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Trope was cut/disambiguated due to cleanup


* ''Videogame/FallenLondon'': All reflective surfaces can be used as portals to [[DreamWorld Parabola]] by those who know to use this ability. There is an entire science (Glasswork) dedicated to the study of this power, and one of the tricks experts can do (including the player character in the second half of the game) is travel from one mirror to the other; long-distance crossings, espionage and even assassination are easily carried out using mirrors in the right places. This is one ''big'' reason Londoners are careful with mirrors; another reason is that humans aren't the only ones that can do this.

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* ''Videogame/FallenLondon'': All reflective surfaces can be used as portals to [[DreamWorld [[DreamLand Parabola]] by those who know to use this ability. There is an entire science (Glasswork) dedicated to the study of this power, and one of the tricks experts can do (including the player character in the second half of the game) is travel from one mirror to the other; long-distance crossings, espionage and even assassination are easily carried out using mirrors in the right places. This is one ''big'' reason Londoners are careful with mirrors; another reason is that humans aren't the only ones that can do this.
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* ''Literature/StormFront'': While Harry's apartment is being described, it is noted that it has no mirrors [[MirrorMonster because a number of unpleasant creatures could use it to teleport straight into his apartment and kill him in his sleep.]]

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* ''Literature/StormFront'': ''Literature/{{Storm Front|DresdenFiles}}'': While Harry's apartment is being described, it is noted that it has no mirrors [[MirrorMonster because a number of unpleasant creatures could use it to teleport straight into his apartment and kill him in his sleep.]]
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* A technology-based version is used to commit a heist in ''VideoGame/MegaManBattleNetwork5''. As [=NetNavis=] are transmitted to computers wirelessly, mirrors are used to reflect the ''signal containing the thief's [=NetNavi=]'' in order to access a guarded computer from across an entire ''ship'' and steal an important program from it. Lan then has to trace the mirrors back to the source to stop the Navi and retrieve the program.

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* A technology-based version is used to commit a heist in ''VideoGame/MegaManBattleNetwork5''.''VideoGame/MegaManBattleNetwork5TeamColonelAndTeamProtoMan''. As [=NetNavis=] are transmitted to computers wirelessly, mirrors are used to reflect the ''signal containing the thief's [=NetNavi=]'' in order to access a guarded computer from across an entire ''ship'' and steal an important program from it. Lan then has to trace the mirrors back to the source to stop the Navi and retrieve the program.
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* ''TabletopGame/DungeonsAndDragons:'' The nerra, a race of intelligent {{Mirror Monster}}s, can magically teleport between any two mirrors -- or other highly reflective surfaces, like polished metal or pools of still water -- up to a mile apart.
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* ''Literature/TheScholomance'': One SummoningRitual uses a reflective surface as a focus -- optimally a large, ornate MagicMirror, but in an emergency in ''The Last Graduate'', El brute-forces it with a ton of {{Mana}} and a puddle of water to [[spoiler:breach the Scholomance PocketDimension and reach her boyfriend Orion Lake.]]

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* ''Literature/TheScholomance'': One SummoningRitual uses a reflective surface as a focus -- optimally a large, ornate MagicMirror, but in an emergency in ''The Last Graduate'', Golden Enclaves'', El brute-forces it with a ton of {{Mana}} and a puddle of water to [[spoiler:breach the Scholomance PocketDimension and reach her boyfriend Orion Lake.]]
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* ''Literature/TheScholomance'': One SummoningRitual uses a reflective surface as a focus -- optimally a large, ornate MagicMirror, but in an emergency ''The Last Graduate'', El brute-forces it with a ton of {{Mana}} and a puddle of water to [[spoiler:breach the Scholomance PocketDimension and reach her boyfriend Orion Lake.]]

