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* ''VideoGame/PokemonMasters'': When you power up some Sync Pairs enough, they become 6☆ EX Sync Pairs. This is signified by changing the colors of the trainer's outfit, usually to match their Pokémon.
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* The original, 1996 ''VideoGame/HeroesOfJinYong'' is pretty bad in this regard. It's quite obvious the player character, Hsu, have his sprite recycled for a dozen NPC and enemy designs, from heroic swordsmen to random bandits. It's especially obvious in battle scenes where all their sprites move the same way! The 2022 remake fixed this issue.
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*** Half of [[VideoGame/SuperMarioBros Piranha Plant]]'s alts replace its pot for a Warp Pipe.

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*** Half of [[VideoGame/SuperMarioBros [[Franchise/SuperMarioBros Piranha Plant]]'s alts replace its pot for a Warp Pipe.
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* In ''[[https://www.fanfiction.net/s/12110387/2/How-Harry-Got-a-Date How Harry Got a Date]]'' Padma's Yule Ball robe is orange with a pink sash, while Parvati's is pink with an orange sash.
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* ''VideoGame/PokkenTournament'' does this if you fight a character using the same Pokémon as yours. You can choose to make yours a different color as well. Sometimes it’s the shiny form, but sometimes it’s a different color completely. Pikachu also gets its Pikachu Libre variant and you can choose shadow Mewtwo after completing the story.

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* ''VideoGame/PokkenTournament'' does this if you fight a character using the same Pokémon as yours. You can choose to make yours a different color as well. Sometimes it’s the shiny form, but sometimes it’s a different color completely. Pikachu also gets its Pikachu Libre variant and you can choose shadow Shadow Mewtwo after completing the story.

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** Cave Spiders are smaller, blue versions of the regular Spider enemy.
** The first five ores added to the game were originally all palette-swaps of one-another, having the texture for stone but with bits of the material in it. Black for coal, beige for iron, yellow for gold, red for redstone, and cyan for diamond. This has since been changed in future updates.

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** Cave Spiders are smaller, blue versions of the regular Spider enemy.
enemy, and are able to inflict poison with their attacks. Unlike the regular spider, which spawns in any dark condition, the cave spiders only appear from spawners inside abandoned mineshafts.
** The first five ores added to the game were originally all palette-swaps of one-another, having the texture for stone but with bits of the material in it. Black for coal, beige for iron, yellow for gold, red for redstone, and cyan for diamond. This has since been changed in future updates.updates, which differentiated the ore shapes more.


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** Unlike horses, donkeys and mules each only come in one possible colour, however mules use the same models as donkeys, only coloured dark brown instead of light grey (they are also functionally the same, with the exception that you cannot breed mules).
** Axolotls come in five different colors, pink, white, brown, yellow, and blue. The first four spawn in the wild and represent the different colour morphs that axolotls can take in real life, the last one is a Franchise/{{Pokemon}} reference that has a 1/1200 chance of appearing when breeding two axolotls.
** Cows have a rare variant which spawns on mushroom islands known as mooshrooms, which are bright-red, have red mushrooms growing out of their back, and dark pits instead of eyes. These have their own sub-variant known as brown mooshrooms, which are the same except they are brown and have brown mushrooms growing on them.
** The common zombie has two variants known as husks (basically desert zombies, or mummies) and drowned (basically water zombies). Their models are the same, but the variants are strong, as husks do not burn in daylight and inflict hunger with each hit, and drowned can swim and can wield throwable tridents.
** Skeletons have two variants, the snowy-dwelling husks and the Nether-dwelling Wither skeletons. Their behaviour is the same, but the husks are draped in rags and inflict slowness with their arrows, while the Wither skeletons are much bigger, black in colour, wield swords instead of bows, and inflict the Wither effect with each hit.
** Cats, frogs, parrots, and rabbits can all spawn in a variety of different set colours. The cats and rabbit reference the different natural breeds (although the tuxedo cat is also based on a cat owned by the lead developer), while parrots and frogs reference different parrot and frog species.
** Pandas have a rare brown variant, which looks the same except its black markings are brown, and references a very rare and real subspecies of panda known as the Qinling panda that looks like that.
** Foxes can spawn as a red fox in taiga biomes, or as a white arctic fox in tundra biomes.
** Piglins have a variant known as piglin brutes, which use the same model, except dressed in black clothing with a one-armed gold gauntlet, instead of brown clothing, wield axes instead of a sword or a crossbow, and have a scar over one eye. They only spawn in bastions, and are ''much'' tougher than the basic piglin, and ''always'' hostile.
** Guardians have a mini-boss variant known as elder guardians, which look the same except much bigger and pale-coloured. It attacks and defends itself the same way as a regular guardian, but it also inflicts Mining Fatigue, and is both stronger and ''much'' tougher than its smaller relative. However, they do not respawn once killed.
** Squids have a bioluminescent cave-dwelling equivalent known as glow squids (which originated from the spin-off game ''Minecraft Earth''). Interestingly, their textures are more cartoony than the regular squid, with mismatched eyes that don't line up.


