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History Main / PoorPredictableRock

20th May '16 6:14:23 PM MajinAkuma
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* With a very few exceptions (the most important characters), everyone in ''Anime/YuGiOh'' uses a themed deck: fairy tale monsters, insects, robots, penguins, fairies, cartoons, in spite of the fact that these themed decks always prove useless against a deck with the appropriately dominating theme, and many of these themes are pretty much worthless. To be fair, the game itself is designed such that it's difficult for an unthemed deck to provide a full hand of usable cards at any given time.
** Played VERY straight in the battle between Pegasus and Kaiba in Duelist Kingdom. Pegasus took advantage of the fact that Kaiba was famous for his Blue-Eyes by using dragon capture jar and Dragon Piper. The second is that he also knew that Kaiba's entire deck is built with overly powerful monsters so his reversal of the Crush card virus essentially blasted Kaiba's entire strategy to pieces.

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* With a very few exceptions (the most important characters), everyone in ''Anime/YuGiOh'' ''Franchise/YuGiOh'' uses a themed deck: fairy tale monsters, insects, robots, penguins, fairies, cartoons, in spite of the fact that these themed decks always prove useless against a deck with the appropriately dominating theme, and many of these themes are pretty much worthless. To be fair, the game itself is designed such that it's difficult for an unthemed deck to provide a full hand of usable cards at any given time.
** Played VERY straight in the battle between Pegasus and Kaiba in Duelist Kingdom. Pegasus took advantage of the fact that Kaiba was famous for his Blue-Eyes by using dragon capture jar Dragon Capture Jar and Dragon Piper. The second is that he also knew that Kaiba's entire deck is built with overly powerful monsters so his reversal of the Crush card virus essentially blasted Kaiba's entire strategy to pieces.



** ''Anime/YuGiOhGX'': Misawa tries to shut-down Judai's Fusion strategy by prohibiting him from playing Polymerization, even though Judai has other cards to perform Fusion Summons. It's not enough, thanks to Judai's [[WebVideo/YuGiOhGXAbridged plot device cards]], he wins without Fusions.
** ''Anime/YuGiOh5Ds'': Team New World uses Meklords, an archetype that absorb Synchro Monsters, a type of monsters that almost ''everyone'' in ''5D's'' uses, and the Meklords are hard to counter.
** ''Anime/YuGiOhZEXAL'': Kaito being a Number Hunter, his Galaxy-Eyes monsters are designed to counter Xyz Monster, a type of monster that literally everyone (barring one old retro man) has in their Extra Decks, even robots do.
** ''Anime/YuGiOhArcV'': Some characters use decks to counter specific Special Summoning methods or to counter against Special Summon decks in general.
*** Yuya in particularly has monsters that work well against high-Level monsters, something that most duelist have in their decks. But what if they don't have them on the field? He just increases their Levels or give them Levels in the first place (Xyz Monsters do not have Levels).



* ''Manga/{{Eyeshield 21}}'' plays this straight most of the time; Most opposing teams have one or two defining strengths and rely almost entirely on them. The Sphinx' Pyramid Line, the Poseidons' height advantage, the Aliens' Shuttle Pass, etc. In many cases, however, these strengths are so formidable that they can usually win anyway.

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* ''Manga/{{Eyeshield 21}}'' plays this straight most of the time; Most most opposing teams have one or two defining strengths and rely almost entirely on them. The Sphinx' Pyramid Line, the Poseidons' height advantage, the Aliens' Shuttle Pass, etc. In many cases, however, these strengths are so formidable that they can usually win anyway.
20th May '16 6:02:02 PM MajinAkuma
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** Played VERY straight in the battle between Pegasus and Kaiba in Duelist Kingdom. Pegasus took advantage of the fact that Kaiba was famous for his Blue Eyes by using dragon capture jar and Dragon Piper. The second is that he also knew that Kaiba's entire deck is built with overly powerful monsters so his reversal of the Crush card virus essentially blasted Kaiba's entire strategy to pieces.
** Happens again in ''Anime/YuGiOhTheMoviePyramidOfLight'', but this time it's Kaiba who beats Pegasus with this trope in mind. Having learned Pegasus still relies heavily on his toons, he also took advantage of how Toon-type monsters require Toon World to be active on the field. In quickly aiming to destroy Toon World, he tore apart Pegasus's strategy in a matter of turns.
** Also, unlike Pokémon, there are no built-in weaknesses to certain types. A card with a fire attribute isn't automatically weak to one with a water attribute, for example.
*** The anime and manga are spectacularly inconsistent about this. The Duel Kingdom arc in particular runs on the RuleOfCool and RuleOfDrama: theme decks are often bizarrely overpowered and elemental weaknesses and consistencies pop up and disappear from moment to moment. This is because the manga was produced before {{Defictionalisation}} turned Duel Monsters into an actual card game that required actual rules, and the anime was based on the manga. By the time the Battle City arc was published, the game had become widespread and "expert rules" (a halfway compromise between the actual game rules and the RuleOfCool loose interpretation used before) were introduced to the story. The video games, however, take monster attributes and make them into a several-network game of ElementalRockPaperScissors.

