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\n** The space-faring Neogi is an ''extremely evil'' version of this trope. How evil? They are lumped together with other EldritchAbomination such as [[TimeAbyss Aboleth]], [[{{Cthulhumanoid}} Illithid]], and [[MindControl Tsochari]].

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* The followers of John Galt in ''AtlasShrugged''

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* The followers of John Galt in ''AtlasShrugged''''AtlasShrugged'' although the more scientifically inclined ones combine this with ProudScholarRace.
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* This is one of the archetypes alien races can take on in ''{{Spore}}''. They're actually some of the easiest folks to get along with, especially if you're in the market for some powerups.

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* This is one of the archetypes alien races can take on in ''{{Spore}}''. They're Trader civilizations are actually some of the easiest folks to get along with, especially if you're in the market for some powerups.
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** The specialty of the Dominion of Korx in the second game where species other than humans are playable. They consider selling your own mother into slavery a "right of passage."
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[[quoteright:291:http://static.tvtropes.org/pmwiki/pub/images/quark01_8754.jpg]]
[[caption-width-right:291:Rule of Acquisition #18: A [[StarTrek Ferengi]] without profit is no Ferengi at all.]]

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[[caption-width-right:291:Rule of Acquisition #18: A [[StarTrek Ferengi]] Ferengi without profit is no Ferengi at all.]]
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*The Ibo of Nigeria.
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* The Melnorme of ''StarControl 2''.

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* The Melnorme of ''StarControl 2''. Culturally, they consider giving anything, without fair and just compensation, to be vulgar and inappropriate.
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** Also the Druuge, but they're more of a species-wide HonestJohnsDealership.
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** YourMileageMayVary on that one. Some might think it disappeared when oil made making money to easy. The old Kuwait was rich but had to ''earn'' it's riches by doing quite dangerous things like shipping, caravaning, and pearl diving.

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** YourMileageMayVary on that one. Some might think it disappeared when oil made making money to too easy. The old Kuwait was rich but had to ''earn'' it's its riches by doing quite dangerous things like shipping, caravaning, and pearl diving.

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* The Arcane from ''{{Spelljammer}}'', later turned into Mercane in ''{{Planescape}}''.

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* ''DungeonsAndDragons'', as usual.
**
The Arcane from ''{{Spelljammer}}'', later turned into Mercane in ''{{Planescape}}''.
** Other merchant [[PlanetOfHats hat]] wearers in ''{{Spelljammer}}'' are Rastipede (in [=~Honest John's Dealership~=] style) and Dohwar (with a good dose of PluckyComicRelief).
** Sembia, human "merchant kingdom" of ''ForgottenRealms''. They earned the reputation of both hard-working and avaricious people. "When you look into a Sembian's eyes, you can see coins being counted in his mind."

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* The Jews are often stereotyped as this, along with banking. Makes sense, since they weren't allowed to own land for the longest time.

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* The Jews are often stereotyped as this, along with banking. Makes sense, since This comes from Medieval Europe: they were scattered far and wide and thus were more or less accepted and had friends at any port. Usury was prohibited to Catholics, so Jews filled the free niche. In IX century they had so much power in some cities that even an Archbishop could only complain in vain about Mediterannean slave trade transit via European coast or shifting the market day from Saturday to Sunday -- until the next overhaul of the feudal system. Even when Catholics were aggressive and Jews weren't allowed to own land for land, being left out of geopolitics allowed more trade opportunities in "everyone at everyone's throat" environment. Of course, this stereotype was rather quaint by the longest time.
time of [[OneNationUnderCopyright East India Company]], but such things tend to stick until displaced by another stereotype.



* The Mercane from ''{{Planescape}}''.

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* The Arcane from ''{{Spelljammer}}'', later turned into Mercane from in ''{{Planescape}}''.
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* This is one of the archetypes alien races can take on in ''{{Spore}}''. They're actually some of the easiest folks to get along with, especially if you're in the market for some powerups.
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* The Bentusi from ''{{Homeworld}}''. They sell you some technologies that eventually help you reclaim Hiigara.
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** In RealLife for much of history the trade lanes were lawless places. In fact it was common for merchants to change to (non-metaphorical) {{Pirates}} on seeing an opportune target. Even merchants that did not go in for that sort of thing had to be constantly on their guard. The Vikings were better known, because they were unusually skilled as warrior-merchants and because they were unusually skilled as [[TheStoryteller braggarts]]. However there were a number of traveling peoples by sea and by land that had similarities.

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** In RealLife for much of history the trade lanes were lawless places. In fact it was common for merchants to change to (non-metaphorical) {{Pirates}} on seeing an opportune target. Even merchants that did not go in for that sort of thing often had to be constantly on their guard.guard and know how to use a sword as well as a scale. The Vikings were better known, because they were unusually skilled as warrior-merchants and because they were unusually skilled as [[TheStoryteller braggarts]]. However there were a number of traveling peoples by sea and by land that had similarities.
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* The Vattas and other merchant dynasties of Slotter Key in VattasWar. Especially the Vattas of course. That is after all the heroine's family and it's InTheBlood.

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* ''TheIcelandicSagas'': Vikings are both a Proud Warrior Race and a Proud Merchant Race.

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* ''TheIcelandicSagas'': Vikings are both a Proud Warrior Race ProudWarriorRace and a Proud Merchant Race.ProudMerchantRace.
**In RealLife for much of history the trade lanes were lawless places. In fact it was common for merchants to change to (non-metaphorical) {{Pirates}} on seeing an opportune target. Even merchants that did not go in for that sort of thing had to be constantly on their guard. The Vikings were better known, because they were unusually skilled as warrior-merchants and because they were unusually skilled as [[TheStoryteller braggarts]]. However there were a number of traveling peoples by sea and by land that had similarities.
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**YourMileageMayVary on that one. Some might think it disappeared when oil made making money to easy. The old Kuwait was rich but had to ''earn'' it's riches by doing quite dangerous things like shipping, caravaning, and pearl diving.
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** One other possible translation of Hansa is League. Or group, cluster, entourage or crowd. This can be implied by that other, more modern, famous Hansa: the Lufthansa. Yes, the North German traders were so dominant in their time and region that their organisation ended up being called simply the League, no descriptors.
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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but is often in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).

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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but is often in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).
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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but is usually in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).

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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but is usually often in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).
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* The followers of John Galt in ''AtlasShrugged''
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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews of the literal kind, but is usually in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).

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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews of the literal kind, SpaceJews, but is usually in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).
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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews of the literal kind, but is usually in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIveGotMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).

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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews of the literal kind, but is usually in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIveGotMoney [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).

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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but is usually in a positive manner with implications of having a tradition of enterprise and exploration. Also overlaps with MerchantCity and sometimes with SpaceCossacks. One difference is that a MerchantCity can be just a place where [[IntrepidMerchant Intrepid Merchants]] from elsewhere visit whereas a ProudMerchantRace has to conduct trading on its own. As trading long distances is dangerous and outlaws ever present, sometimes a ProudMerchantRace is also a ProudWarriorRace.

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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, SpaceJews of the literal kind, but is usually in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIveGotMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).

Also overlaps with MerchantCity and sometimes with SpaceCossacks. One difference is that a MerchantCity can be just a place where [[IntrepidMerchant Intrepid Merchants]] from elsewhere visit whereas a ProudMerchantRace has to conduct trading on its own. As trading long distances is dangerous and outlaws ever present, sometimes a ProudMerchantRace is also a ProudWarriorRace.ProudWarriorRace.

Compare ProudWarriorRace and ProudScholarRace for species with different hats.
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[[quoteright:291:http://static.tvtropes.org/pmwiki/pub/images/quark01_8754.jpg]]
[[caption-width-right:291:Rule of Acquisition #18: A [[StarTrek Ferengi]] without profit is no Ferengi at all.]]
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-->''We bring no store of ingots, of spice or precious stones''
-->''But that which we have gathered, with sweat and aching bones''
-->''In flame beneath the tropics, in frost beneath the floe''
-->''And jeopardy of every wind, that doth between them go''
-->''And some we got by purchase, and some we got by trade''
-->''And some we got by courtesy, of pike and carronade''
-->Rudyard Kipling,''The Merchantmen''
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spelling/decapitalization


* WorldOfWarcraft: Goblins to an extend. The Tuskarr come off as this aswell, though their deity wants them to take up the fight alongside the horde and alliance.

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* WorldOfWarcraft: Goblins to an extend. extent. The Tuskarr tuskarr come off as this aswell, though their deity wants them to take up the fight alongside the horde and alliance.
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name of a game, not a trope.


A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but is usually in a positive manner with implications of having a tradition of enterprise and exploration. Also overlaps with MerchantCity and sometimes with SpaceCossacks. One difference is that a MerchantCity can be just a place where [[IntrepidMerchant Intrepid Merchants]] from elsewhere visit whereas a ProudMerchantRace has to conduct trading on its own. As trading long distances is dangerous and {{outlaws}} ever present, sometimes a ProudMerchantRace is also a ProudWarriorRace.

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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but is usually in a positive manner with implications of having a tradition of enterprise and exploration. Also overlaps with MerchantCity and sometimes with SpaceCossacks. One difference is that a MerchantCity can be just a place where [[IntrepidMerchant Intrepid Merchants]] from elsewhere visit whereas a ProudMerchantRace has to conduct trading on its own. As trading long distances is dangerous and {{outlaws}} outlaws ever present, sometimes a ProudMerchantRace is also a ProudWarriorRace.
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* Speaking of Arabs, the ancient Arabian Arabs were this, connecting Yemen and Ethiopia to the rest of Mediterranean civilization. The enterprising spirit sort of disappeared when Arab culture absorbed the ''Sham'' (Greater Syria), but reappeared with a vengeance once oil money started to flow in.
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* The ancient Phoenicians.

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* The ancient Phoenicians.Phoenicians and their descendants, the Arabs of Syria and most especially Lebanon.

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