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* Anime/DragonBallZ has Babidi and his late father Bibidi, as they both resemble naked mole-rats minus the overbite. Real-life mole-rats lack the long fleshy catfishesque whiskers that they both have (Bibidi's are significantly longer), but otherwise, they fit.

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Renamed per TRS


As is often the case with Lizard Folk, [[YouDirtyRat these creatures are likely to be villainous]]. Living in filth and squalor, reproduce at a dizzying rate and worship foul deities. Still, they can also be [[DarkIsNotEvil just another humanoid race with no particularly outstanding good or bad traits]], or victims of an [[BalefulPolymorph unwanted transformation]]. They may be (or descend from) rodents that developed humanoid features or humans that developed rodent features, whether through magic, science, radiation or natural selection.

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As is often the case with Lizard Folk, [[YouDirtyRat these creatures are likely to be villainous]]. Living in filth and squalor, reproduce at a dizzying rate and worship foul deities. Still, they can also be [[DarkIsNotEvil just another humanoid race with no particularly outstanding good or bad traits]], or victims of an [[BalefulPolymorph unwanted transformation]].a ForcedTransformation. They may be (or descend from) rodents that developed humanoid features or humans that developed rodent features, whether through magic, science, radiation or natural selection.
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* ''VideoGame/ExitLimboOpening'' is set in a world of andromorphic animals, with a village of rodent people as your ally. Curiously enough, your character is a rhino, yet the rat-people are roughly the same size as you.
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[[caption-width-right:320:[[VerbalTic "Kill-slay the man-things! Yes yes!"]]]]
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* Rat Men are recurring enemies in ''VideoGame/CrossedSwords'', with two KingMook rodent-men serving as the first two bosses of the second game.
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* The main antagonist of ''VideoGame/{{RATUZ}}'' is prisoner [[YouAreNumberSix Three]], who was injected with a substance that turned him into an extremely deadly and [[AxCrazy violent]] humanoid rat. He spends the game as an InvincibleBoogeyman stalking the prison/human experimentation lab, killing everyone in his path. Later on, [[PlayerCharacter prisoner Five]] also encounters [[spoiler:mouse men in the sewers, who are [[NiceMice much more benevolent than Three]] and even help Five and any surviving comrades he has find a way off the prison/lab island]].

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* The main antagonist of ''VideoGame/{{RATUZ}}'' is prisoner Prisoner [[YouAreNumberSix Three]], who was injected with a substance serum that turned him into an extremely deadly and [[AxCrazy violent]] humanoid rat. He spends the game as an InvincibleBoogeyman stalking the prison/human experimentation lab, killing everyone in his path. Later on, [[PlayerCharacter prisoner Prisoner Five]] also encounters [[spoiler:mouse men in the sewers, who are [[NiceMice much more benevolent than Three]] and even help Five and any surviving comrades he has find a way off escape the prison/lab island]].
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* The main antagonist of ''VideoGame/{{RATUZ}}'' is prisoner Three, who was injected with a substance that turned him into an extremely deadly and [[AxCrazy violent]] humanoid rat. He spends the game as an InvincibleBoogeyman stalking the prison/human experimentation lab, killing everyone in his path. Later on, [[PlayerCharacter prisoner Five]] also encounters [[spoiler:mouse men in the sewers, who are [[NiceMice much more benevolent than Three]] and even help Five and any surviving comrades he has find a way off the prison/lab island]].

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* The main antagonist of ''VideoGame/{{RATUZ}}'' is prisoner Three, [[YouAreNumberSix Three]], who was injected with a substance that turned him into an extremely deadly and [[AxCrazy violent]] humanoid rat. He spends the game as an InvincibleBoogeyman stalking the prison/human experimentation lab, killing everyone in his path. Later on, [[PlayerCharacter prisoner Five]] also encounters [[spoiler:mouse men in the sewers, who are [[NiceMice much more benevolent than Three]] and even help Five and any surviving comrades he has find a way off the prison/lab island]].
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* The main antagonist of ''VideoGame/RATUZ'' is prisoner Three, who was injected with a substance that turned him into an extremely deadly and [[AxCrazy violent]] humanoid rat. He spends the game as an InvincibleBoogeyman stalking the prison/human experimentation lab, killing everyone in his path. Later on, [[PlayerCharacter prisoner Five]] also encounters [[spoiler:mouse men in the sewers, who are [[NiceMice much more benevolent than Three]] and even help Five and any surviving comrades he has find a way off the prison/lab island]].

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* The main antagonist of ''VideoGame/RATUZ'' ''VideoGame/{{RATUZ}}'' is prisoner Three, who was injected with a substance that turned him into an extremely deadly and [[AxCrazy violent]] humanoid rat. He spends the game as an InvincibleBoogeyman stalking the prison/human experimentation lab, killing everyone in his path. Later on, [[PlayerCharacter prisoner Five]] also encounters [[spoiler:mouse men in the sewers, who are [[NiceMice much more benevolent than Three]] and even help Five and any surviving comrades he has find a way off the prison/lab island]].
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* The antagonist of ''Ratuz'' is prisoner Three, who was injected with a substance that turned him into a very deadly and violent humanoid rat. He hunts prisoners [[PlayerCharacter Five]], Four, and Six as an InvincibleBoogeyman throughout most of the game. Later on, Five also encounters [[spoiler:mice men in the sewers, who are [[NiceMice much more benevolent]] than Three and even help Five find a way off the prison/lab island]].

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* The main antagonist of ''Ratuz'' ''VideoGame/RATUZ'' is prisoner Three, who was injected with a substance that turned him into a very an extremely deadly and violent [[AxCrazy violent]] humanoid rat. He hunts prisoners [[PlayerCharacter Five]], Four, and Six spends the game as an InvincibleBoogeyman throughout most of stalking the game. prison/human experimentation lab, killing everyone in his path. Later on, Five [[PlayerCharacter prisoner Five]] also encounters [[spoiler:mice [[spoiler:mouse men in the sewers, who are [[NiceMice much more benevolent]] benevolent than Three Three]] and even help Five and any surviving comrades he has find a way off the prison/lab island]].
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* The antagonist of ''Ratuz'' is prisoner Three, who was injected with a substance that turned him into a very deadly and violent humanoid rat. He hunts prisoners [[PlayerCharacter Five]], Four, and Six as an InvincibleBoogeyman throughout most of the game. Later on, Five also encounters [[spoiler:mice men in the sewers, who are [[NiceMice much more benevolent]] than Three and even help Five find a way off the prison/lab island]].
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-> '''Splinter''': You do not have to fear me, my friend. Rest assured I do not bite.\\

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-> '''Splinter''': '''Master Splinter''': You do not have to fear me, my friend. Rest assured I do not bite.\\
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-> '''Splinter''': You do not have to fear me, my friend. Rest assured I do not bite.\\
'''Casey Jones''': He's a giant t-t-talking rat?!
-->-- ''WesternAnimation/TeenageMutantNinjaTurtles2012'', "[[Recap/TeenageMutantNinjaTurtles2012S2E8TheGoodTheBadAndTheCaseyJones The Good The Bad And Casey Jones]]"
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* In the ''[[Literature/TheCrewOfTheCopperColoredCupids Crew of the Copper-Colored Cupids]]'' story ''[[https://thecrewofthecoppercoloredcupids.wordpress.com/2022/01/01/the-end-of-the-homeworld/ The End of the Homeworld]]'', Famine, from the HorsemenOfTheApocalypse, looks a bipedal, sapient, "hunched, mangy-looking gray rat".
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* A variant in the PC BeatEmUp, ''VideoGame/{{Chipmonk}}'', which is set in a medieval-era world populated by andromorphic rodents. Your player characters are a pair of chipmunk knights, and rat bandits are the most recurring enemy in the game.
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* ''"iterature/GarrettPI'': Ratmen (and a genius ratgirl) play a part in the series. It seems the wizards of a few generations back had quite a fad for the creation of new sentient lifeforms, and they shared real-world scientists' preference for using rats as research subjects.

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* ''"iterature/GarrettPI'': ''Literature/GarrettPI'': Ratmen (and a genius ratgirl) play a part in the series. It seems the wizards of a few generations back had quite a fad for the creation of new sentient lifeforms, and they shared real-world scientists' preference for using rats as research subjects.
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* ''Garrett P.I.'': Ratmen (and a genius ratgirl) play a part in the series. It seems the wizards of a few generations back had quite a fad for the creation of new sentient lifeforms, and they shared real-world scientists' preference for using rats as research subjects.

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* ''Garrett P.I.'': ''"iterature/GarrettPI'': Ratmen (and a genius ratgirl) play a part in the series. It seems the wizards of a few generations back had quite a fad for the creation of new sentient lifeforms, and they shared real-world scientists' preference for using rats as research subjects.
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* The Harmsters from ''WebOriginal/HamstersParadise'' may count, though they resemble three-foot tall gerbils with a theropod-like gait. They do fill the image of Rat Men though as vicious, swarming hordes.
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* ''TabletopGame/RedDwarf'': One of the potential races you can play as is a race of evolved rat people (or Rattus Sapiens) who resemble LittleBitBeastly versions of humans. It is also possible to play as evolved mice people (or Mus Sapiens), who look like short humans. Notably, the Rattus Sapiens eventually appeared in an episode of the [[Series/RedDwarf series]] proper, although the one specimen shown looked a lot more rat-like.

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* ''TabletopGame/RedDwarf'': One of the potential races you can play as is a race of evolved rat people (or Rattus Sapiens) Sapiens), who resemble LittleBitBeastly versions of humans.humans (having pointier ears and "Roman"-looking noses). It is also possible to play as evolved mice people (or Mus Sapiens), who look like short humans. Notably, the Rattus Sapiens eventually appeared in an episode of the [[Series/RedDwarf series]] proper, although the one specimen shown looked a lot more rat-like.
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* ''TabletopGame/RedDwarf'': One of the potential races you can play as is a race of evolved rat people (or Rattus Sapiens) who resemble LittleBitBeastly versions of humans. It is also possible to play as evolved mice people (or Mus Sapiens), who look like short humans. Notably, the Rattus Sapiens eventually appeared in an episode of the [[Series/RedDwarf series]] proper, although the one specimen shown looked a lot more rat-like.
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* ''WesternAnimation/KipoAndTheAgeOfWonderbeasts'': Amy and Brad are two [[UpliftedAnimals Mute Rats]] who have opended up an amusement park (Ratland) and in general act human-like.

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* ''WesternAnimation/KipoAndTheAgeOfWonderbeasts'': Amy and Brad are two [[UpliftedAnimals [[UpliftedAnimal Mute Rats]] who have opended up an amusement park (Ratland) and in general act human-like.

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* ''WesternAnimation/GaryTheRat'': The titular character wasned into one of these as a result of a KarmicTransformation.

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* ''WesternAnimation/GaryTheRat'': The titular character wasned was transformed into one of these as a result of a KarmicTransformation.


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* ''WesternAnimation/KipoAndTheAgeOfWonderbeasts'': Amy and Brad are two [[UpliftedAnimals Mute Rats]] who have opended up an amusement park (Ratland) and in general act human-like.

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* Master Splinter in ''Franchise/TeenageMutantNinjaTurtles''. Depending on the continuity, he was either a normal rat or a Japanese ninja who was mutated into a ratman.

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* Master Splinter in ''Franchise/TeenageMutantNinjaTurtles''. Depending on the continuity, he was either a normal rat or a Japanese human ninja (Hamato Yoshi) who was mutated into a ratman.


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* In one story involving Captain Marvel of ''ComicBook/{{Shazam}}'', he has to deal with a far future where giant rats rule the world and catch humans in man-traps. But despite what you might think from the premise, the rats are the ''good'' guys in this -- the humans in this messed-up future are those who were left behind after the rest of humanity left earth for the stars, and have been trying to kill the rats so they can reclaim earth, and are very much [[HumansAreTheRealMonsters the real monsters in this]].
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Ratmen are the rat equivalent of LizardFolk: an entire race of intelligent anthropomorphic rodents or a single specimen thereof.

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Ratmen are the rat equivalent of LizardFolk: an entire race of [[ResourcefulRodent intelligent anthropomorphic rodents rodents]] or a single specimen thereof.
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** In 3rd edition, due to its base campaign for the "Oriental Adventures" {{sourcebook}} switching from 2nd edition's ''TabletopGame/KarTur'' to a licensed adaptation of [[TabletopGame/LegendOfTheFiveRings Rokugan]], the Nezumi were introduced as a playable race. Despite this, the rat hengeyokai also appeared in the same sourcebook.

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** In 3rd edition, due to its base campaign for the "Oriental Adventures" {{sourcebook}} switching from 2nd edition's ''TabletopGame/KarTur'' ''TabletopGame/KaraTur'' to a licensed adaptation of [[TabletopGame/LegendOfTheFiveRings Rokugan]], the Nezumi were introduced as a playable race. Despite this, the rat hengeyokai also appeared in the same sourcebook.

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* ''TabletopGame/DungeonsAndDragons'':

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* ''TabletopGame/DungeonsAndDragons'':''TabletopGame/DungeonsAndDragons'': Has an on-and-off relationship with the trope.
** The recurring "Oriental" race of Hengeyokai, which are [[OurWerebeastsAreDifferent shapeshifting animals]] based on the "animals who can take human form" breeds of {{youkai}}, includes a Rat Hengeyokai subrace in every edition from 1st to 4th. Like all hengeyokai, rat hengeyokai can take on the form of an ordinary rat, a subtly rodent-featured human, or a full-fledged humanoid rat.
** In 3rd edition, due to its base campaign for the "Oriental Adventures" {{sourcebook}} switching from 2nd edition's ''TabletopGame/KarTur'' to a licensed adaptation of [[TabletopGame/LegendOfTheFiveRings Rokugan]], the Nezumi were introduced as a playable race. Despite this, the rat hengeyokai also appeared in the same sourcebook.
** In ''TabletopGame/DarkSun'', the Tari are amongst the multiple sapient humanoids who exist in the setting, but strangely were never made playable. They're a peaceful and inoffensive race of humanoid rats who largely inhabit underground ruins or warrens beneath the various city-states, scavenging from the surface. Humans regard them as just another kind of vermin, little more than a particularly cunning strain of [[RodentsOfUnusualSize giant rat]], and place bounties on their heads.



** In the third-party campaign setting ''TabletopGame/{{Ptolus}}'', rat people are divided by size into the halfling-sized ratlings, the human-sized ratlords, and the ogre-sized ratbrutes.

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** In the third-party campaign setting ''TabletopGame/{{Ptolus}}'', rat people are an antagonistic species divided by size into the halfling-sized ratlings, the human-sized ratlords, and the ogre-sized ratbrutes.ratbrutes.
** Third-party setting ''TabletopGame/{{Midgard}}'' features highly civilized ratfolk as a player race, largely inspired by the ratfolk of ''TabletopGame/{{Pathfinder}}''.
** Third-party setting ''TabletopGame/TheChroniclesOfAeres'' has the Rattevir, a race of humanoid rats and one of the "breakaways" from the collective BeastMan races. Like the ''TabletopGame/{{Pathfinder}}'' or ''TabletopGame/{{Midgard}}'', they are a playable race and based on real-life observations of rats as a highly sociable, fastidious and empathic species. They even have their own sourcebook.
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* In one episode of ''Series/RedDwarf'', Rimmer jumps into a dimension where Lister got put into stasis for bringing a pet rat. As a result, the ship is infested with the humanoid descendants of that rat, one of which (The Rat) befriends that universe’s Lister.
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* ''Literature/TheChroniclesOfNarnia'' have the Talking Mice. Like other talking animals, they're closer to human-sized than their non-sapient kin, and they're generally portrayed as sympathetic. The primary example would be the swashbuckling Reepicheep from ''Prince Caspian'' and ''The Voyage of the Dawn Treader''.
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* ''Comicbook/GhostRider'': One of Ghost Rider's minor foes is the bipedal, flesh-eating rat creature Verminous Rex, the sole survivor of an entire race of such creatures that lived in the spaces between dimensional walls.

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* ''Comicbook/GhostRider'': One of Ghost Rider's minor foes is the bipedal, flesh-eating rat creature Verminous Rex, the sole survivor of an entire race of such creatures Berev'Ha Dentii that lived in the spaces between dimensional walls.walls. The Berev'Ha Dentii did have a moment of glory in the Danny Ketch era, when under Verminous Rex's command, they successfully kidnapped and killed a number of Ghost Riders so that Verminous get their power.

