History Main / PerspectiveMagic

15th Jul '17 9:34:23 PM Gitman
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* One puzzle in VideoGame/GodOfWarIII'' involves you seeing through the eye of a statue; you solve the puzzle by moving stairways and bridges around so that from the statue's perspective they ''look'' like they should form a continuous path for Kratos to escape the area, and then you just walk out along the path. Since you're not able to switch back to your usual third-person camera until the puzzle is finished, it's not clear what a different point of view would actually show.

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* One puzzle in VideoGame/GodOfWarIII'' ''VideoGame/GodOfWarIII'' involves you seeing through the eye of a statue; you solve the puzzle by moving stairways and bridges around so that from the statue's perspective they ''look'' like they should form a continuous path for Kratos to escape the area, and then you just walk out along the path. Since you're not able to switch back to your usual third-person camera until the puzzle is finished, it's not clear what a different point of view would actually show.
13th Jul '17 1:58:22 PM Ferot_Dreadnaught
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Perspective Magic is a way for characters to play with the FourthWall, using the fact that they live in a 2-D world imitating 3-D to their advantage. Characters likely to use Perspective Magic are usually cartoons, wizards, [[OddJobGods gods]], or just someone GenreSavvy enough to take a step back and manipulate their surroundings.

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Perspective Magic is a way for characters to play with the FourthWall, using the fact that they live in a 2-D world imitating 3-D to their advantage. Characters likely to use Perspective Magic are usually cartoons, wizards, [[OddJobGods gods]], or just someone GenreSavvy {{Medium Aware|ness}} enough to take a step back and manipulate their surroundings.
1st Jul '17 3:04:30 AM ZombieAladdin
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* Similarly, the Cutout mechanic in ''VideoGame/PaperMarioColorSplash'' works in a similar way: When objects line up into geometrical shapes or straight lines from the camera's perspective, Mario can then use those shapes. For instance, if a rectangle of a particular size and dimensions is created onscreen, Mario can then place a Thing card there to summon an object at that location.
19th May '17 11:39:18 PM nombretomado
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* PlayedForDrama in ''Film/AtFirstSight''. When ValKilmer's character regains his sight after having been blind since childhood he's incapable of distuingishing distance. See [[http://www.youtube.com/watch?v=os50D-aOZQo the trailer a 1:37]].

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* PlayedForDrama in ''Film/AtFirstSight''. When ValKilmer's Creator/ValKilmer's character regains his sight after having been blind since childhood he's incapable of distuingishing distance. See [[http://www.youtube.com/watch?v=os50D-aOZQo the trailer a 1:37]].
1st May '17 2:20:53 PM CosmicFerret
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* One puzzle in GodOfWar 3 involves you seeing through the eye of a statue; you solve the puzzle by moving stairways and bridges around so that from the statue's perspective they ''look'' like they should form a continuous path for Kratos to escape the area, and then you just walk out along the path. Since you're not able to switch back to your usual third-person camera until the puzzle is finished, it's not clear what a different point of view would actually show.

to:

* One puzzle in GodOfWar 3 VideoGame/GodOfWarIII'' involves you seeing through the eye of a statue; you solve the puzzle by moving stairways and bridges around so that from the statue's perspective they ''look'' like they should form a continuous path for Kratos to escape the area, and then you just walk out along the path. Since you're not able to switch back to your usual third-person camera until the puzzle is finished, it's not clear what a different point of view would actually show.
5th Mar '17 10:00:51 AM nombretomado
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* One issue of MarvelComics' ''Illuminati'' had the group look for the [[CosmicKeystone Infinity Gems]]. When professor X, Namor and Dr. Strange seek the gem of mind they appear on a vast, featureless blue plane... the gem itself seen from real up close. They retrieve it by changing their perspective to make it small.

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* One issue of MarvelComics' Creator/MarvelComics' ''Illuminati'' had the group look for the [[CosmicKeystone Infinity Gems]]. When professor X, Namor and Dr. Strange seek the gem of mind they appear on a vast, featureless blue plane... the gem itself seen from real up close. They retrieve it by changing their perspective to make it small.
19th Dec '16 5:04:43 PM eroock
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->''It's all about perspective.''

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->''It's ->''"It's all about perspective.''"''
4th Dec '16 12:45:58 PM darrenr
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* A famous scene from an episode of ''Series/FatherTed'' has Ted attempting to explain the concepts of 'small' and 'far away' to Dougal with the use of some toy plastic cows and a view of some real cows in a field.
8th Oct '16 3:52:01 AM erforce
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* Played with in ''Franchise/PiratesOfTheCaribbean''. Jack looks at Davy Jones through a telescope. He then puts down the telescope, only his view hasn't changed, because Davy teleported to the exact right location in the instant the telescope was moved.
** Parodied in the LEGO video game, where Jack then puts Davy Jones back onto his ship by looking through the telescope backwards.

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* Played with in ''Franchise/PiratesOfTheCaribbean''.''Film/PiratesOfTheCaribbeanDeadMansChest''. Jack looks at Davy Jones through a telescope. He then puts down the telescope, only his view hasn't changed, because Davy teleported to the exact right location in the instant the telescope was moved.
** Parodied in the [[VideoGame/LEGOPiratesOfTheCaribbean LEGO video game, game]], where Jack then puts Davy Jones back onto his ship by looking through the telescope backwards.
16th Sep '16 8:42:27 PM JakesBrain
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* A David Macaulay book had a picture of the "discovery of the vanishing point," a bunch of cowboys standing around looking at a spot where parallel train tracks meet.

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* A David Macaulay Macaulay's book had ''Great Moments In Architecture'' contains a picture of the "discovery of the vanishing point," a bunch of cowboys standing around looking at a spot where parallel train tracks meet.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PerspectiveMagic