History Main / PoisonMushroom

25th Jul '16 2:17:26 AM Morgenthaler
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* Some of the relics your dwarf miners can find in ''DelveDeeper'' are "bogus" relics that are either either worthless or actually take points ''away''.

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* Some of the relics your dwarf miners can find in ''DelveDeeper'' ''VideoGame/DelveDeeper'' are "bogus" relics that are either either worthless or actually take points ''away''.
5th Jul '16 11:35:14 AM Steven
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* ''VideoGame/{{Minecraft}}'' has Zombie Flesh, which can be consumed, but there's a very high chance that you'll inflict food poisoning on yourself and it'll make your hunger meter deplete faster than normal when doing certain activities. However, the item does refill your hunger immediately, so it's good as a temporary way of keeping your hunger up until you can get some actual food. Not to be confused with the poison status, which saps your health instead.
11th Jun '16 4:29:52 AM JC75
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* ''VideoGame/SeriousSam'' games, similar to ''Quake'', commonly have health and armor in concentrations of several 1HP/AP pickups. However, lone health tablets or armor shards, be it out in the open or hidden in a corner or under stairs, almost always spell quick doom via spawning enemies, commonly in the form of much-dreaded [[DemonicSpiders Kleer skeletons]] ambushing you from behind the next corner or just ''from behind''. As enemies in the Serious Sam games don't reward anything but corpses and score, players not going for a high score will quickly learn to leave these pickups alone.



* ''VideoGame/SeriousSam'' games, similar to ''Quake'', commonly have health and armor in concentrations of several 1HP/AP pickups. However, lone health tablets or armor shards, be it out in the open or hidden in a corner or under stairs, almost always spell quick doom via spawning enemies, commonly in the form of much-dreaded [[DemonicSpiders Kleer skeletons]] ambushing you from behind the next corner or just ''from behind''. As enemies in the Serious Sam games don't reward anything but corpses and score, players not going for a high score will quickly learn to leave these pickups alone.

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* ''VideoGame/SeriousSam'' games, similar to ''Quake'', commonly have health and armor in concentrations of several 1HP/AP pickups. However, lone health tablets or armor shards, be it out in the open or hidden in a corner or under stairs, almost always spell quick doom via spawning enemies, commonly in the form of much-dreaded [[DemonicSpiders Kleer skeletons]] ambushing you from behind the next corner or just ''from behind''. As enemies in the Serious Sam games don't reward anything but corpses and score, players not going for a high score will quickly learn to leave these pickups alone.
11th Jun '16 4:29:05 AM JC75
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* ''VideoGame/SeriousSam'' games, similar to ''Quake'', commonly have health and armor in concentrations of several 1HP/AP pickups. However, lone health tablets or armor shards, be it out in the open or hidden in a corner or under stairs, almost always spell quick doom via spawning enemies, commonly in the form of much-dreaded [[DemonicSpiders Kleer skeletons]] ambushing you from behind the next corner or just ''from behind''. As enemies in the Serious Sam games don't reward anything but corpses and score, players not going for a high score will quickly learn to leave these pickups alone.
5th Jun '16 4:48:15 PM Sunflorazumarill
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** It was reprinted in recent set, said set having been released outside of Japan.
4th Jun '16 7:58:56 PM nombretomado
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* PS2 Roguelike ''VideoGame/{{Baroque}}'' is full of these. You can be injured, killed, or otherwise negatively affected by certain items in your inventory, but in a more direct example of the trope, certain Meta-Beings will drop Disks upon being [[strike:killed]] purified. Disks that are visually indistinguishable from any other type of Disk. Disks that might, say, turn your sword into a piece of meat, or explode violently when stepped on. And by the time you encounter these enemies, you've probably gotten into the habit of instinctively picking up everything as soon as it hits the floor.

