History Main / PlayingThePlayer

18th Nov '16 5:40:32 AM VPhantom
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* Several critics noted that the ''VideoGame/ModernWarfare'' series's habit of including "[[PlayerPunch shocking moments]]" during their respective campaigns were often so shocking precisely because they played with the player's expectations of video game conventions. In the first game, a nuclear weapon explodes, killing the player character, who spends several agonising minutes dragging his body around before succumbing to radiation poisoning. Early in the second game, the player briefly plays as an undercover American agent in a Russian terrorist cell, who is forced to watch/participate as the terrorists mercilessly gun down an airport full of civilians. As Yahtzee of WebOriginal/ZeroPunctuation put it:

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* Several critics noted that the ''VideoGame/ModernWarfare'' series's habit of including "[[PlayerPunch shocking moments]]" during their respective campaigns were often so shocking precisely because they played with the player's expectations of video game conventions. In the first game, a nuclear weapon explodes, killing the player character, who spends several agonising minutes dragging his body around before succumbing to radiation poisoning. Early in the second game, the player briefly plays as an undercover American agent in a Russian terrorist cell, who is forced to watch/participate as the terrorists mercilessly gun down an airport full of civilians. As Yahtzee of WebOriginal/ZeroPunctuation ''WebAnimation/ZeroPunctuation'' put it:
5th Nov '16 1:29:04 PM ShinyAegislash
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** As the game progresses, the player is introduced to the party's FairyCompanion, MissionControl, and [[ExpositionFairy Guide]] Airy the fairy. She provides the goals for the party, to awaken the crystals and save the land of Luxendarc. [[spoiler: However, things become suspicious once the GroundhogDayLoop begins and the party starts to travel between parallel worlds. Eventually it is discovered that the [[MeaningfulName Flying Fairy is a Lying Airy,]] and that she had been manipulating the party in service of her true master, Oroborus, so that he may devour all worlds and break into the celestial realm, [[TheFourthWallWillNotProtectYou otherwise known as the REAL WORLD.]] After the two are defeated, and the credits have passed, [[SubvertedTrope the fairy from the intro returns]] to thank you for stopping her sister's plans, [[SequelHook and leaves with the promise to meet again.]]]]
** In the sequel, ''VideoGame/BravelySecond'', the player is introduced to another fairy, by the name of Anne, working with the Glantz Empire in their bid to [[RetGone Deny the world.]] [[spoiler: When confronted, Anne [[BreakingTheFourthWall addresses the player,]] and [[WhamLine repeats a very familiar line,]] [[DoubleSubversion revealing herself to be Airy's sister,]] and how you, the player have just aided her in completing her master's goal by defeating Oroborus.]]

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** As the game progresses, the player is introduced to the party's FairyCompanion, MissionControl, and [[ExpositionFairy Guide]] Airy the fairy. She provides the goals for the party, to awaken the crystals and save the land of Luxendarc. [[spoiler: However, things become suspicious once the GroundhogDayLoop begins and the party starts to travel between parallel worlds. Eventually it is discovered that the [[MeaningfulName Flying Fairy is a Lying Airy,]] and that she had been manipulating the party in service of her true master, Oroborus, Ouroboros, so that he may devour all worlds and break into the celestial realm, [[TheFourthWallWillNotProtectYou otherwise known as the REAL WORLD.]] After the two are defeated, and the credits have passed, [[SubvertedTrope the fairy from the intro returns]] to thank you for stopping her sister's plans, [[SequelHook and leaves with the promise to meet again.]]]]
** In the sequel, ''VideoGame/BravelySecond'', the player is introduced to another fairy, by the name of Anne, working with the Glantz Empire in their bid to [[RetGone Deny the world.]] [[spoiler: When confronted, Anne [[BreakingTheFourthWall addresses the player,]] and [[WhamLine repeats a very familiar line,]] [[DoubleSubversion revealing herself to be Airy's sister,]] and how you, the player have just aided her in completing her master's goal by defeating Oroborus.Ouroboros.]]
27th Oct '16 7:17:15 PM DustSnitch
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** ''VideoGame/FinalFantasyVII'' is one of the earliest examples. While it doesn't take place in first person, the player is represented by Cloud Strife, initially presented as an EscapistCharacter. As the game continues, it turns out that [[spoiler:Cloud is [[ThisLoserIsYou a pathetically-insecure kid that is desperate to impress his girlfriend]] [[DoesThisRemindYouOfAnything and deludes himself into thinking that he is a]] BadAss SuperSoldier. In short, Cloud's relationship with Zack Fair (the man Cloud is basing his BadAss personality on) is basically the relationship that the player is having with Cloud]]. Not only that, but [[AudienceSurrogate Cloud]] is constantly deceived and manipulated by the villains during the course of the game.

