History Main / PragmaticAdaptation

27th Jun '16 9:22:18 AM CaptainCrawdad
Is there an issue? Send a Message


* ''Film/TheLastAirbender'' ''tried'' to be this: the intent was to cherry-pick the most plot-important and iconic scenes from the entire first season of the [[WesternAnimation/AvatarTheLastAirbender original series]] while adding a few of the director's own interpretations. However, the end result was cutting fan-favourites like [[AmazonBrigade the Kyoshi warriors]], [[ItIsPronouncedTroPAY weird pronunciations]] of the character's names, [[ElementalPowers bending]] became completely impractical [[note]]In the show, even simple punches and kicks can launch elements, but in the movie benders have to go through complicated dance routines to do anything[[/note]], massive plot holes were introduced [[note]]In the show, a bunch of earthbenders are kept prisoner on a metal platform in the ocean where they can't bend anything. In the movie they're still on solid ground, which makes them look like the worst rebels ever.[[/note]], and [[RaceLift all the main heroes were white]] ([[UnfortunateImplications but not the villains]]). Fans were not amused, to say the least.
27th Jun '16 9:15:23 AM CaptainCrawdad
Is there an issue? Send a Message


* ''Film/AKnightsTale'': The director used modern music to show how people feel about music from their own generation, and how period music would have failed to move modern audiences the same way it moved those in Medieval times.
27th Jun '16 7:29:22 AM rafi
Is there an issue? Send a Message


* ''Manga/DragonBall: Path To Power'' goes through how Goku met his friends, and his fight against the Red Ribbon Army rather than Emperor Pilaf, it also removes a few characters (such as Tao Pai Pai), managing to compress the entire thing within an hour.
27th Jun '16 3:57:47 AM Blazer
Is there an issue? Send a Message

Added DiffLines:

** ''Film/CaptainAmericaCivilWar'' completely upends [[ComicBook/CivilWar its comic book namesake]], changing the Superhero Registration Act into the Sovoka Accords, the reasoning for the accords (from a panicking Nitro setting off his expanded powers to kill ComicBook/TheNewWarriors and 600 others in Stanton to a suicide vest by Crossbones going off and killing bystanders in a botched Avengers mission), giving new reasoning between Captain America and Iron Man's disagreements (both the Accords and the possible innocence of the Winter Soldier) and increasing the importance of ComicBook/BlackPanther, Black Widow and ComicBook/ScarletWitch (who either had bit parts or weren't around in the comic story) while decreasing that of ComicBook/SpiderMan (who played a major part in the original comic).
26th Jun '16 6:09:28 PM Blazer
Is there an issue? Send a Message

Added DiffLines:

* The manga adaptation of the first ''Anime/TenchiMuyo'' movie, ''Tenchi Muyo in Love'', changes a lot of the second half of the movie - the Galaxy Police agent seeking him is excised completely, a mistake on Mihoshi's part is added in (the manga has Mihoshi mess up and go to the wrong shrine needed to set up a special dimension portal) and the final battle is condensed and changed (Achika sees Tenchi's final fight with Kagato instead of the lonely, crying young Tenchi and Tenchi fights Kain with Achika using her powers to help deliver the final blow instead of Achika fighting him solo).


Added DiffLines:

*** The ''VideoGame/SonicTheFighters'' adaptation, done during this storyline, also had some changes, excising the excuse plot involving eight Chaos Emeralds and the Death Egg II in favor of a TournamentArc and put in DummiedOut character Honey the Cat and CanonImmigrant [[WesternAnimation/AdventuresOfSonicTheHedgehog Breezie the Hedgehog]].
26th Jun '16 10:16:14 AM nombretomado
Is there an issue? Send a Message


* Most RPG games made under the infinity engine (''BaldursGate'', ''IcewindDale'', ''PlanescapeTorment'') employed a PragmaticAdaptation of the original tabletop rules to fit better into a more action-oriented isometric computer game.

to:

* Most RPG games made under the infinity engine (''BaldursGate'', (''VideoGame/BaldursGate'', ''IcewindDale'', ''PlanescapeTorment'') ''VideoGame/PlanescapeTorment'') employed a PragmaticAdaptation of the original tabletop rules to fit better into a more action-oriented isometric computer game.
10th Jun '16 12:12:28 PM Gravidef
Is there an issue? Send a Message

Added DiffLines:

* The musical adaptation of ''Film/BeautyAndTheBeast'' does this in regard to the Enchantress's curse. Instead of instantly transforming the servants into [[AnimateInanimateObject talking objects]], the spell slowly changes them into fully inanimate bric-a-brac, gradually replacing their human features and clothing with parts of their item. While largely a pragmatic choice--it's a lot easier to costume a woman to ''resemble'' a teapot than it is to build a believable special effect--it also makes the curse more painful, as the castle's inhabitants are [[AndIMustScream aware of what's happening to them, but completely powerless to stop it.]]
6th Jun '16 7:51:23 PM ultimomant
Is there an issue? Send a Message

Added DiffLines:

** In the books, Jon Snows pet direwolf Ghost is called that because he's albino and is completely mute. Since in real life it is difficult to get a dog to stay quiet indefinitely, they simply had him be albino.
** In the books, Euron Greyjoy wears an eyepatch. He has both eyes in the show to make it easier for the actor to film action scenes.
4th Jun '16 8:01:38 PM nombretomado
Is there an issue? Send a Message


* More of a technical limitation, but if anyone asks why ''VideoGame/ArmoredCore Formula Front'' has a very wildly different gameplay (simply designing and tuning a HumongousMecha's autopilot instead of ''directly piloting it''), it's because ACFF was released in PSP. See, the games before that were released in [=PS/PS2=], whose controllers had far more buttons than the PSP. Not knowing how to efficiently use the PSP's button layout, FROM decided to make it a game which require as little input as possible from the players. To seemingly prove their point, the PS2 version of Formula Front does enable direct piloting of your mechs. It isn't until Armored Core 3 Portable that they finally figured out how to map the controls.

to:

* More of a technical limitation, but if anyone asks why ''VideoGame/ArmoredCore Formula Front'' has a very wildly different gameplay (simply designing and tuning a HumongousMecha's autopilot instead of ''directly piloting it''), it's because ACFF was released in PSP. See, the games before that were released in [=PS/PS2=], whose controllers had far more buttons than the PSP. Not knowing how to efficiently use the PSP's button layout, FROM decided to make it a game which require as little input as possible from the players. To seemingly prove their point, the PS2 [=PS2=] version of Formula Front does enable direct piloting of your mechs. It isn't until Armored Core 3 Portable that they finally figured out how to map the controls.
3rd Jun '16 6:00:08 PM Jake
Is there an issue? Send a Message

Added DiffLines:

* ''Film/TheMartian'' changes the FramingDevice from Mark Watney writing a [[CaptainsLog mission log]] mostly with a keyboard to the Mars outpost having a large number of cameras and Mark (and presumably the rest of the Hermes 4 team) keeping video diaries. It makes filming much easier even if it has the unfortunate side-effect of making the place feel like the Series/BigBrother House almost literally RecycledInSpace.
This list shows the last 10 events of 300. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.PragmaticAdaptation