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* PS2 [=PS2=] Roguelike ''VideoGame/{{Baroque}}'' is full of these. You can be injured, killed, or otherwise negatively affected by certain items in your inventory, but in a more direct example of the trope, certain Meta-Beings will drop Disks upon being [[strike:killed]] purified. Disks that are visually indistinguishable from any other type of Disk. Disks that might, say, turn your sword into a piece of meat, or explode violently when stepped on. And by the time you encounter these enemies, you've probably gotten into the habit of instinctively picking up everything as soon as it hits the floor.
24th Apr '16 7:55:56 PM Prfnoff
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* In ''Oil's Well'', landmines float across the screen just like all the powerups, but, unlike everything else in the game, are lethal to your drill bit.
12th Mar '16 4:46:07 AM ChilledXSocks
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* In ''VideoGame/{{Runescape}}'', there is a classic scam of taking a special sort of fish (the ONLY kind you can cook half-way), and having you cook it. You might think that it is completely cooked, but it ''isn't'' (it's cooked ''half-way'', remember?), and eating it damages you for 30-50 HitPoints, maximum 99, ''and'' poisons you to the tune of ''13 HitPoints every ten seconds''. Needless to say, you are screwed if you eat it, especially if you're in the middle of nowhere. On top of that, the ''only'' hint of the fish's harmful effects is the description "This fish looks rather dodgy", but when you're low on health, the last thing on your mind would be to read the descriptions of every item you have. Finally, the fish is one of the few of its kind in-game, so there's no reason to assume it would kill you.

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* In ''VideoGame/{{Runescape}}'', the early days of ''VideoGame/{{Runescape}}'' there is a was the classic scam of taking a special sort of fish Karambwan octopus (the ONLY kind fish in the game you can cook half-way), and having you cook it. You might think that it is completely cooked, but it ''isn't'' (it's cooked ''half-way'', remember?), and eating remember?). Eating it damages would damage you for 30-50 HitPoints, maximum 99, ''and'' poisons poison you to the tune of ''13 HitPoints every ten seconds''. Needless to say, you are would be screwed if you eat ate it, especially if you're you were in the middle of nowhere. On top of that, nowhere and didn't have an antipoison. Fortunately, the ''only'' hint of the fish's harmful effects is the description "This fish looks rather dodgy", but damage was dramatically reduced after an update, and it no longer poisons you, ''and'' you get a warning when you're low on health, you try to eat it.
** This also ends up as a subversion, when you realize you can grind
the last thing on poorly cooked octopus into a paste that you can use to make your mind would be to read the descriptions attacks poisonous for a brief period of every item you have. Finally, the fish is one of the few of its kind in-game, so there's no reason to assume it would kill you.time.
7th Mar '16 7:30:43 PM FordPrefect
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*** Similarly, there exists a monster call Ameba that causes 2000 points of damage if you use another card such as Creature Swap to give control of it to your opponent. There also is an equip card called Vengeful Servant that gives any monster equipped with it a similar effect. Even better is Number 30: Acid Golem of Destruction, which has 3000 attack and is extremely easy to summon but at the cost of only being able to attack for a few turns making you take 2000 damage per turn after that and making you unable special summon, so a good way to use it is to give control of it to the opponent with another card after the turns it can attack run out, making it play a similar role as Lava golem, but worse. Lava golem's main advantage over this is that you sacrifice your opponent's monsters to summon it instead of your own.

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*** Similarly, there exists a monster call called Ameba that causes 2000 points of damage if you use another card such as Creature Swap to give control of it to your opponent. There also is an equip card called Vengeful Servant that gives any monster equipped with it a similar effect. Even better is Number 30: Acid Golem of Destruction, which has 3000 attack and is extremely easy to summon but at the cost of only being able to attack for a few turns making you take 2000 damage per turn after that and making you unable special summon, so a good way to use it is to give control of it to the opponent with another card after the turns it can attack run out, making it play a similar role as Lava golem, but worse. Lava golem's main advantage over this is that you sacrifice your opponent's monsters to summon it instead of your own.
21st Feb '16 6:33:26 PM Prfnoff
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* In the PlatformHell game ''Syobon Action'', you will die if you touch anything that looks like a ''SuperMarioBros'' powerup (not only the Poison Mushroom). On the one hand, this means you should take care not to hit certain blocks from underneath, because you'll need to jump on them when they don't have a lethal item sitting on them. On the other hand, some of the game's puzzles are solved by feeding these items to enemies.

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* In the PlatformHell game ''Syobon Action'', ''VideoGame/SyobonAction'', you will die if you touch anything that looks like a ''SuperMarioBros'' powerup (not only the Poison Mushroom). On the one hand, this means you should take care not to hit certain blocks (and yes, some of them are {{Invisible Block}}s) from underneath, because you'll need to jump on them when they don't have a lethal item sitting on them. On the other hand, some of the game's puzzles are solved by feeding these items to enemies.
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