History Main / PerspectiveMagic

19th Apr '16 4:55:48 PM Pseudoname
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[[caption-width-right:229: Amazing! Wait, does the ocean look weird to you?]]
29th Dec '15 10:36:49 AM FuzzyBoots
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* Possibly invoked in ''Film/{{Mermaid}}'' where Alice seemingly shields Aleksandr from oncoming cars by steepling her hands around him.
29th Dec '15 5:52:00 AM FuzzyBoots
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* Number four is inverted in E. Rose Sabin's ''A School for Sorcery'' where a girl's vision of a terrible monster is defeated when she looks at it through a reversed telescope.

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* Number four is inverted in E. Rose Sabin's ''A School for Sorcery'' ''Literature/ASchoolForSorcery'' where a girl's vision of a terrible monster is defeated when she looks at it through a reversed telescope.
15th Dec '15 3:01:20 AM Morgenthaler
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* The last point has an example in ''{{Closure}}'', where it's the entire game mechanic. The whole level is dark save for certain places illuminated by portable globes, spotlights, or ambient lighting that is there for puzzle purposes. You pass through everything that's not visible. See a path that looks easy to reach, but when you go to it with your light, there's a tall wall? Drop the light in a spot it doesn't show the wall and jump across.

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* The last point has an example in ''{{Closure}}'', ''VideoGame/{{Closure}}'', where it's the entire game mechanic. The whole level is dark save for certain places illuminated by portable globes, spotlights, or ambient lighting that is there for puzzle purposes. You pass through everything that's not visible. See a path that looks easy to reach, but when you go to it with your light, there's a tall wall? Drop the light in a spot it doesn't show the wall and jump across.
5th Aug '15 8:34:22 PM dotchan
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* In ''Literature/Xanth'' perspective is said to be one of the types of magic that works in Mundania as well. Notably, in the AntiMagic zone inside Xanth, perspective doesn't work, so things are the same size no matter what distance you are from them.[[/folder]]

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* In ''Literature/Xanth'' ''Literature/{{Xanth}}'' perspective is said to be one of the types of magic that works in Mundania as well. Notably, in the AntiMagic zone inside Xanth, perspective doesn't work, so things are the same size no matter what distance you are from them.[[/folder]]
27th Jul '15 8:48:24 PM dunaway5
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[[/folder]]

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* In ''Literature/Xanth'' perspective is said to be one of the types of magic that works in Mundania as well. Notably, in the AntiMagic zone inside Xanth, perspective doesn't work, so things are the same size no matter what distance you are from them.[[/folder]]
4th Jul '15 5:54:08 AM TonyG
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* In ''WesternAnimation/InsideOut'', Joy, Sadness and Bing Bong take a shortcut to the Train of Thought through Abstract Thought and become abstracted. When they become 2-D shapes, the door that was far away is now too small for them to go through until they become lines and are able to wriggle through.
16th Feb '15 9:16:23 AM VoxPotentia
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* In the [[{{Main/FrancoBelgianComics}} Franco-Belgian]] comic [[{{ComicBook/Philemon}} Philemon]], this is used to great effect to travel to the "Lettres de L'Ocean Atlantique". By looking through a magic telescope, the subject is either increased or decreased in size proportional to the image seen through the scope.

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* In the [[{{Main/FrancoBelgianComics}} Franco-Belgian]] comic [[{{ComicBook/Philemon}} Philemon]], this is used to great effect to travel to the "Lettres de L'Ocean Atlantique". By looking through either end of a magic telescope, the subject is either increased or decreased in size proportional to the image seen through the scope.
16th Feb '15 9:15:50 AM VoxPotentia
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* In the [[{{Main/FrancoBelgianComics}} Franco-Belgian]] comic [[{{ComicBook/Philemon}} Philemon]], this is used to great effect to travel to the "Lettres de L'Ocean Atlantique". By looking through a magic telescope, the subject is either increased or decreased in size proportional to the image seen through the scope.
8th Feb '15 11:26:33 AM erforce
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* [[TechnologyPorn Technologized]] in [[Film/MissionImpossible Mission Impossible: Ghost Protocol]]. Using an extremely hi-tech television screen that's as thin as fabric, and a camera that tracks the eyes of a viewer, IMF agents can sneak down a hallway in "plain sight." Aside from the obvious necessary advancements in screens and cameras, it's actually pretty realistically handled: the trick works on ''one'' viewer, but when a second enters, the system can't handle it and switches back and forth between their two perspectives, breaking the illusion. [[https://www.youtube.com/watch?v=ydIPKkjBlMw Watch it here.]]

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* [[TechnologyPorn Technologized]] in [[Film/MissionImpossible Mission Impossible: Ghost Protocol]].''Film/MissionImpossibleGhostProtocol''. Using an extremely hi-tech television screen that's as thin as fabric, and a camera that tracks the eyes of a viewer, IMF agents can sneak down a hallway in "plain sight." Aside from the obvious necessary advancements in screens and cameras, it's actually pretty realistically handled: the trick works on ''one'' viewer, but when a second enters, the system can't handle it and switches back and forth between their two perspectives, breaking the illusion. [[https://www.youtube.com/watch?v=ydIPKkjBlMw Watch it here.]]
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