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** ''VideoGame/RatchetAndClankToolsOfDestruction'': After the Zoni inform Clank of Talwyn Apogee's, Ratchet must infiltrate Zordoom Prison, located on Planet Viceron, to free Talwyn and her robots, Qwark gives them a rundown on the schematics and plan beforehand.

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** ''VideoGame/RatchetAndClankToolsOfDestruction'': ''VideoGame/RatchetAndClankFutureToolsOfDestruction'': After the Zoni inform Clank of Talwyn Apogee's, Ratchet must infiltrate Zordoom Prison, located on Planet Viceron, to free Talwyn and her robots, Qwark gives them a rundown on the schematics and plan beforehand.

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* Halfway through ''VideoGame/BountyHunter'', Jango Fett has to break into notorious asteroid PenalColony Oovo IV in order to capture convicted drug dealer Bendix Fust as part of a complex gambit to hunt down the suppliers of a major drug cartel. Unfortunately, another bounty hunter triggers a riot in order to capture Fust herself, forcing Fett to break ''out'' in the next level... then when he finally manages to arrange for a truce with this rival hunter -- [[ShapeshiftingTrickster Zam Wessel]] -- prison security destroys his ship. So, in the final level, Fett has to shut down the prison's external defences and steal a new ship that all three of them can escape aboard: a Firespray-class vessel that Fett dubs ''Slave I''.

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* Halfway through ''VideoGame/BountyHunter'', ''VideoGame/StarWarsBountyHunter'', Jango Fett has to break into notorious asteroid PenalColony Oovo IV in order to capture convicted drug dealer Bendix Fust as part of a complex gambit to hunt down the suppliers of a major drug cartel. Unfortunately, another bounty hunter triggers a riot in order to capture Fust herself, forcing Fett to break ''out'' in the next level... then when he finally manages to arrange for a truce with this rival hunter -- [[ShapeshiftingTrickster Zam Wessel]] -- prison security destroys his ship. So, in the final level, Fett has to shut down the prison's external defences and steal a new ship that all three of them can escape aboard: a Firespray-class vessel that Fett dubs ''Slave I''.
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* Near the end of ''VideoGame/{{Stray}}'', the cat is thrown into a prison cell set up by the Sentinels, alongside [[spoiler:Clementine and B-12]]. Amusingly enough, the cat is able to set themselves free from [[CardboardPrison the tiny, structurally unsound cage]] the Sentinels put them in. The player then guides the cat to escape prison with their companions in an extensive stealth segment, that also goes awry.

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* Near the end of ''VideoGame/{{Stray}}'', ''VideoGame/{{Stray|2022}}'', the cat is thrown into a prison cell set up by the Sentinels, alongside [[spoiler:Clementine and B-12]]. Amusingly enough, the cat is able to set themselves free from [[CardboardPrison the tiny, structurally unsound cage]] the Sentinels put them in. The player then guides the cat to escape prison with their companions in an extensive stealth segment, that also goes awry.
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* In ''VideoGame/SpiderManAndVenomMaximumCarnage'' for the Sega Genesis/Mega Drive, the player can alternate between Venom and Spider-Man at certain points in the game. In the Spider-Man route, he goes to the police station to quell a prisoners' riot.

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* ''VideoGame/SpiderManAndVenomMaximumCarnage'': In ''VideoGame/SpiderManAndVenomMaximumCarnage'' the game for the Sega Genesis/Mega Drive, the player can alternate between Venom and Spider-Man at certain points in the game. In the Spider-Man route, he goes to the police station to quell a prisoners' riot.
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Updating Link


* In ''VideoGame/MaximumCarnage'' for the Sega Genesis/Mega Drive, the player can alternate between Venom and Spider-Man at certain points in the game. In the Spider-Man route, he goes to the police station to quell a prisoners' riot.

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* In ''VideoGame/MaximumCarnage'' ''VideoGame/SpiderManAndVenomMaximumCarnage'' for the Sega Genesis/Mega Drive, the player can alternate between Venom and Spider-Man at certain points in the game. In the Spider-Man route, he goes to the police station to quell a prisoners' riot.

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->"''Zordoom Prison; a dangerous dungeon of dastardly denizens, death and destruction. A deadly den of devious desperadoes damaged by decades of uh, ...let's just say they're criminals. To infiltrate this fortified fortress of fear, our agent code-named "Dead Meat" will make his way along the grind rail of certain death, traverse the walkway of tortured souls, and ascend the grav-ramp into the mouth of the jolly jackal! While I direct the operation from my townhouse of solitude, our agent will jump down the elevator shaft to the lair of eternal sorrow. It is here he will be confronted by an army of Tachyon troopers, a battalion of embattled bandits, and an entire school of zombie ninja panda bears! Good luck Dead Meat! May you die a glorious hero's death! ''"

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->"''Zordoom Prison; a dangerous dungeon of dastardly denizens, death and destruction. A deadly den of devious desperadoes damaged by decades of uh, ...let's just say they're criminals. To infiltrate this fortified fortress of fear, our agent code-named "Dead Meat" will make his way along the grind rail of certain death, traverse the walkway of tortured souls, and ascend the grav-ramp into the mouth of the jolly jackal! While I direct the operation from my townhouse of solitude, our agent will jump down the elevator shaft to the lair of eternal sorrow. It is here he will be confronted by an army of Tachyon troopers, a battalion of embattled bandits, and an entire school of zombie ninja panda bears! Good luck Dead Meat! May you die a glorious hero's death! ''"

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added example from Shadow Gambit: The Cursed Crew


* ''VideoGame/XCom2'': With the "War of the Chosen" Content enabled, your soldiers can sometimes be kidnapped while on missions and taken to a prison camp to be interrogated for information on the Resistance. you must undertake a prison break mission to get them back into your squad and prevent them from sharing any sensitive intel.

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* ''VideoGame/XCom2'': With the "War ''VideoGame/ShadowGambitTheCursedCrew'': The Isle of the Chosen" Content enabled, your soldiers can sometimes be kidnapped while on missions and taken to Penance is an island that is used as a prison camp to be interrogated for information on by the Resistance. you must undertake a prison break mission to get them back into your squad and prevent them from sharing any sensitive intel.Inquisition.


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* ''VideoGame/XCom2'': With the "War of the Chosen" Content enabled, your soldiers can sometimes be kidnapped while on missions and taken to a prison camp to be interrogated for information on the Resistance. you must undertake a prison break mission to get them back into your squad and prevent them from sharing any sensitive intel.
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** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', before the Spirit Temple, Adult Link has to infiltrate the Gerudo's Fortress. If a Gerudo Guard spots him, he will be thrown in a cell on the very top floor of the fortress. This leads to a section where Link must do a stealth mission across the fortress and release the four imprisoned carpenters. Link is mandated to [[MiniBoss fight]] some of those guards when trying to free one of the handymen, and they can use a special spin attack that result in an [[OneKitKill instant]] NonLethalKO that sends him back to the prison, at which point that fight occurs all over again until that carpenter is freed. No matter how many times Link ends up in the prison, [[TheGuardsMustBeCrazy the guards don't take away his weapons]].

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** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', before the Spirit Temple, Adult Link has to infiltrate the Gerudo's Fortress. If a Gerudo Guard spots him, he will be thrown in a cell on the very top floor of the fortress. This leads to a section where Link must do a stealth mission across the fortress and release the four imprisoned carpenters. Link is mandated to [[MiniBoss fight]] some of those guards when trying to free one of the handymen, and they can use a special spin attack that result in an [[OneKitKill [[OneHitKill instant]] NonLethalKO that sends him back to the prison, at which point that fight occurs all over again until that carpenter is freed. No matter how many times Link ends up in the prison, [[TheGuardsMustBeCrazy the guards don't take away his weapons]].
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** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', before the Spirit Temple, Adult Link has to infiltrate the Gerudo's Fortress. If a Gerudo Guard spots him, he will be thrown in a cell on the very top floor of the fortress. This leads to a section where Link must do a stealth mission across the fortress and release four imprisoned handymen.

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** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', before the Spirit Temple, Adult Link has to infiltrate the Gerudo's Fortress. If a Gerudo Guard spots him, he will be thrown in a cell on the very top floor of the fortress. This leads to a section where Link must do a stealth mission across the fortress and release the four imprisoned handymen.carpenters. Link is mandated to [[MiniBoss fight]] some of those guards when trying to free one of the handymen, and they can use a special spin attack that result in an [[OneKitKill instant]] NonLethalKO that sends him back to the prison, at which point that fight occurs all over again until that carpenter is freed. No matter how many times Link ends up in the prison, [[TheGuardsMustBeCrazy the guards don't take away his weapons]].
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See also PrisonEpisode.

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See also PrisonEpisode.
PrisonEpisode (where a television episode takes place in a prison) and CardboardPrison (where the prison isn't really enough to hold the main characters).



** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', before the Spirit Temple, Adult Link can infiltrate the Gerudo's Fortress, be captured, and be thrown in a cell in their prison. This leads to a section where Link must do a stealth mission across the fortress and release four imprisoned handymen.
** ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Forsaken Fortress is the first dungeon in the game and is revisited two more times. The first visit has Link be catapulted to the island in order to rescue his sister and other kidnapped girls but lost his sword in the process, so he must sneak past the guards and avoid spotlights. If he is spotted, he will be captured and thrown into a cell. On the second visit, with the [[SwordOfPlotAdvancement Master Sword]] in hand, he succeeds in rescuing the prisoners and defeats the Helmaroc King, though during this visit, the guards and searchlights won't imprison him in that particular prison cell, but a lone Floormaster will. After the fortress has been cleared, it will sit abandoned, the searchlights will be disabled, and the monsters previously inhabiting the fortress will vanish, save for a few Keese and Rats, as well as the lone Floormaster that will still imprison you.

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** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', before the Spirit Temple, Adult Link can has to infiltrate the Gerudo's Fortress, be captured, and Fortress. If a Gerudo Guard spots him, he will be thrown in a cell in their prison.on the very top floor of the fortress. This leads to a section where Link must do a stealth mission across the fortress and release four imprisoned handymen.
** ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Forsaken Fortress is the first dungeon in the game and is revisited two more times. The first visit has Link be catapulted to the island in order to rescue his sister and other kidnapped girls but lost his sword in the process, so he must sneak past the guards and avoid spotlights. If he is spotted, he will be captured and thrown into a cell. On the second visit, with the [[SwordOfPlotAdvancement Master Sword]] in hand, he succeeds in rescuing the prisoners and defeats the [[FeatheredFiend Helmaroc King, King]], though during this visit, the guards and searchlights won't imprison him in that particular prison cell, but a lone Floormaster will. After the fortress has been cleared, it will sit abandoned, the searchlights will be disabled, and the monsters previously inhabiting the fortress will vanish, save for a few Keese and Rats, as well as the lone Floormaster that will still imprison you.him.
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* ''VideoGame/BatmanArkhamCity'' ups the ante by turning an entire district of Gotham City into the titular super prison. The game proper starts with Bruce Wayne getting arrested and sent into Arkham City, whereupon he dons his cape and cowl to investigate just what [[BigBad Hugo Strange]], [[WardensAreEvil the prison's warden]], is up to.
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** ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Forsaken Fortress is the first dungeon in the game and is revisited two more times. The first visit has Link be catapulted to the island in order to rescue his sister and other kidnapped girls but lost his sword in the process, so he must sneak past the guards and avoid spotlights. If he is spotted, he will be captured and thrown into a cell. On the second visit, with the [[SwordOfPlotAdvancement Master Sword]] in hand, he succeeds in rescuing the prisoners and defeats the Helmaroc King, though during this visit (and future visits where the fortress sits abandoned after the Helmaroc King's defeat), the guards and searchlights won't imprison him in that particular prison cell, but a lone Floormaster will.

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** ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Forsaken Fortress is the first dungeon in the game and is revisited two more times. The first visit has Link be catapulted to the island in order to rescue his sister and other kidnapped girls but lost his sword in the process, so he must sneak past the guards and avoid spotlights. If he is spotted, he will be captured and thrown into a cell. On the second visit, with the [[SwordOfPlotAdvancement Master Sword]] in hand, he succeeds in rescuing the prisoners and defeats the Helmaroc King, though during this visit (and future visits where the fortress sits abandoned after the Helmaroc King's defeat), visit, the guards and searchlights won't imprison him in that particular prison cell, but a lone Floormaster will.will. After the fortress has been cleared, it will sit abandoned, the searchlights will be disabled, and the monsters previously inhabiting the fortress will vanish, save for a few Keese and Rats, as well as the lone Floormaster that will still imprison you.
Is there an issue? Send a MessageReason:
None


** ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Forsaken Fortress is the first dungeon in the game and is revisited two more times. The first visit has Link be catapulted to the island in order to rescue his sister and other kidnapped girls but lost his sword in the process, so he must sneak past the guards and avoid spotlights. If he is spotted, he will be captured and thrown into a cell. On the second visit, with the [[SwordOfPlotAdvancement Master Sword]] in hand, he succeeds in rescuing the prisoners and defeats the Helmaroc King, though during this visit (and future visits where the fortress sits abandoned after the Helmaroc King's defeat), the guards and searchlights won't imprison him, but a lone Floormaster will.

to:

** ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Forsaken Fortress is the first dungeon in the game and is revisited two more times. The first visit has Link be catapulted to the island in order to rescue his sister and other kidnapped girls but lost his sword in the process, so he must sneak past the guards and avoid spotlights. If he is spotted, he will be captured and thrown into a cell. On the second visit, with the [[SwordOfPlotAdvancement Master Sword]] in hand, he succeeds in rescuing the prisoners and defeats the Helmaroc King, though during this visit (and future visits where the fortress sits abandoned after the Helmaroc King's defeat), the guards and searchlights won't imprison him, him in that particular prison cell, but a lone Floormaster will.
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None


* ''Franchise/TheLegendOfZelda'': Several of these instances are {{Stealth Based Mission}}s:

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* ''Franchise/TheLegendOfZelda'': Several of these instances are {{Stealth Based Mission}}s:''Franchise/TheLegendOfZelda'':



** ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Forsaken Fortress is the first dungeon in the game and is revisited two more times. The first visit has Link be catapulted to the island in order to rescue his sister and other kidnapped girls but [[NoGearLevel lost his sword in the process]], so he must sneak past the guards and avoid spotlights. If he is spotted, he will be captured and thrown into a cell. On the second visit, with the Master Sword in hand, he succeeds in rescuing the prisoners and defeats the Helmaroc King.

to:

** ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Forsaken Fortress is the first dungeon in the game and is revisited two more times. The first visit has Link be catapulted to the island in order to rescue his sister and other kidnapped girls but [[NoGearLevel lost his sword in the process]], process, so he must sneak past the guards and avoid spotlights. If he is spotted, he will be captured and thrown into a cell. On the second visit, with the [[SwordOfPlotAdvancement Master Sword Sword]] in hand, he succeeds in rescuing the prisoners and defeats the Helmaroc King.King, though during this visit (and future visits where the fortress sits abandoned after the Helmaroc King's defeat), the guards and searchlights won't imprison him, but a lone Floormaster will.
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None


* ''Franchise/TheLegendOfZelda'':

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* ''Franchise/TheLegendOfZelda'': Several of these instances are {{Stealth Based Mission}}s:



** ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Forsaken Fortress is the first dungeon in the game and is revisited two more times. The first visit has Link be catapulted to the island in order to rescue his sister and other kidnapped girls but lost his sword in the process, so he must sneak past the guards and avoid spotlights. If he is spotted, he will be captured and thrown into a cell. On the second visit, with the Master Sword in hand, he succeeds in rescuing the prisoners and defeats the Helmaroc King.

to:

** ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Forsaken Fortress is the first dungeon in the game and is revisited two more times. The first visit has Link be catapulted to the island in order to rescue his sister and other kidnapped girls but [[NoGearLevel lost his sword in the process, process]], so he must sneak past the guards and avoid spotlights. If he is spotted, he will be captured and thrown into a cell. On the second visit, with the Master Sword in hand, he succeeds in rescuing the prisoners and defeats the Helmaroc King.
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None


-->-- '''Captain Qwark''', ''VideoGame/RatchetAndClankToolsOfDestruction''

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-->-- '''Captain Qwark''', ''VideoGame/RatchetAndClankToolsOfDestruction''
''VideoGame/RatchetAndClankFutureToolsOfDestruction''
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->"''Zordoom Prison; a dangerous dungeon of dastardly denizens, death and destruction. A deadly den of devious desperadoes damaged by decades of uh, ...let's just say they're criminals. To infiltrate this fortified fortress of fear, our agent code-named "Dead Meat" will make his way along the grind rail of certain death, traverse the walkway of tortured souls, and ascend the grav-ramp into the mouth of the jolly jackal! While I direct the operation from my townhouse of solitude, our agent will jump down the elevator shaft to the lair of eternal sorrow. It is here he will be confronted by an army of Tachyon troopers, a battalion of embattled bandits, and an entire school of zombie ninja panda bears! Good luck Dead Meat! May you die a glorious hero's death! ''"
-->-- '''Captain Qwark''', ''VideoGame/RatchetAndClankToolsOfDestruction''
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* ''VideoGame/GothamKnights'' sends the player characters on a mission to Blackgate Prison in order to question Harley Quinn concerning the last case that [[EnemyMine she and Batman were collaborating to solve]]. Of course, given that law enforcement in Gotham has turned on the Knights following the death of Jim Gordon and Bruce Wayne, the guards aren't going to just let the player characters in like they did with Batman; instead, you have to sneak in... and when Harley triggers a riot for fun and escape purposes, you have to fight your way out.