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* ''Series/PrehistoricPark'' did this with the ''same species''; the adult ''Tyrannosaurus'' uses the same body of the juveniles, only with a different head, because they did not have the budget to make two ''Tyrannosaurus'' models. This results in the adults looking too slim and lanky compared to the real animal. They also recoloured the ''T. rex'' orange to make the ''Albertosaurus'' in the later episode.
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I’m not a technical master with this wiki (or I’m just dumb) so I’m going to remove the note’s evidence it was there and just hope someone more experienced than me can figure out to properly note this section.


** The Transformers fandom actually differentiates between recolors (which are the same figure with different colours, often to represent a brand-new character) like Starscream, Thundercracker and Skywarp and retools (the figure is slightly modified, such as new wings, arms and so on) such as the Coneheads (Starscream molds with new heads and wings), or Bumblebee and Cliffjumper in many toylines.[[note]]In the original toyline, Bumblebee was a yellow Volkswagen Beetle, while Cliffjumper was a red Porsche 924, but as their toys had SuperDeformed ''Choro-Q/Penny Racers'' proportions, they had identical transformations and were otherwise very similar in appearance. It also didn't help that Hasbro released red Bumblebees and yellow Cliffjumpers, or that they somehow managed to release the ''Micro Change'' Mazda Familia figure (which also had the same transformation) in yellow on Cliffjumper (and possibly Bumblebee) cardbacks. It also probably didn't help that Cliffjupmer was retooled into Hubcap in 1986, or that Pretender Classics Bumblebee's robot head from 1989 was modeled after Cliffjumper's. By the time Hasbro and Takara started making new toys of the G1 characters in the 2000s, they just started making Cliffjumper a palette swap of Bumblebee, sometimes with a new head, sometimes not.[[/note]]

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** The Transformers fandom actually differentiates between recolors (which are the same figure with different colours, often to represent a brand-new character) like Starscream, Thundercracker and Skywarp and retools (the figure is slightly modified, such as new wings, arms and so on) such as the Coneheads (Starscream molds with new heads and wings), or Bumblebee and Cliffjumper in many toylines.[[note]]In In the original toyline, Bumblebee was a yellow Volkswagen Beetle, while Cliffjumper was a red Porsche 924, but as their toys had SuperDeformed ''Choro-Q/Penny Racers'' proportions, they had identical transformations and were otherwise very similar in appearance. It also didn't help that Hasbro released red Bumblebees and yellow Cliffjumpers, or that they somehow managed to release the ''Micro Change'' Mazda Familia figure (which also had the same transformation) in yellow on Cliffjumper (and possibly Bumblebee) cardbacks. It also probably didn't help that Cliffjupmer was retooled into Hubcap in 1986, or that Pretender Classics Bumblebee's robot head from 1989 was modeled after Cliffjumper's. By the time Hasbro and Takara started making new toys of the G1 characters in the 2000s, they just started making Cliffjumper a palette swap of Bumblebee, sometimes with a new head, sometimes not.[[/note]]

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Just cleaned up the section to make it bit easier to read by segmenting it. I’m going to fix that broken note in a separate section edit.


