History Main / PoisonMushroom

15th Oct '17 2:11:17 PM nombretomado
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* The fairly unimportant '96 {{Breakout}} clone named ''Twinblok'' had a powerup that temporarily transformed all balls on the field into tennis balls. They turned completely harmless to blocks and the sudden change in their behavior was often lethal, since you were still obligated to keep at least one in play.
** Another Breakout clone called ''[=MacBrickout=]'' has blocks randomly drop capsules. The majority of the capsules do useful things, such as increase the size of the paddle, allow the ball to stick to the paddle, or giving the player extra balls to juggle. A few, however, would have negative effects, such as shrinking the paddle; the worst was the red "X" capsule which made the paddle useless. And getting too many "paddle expand" capsules would actually cause ''half of the paddle to break off'', so if you're close to the breaking point, even they prove to be Poison Mushrooms.
** This is common in Breakout-style games that use powerups. One variation, ''Alpha Bounce'', includes the "P" items that do something different depending on which paddle you're using.

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* The fairly unimportant '96 {{Breakout}} ''VideoGame/{{Breakout}}'' clone named ''Twinblok'' had a powerup that temporarily transformed all balls on the field into tennis balls. They turned completely harmless to blocks and the sudden change in their behavior was often lethal, since you were still obligated to keep at least one in play.
** Another Breakout ''Breakout'' clone called ''[=MacBrickout=]'' has blocks randomly drop capsules. The majority of the capsules do useful things, such as increase the size of the paddle, allow the ball to stick to the paddle, or giving the player extra balls to juggle. A few, however, would have negative effects, such as shrinking the paddle; the worst was the red "X" capsule which made the paddle useless. And getting too many "paddle expand" capsules would actually cause ''half of the paddle to break off'', so if you're close to the breaking point, even they prove to be Poison Mushrooms.
** This is common in Breakout-style ''Breakout''-style games that use powerups. One variation, ''Alpha Bounce'', includes the "P" items that do something different depending on which paddle you're using.
5th Oct '17 1:32:13 PM Jubileus57
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** While summoning Eyes in ''VideoGame/BricksOfEgypt2'' usually is very useful, the bonus summoning a random Eye can sommeone bring the black Poison Eye, whose tears will shrink the paddle. If the paddle is at it smallest, one life is lost.

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** While summoning Eyes in ''VideoGame/BricksOfEgypt2'' usually is very useful, the bonus summoning a random Eye can sommeone sometimes bring the black Poison Eye, whose tears will shrink the paddle. If the paddle is at it smallest, one life is lost.
5th Oct '17 1:31:40 PM Jubileus57
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** While summoning Eyes in ''VideoGame/BricksOfEgypt2'' usually is very useful, the bonus summoning a random Eye can sommeone bring the black Poison Eye, whose tears will shrink the paddle. If the paddle is at it smallest, one life is lost.
15th Sep '17 2:31:43 PM nombretomado
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* The {{Mac}} RPG ''VideoGame/TaskMaker'' has the Skeleton Scroll and Depressions scroll, both of which temporarily deplete some of the player's stats. Devil's Scroll even goes so far as to decrease the overall value of each stat.

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* The {{Mac}} UsefulNotes/{{Mac}} RPG ''VideoGame/TaskMaker'' has the Skeleton Scroll and Depressions scroll, both of which temporarily deplete some of the player's stats. Devil's Scroll even goes so far as to decrease the overall value of each stat.
10th Sep '17 11:29:49 AM Unregistered
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* The Dusk Robe from ''VideoGame/RomancingSaga3'' seems to be the best armor in the game with a defensive power of 42 against both physical and magical attack. The catch? It actually makes the wearer weak against all kind of physical attacks (pierce, slash, blunt and projectile) and really weak against elemental magic, particularly fire as well as raising the chances of being inflicted with ailments. Note this armor is different from [[FriendlyNeighborhoodVampire Earl Leonid]]'s Dusk Robe that, while keeping the weakness against fire abilities, also grants total protection against ailments and fatal attacks as well as a Regen-esque buff that recovers HP every turn. This armor cannot be removed from the Earl.
9th Sep '17 6:14:27 AM rjd1922
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** They also appear in ''VideoGame/TheLegendOfZeldaFourSwords'', though rather than directly taking away your Rupees, they make you drop them (allowing other players to steal them).

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** They also appear in ''VideoGame/TheLegendOfZeldaFourSwords'', ''VideoGame/TheLegendOfZeldaFourSwords'' under the name Black Rupees, though rather than directly taking away your Rupees, they make you drop them (allowing other players to steal them).them). This is actually helpful during Rupee Fever, which doubles the value of all Rupees when all Links are at full health.
20th Aug '17 11:47:02 AM gophergiggles
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* ''VideoGame/GhostsAndGoblins'' is in love with this (not counting the flame that's just a PowerupLetdown):
** The axe that appears as a guaranteed drop in Stage Five, and while marginally useful throughout (though not better than the knife), the Stage Five boss is ''immune to it'', meaning if you pick it up not only are you guaranteed to die but you also need to spend a lot of time grinding ghosts for a replacement knife.
** ''Every'' weapon drop once you've obtained the shield (cross) weapon, as if you beat the level without it you'll be forced to restart the level rather than progress.
6th Aug '17 9:23:08 AM Moopsball
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** There's also a literal example with the Mud Wen. Most other MagicMushroom will give a buff or recover HP or MP, but the Mud Wen is just poisonous. Since you can use ItemCrafting to craft poison arrows and bombs, it's still useful.
1st Aug '17 10:47:15 AM CosmicFerret
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* A recurring trope in the ''DragonQuest'' series. Some weapons and armor the later half of the game found in chests are cursed. They usually appear quite powerful, but in reality, they give you lousy stats and cannot be unequipped unless you remove the curse. You can guess the item is cursed by its appearance and their description does warn you shouldn't try equipping it.
** The Cursed Belt and the Death Necklace from the first ''DragonQuest''. Being cursed by these adversely affects your stats and prevents you from returning to Tantegel until you see a certain guy in the nearby town to remove the curse.

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* A recurring trope in the ''DragonQuest'' ''VideoGame/DragonQuest'' series. Some weapons and armor the later half of the game found in chests are cursed. They usually appear quite powerful, but in reality, they give you lousy stats and cannot be unequipped unless you remove the curse. You can guess the item is cursed by its appearance and their description does warn you shouldn't try equipping it.
** The Cursed Belt and the Death Necklace from the first ''DragonQuest''.''VideoGame/DragonQuestI''. Being cursed by these adversely affects your stats and prevents you from returning to Tantegel until you see a certain guy in the nearby town to remove the curse.
24th Jul '17 5:17:13 PM Spanks
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** In ''VideoGame/SuperMarioBros2'', some grass patches contain Bob-Ombs with a short fuse. These items are completely useless and serve no other purpose than to be a booby trap, damaging the character if they don't throw them away on time.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PoisonMushroom