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** The skaven as a whole are essentially based on [[YouDirtyRat every single negative stereotype of rats]] in British culture. Interestingly, they're ruled over by a quartet of "Great Clans" who bring in more nuanced rat stereotypes. Clans Skryre and Moulder are both based on the association of rats with scientific experiments; Skryre are {{Mad Scientist}}s who produce the highly dangerous and unstable {{magitek}} that the Under-Empire runs on, whilst Moulder are {{Evilutionary Biologist}}s who use surgery, selective breeding and mutagenic compounds to breed mutant skaven and rat subspecies for use as beasts of war. Clan Pestilens doubles down on the association of rats with disease, being a plague-worshipping cult of diseased fanatics whose very name is [[YeOldeButcheredeEnglishe a somewhat butchered spelling]] of [[IncrediblyLamePun "pestilence"]]. Finally, Clan Eshin tap into the association of ratfolk with Asian cultures (or at least homage Master Splinter of the ''Franchise/TeenageMutantNinjaTurtles'') by being a clan of skaven who migrated to Warhammer's version of China and Japan, learned martial arts, then came back as a clan of ninja-themed ratfolk mercenary-assassins.

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** The skaven Skaven as a whole are essentially based on [[YouDirtyRat every single negative stereotype of rats]] in British culture. Interestingly, they're culture, [[ANaziByAnyOtherName multiplied by their fascist instincts]]. They are ruled over by a quartet of "Great Clans" who bring in more nuanced rat stereotypes. Clans Skryre and Moulder are both based on the association of rats with scientific experiments; Skryre are {{Mad Scientist}}s who produce the highly dangerous and unstable {{magitek}} that the Under-Empire runs on, whilst Moulder are {{Evilutionary Biologist}}s who use surgery, selective breeding and mutagenic compounds to breed mutant skaven Skaven and rat subspecies for use as beasts of war. Clan Pestilens Pestilens[[note]][[YeOldeButcheredeEnglishe a somewhat butchered spelling]] of [[IncrediblyLamePun "pestilence"]][[/note]] doubles down on the association of rats with disease, being a plague-worshipping cult of diseased fanatics whose very name is [[YeOldeButcheredeEnglishe a somewhat butchered spelling]] of [[IncrediblyLamePun "pestilence"]]. who hold hands in prayer so they can share their diseases with each other and then stab their way into infecting anything that isn't them. Finally, Clan Eshin tap into the association of ratfolk with Asian cultures (or at least homage Master Splinter of the ''Franchise/TeenageMutantNinjaTurtles'') by being a clan of skaven Skaven who migrated to Warhammer's version of China and Japan, learned martial arts, then came back as a clan of ninja-themed ratfolk mercenary-assassins.mercenary-assassins. All of the above are ruled over by an angry, narcissistic, ''hungry'' minor chaos god called the Horned Rat[[note]][[FluffyTheTerrible no, really]][[/note]] who subsists entirely on the fear of his believers and will gladly devour his most fervent worshipers the instant they have outlived their usefulness. His edicts, genetically instilled in every Skaven and enforced by fear of a slow and painful death, are to [[MurderIsTheBestSolution kill anything that is not an ally or a leader]] ([[FantasticRacism especially if it is not a rat]]) and [[KlingonPromotion kill your allies and leaders once they're no longer useful]].


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* ''VideoGame/WarhammerTheEndTimesVermintide'' is Left 4 Dead: Ratmen Edition.
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* Ephaniah Grebe from ''Literature/SeptimusHeap'' is the unfortunate victim of two rogue spells, one of which involved rats, hitting him at the same time. He [[{{Hikikomori}} spends most of his time in the Manuscriptorium's basement]], hiding his rodent face from the outside world. His transformation also changed his vocal cords to make him unable to form human speech, so he communicates using notecards.[[note]]He ''can'' communicate with normal rats, though, some of which can also speak human.[[/note]] He's not a bad person at all once you get over the initial shock at his appearance.

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* Ephaniah Grebe from ''Literature/SeptimusHeap'' is the unfortunate victim of two rogue spells, one of which involved rats, hitting him at the same time. He [[{{Hikikomori}} [[TheHermit spends most of his time in the Manuscriptorium's basement]], hiding his rodent face from the outside world. His transformation also changed his vocal cords to make him unable to form human speech, so he communicates using notecards.[[note]]He ''can'' communicate with normal rats, though, some of which can also speak human.[[/note]] He's not a bad person at all once you get over the initial shock at his appearance.

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