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* ''VideoGame/GothamKnights'' ''VideoGame/GothamKnights2022'' sends the player characters on a mission to Blackgate Prison in order to question Harley Quinn concerning the last case that [[EnemyMine she and Batman were collaborating to solve]]. Of course, given that law enforcement in Gotham has turned on the Knights following the death of Jim Gordon and Bruce Wayne, the guards aren't going to just let the player characters in like they did with Batman; instead, you have to sneak in... and when Harley triggers a riot for fun and escape purposes, you have to fight your way out.
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* ''VideoGame/ShadowHeartsFromTheNewWorld'': The party breaks into [[TheAlcatraz THE Alcatraz]] to rescue Al Capone who ended up there in the aftermath of the mafia wars in Chicago. Then [[BigBad Lady]] appears and [[CosmicHorror things turns for the weird very fast]].
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* The ''POW: Prisoners Of War'' arcade game (and it NES port) starts the player in a prisoner-of-war camp. However, despite the title, the player is actually an infiltrator, and was CapturedOnPurpose. You start by using some smuggled TNT to blow open the POW camp's jail cell, and proceed to kick a substantial quantity of ass on your way out to locate targets behind enemy lines.
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* Early in ''VideoGame/AnotherWorld'' Lester gets captured by aliens. While escaping from prison, he teams up with an alien prisoner who stays with him until the end of the game.

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* ''VideoGame/AnotherWorld'': Early in ''VideoGame/AnotherWorld'' the game Lester gets captured by aliens. While escaping from prison, he teams up with an alien prisoner who stays with him until the end of the game.
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typo


** ''VideoGame/FinalFantasyVIII'': After the failed assassination attempt, the play characters must escape from the multi-level prison.

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** ''VideoGame/FinalFantasyVIII'': After the failed assassination attempt, the play player characters must escape from the multi-level prison.
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** ''VideoGame/CallOfDutyZombies'': ''VideoGame/CallOfDutyBlackOps2 Zombies'' brings us Mob Of The Dead, a map set on Alcatraz Island. The main plot of the map involves moving around Alcatraz to collect parts to build a makeshift plane to escape the island, but unless you choose to stay on the bridge for the rest of the game, you return to the island via [[HighVoltageDeath electric chair]]. ''VideoGame/CallOfDutyBlackOps4'' features a remake of the map called Blood Of The Dead, which features new areas to the map but also removes the ability to ride the plane to escape the island.

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** ''VideoGame/CallOfDutyZombies'': ''VideoGame/CallOfDutyBlackOps2 ''VideoGame/CallOfDutyBlackOpsII Zombies'' brings us Mob Of The Dead, a map set on Alcatraz Island. The main plot of the map involves moving around Alcatraz to collect parts to build a makeshift plane to escape the island, but unless you choose to stay on the bridge for the rest of the game, you return to the island via [[HighVoltageDeath electric chair]]. ''VideoGame/CallOfDutyBlackOps4'' features a remake of the map called Blood Of The Dead, which features new areas to the map but also removes the ability to ride the plane to escape the island.
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Added an example from Ghost Recon: Wildlands

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* ''VideoGame/GhostReconWildlands'': Bolivia's rugged San Mateo province is home to two of [[TheCartel Santa Blanca's]] most notorious prisons. [[PenalColony Prison Rosario]] was a sleepy rural farming village before Santa Blanca literally walled it off under orders of [[TheDreaded El Pozolero]], erecting barbed wire fences and guard towers to oversee the community turning it into a prison for Bolivian citizens suspected of aiding the [[ChummyCommies Kataris 26]] rebel movement. Prisoners there are forced to work the coca fields just outside the village's perimeter. To the north, in a massive box canyon surrounded by {{Cliffs of Insanity}} is [[TheAlcatraz La Carcel Del Pueblo]], a massive open-air cell block for prisoners nestled into the walls of the canyon with the only way in-or-out on the ground tightly controlled by Santa Blanca forces. One mission the Ghosts have to undertake to free San Mateo from Santa Blanca's grasp is to make contact with a Kataris 26 leader wasting away in the {{Hellhole Prison}} who has vital information on the cartel buchon's identity. Far to the southeast, in La Flor de Oros province is [[EliteMooks La UNIDAD's]] F.O.B. Serpeiente, a maximum-security correctional facility patrolled by General Baro's highly-trained and well-equipped military forces. There, the Ghosts need to make contact with General Baro's former aide, a UNIDAD lieutenant who defected to {{La Resistance}} when UNIDAD agreed to a ceasefire with Santa Blanca that he considered a {{Deal with the Devil}}.

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