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** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': A literal example with the SumoWrestling minigame. Mayor Bo teaches Link to wrestle with the Gorons to win their respect, which involves shoving his opponent out of the ring.

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** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': A literal example with the SumoWrestling minigame. Mayor Bo teaches Link to wrestle with the Gorons to win their respect, which involves shoving his opponent out of the ring. Link later has to face an actual MiniBoss (Dangoro) via sumo wrestling in Goron Mines.



** An inversion occurs in ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'': the boss of the House of Gales is incapable of damaging ''you'' except by knocking you off of the [[PlatformBattle platform you're standing on]].

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** ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'': An inversion occurs in ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'': with Margomill, the boss of the House of Gales Gales. It is incapable of damaging ''you'' except by knocking you off of the [[PlatformBattle platform you're standing on]].on]].
** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': In order to defeat the boss of the Spirit Temple (Seized Construct), Link has to push it into the electrified fences of the battlefield while piloting [[spoiler:Mineru's Construct]]. Link can use a wide variety of Zonai tools to attack the boss, but those attacks won't inflict any damage by themselves; the LifeMeter of the boss will only deplete by pushing it to the fences.

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** ''VideoGame/NewSuperMarioBrosWii'' is an inversion. Lemmy tries to ring ''you'' out.

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** ''VideoGame/NewSuperMarioBrosWii'' is an ''VideoGame/NewSuperMarioBrosWii'':
*** An
inversion. Lemmy tries to ring ''you'' out.out.
*** Bowser Jr.'s second fight requires bumping him into electric fences on either side of the arena while he tries to do the same to you.
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** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': A literal example with the SumoWrestling minigame. Mayor Bo teaches Link to wrestle with the Gorons to win their respect, which involves shoving his opponent out of the ring.
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* In ''VideoGame/GoldenEye1997'', you defeat Trevelyan in the final level by blasting him off the antenna cradle. Normally, you don't get to do this until you corner him on the bottom platform, but with a well-timed grenade, you can ring-out him at the very start of the level.
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* Inverted in ''Webcomic/TheOrderOfTheStick'' where one enemy is a specific build (half-ogre with a spiked chain and a number of feats) whose strategy is to attack on oncoming enemy whenever they move into his attack range, then move backwards to be out of the enemy's range. It works, but as Roy points out, it lacks flexibility, viz. [[https://www.giantitp.com/comics/oots0216.html he didn't notice the cliff behind him.]]




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* ''VideoGame/WarioWorld'': Every boss is defeated by picking them up (sometimes stunning them first) and throwing them into a hazard on the stage. This only removes some of their health icons, and must be repeated several times to finally beat them.
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* ''VideoGame/SonicTheHedgehog'':

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* ''VideoGame/SonicTheHedgehog'':''Franchise/SonicTheHedgehog'':




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* ''VideoGame/TeenTitans2'': In Cyborg's first fight with General Immortus, the key to beating Immortus is to punch his tank's primary cannon askew, use Cyborg's sonic cannon to disable his secondary turrets and push Immortus' vehicle towards a fragile platform until he falls through it.
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That’s an example of a Bullfight Boss.


* In the DS version of ''VideoGame/LegoBatman'', Bane is totally immune to your attacks- the only way to beat him is to make him run into stuff and stun himself so you can drop things on him.

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