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** Played VERY straight in the battle between Pegasus and Kaiba in Duelist Kingdom. Pegasus took advantage of the fact that Kaiba was famous for his Blue Eyes Blue-Eyes by using dragon capture jar and Dragon Piper. The second is that he also knew that Kaiba's entire deck is built with overly powerful monsters so his reversal of the Crush card virus essentially blasted Kaiba's entire strategy to pieces.
** Happens again in ''Anime/YuGiOhTheMoviePyramidOfLight'', but this time it's Kaiba who beats Pegasus with this trope in mind. Having learned Pegasus still relies heavily on his toons, he also took advantage of how Toon-type monsters Toon Monsters require Toon World to be active on the field. In quickly aiming to destroy Toon World, he tore apart Pegasus's strategy in a matter of turns.
** Also, unlike Pokémon, there are no built-in weaknesses to certain types. A card with a fire attribute FIRE Attribute isn't automatically weak to one with a water attribute, WATER Attribute, for example.
*** The anime and manga are spectacularly inconsistent about this. The Duel Kingdom arc in particular runs on the RuleOfCool and RuleOfDrama: theme decks are often bizarrely overpowered and elemental weaknesses and consistencies pop up and disappear from moment to moment. This is because the manga was produced before {{Defictionalisation}} turned Duel Monsters ''Duel Monsters'' into an actual card game that required actual rules, and the anime was based on the manga. By the time the Battle City arc was published, the game had become widespread and "expert rules" (a halfway compromise between the actual game rules and the RuleOfCool loose interpretation used before) were introduced to the story. The video games, however, take monster attributes Attributes and make them into a several-network game of ElementalRockPaperScissors.
20th Apr '16 10:41:48 PM Gamermaster
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** ''VideoGame/PokemonXAndY'' does this with pretty much every Gym leader - Any trainer thinking to sweep Viola's Bug Pokemon with the Fire-type Fennekin will sadly have to contend with her Surskit, who is not only a Bug/''Water''-type, but is packing Water Sport[[note]]Halves the power of Fire moves[[/note]] and Bubble[[note]]Super-effective against Fire-types[[/note]]. Grant's Rock Pokémon don't make thing easy on Grass and Water Pokémon either. Amaura's secondary Ice typing makes Grass Pokémon think twice before they switch into it; it's also possible for them to fall short of KOing it, due to Amaura's good bulk, lest they be paralyzed by Thunder Wave and/or slammed by a Refrigerate-boosted[[note]]turns the user's Normal-type moves into Ice ones and powers them up[[/note]] Take Down. Tyrunt's Dragon sub typing neutralizes its weaknesses to Water and Grass. Meanwhile, Korrina plays bait-and-switch: After many scenes hinting that she's going to use a pair of Lucario[[note]]Fighting/Steel, weak against Ground and Fighting[[/note]] against you, you wind up fighting Hawlucha[[note]]Fighting/Flying, immune to Ground and resistant to Fighting[[/note]] instead. Got those Poison and Steel attacks to take on Valerie's Fairy Pokemon? Her first one is [[OxymoronicBeing the Steel/Fairy Mawile]], who takes regular damage from Steel and is ''completely damn immune'' to Poison!

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** ''VideoGame/PokemonXAndY'' does this with pretty much every Gym leader - Any trainer thinking to sweep Viola's Bug Pokemon with the Fire-type Fennekin will sadly have to contend with her Surskit, who is not only a Bug/''Water''-type, but is packing Water Sport[[note]]Halves the power of Fire moves[[/note]] and Bubble[[note]]Super-effective against Fire-types[[/note]]. Grant's Rock Pokémon don't make thing easy on Grass and Water Pokémon either. Amaura's secondary Ice typing makes Grass Pokémon think twice before they switch into it; it's also possible for them to fall short of KOing [=KOing=] it, due to Amaura's good bulk, lest they be paralyzed by Thunder Wave and/or slammed by a Refrigerate-boosted[[note]]turns the user's Normal-type moves into Ice ones and powers them up[[/note]] Take Down. Tyrunt's Dragon sub typing neutralizes its weaknesses to Water and Grass. Meanwhile, Korrina plays bait-and-switch: After many scenes hinting that she's going to use a pair of Lucario[[note]]Fighting/Steel, weak against Ground and Fighting[[/note]] against you, you wind up fighting Hawlucha[[note]]Fighting/Flying, immune to Ground and resistant to Fighting[[/note]] instead. Got those Poison and Steel attacks to take on Valerie's Fairy Pokemon? Her first one is [[OxymoronicBeing the Steel/Fairy Mawile]], who takes regular damage from Steel and is ''completely damn immune'' to Poison!
21st Jan '16 8:46:48 AM GunarmDyne
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[[Folder:Visual Novels]]