* ''Franchise/{{Transformers}}'':
** The franchise, being [[MerchandiseDriven what it is]] frequently redecos (puts different colors and painted designs on an old mold) and/or retools (puts new parts on old models) the same model several times to get better return on their toys. This can vary from a new paint scheme on a character to making a completely different character. [[TheStarscream Starscream]], in particular, shares most of his body with his fellow Seekers, Thundercracker, Skywarp, Sunstorm, and Acid Storm. Move some things around (retool) and you get the 'coneheads,' Thrust, Dirge, and Ramjet. Even Optimus Prime gets reused as a different guy from time to time. Original Ultra Magnus? Totally [[http://tfwiki.net/w2/images2/6/6e/Ultramagnusg1toy.jpg a Prime repaint with a different trailer]]. Magnus' robot mode is actually the toy's SuperMode - the toy's normal robot mode is never shown in the cartoon to avoid confusion (it finally appeared in the Dreamwave comics, which actually ended up kicking off a wave of modern figures and merchandise ''without'' the trailer). And then, of course, there are all the 'evil' repaints, such as [[Anime/TransformersRobotsInDisguise Scourge]] (repaint of ''Generation 2'' Laser Prime toy) and the various incarnations of Nemesis Prime (Scourge color scheme added to other Optimuses... Optimi?) There's even a Nemesis Breaker, an EvilTwin of Leobreaker from ''Anime/TransformersCybertron.''

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* ''Franchise/{{Transformers}}'':
**
''Franchise/{{Transformers}}'': The franchise, being [[MerchandiseDriven what it is]] frequently redecos (puts different colors and painted designs on an old mold) and/or retools (puts new parts on old models) the same model several times to get better return on their toys. This can vary from a new paint scheme on a character to making a completely different character. character.
**
[[TheStarscream Starscream]], in particular, shares most has an entire group of his body with his fellow palette swaps known as the Seekers, Thundercracker, Skywarp, Sunstorm, starting with the originals, Thundercracker and Acid Storm.Skywarp. Move some things around (retool) and you get the 'coneheads,' Thrust, Dirge, and Ramjet. Even Background characters from the cartoon who were meant as generics would also eventually gain names, backstories, and toys of their own as they appeared in stories. There are even female Seekers now, starting with ''Animated’s'' Slipstream. Rest assured, if a new Starscream toy is made than at least one of the Seekers is soon to follow, regardless if they actually appear in the associated media or not.
** Other famous or reoccurring redecos include
Optimus Prime gets reused as a different guy from time to time. Original Ultra Magnus? Totally [[http://tfwiki.net/w2/images2/6/6e/Ultramagnusg1toy.jpg a Prime repaint with a different trailer]]. Magnus' robot mode is actually the toy's SuperMode - the toy's normal robot mode is never shown in the cartoon to avoid confusion (it finally appeared in the Dreamwave comics, which actually ended up kicking off a wave of modern figures and merchandise ''without'' the trailer). And then, of course, there are all the 'evil' repaints, such as [[Anime/TransformersRobotsInDisguise Scourge]] (repaint of ''Generation 2'' Laser Prime toy) and the various incarnations of into both Nemesis Prime (Scourge color scheme added to other Optimuses... Optimi?) There's even and Ultra Magnus (under the armor, Ultra Magnus is a Nemesis Breaker, an EvilTwin of Leobreaker from ''Anime/TransformersCybertron.''white Prime), Bumblebee into Cliffjumper, Megatron into Galvatron (particularly popularized by the ''Unicron Trilogy'' shows), Soundwave into Blaster, Rumble and Frenzy, Ironhide and Ratchet, and Lazerbeak and Buzzsaw.