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* ''Literature/TheScholomance'': One SummoningRitual uses a reflective surface as a focus -- optimally a large, ornate MagicMirror, but in an emergency in ''The Last Graduate'', El brute-forces it with a ton of {{Mana}} and a puddle of water to [[spoiler:breach the Scholomance PocketDimension and reach her boyfriend Orion Lake.]]
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* ''Literature/TheScholomance'': One SummoningRitual uses a reflective surface as a focus -- optimally a large, ornate MagicMirror, but in an emergency ''The Last Graduate'', El brute-forces it with a ton of {{Mana}} and a puddle of water to [[spoiler:breach the Scholomance PocketDimension and reach her boyfriend Orion Lake.]]
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** As humans transformed by the LandOfFaerie, all Changelings can [[DimensionalTraveler open a gateway]] to the [[MagicalLand Hedge]] in any reflective surface or doorway that they can fit through.

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** As humans transformed by the LandOfFaerie, all Changelings can [[DimensionalTraveler open a gateway]] portal]] to the [[MagicalLand Hedge]] in any reflective surface or doorway that they can fit through.

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* ''TabletopGame/ChangelingTheLost'': The [[MagicByAnyOtherName Contracts]] of Reflections grant MirrorMonster powers to Changelings who study them. As their skill grows, they learn to reach a limb into one mirror and out another, and eventually to step through entirely. In both cases, they need to have recently handled the destination mirror in person.

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* ''TabletopGame/ChangelingTheLost'': ''TabletopGame/ChangelingTheLost'':
** As humans transformed by the LandOfFaerie, all Changelings can [[DimensionalTraveler open a gateway]] to the [[MagicalLand Hedge]] in any reflective surface or doorway that they can fit through.
**
The [[MagicByAnyOtherName Contracts]] of Reflections grant MirrorMonster powers to Changelings who study them. As their skill grows, they learn to reach a limb into one mirror and out another, and eventually to step through entirely. In both cases, they need to have recently handled the destination mirror in person.

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->To a magician there is very little difference between a mirror and a door.

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\n->To ->''"To a magician magician, there is very little difference between a mirror and a door."''
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* ''TabletopGame/ChangelingTheLost'': The [[MagicByAnyOtherName Contracts]] of Reflections grant MirrorMonster powers to Changelings who study them. As their skill grows, they learn to reach a limb into one mirror and out another, and eventually to step through entirely. In both case, they need to have recently handled the destination mirror in person.

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* ''TabletopGame/ChangelingTheLost'': The [[MagicByAnyOtherName Contracts]] of Reflections grant MirrorMonster powers to Changelings who study them. As their skill grows, they learn to reach a limb into one mirror and out another, and eventually to step through entirely. In both case, cases, they need to have recently handled the destination mirror in person.

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Removed a comma that isn't present in the original work; formatted per Text Formatting Rules as it's not dialogue, but a passage from the book.


->''"To a magician, there is very little difference between a mirror and a door."''

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->''"To ->To a magician, magician there is very little difference between a mirror and a door."''


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* ''TabletopGame/ChangelingTheLost'': The [[MagicByAnyOtherName Contracts]] of Reflections grant MirrorMonster powers to Changelings who study them. As their skill grows, they learn to reach a limb into one mirror and out another, and eventually to step through entirely. In both case, they need to have recently handled the destination mirror in person.

Added: 361

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* ''Series/KamenRiderRyuki[=/=]Series/KamenRiderDragonKnight'': The Mirror World/Ventara is an alternate dimension which can only be accessed by Kamen Riders through reflective surfaces.

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* ''Series/KamenRiderRyuki[=/=]Series/KamenRiderDragonKnight'': The ''Series/KamenRiderRyuki'': Riders can only exit the Mirror World/Ventara World via the same reflective surface they entered by. Destroying that spot traps them in a toxic environment that will kill them soon after. On the flipside, Mirror monsters can't stay on Earth for long either.
* ''Series/KamenRiderDragonKnight'': Riders have a few restrictions on moving between the worlds and no consequences largely because Ventara
is an alternate dimension which reality unlike the Mirror World's EldritchLocation. This can only be accessed by Kamen Riders through reflective surfaces.used for teleportation or SinisterSurveillance among other things due to the InvisibleToNormals nature of the connection between the worlds.
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** In ''Vento Aureo'', the hitman Illuso's Stand "Man in the Mirror" can manifest in reflective surfaces and can drag people and objects, partially or entirely, from the real world into a "mirror world" where only Illuso can use his Stand, and should he decide to, can trap his target in the mirror world. The heroes defeat him by tricking Illuso into bringing in an infection caused by one of their Stands that forces him to evacuate the mirror world, only to be killed by said Stand. With his death, the mirror world is destroyed and its prisoners automatically returned to the real world.

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** In ''Vento Aureo'', ''Golden Wind'', the hitman Illuso's Stand "Man in the Mirror" can manifest in reflective surfaces and can drag people and objects, partially or entirely, from the real world into a "mirror world" where only Illuso can use his Stand, and should he decide to, can trap his target in the mirror world. The heroes defeat him by tricking Illuso into bringing in an infection caused by one of their Stands that forces him to evacuate the mirror world, only to be killed by said Stand. With his death, the mirror world is destroyed and its prisoners automatically returned to the real world.
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None

Added DiffLines:

* A technology-based version is used to commit a heist in ''VideoGame/MegaManBattleNetwork5''. As [=NetNavis=] are transmitted to computers wirelessly, mirrors are used to reflect the ''signal containing the thief's [=NetNavi=]'' in order to access a guarded computer from across an entire ''ship'' and steal an important program from it. Lan then has to trace the mirrors back to the source to stop the Navi and retrieve the program.

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* ''Videogame/{{Ducktales}}'': In the [[BigBoosHaunt Transylvania]] level, pairs of mirrors are used to reach different parts of the mansion that makes up the level.



* ''VideoGame/LuigisMansion'': Scanning any mirror teleports you to the lobby. Even the mirror in the lobby itself.

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* ''VideoGame/LuigisMansion'': Scanning any mirror (except for the room-length one in the Mirror Room) [[EscapeRope teleports you to the lobby.lobby]]. Even the mirror in the lobby itself.

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Update to some of the entries


* ''Manga/JoJosBizarreAdventureGoldenWind'': Illuso has a Stand called "Man in the Mirror" that can pull people and objects into a mirror world using reflective surfaces as portals.

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* ''Manga/JoJosBizarreAdventureGoldenWind'': Illuso has a ''Manga/JoJosBizarreAdventure'' possesses two examples and while similar to each other, function in very different ways:
** In ''Stardust Crusaders'', providing the page image above, serial killer J. Geil's
Stand called "Hanged Man" exists solely in the reflections caused by mirrors, shiny surfaces, and even the reflection of a person's eye. It uses this metaphysical existence to attack its targets' reflections and cause the inflicted wounds to appear on their physical bodies. However, though it moves from reflection to reflection at light speed, it does so in a linear pathway and as such, the heroes are able to manipulate the Stand into traveling in a pre-determined path allowing them to wound it and its User.
** In ''Vento Aureo'', the hitman Illuso's Stand
"Man in the Mirror" that can pull people and objects into a mirror world using manifest in reflective surfaces as portals. and can drag people and objects, partially or entirely, from the real world into a "mirror world" where only Illuso can use his Stand, and should he decide to, can trap his target in the mirror world. The heroes defeat him by tricking Illuso into bringing in an infection caused by one of their Stands that forces him to evacuate the mirror world, only to be killed by said Stand. With his death, the mirror world is destroyed and its prisoners automatically returned to the real world.
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**Admiral Kizaru utilizes this with Yata no Kagami to chase down fleeing pirates.
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* In 'Mirror'' by Creator/GrahamMasterton, a mirror can move persons and items between the normal and the demoniac world.

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->''"To a magician there is very little difference between a mirror and a door."''

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[[quoteright:350:[[Manga/JojosBizarreAdventureStardustCrusaders https://static.tvtropes.org/pmwiki/pub/images/4fcc7ac6_043e_4f6d_b956_e0bb80916962.jpeg]]]]
[[caption-width-right:350:[[VideoGame/MarioTeachesTyping Hey, who's that behind you?]]]]

->''"To a magician magician, there is very little difference between a mirror and a door."''

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