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[[Folder:Visual [[folder:Visual Novels]]
21st Jan '16 8:43:31 AM GunarmDyne
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Added DiffLines:

[[Folder:Visual Novels]]
* The January story for ''VisualNovel/HarvestDecember'' has main character Mizuho Touyama realize the only realistic way of winning against a god is in a game of chance, so she chooses Rock-Paper-Scissors. Naturally, one of them picks rock.
[[/folder]]
16th Jan '16 4:24:16 PM AgProv
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Compare CripplingOverspecialization and WhenAllYouHaveIsAHammer.

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Compare CripplingOverspecialization and WhenAllYouHaveIsAHammer.
WhenAllYouHaveIsAHammer. This trope has nothing to do with mediocre lifeless chart-orientated AOR music.
8th Dec '15 1:16:47 AM Adept
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* TreasureOfTheRudra uses this trope constantly; almost every enemy focuses on one element, even though it's trivial to become immune to one and such immunity requires becoming vulnerable to its opposite. [[spoiler:Subverted with the final boss. Wind/Lightning are opposing elements, so protecting yourself from one makes you weak against the other; the final bosses' first form is purely wind-element. Guess what element her final form (which you have no chance to change equipment before fighting) uses for her ultimate attack?]]

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* TreasureOfTheRudra ''VideoGame/TreasureOfTheRudra'' uses this trope constantly; almost every enemy focuses on one element, even though it's trivial to become immune to one and such immunity requires becoming vulnerable to its opposite. [[spoiler:Subverted with the final boss. Wind/Lightning are opposing elements, so protecting yourself from one makes you weak against the other; the final bosses' first form is purely wind-element. Guess what element her final form (which you have no chance to change equipment before fighting) uses for her ultimate attack?]]
12th Sep '15 9:58:10 PM nombretomado
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* A rare example where the ''villain'' takes advantage of this occurs in ''AdvanceWars 2'': one mission involves Hawke correctly anticipating that Eagle will send an all air unit force against his island fortress so he does the logical thing and surrounds it with LOTS of AA units. Thus, the player is faced with the tough challenge of destroying all his units despite having a weakness against them (not to mention Hawke's CO power, which damages ALL your units at once...).

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* A rare example where the ''villain'' takes advantage of this occurs in ''AdvanceWars ''VideoGame/AdvanceWars 2'': one mission involves Hawke correctly anticipating that Eagle will send an all air unit force against his island fortress so he does the logical thing and surrounds it with LOTS of AA units. Thus, the player is faced with the tough challenge of destroying all his units despite having a weakness against them (not to mention Hawke's CO power, which damages ALL your units at once...).
30th Aug '15 6:17:05 PM Willbyr
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* Subverted in ''{{Bastard}}'' where a fire djinn laughs that Dark Schneider, a Fire Wizard, can't beat him since he only has fire spells. Dark Schneider [[WhenAllYouHaveIsAHammer uses a spell hotter than the sun]] to extinguish him.
* One of RurouniKenshin's {{Big Bad}}s uses this to his advantage. Once Shishio is hit with an attack, he knows how to perfectly counter it. While Kenshin has a variety of different sword techniques to compensate for this, it sucks for Saito Hajime since all of his special moves are variants of the same basic attack. And when he attacked Shishio with it, he [[BulletproofVest hit the only armored part, negating the attack.]]
* Deconstructed to hell and back (and back to Hell again) in {{Kaiji}}, where the first arc revolves around the titular character's ability to manipulate a high-stakes game of rock-paper-scissors (a variant that uses one-use playing cards to represent each hand sign). [[spoiler: He ends up buying 30 rock cards in order to beat other players who have scissors. Then, another player named Kitami buys dozens of paper cards in response. After a fierce battle, Kaiji takes Kitami's cards and totals about 30 rocks and 30 papers. Later still, he is forced to re-shuffle his entire deck with the rest of the players... and in the end, his cards end up not being relevant to his final strategy.]]