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** ''VideoGame/FinalFantasyVII'' is one of the earliest examples. While it doesn't take place in first person, the player is represented by Cloud Strife, initially presented as an EscapistCharacter. As the game continues, it turns out that [[spoiler:Cloud is [[ThisLoserIsYou a pathetically-insecure kid that is desperate to impress his girlfriend]] [[DoesThisRemindYouOfAnything girlfriend and deludes himself into thinking that he is a]] BadAss SuperSoldier. a Super Soldier. In short, Cloud's relationship with Zack Fair (the man Cloud is basing his BadAss personality hardened persona on) is basically the relationship that the player is having with Cloud]]. Not only that, but [[AudienceSurrogate Cloud]] is constantly deceived and manipulated by the villains during the course of the game.
25th Oct '16 5:58:28 AM TheRedRedKroovy
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* Years later, a game called ''[[http://kotaku.com/the-fake-terrorist-conspiracy-game-that-fooled-people-f-1710418998 ALFA-ARKIV]]'' or, alternatively, ''Junko Junsui'' did something similar, and wound up being so effective that some of the material from the game was [[https://www.cnet.com/news/junko-junsui-and-alfa-arkiv-behind-the-curtain/ logged in intelligence databases]], the game's characters mistaken for actual terrorists. Some {{Conspiracy Theorist}}s also thought that the game was [[http://www.abovetopsecret.com/forum/thread1023320/pg1 a Russian psy-op]].
3rd Oct '16 12:19:05 AM ThatBitterTase
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* ''VideoGame/UntilDawn'': Eight friends return to a cabin in the mountains where, one year ago, two of their number disappeared (as the player sees in the intro, they fell to their deaths). While there, they find themselves stalked by a psychotic man in a clown mask, who forces them to make a SadisticChoice, hunts them with a flamethrower, and follows them in the woods. Throughout the game,the player can find clues that point to the Mystery Man's real identity. [[spoiler:Half of those clues are ''fake''. One of the eight player characters, Joshua, is the psycho - it's all an elaborate prank by someone with serious mental health problems (the two that died? They were his sisters, and he never recovered from the loss)]]. Except... [[spoiler:He's not the only one. The guy with the flamethrower is someone else entirely, and he's not a threat.]] And on top of that, [[spoiler:there's something ''else'' out there - something not human. The guy with the flamethrower is trying to protect the main characters from it.]]
18th Sep '16 3:57:30 AM ArcaneAzmadi
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* Short indie game ''Moiroi'' has this as the entire premise. Partway through the game, you run into a strange man in bloodstained overalls with a knife. You can ask him questions and then choose whether to kill or spare him. [[spoiler:At the end, you run into the same guy - but with ''clean'' overalls - who asks you the same questions. As it turns out, the answers from the first guy you meant were the answers ''the last player'' gave to those questions. The game then asks for your e-mail address to tell you whether the ''next'' player kills or spares you.]]

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* Short indie game ''Moiroi'' ''Moirai'' has this as the entire premise. Partway through the game, on your way into the mine, you run into a strange man in bloodstained overalls with a knife. You can ask him questions and then choose whether to kill or spare him. [[spoiler:At the end, on your way ''out'' of the mine, you run into the same guy - but with ''clean'' overalls - who asks you the same questions. As it turns out, the answers from the first guy you meant met were the answers ''the last player'' gave to those questions. The game then asks for your e-mail address to tell you whether the ''next'' player kills or spares you.]]
14th Sep '16 10:21:44 PM TotemicHero
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* It's pretty clear in ''VideoGame/ChronoTrigger'' that, due to his HeroicMime status, the fact that he's who you start the game as, and the fact that [[CantDropTheHero you can't remove him from your party]], that Crono is meant to be both the protagonist and, more importantly, the player stand-in. [[spoiler: Then he gets killed off about 2/3rds of the way through the game. And his resurrection is entirely optional. I guess it wasn't Crono's story after all, but more the story of the entire party.]]

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* It's pretty clear in ''VideoGame/ChronoTrigger'' that, due to his HeroicMime status, the fact that he's who you start the game as, and the fact that [[CantDropTheHero you can't remove him from your party]], that Crono is meant to be both the protagonist and, more importantly, the player stand-in. [[spoiler: Then he gets killed off about 2/3rds of the way through the game. And his resurrection is entirely optional. I guess Or rather, it wasn't Crono's story after all, but more the story of the entire party.]]
27th Jul '16 11:02:21 AM ThatBitterTase
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* Short indie game ''Moiroi'' has this as the entire premise. Partway through the game, you run into a strange man in bloodstained overalls with a knife. You can ask him questions and then choose whether to kill or spare him. [[spoiler:At the end, you run into the same guy - but with ''clean'' overalls - who asks you the same questions. As it turns out, the answers from the first guy you meant were the answers ''the last player'' gave to those questions. The game then asks for your e-mail address to tell you whether the ''next'' player kills or spares you.]]
6th Jul '16 1:07:10 AM morenohijazo
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* ''VideoGame/TheTalosPrinciple'': The Milton Library Assistant asks the player a variety of personality questions and uses them to psychoanalyze the player, particularly to summarize their world philosophy and then find holes in it.
3rd Jul '16 9:22:31 PM Nap1100
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** The third game, ''VisualNovel/ZeroTimeDilemma'', abandons the typical VisualNovel presentation in favor of a more cutscene-based game inspired by more western examples of visual novels like ''VideoGame/TheWalkingDead''. [[spoiler:And then it turns out that those cutscenes were actually recordings by security cameras set up by Delta, a tenth participant in the game that you as the player don't find out about until the reveal, but the rest of the cast knows already.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlayingThePlayer