. A DysonSphere is better, though.
12th Apr '17 8:31:37 PM BlackPrince1330
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** In the upcoming "Utopia" DLC it will become possible to build ringworlds late in the game in planet-rich (though not necessarily inhabitable) star systems, dismantling the planets in the process. {{Dyson Sphere}}s will also be buildable for a massive energy boost.

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** In the upcoming "Utopia" DLC it will become it's possible to build ringworlds late in the game in planet-rich (though not necessarily inhabitable) star systems, dismantling the planets in the process. {{Dyson Sphere}}s will are also be buildable for a massive energy boost.
4th Feb '17 2:41:10 PM zarpaulus
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Added DiffLines:

** In the upcoming "Utopia" DLC it will become possible to build ringworlds late in the game in planet-rich (though not necessarily inhabitable) star systems, dismantling the planets in the process. {{Dyson Sphere}}s will also be buildable for a massive energy boost.
12th Nov '16 8:30:03 PM Theriocephalus
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* In ''TabletopGame/EclipsePhase'' many people following the Fall live in space habitats, many of the bigger ones are toruses or O'neil cylinders. However there's also a number of habitats that don't bother with spinning since basic biomods counter the degeneration from microgravity.

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* In ''TabletopGame/EclipsePhase'' many people following the Fall live in space habitats, many of the bigger ones are toruses or O'neil O'Neill cylinders. However there's also a number of habitats that don't bother with spinning since basic biomods counter the degeneration from microgravity.
25th Oct '16 11:09:25 AM Theriocephalus
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** Actual ring shaped colonies (Known as the "Stanford Torus" or "Island 2" model) are only common in the ''[[Anime/MobileSuitGundamWing Gundam Wing]]'' continuity, though one also shows up in ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', which was apparently the first ever built in the UC-verse [[spoiler:and promptly got blown up]].

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** Actual ring shaped colonies (Known (known as the "Stanford Torus" or "Island 2" model) are only common in the ''[[Anime/MobileSuitGundamWing Gundam Wing]]'' continuity, though one also shows up in ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', which was apparently the first ever built in the UC-verse [[spoiler:and promptly got blown up]].



* {{Film/Interstellar}}: By the end of the movie, [[spoiler: humanity managed to leave Earth and starts inhabitating giant space stations that resembles a Stanford Torus]].

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* {{Film/Interstellar}}: ''Film/{{Interstellar}}'': By the end of the movie, [[spoiler: humanity managed to leave Earth and starts inhabitating giant space stations that resembles a Stanford Torus]].



* Sigil from ''TabletopGame/DungeonsAndDragons'' Planescape setting is this. It's also a sort of hub that connects to all the other planes of existence.

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* ''TabletopGame/DungeonsAndDragons'':
**
Sigil from ''TabletopGame/DungeonsAndDragons'' the Planescape setting is this.a small version of this with the inner surface completely covered by city, and floating on top of an infinitely tall spire in one of the Outer Planes. It's also a sort of hub that connects to all the other planes of existence.



* ''{{Startopia}}'' has you turn one of these into a profitable space station.
** Several, actually. Apparently, all known races use the same exact design for their space stations, right down to the color scheme. They were originally built by a galactic empire that has since fallen, and a big part of your job is getting them into a usable state.
* ''[[VideoGame/EscapeVelocity EV Nova]]'' has several of these, mostly ring-around-a-planet style. Though one is (for all intents and purposes) THE {{Ringworld}}. (The Polaris use that one for effectively infinite farmland.)

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* ''{{Startopia}}'' ''VideoGame/{{Startopia}}'' has you turn one several of these into a profitable space station.
** Several, actually.
stations. Apparently, all known races use the same exact design for their space stations, right down to the color scheme. They were originally built by a galactic empire that has since fallen, and a big part of your job is getting them into a usable state.
* ''[[VideoGame/EscapeVelocity EV Nova]]'' has several of these, mostly ring-around-a-planet style. Though one is (for all intents and purposes) THE {{Ringworld}}.Literature/{{Ringworld}}. (The Polaris use that one for effectively infinite farmland.)



* In ''Franchise/MassEffect'', the Citadel is one of these. In particular, the Presidium is a huge ring with its own biosphere and simulated sky at one end of the space station.

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* In ''Franchise/MassEffect'', the ''Franchise/MassEffect'':
** The
Citadel is one of these. In particular, the Presidium is a huge ring with its own biosphere and simulated sky at one end of the space station.



* The Torus Aeternal in ''[[VideoGame/{{X}} X3: Terran Confict]]'' is a massive space station ringing Earth's equator. It serves as a docking ring, shipyard, and orbital defense station. In ''X3: Albion Prelude'', [[ApocalypseHow it gets blown up]].

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* ''VideoGame/{{X}}'':
**
The Torus Aeternal in ''[[VideoGame/{{X}} X3: ''X3: Terran Confict]]'' Confict'' is a massive space station ringing Earth's equator. It serves as a docking ring, shipyard, and orbital defense station. In ''X3: Albion Prelude'', [[ApocalypseHow it gets blown up]].



* The world of Pendor, from ''Literature/TheJournalEntries of Kennet Shardik'', is Niven's {{Ringworld}} with the SerialNumbersFiledOff, because Niven had threatened to sue Elf Sternberg over writing gay BDSM KnownSpace fanfic.

to:

* The world of Pendor, from ''Literature/TheJournalEntries of Kennet Shardik'', is Niven's {{Ringworld}} Literature/{{Ringworld}} with the SerialNumbersFiledOff, because Niven had threatened to sue Elf Sternberg over writing gay BDSM KnownSpace fanfic.
22nd Sep '16 3:59:31 PM thatmadork
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* In ''VideoGame/{{Stellaris}}'', Fallen Empires sometimes have ringworlds build around stars, and one will occasionally find heavily-guarded ring worlds serving as nature preserves. The building methods in either case are [[LostTechnology long since lost]].

to:

* In ''VideoGame/{{Stellaris}}'', Fallen Empires sometimes have ringworlds build around stars, and one will occasionally find heavily-guarded ring worlds serving as nature preserves. The building methods in either case are [[LostTechnology long since lost]]. Certain {{Game Mod}}s can change that, however...
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