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* Subverted in ''{{Bastard}}'' ''Manga/{{Bastard}}'' where a fire djinn laughs that Dark Schneider, a Fire Wizard, can't beat him since he only has fire spells. Dark Schneider [[WhenAllYouHaveIsAHammer uses a spell hotter than the sun]] to extinguish him.
* One of RurouniKenshin's ''Manga/RurouniKenshin'''s {{Big Bad}}s uses this to his advantage. Once Shishio is hit with an attack, he knows how to perfectly counter it. While Kenshin has a variety of different sword techniques to compensate for this, it sucks for Saito Hajime since all of his special moves are variants of the same basic attack. And when he attacked Shishio with it, he [[BulletproofVest hit the only armored part, negating the attack.]]
* Deconstructed to hell and back (and back to Hell again) in {{Kaiji}}, ''Manga/{{Kaiji}}'', where the first arc revolves around the titular character's ability to manipulate a high-stakes game of rock-paper-scissors (a variant that uses one-use playing cards to represent each hand sign). [[spoiler: He ends up buying 30 rock cards in order to beat other players who have scissors. Then, another player named Kitami buys dozens of paper cards in response. After a fierce battle, Kaiji takes Kitami's cards and totals about 30 rocks and 30 papers. Later still, he is forced to re-shuffle his entire deck with the rest of the players... and in the end, his cards end up not being relevant to his final strategy.]]
25th Aug '15 12:52:39 PM LentilSandEater
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* Sometimes subverted, sometimes played straight in ''VideoGame/HeroesOfMana''. Sometimes you will face almost whole levels of enemies who use only one type, or two types that don't complement. But there are some notable exceptions: The ninjas you fight are all Ground-type units, weak against Heavy units, so they back themselves up with Flying monsters (weak against missile, which is weak against ground...). Although on one level, they send out hordes of flying units and keep them separate from their main units, giving missile units a very easy time.

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* Sometimes subverted, averted, sometimes played straight in ''VideoGame/HeroesOfMana''. Sometimes you will face almost whole levels of enemies who use only one type, or two types that don't complement. But there are some notable exceptions: The ninjas you fight are all Ground-type units, weak against Heavy units, so they back themselves up with Flying monsters (weak against missile, which is weak against ground...). Although on one level, they send out hordes of flying units and keep them separate from their main units, giving missile units a very easy time.



* Strangely, and clearly unintentionally, subverted in free {{MMORPG}} ''VideoGame/{{Mabinogi}}''. Most, though far from all, monsters are attuned to a particular element. Weapons and armour can be enchanged with elements as well. Wearing/wielding equipment imbued with an element reduces the amount of damage taken from a monster attuned to that element; however, it also reduces the amount of damage done to said monster as well. This applies to both attack and defense, regardless of the equipment; so wielding a "fire" sword both reduces damage done to a "fire" monster, and reduces the damage taken. Likewise, it would also increase both the damage done to, and received from, an ice-attuned monster. This would appear to negate any usefulness of the element attributes; but there are only 3 elements, and the attributes are unevenly applied; so some utility is possible, although tricky to use effectively.

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* Strangely, and clearly unintentionally, subverted averted in free {{MMORPG}} ''VideoGame/{{Mabinogi}}''. Most, though far from all, monsters are attuned to a particular element. Weapons and armour can be enchanged with elements as well. Wearing/wielding equipment imbued with an element reduces the amount of damage taken from a monster attuned to that element; however, it also reduces the amount of damage done to said monster as well. This applies to both attack and defense, regardless of the equipment; so wielding a "fire" sword both reduces damage done to a "fire" monster, and reduces the damage taken. Likewise, it would also increase both the damage done to, and received from, an ice-attuned monster. This would appear to negate any usefulness of the element attributes; but there are only 3 elements, and the attributes are unevenly applied; so some utility is possible, although tricky to use effectively.



* Subverted in a strip of the ''Webcomic/{{Adventurers}}'' webcomic, in which the predictable enemy (the Ice Dragon of Ice Cave) paints himself red and convinces the party he's a Fire Dragon, and they give up in disgust (as they've spent all their resources on fire-based equipment.)

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* Subverted Exploited in a strip of the ''Webcomic/{{Adventurers}}'' webcomic, in which the predictable enemy (the Ice Dragon of Ice Cave) paints himself red and convinces the party he's a Fire Dragon, and they give up in disgust (as they've spent all their resources on fire-based equipment.)
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PoorPredictableRock