History Main / RegeneratingMana

27th Jul '17 12:41:23 PM Necrodomo
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* Everyone in ''[[NexusWar Nexus Clash]]'' recharges one Magic Point every fifteen minutes, at the same time as they regenerate actions they can take. Some classes get their magic back a ''lot'' faster or have [[MagicEater other]] [[ManaDrain ways of]] [[AlchemyIsMagic recovering]] it.
20th May '17 1:32:19 PM nombretomado
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* In ''VagrantStory'', magic and health restore a point every few seconds.

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* In ''VagrantStory'', ''VideoGame/VagrantStory'', magic and health restore a point every few seconds.
18th May '17 1:58:29 AM Cryoclaste
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* Later games in the MegaMan franchise have regenerating Weapon Energy. Like other power-up not available in the older series, it is shown as a way that TechnologyMarchesOn.

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* Later games in the MegaMan ''Franchise/MegaMan'' franchise have regenerating Weapon Energy. Like other power-up not available in the older series, it is shown as a way that TechnologyMarchesOn.
24th Apr '17 7:34:22 PM Diask
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* ''[[Literature/AMagesPower A Mage's Power]]'': Mana charges by simple breathing, eating and drinking. It takes a while to get back to a full charge with this method.

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* ''[[Literature/AMagesPower A Mage's Power]]'': Mana In ''Literature/AMagesPower'', mana charges by simple breathing, eating and drinking. It takes a while to get back to a full charge with this method.




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* In ''VideoGame/ShovelKnight: Plague of Shadows'', Plague Knight's mana meter will start slowly refilling a moment after being used.
26th Mar '17 10:01:41 AM Jacob175
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* The ink bottles in ''{{Okami}}'' refill themselves gradually.

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* The ink bottles in ''{{Okami}}'' ''VideoGame/{{Okami}}'' refill themselves gradually.




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* ''VideoGame/{{Lunarosse}}'' restores a portion of the character's MP every few turns in battle. This is balanced by the fact that MP-restoring items are [[MagicIsRareHealthIsCheap very rare]] until late in the game.
17th Mar '17 7:45:35 AM BeerBaron
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* The Mana Meter in some of ''Franchise/TheElderScrolls'' games gradually restores itself.
** Since ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', to be precise -- ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' had brought in regenerating ''fatigue''[[note]]Stamina, but oddly named[[/note]], ''Oblivion'' brought in this trope, and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' brought in RegeneratingHealth.

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* The Mana Meter in some of ''Franchise/TheElderScrolls'' games gradually restores itself.
** Since ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', to be precise --
''Franchise/TheElderScrolls'': ''[[VideoGame/TheElderScrollsArena Arena]]'' and ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' avert it, as nothing regenerates on its own. You must either rest or use potions. ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' had brought brings in regenerating ''fatigue''[[note]]Stamina, Fatigue (really Stamina), but oddly named[[/note]], ''Oblivion'' brought still not Magicka or Health. ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' then brings in this trope, and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' brought brings in RegeneratingHealth.RegeneratingHealth
13th Feb '17 12:40:54 PM Sar-Chasm
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* Later games in the MegaMan franchise have regenerating Weapon Energy. Like other power-up not available in the older series, it is sown as a way that TechnologyMarchesOn.

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* Later games in the MegaMan franchise have regenerating Weapon Energy. Like other power-up not available in the older series, it is sown shown as a way that TechnologyMarchesOn.
19th Jan '17 4:48:45 AM Morgenthaler
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* ''TabletopGame/CallOfCthulhu''. Characters have a number of magic points equal to their POW score. Casting CthulhuMythos spells uses up the character's magic points. A character regains 1 magic point each (24/POW) hours.

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* ''TabletopGame/CallOfCthulhu''. Characters have a number of magic points equal to their POW score. Casting CthulhuMythos Franchise/CthulhuMythos spells uses up the character's magic points. A character regains 1 magic point each (24/POW) hours.
3rd Sep '16 3:18:05 PM FoominBlue
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* In ''VideoGame/LunarWalkingSchool'', your MP regenerates naturally, and the main purpose of buying better robes is to raise the rate it restores.
20th Aug '16 1:08:36 PM TimeTravelerEon
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* In ''VideoGame/{{Elsword}}'', attacking or taking damage recovers some MP. Some accessories and equipment effects increase the amount of MP regained, and some characters have passive abilities to let them regain more MP.
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