History Main / PsychicPowers

22nd Sep '16 8:18:51 AM KeineX
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** Sumireko Usami, whose explicit ability is to manipulate psychic powers. Among other things, she can teleport, has telekinesis, pyrokinesis, and hydrokinesis.
20th Sep '16 2:28:12 PM Divra
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** Among humans, one in a thousand displays any telepathic ability at all, and most of those aren't strong enough to do much more than make the test go "ping". Of those one in a thousand, one in ten thousand displays any telekinetic ability. About half of ''those'' suffer from some form of mental disorder, and among the ones that are sane enough to understand and use their abilities it's exceedingly rare to find someone who can do more than flip pages in a book or move a coin across a tabletop.
12th Aug '16 8:22:52 PM UmbrellasWereAwesome
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* The ''Franchise/{{Halo}}'' series has this in minor doses in the form of Flood. The hivemind organize and communicate with their Gravemind via a form of telepathy. The Gravemind itself also communicates telepathically with Master Chief in ''VideoGame/{{Halo 3}}''... mostly just to taunt and threaten him. Also in the third installment, it can talk to Master Chief indirectly, by talking through one of the pure Flood forms. ''Literature/TheForerunnerSaga'' implies that this has something to do with [[spoiler:"neural" physics, the same esoteric science that allowed its Precursor ancestors to create an immaterial and sapient information repository accessible from anywhere in the galaxy.]]

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* The ''Franchise/{{Halo}}'' series has this in minor doses in the form of the Flood. The hivemind organize and communicate with their Gravemind via a form of telepathy. The Gravemind itself also communicates telepathically with Master Chief in ''VideoGame/{{Halo 3}}''... mostly just to taunt and threaten him. Also in the third installment, it can talk to Master Chief indirectly, by talking through one of the pure Flood forms. ''Literature/TheForerunnerSaga'' implies that this has something to do with [[spoiler:"neural" physics, the same esoteric science that allowed its the Flood's Precursor ancestors to create an immaterial and sapient information repository accessible from anywhere in the galaxy.]]
12th Aug '16 8:22:08 PM UmbrellasWereAwesome
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* The ''VideoGame/{{Halo}}'' series has this in minor doses in the form of Flood. The hivemind organize and communicate with the Gravemind via a form of telepathy. It also communicates telepathically with Master Chief in the third installment...for some reason. Also in the third installment, it can talk to Master Chief indirectly, by talking through one of the pure flood forms.
** Typically, it's [[spoiler: Cortana going psycho contacting you, with cryptic clues as to what she's up to. Gravy more or less just taunts and threatens you, and he only does so in levels where the Flood show up]].

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* The ''VideoGame/{{Halo}}'' ''Franchise/{{Halo}}'' series has this in minor doses in the form of Flood. The hivemind organize and communicate with the their Gravemind via a form of telepathy. It The Gravemind itself also communicates telepathically with Master Chief in the third installment...for some reason. ''VideoGame/{{Halo 3}}''... mostly just to taunt and threaten him. Also in the third installment, it can talk to Master Chief indirectly, by talking through one of the pure flood forms.
** Typically, it's [[spoiler: Cortana going psycho contacting you, with cryptic clues as to what she's up to. Gravy more or less just taunts and threatens you, and he only does so in levels where the
Flood show up]].forms. ''Literature/TheForerunnerSaga'' implies that this has something to do with [[spoiler:"neural" physics, the same esoteric science that allowed its Precursor ancestors to create an immaterial and sapient information repository accessible from anywhere in the galaxy.]]
7th Aug '16 5:24:01 PM nombretomado
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* In the {{Marvel|Universe}} and [[TheDCU DC]] universes (and many [[TakeAThirdOption other companies]]). Marvel has numerous {{mutants}} with telepathy, including Professor X, ComicBook/JeanGrey, Comicbook/RachelSummers, ComicBook/{{Psylocke}}, and dozens of others. Some of these also have telekinesis or other related powers. Oddly enough, Marvel in particular differentiates between mutant and non-mutant psychics. {{Spider-Man}} has a minor form of this in his SpiderSense. DC has a few alien races, including ComicBook/{{Martian|Manhunter}}s and [[Comicbook/{{LegionOfSuper-Heroes}} Titanians]], who have native psychic powers of various kinds.
** TheFlash's enemy Gorilla Grodd is a [[IntellectualAnimal fully-sapient]] [[EverythingsBetterWithMonkeys gorilla]] {{supervillain}} with Psychic Powers.

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* In the {{Marvel|Universe}} Franchise/{{Marvel|Universe}} and [[TheDCU [[Franchise/TheDCU DC]] universes (and many [[TakeAThirdOption other companies]]). Marvel has numerous {{mutants}} with telepathy, including Professor X, ComicBook/JeanGrey, Comicbook/RachelSummers, ComicBook/{{Psylocke}}, and dozens of others. Some of these also have telekinesis or other related powers. Oddly enough, Marvel in particular differentiates between mutant and non-mutant psychics. {{Spider-Man}} has a minor form of this in his SpiderSense. DC has a few alien races, including ComicBook/{{Martian|Manhunter}}s and [[Comicbook/{{LegionOfSuper-Heroes}} Titanians]], who have native psychic powers of various kinds.
** TheFlash's Franchise/TheFlash's enemy Gorilla Grodd is a [[IntellectualAnimal fully-sapient]] [[EverythingsBetterWithMonkeys gorilla]] {{supervillain}} with Psychic Powers.
4th Aug '16 3:18:16 AM Tron80
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* In the {{Marvel|Universe}} and [[TheDCU DC]] universes (and many [[TakeAThirdOption other companies]]). Marvel has numerous {{mutants}} with telepathy, including Professor X, ComicBook/JeanGrey, ComicBook/{{Psylocke}}, and dozens of others. Some of these also have telekinesis or other related powers. Oddly enough, Marvel in particular differentiates between mutant and non-mutant psychics. {{Spider-Man}} has a minor form of this in his SpiderSense. DC has a few alien races, including ComicBook/{{Martian|Manhunter}}s and [[Comicbook/{{LegionOfSuper-Heroes}} Titanians]], who have native psychic powers of various kinds.

to:

* In the {{Marvel|Universe}} and [[TheDCU DC]] universes (and many [[TakeAThirdOption other companies]]). Marvel has numerous {{mutants}} with telepathy, including Professor X, ComicBook/JeanGrey, Comicbook/RachelSummers, ComicBook/{{Psylocke}}, and dozens of others. Some of these also have telekinesis or other related powers. Oddly enough, Marvel in particular differentiates between mutant and non-mutant psychics. {{Spider-Man}} has a minor form of this in his SpiderSense. DC has a few alien races, including ComicBook/{{Martian|Manhunter}}s and [[Comicbook/{{LegionOfSuper-Heroes}} Titanians]], who have native psychic powers of various kinds.



** Even the original "Superman" Siegel and Shuster created for their short story "Reign of the Superman" had psychic powers instead of physical ones (specifically MindControl.)
** The actual {{Superman}} could have this at times during UsefulNotes/{{the Silver Age|of Comic Books}} (at one point using "telepathic will-control", for example) as part of his whole NewPowersAsThePlotDemands deal. One would think that, with the kind of situations that he is usually in, ''those'' are the ones he would use more often.
*** He could. But, being the NiceGuy that he is, he doesn't want to show up ComicBook/MartianManhunter any more than he already does.

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** Even the original "Superman" ''Franchise/{{Superman}}'' Siegel and Shuster created for their short story "Reign of the Superman" had psychic powers instead of physical ones (specifically MindControl.)
**
) The actual {{Superman}} Superman could have this at times during UsefulNotes/{{the Silver Age|of Comic Books}} (at one point using "telepathic will-control", for example) as part of his whole NewPowersAsThePlotDemands deal. One would think that, with the kind of situations that he is usually in, ''those'' are the ones he would use more often.
*** He could. But, being the NiceGuy that he is, he doesn't want to show up
deal.
** In ''Comicbook/{{Supergirl}}'' storyline ''Comicbook/RedDaughterOfKrypton'' [[Franchise/GreenLantern Judge Sheko]] gains telepathy and pyrokinesis once she becomes a Red Lantern.
**
ComicBook/MartianManhunter any more than he already does.is also a very powerful psychic.
3rd Aug '16 2:03:02 PM LordInsane
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** Pathfinder has now added Occult Adventures, finally giving players non-third party access to Psychic classes, including one that is pretty much a bender, like from Avatar.

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** Pathfinder has now added Occult Adventures, finally giving players non-third party access to Psychic classes, including one that is pretty much a bender, like from Avatar. The key difference to previous editions' psionics is that psychic magic is exactly that in its entirety and with no ambiguity or variance -- ''magic''.
3rd Aug '16 8:12:35 AM whereismytea
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* In ''Anime/{{Endride}}'', Eljuia has a mixed bag of psychic powers which are vague but include precognition and some kind of ability to read auras/emotions and sense the presence of beings. Ironically, when these powers are first mentioned, Shun (who is from the real, non-superpowered world) automatically believes in them and thinks it's cool, whereas Emilio (from a world where people can summon weapons from middair) is immediately skeptical and refuses to believe Eljuia actually has visions.
30th Jul '16 4:50:31 PM nombretomado
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** The ''TabletopGames/DarkSun'' setting uses psionics more than any other. Practically ''everyone'' has it there. In fact, it's considered an aberration if a creature with even rudimentary intelligence does ''not'' have at least some skill with psionics.
** Late AD&D (Player's Options) got the Skills & Powers psionics system, which employed the Big HitPoints approach instead of skill checks and tricks. In its initial published form, the attacker in telepathic combat lost ''more'' than the target. It was used for the new ''DarkSun'' as well.

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** The ''TabletopGames/DarkSun'' ''Dark Sun'' setting uses psionics more than any other. Practically ''everyone'' has it there. In fact, it's considered an aberration if a creature with even rudimentary intelligence does ''not'' have at least some skill with psionics.
** Late AD&D (Player's Options) got the Skills & Powers psionics system, which employed the Big HitPoints approach instead of skill checks and tricks. In its initial published form, the attacker in telepathic combat lost ''more'' than the target. It was used for the new ''DarkSun'' ''Dark Sun'' as well.
30th Jul '16 1:00:13 PM nombretomado
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* The Sharonans of DavidWeber's ''HellsGate'' series have examples of all the broad categories sprinkled through 25% of the population, which, layered on top of their 19th-century-level technology, makes them quite formidable.

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* The Sharonans of DavidWeber's ''HellsGate'' Creator/DavidWeber's ''Literature/HellsGate'' series have examples of all the broad categories sprinkled through 25% of the population, which, layered on top of their 19th-century-level technology, makes them quite formidable.
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