History Main / PowerCopying

22nd Nov '16 12:03:10 PM AnotherDuck
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* AwesomenessByAnalysis: Seeing the ability performed can grant the steps needed to initiate the power or moveset.
21st Nov '16 8:42:26 AM Chabal2
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* ''Literature/HarryPotter'': In the last book, we learn that goblin-made objects repel dirt and rust while absorbing only that which make them stronger. [[spoiler:So after it pierced a basilisk's venom sac, the sword of Gryffindor was now able to destroy Horcruxes]].
20th Nov '16 7:45:48 PM Mhazard
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** In ''VideoGame/KirbysReturnToDreamland'', [[spoiler:Magolor Soul uses ''your'' Super Ability against you. And how did he copy your abilities? By using his [[AwesomenessByAnalysis star shield]] to copy your abilities when you smash him.]]
29th Oct '16 12:25:38 PM Crossover-Enthusiast
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** As evidenced by Mega Man's most (in)famous utterage of the page quote, [[http://www.youtube.com/watch?v=C7dSJN5LgsE this didn't alway work out for him]].

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** As evidenced by Mega Man's most (in)famous utterage of the page quote, [[http://www.youtube.com/watch?v=C7dSJN5LgsE this didn't alway always work out for him]].
22nd Oct '16 12:03:09 AM Clockwork_Lemon
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* ''Manga/MyHeroAcademia'' has Monoma Neito, a member of class 1B with the quirk, copycat. He can copy 2 quirks at a time, seemingly just by being in close proximity to the user but only for 5 minutes each.
17th Oct '16 7:57:03 PM DeckardCanine
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* In ''Film/XMenDaysOfFuturePast'', the Sentinels become yet another [[InvincibleVillain perfect mutant-killer]] this way.
14th Oct '16 5:26:19 AM Galacton
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Needless to say, characters with this power tend to be very versatile and [[ConfusionFu difficult to predict]], capable of easily catching opponents off guard and [[BeatThemAtTheirOwnGame beating them at their own game]].

However, this is seldom used to it's full potential, as a character that do anything, is really difficult to balance and can quickly turn into a StoryBreakerPower if no limitations exist.

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Needless to say, characters Characters with this power tend to be very versatile and [[ConfusionFu difficult to predict]], capable of easily catching opponents off guard and [[BeatThemAtTheirOwnGame beating them at their own game]].

However, Seldom is this is seldom used to it's full potential, potential however, as a character that can do anything, is really difficult to balance and can quickly turn into a StoryBreakerPower if no limitations exist.



* The character can only learn certain abilities this way and not others.

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* The character has can only learn get certain abilities this way and not others.



** This also carried over to his appearance in ''VideoGame/SuperSmashBros'', although he can't really eat his enemies. He also only copies one move of the inhaled opponent, which replaces his Inhale move until you decide to drop the ability by taunting or if you take enough damage from the opponent(s).
** In ''VideoGame/KirbySuperStar'', he can even use the ability to create a "Helper", a friendly PaletteSwap of the enemy that commonly has the skill, and can be controlled by the second player. The helpers themselves has a bit of Power Copying; if one's health is reduced to zero, they begin to glow before exploding. In this state, if they simply touch an enemy they will turn into that enemy's respective helper and completely restore their health to boot. One of the abilities also allows Kirby to copy powers by scanning the enemy rather than inhaling them. This is rather pointless for Kirby, but gives the Helper even more freedom.

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** This also carried over to his appearance in ''VideoGame/SuperSmashBros'', although he can't really eat his enemies. He also only copies one move of the inhaled opponent, which replaces his Inhale move until you decide to drop discard the ability by taunting or if you take enough damage from the opponent(s).
** In ''VideoGame/KirbySuperStar'', he can even use sacrifice the ability to create a "Helper", a friendly PaletteSwap of the enemy that commonly has the skill, and can allowing it to be controlled by the second player. The helpers themselves has a bit of Power Copying; if one's health is reduced to zero, they begin to glow before exploding. In this state, if they simply touch an enemy they will turn into that enemy's respective helper and completely restore their health to boot. One of the abilities also allows Kirby to copy powers by scanning the enemy rather than inhaling them. This is rather pointless for Kirby, but gives the Helper even more freedom.
14th Oct '16 4:47:30 AM Galacton
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14th Oct '16 4:46:56 AM Galacton
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Needless to say, characters with this power tend to be very versatile and [[ConfusionFu difficult to predict]], capable of easily catching opponents off guard and [[BeatThemAtTheirOwnGame beating them at their own game]]. However, because of this, it can quickly turn into a StoryBreakerPower if no limitations exist and the character does not have a personality flaw to compensate.

to:

Needless to say, characters with this power tend to be very versatile and [[ConfusionFu difficult to predict]], capable of easily catching opponents off guard and [[BeatThemAtTheirOwnGame beating them at their own game]].

However, because of this, it this is seldom used to it's full potential, as a character that do anything, is really difficult to balance and can quickly turn into a StoryBreakerPower if no limitations exist and the character does not have a personality flaw to compensate.
exist.
14th Oct '16 4:34:01 AM Galacton
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Ordinarily, learning a new technique requires an instructor and long days of practice. However, some characters have the power to learn techniques just by watching the instructor perform the technique a few times. Given the setting, this can even apply to [[StockSuperPowers super powers]], [[FunctionalMagic magic spells]], SupernaturalMartialArts, etc.

In the name of balance, such powers often have one or more limitations:

to:

Ordinarily, learning a new technique requires an instructor and long days of practice. However, some characters have the power to learn techniques just by watching the instructor someone else perform the technique a few times. Given the setting, this can even apply extend to [[StockSuperPowers super powers]], [[FunctionalMagic magic spells]], SupernaturalMartialArts, etc.

In
[[StockSuperPowers super powers]].

Needless to say, characters with this power tend to be very versatile and [[ConfusionFu difficult to predict]], capable of easily catching opponents off guard and [[BeatThemAtTheirOwnGame beating them at their own game]]. However, because of this, it can quickly turn into a StoryBreakerPower if no limitations exist and the character does not have a personality flaw to compensate.

So in
the name of balance, such powers the power is often have given one or more of the following limitations:



* [[DiscardAndDraw They can only hold one power at a time; gaining a new power rewrites the old.]]

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* [[DiscardAndDraw They can only hold one power at a time; gaining a new power rewrites the old.]]old]].
* There is a limit to how many powers they can hold at a time.
* The character can only learn certain abilities this way and not others.



* It has a [[HourOfPower set time duration.]]
* The user also gains the target's [[WeaksauceWeakness weaknesses]] and [[KryptoniteFactor vulnerabilities]].
* The process includes a mental link, which may cause [[AMindIsATerribleThingToRead disorientation]], [[SoulFragment personality shifts]], or even {{loss of identity}}.

If no limitations exist and the character does not have a personality flaw to compensate, then this will likely degenerate into a StoryBreakerPower. This doesn't apply to team members with this power, who presumably have practiced using their teammates' abilities, making such a character the ultimate team player.

This ability isn't always as good as it sounds. Some may have [[HowDoIShootWeb trouble learning to control powers unfamiliar to them]], which means the new powers can be more of a hindrance than a help until they get the hang of things. Absorbing an opponent's powers may also backfire if they absorb the opponent's ''weaknesses'' as well, which the opponent can then exploit to win. TrickingTheShapeshifter may come into play.

to:

* It has a [[HourOfPower set time duration.]]
duration]].
* The user also gains the target's [[WeaksauceWeakness weaknesses]] and [[KryptoniteFactor vulnerabilities]].
vulnerabilities]]. Making them vulnerable to TrickingTheShapeshifter.
* The process includes a mental link, which may cause [[AMindIsATerribleThingToRead disorientation]], [[SoulFragment personality shifts]], or even {{loss of identity}}.

If no limitations exist and the character does not have a personality flaw to compensate, then this will likely degenerate into a StoryBreakerPower. This doesn't apply to team members with this power, who presumably have practiced using their teammates' abilities, making such a character the ultimate team player.

This ability isn't always as good as it sounds. Some may have [[HowDoIShootWeb trouble learning to control powers unfamiliar to them]], which means the new powers can be more of a hindrance than a help until they get the hang of things. Absorbing an opponent's powers may also backfire if they absorb the opponent's ''weaknesses'' as well, which the opponent can then exploit to win. TrickingTheShapeshifter may come into play.
identity}}.
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