** The Transformers fandom actually differentiates between recolors (which are the same figure with different colours, often to represent a brand-new character) like Starscream, Thundercracker and Skywarp and retools (the figure is slightly modified, such as new wings, arms and so on) such as the Coneheads (Starscream molds with new heads and wings), or Bumblebee and Cliffjumper in many toylines[[note]]In the original toyline, Bumblebee was a yellow Volkswagen Beetle, while Cliffjumper was a red Porsche 924, but as their toys had SuperDeformed ''Choro-Q/Penny Racers'' proportions, they had identical transformations and were otherwise very similar in appearance. It also didn't help that Hasbro released red Bumblebees and yellow Cliffjumpers, or that they somehow managed to release the ''Micro Change'' Mazda Familia figure (which also had the same transformation) in yellow on Cliffjumper (and possibly Bumblebee) cardbacks. It also probably didn't help that Cliffjupmer was retooled into Hubcap in 1986, or that Pretender Classics Bumblebee's robot head from 1989 was modeled after Cliffjumper's. By the time Hasbro and Takara started making new toys of the G1 characters in the 2000s, they just started making Cliffjumper a palette swap of Bumblebee, sometimes with a new head, sometimes not.[[/note]]

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** The Transformers fandom actually differentiates between recolors (which are the same figure with different colours, often to represent a brand-new character) like Starscream, Thundercracker and Skywarp and retools (the figure is slightly modified, such as new wings, arms and so on) such as the Coneheads (Starscream molds with new heads and wings), or Bumblebee and Cliffjumper in many toylines[[note]]In toylines.[[note]]In the original toyline, Bumblebee was a yellow Volkswagen Beetle, while Cliffjumper was a red Porsche 924, but as their toys had SuperDeformed ''Choro-Q/Penny Racers'' proportions, they had identical transformations and were otherwise very similar in appearance. It also didn't help that Hasbro released red Bumblebees and yellow Cliffjumpers, or that they somehow managed to release the ''Micro Change'' Mazda Familia figure (which also had the same transformation) in yellow on Cliffjumper (and possibly Bumblebee) cardbacks. It also probably didn't help that Cliffjupmer was retooled into Hubcap in 1986, or that Pretender Classics Bumblebee's robot head from 1989 was modeled after Cliffjumper's. By the time Hasbro and Takara started making new toys of the G1 characters in the 2000s, they just started making Cliffjumper a palette swap of Bumblebee, sometimes with a new head, sometimes not.[[/note]]
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We don't need a clickbait source for that.


** ''VideoGame/SuperMarioBros1'': Red Koopa Troopas are smart enough to turn around when they come to a ledge, while Green ones walk right off, even into a {{Bottomless Pit|s}}. Water and lava used the same sprite with different colors. It wasn't until the All-Stars port that gave water and lava their unique sprites. [[http://www.11points.com/Games/11_Obscure_Super_Mario_Trivia_Facts_Uncovered_Decades_Later_by_the_Internet This article]] reveals that the clouds and bushes are actually the same graphic sprite. Fire Mario is a palette swap, and star power switches through palettes rapidly.

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** ''VideoGame/SuperMarioBros1'': Red Koopa Troopas are smart enough to turn around when they come to a ledge, while Green ones walk right off, even into a {{Bottomless Pit|s}}. Water and lava used the same sprite with different colors. It wasn't until the All-Stars port that gave water and lava their unique sprites. [[http://www.11points.com/Games/11_Obscure_Super_Mario_Trivia_Facts_Uncovered_Decades_Later_by_the_Internet This article]] reveals that colors, as did the clouds and bushes are actually the same graphic sprite.bushes. Fire Mario is a palette swap, and star power switches through palettes rapidly.
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* ''VideoGame/IslandSaver'':
** The Golden Eggs share the same sprite as the Nest Eggs, only golden-coloured. Similarly, there are two different kinds of Fishberry in the game that can be distinguished by the tail colour - green tailed berries are for the turtles on Sandy Island and purple-tailed berries are for the Pteranodon on Dinosaur Island.
** This can be done intentionally with bankimals by shooting paintballs purchased from Pigby's store at them.
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** Lincoln made fun of this [[https://www.youtube.com/watch?v=5_pPMEZ1uXI in a 1980s commercial]], where [[NeedleInAStackOfNeedles people get confused over which GM luxury car is theirs]], since at the time, there was very little to distinguish top-trim Cadillacs, Buicks and Oldsmobiles from each other. They even had [[https://www.youtube.com/watch?v=_GV1PGRiOKM a followup]] where some of the people involved learned their lesson and got Lincolns to alleviate the issue. (Ironically, nowadays Lincolns have a reputation for being badge-engineered Fords, though as of late they've been trying to shake this reputation, with the current Lincoln Continental perhaps being the prime example.)

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** Lincoln made fun of this [[https://www.youtube.com/watch?v=5_pPMEZ1uXI in a 1980s commercial]], where [[NeedleInAStackOfNeedles people get confused over which GM luxury car is theirs]], since at the time, there was very little to distinguish top-trim Cadillacs, Buicks and Oldsmobiles from each other. They even had [[https://www.[[https://web.archive.org/web/20200910214926/https://www.youtube.com/watch?v=_GV1PGRiOKM com/watch?v=_GV1PGRiOKM&gl=US&hl=en a followup]] where some of the people involved learned their lesson and got Lincolns to alleviate the issue. (Ironically, nowadays Lincolns have a reputation for being badge-engineered Fords, though as of late they've been trying to shake this reputation, with the current Lincoln Continental perhaps being the prime example.)
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*** If the player preorders the Zelda/Animal Crossing [[DownloadableContent DLC]] for ''8'' they get access to all the Yoshi ''and'' Shy Guy color variations. In ''8 Deluxe'', Yoshi and Shy Guy's color variations are unlocked by default.

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*** If the player preorders the Zelda/Animal Crossing [[DownloadableContent DLC]] for ''8'' they get access to all the Yoshi ''and'' Shy Guy color variations. In ''8 Deluxe'', Yoshi and Shy Guy's color variations are unlocked by default. This also applies to Birdo when she was introduced as part of Wave 4 of the Booster Course Pass.



** Most of the Palette Swaps in ''VideoGame/MarioKartArcadeGPDX'' are only obtainable via DLC. The only exception to this is Tanooki Mario, who can be unlocked as costume for Mario.
*** Yoshi and Toad can resemble other color variations (red and black for the former and blue for the latter.

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** Most of the Palette Swaps in ''VideoGame/MarioKartArcadeGPDX'' ''[[VideoGame/MarioKartArcadeGP Mario Kart Arcade GP DX]]'' are only obtainable via DLC. The only exception to this is Tanooki Mario, who can be unlocked as costume for Mario.
*** Yoshi and Toad can resemble other color variations (red and black for the former and blue for the latter.latter).

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* ''LightNovel/KazeNoStigma'': [[spoiler:Ryuuya Kazamaki]] is this for main protagonist [[BlowYouAway Kazuma Yagami]].

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\n* ''LightNovel/KazeNoStigma'': ''Literature/KazeNoStigma'': [[spoiler:Ryuuya Kazamaki]] is this for main protagonist [[BlowYouAway Kazuma Yagami]].

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Redundancy


* All drell characters in ''VideoGame/MassEffect2'' look exactly identical save for skin colour. Multiplayer characters in ''VideoGame/MassEffect3'' are palette swaps of various ''Main/{{Mooks}}'' and player's armor suits. This is also true for the case of the Earth DLC's N7 kits as only players who are very familiar with various armor sets are likely to recognize that: The Fury is Kasumi with a metal mask; The Destroyer's skin is based on the Terminus armor; The Demolisher has reskinned Cerberus Ajax armor; The Paladin has Inferno armor; The Shadow has a skin similar to a Phantom; and The Slayer is Kai Leng with an Alliance fighter pilot's helmet.

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* All drell characters in ''VideoGame/MassEffect2'' look exactly identical save for skin colour. Multiplayer characters in ''VideoGame/MassEffect3'' are palette swaps of various ''Main/{{Mooks}}'' ''{{Mooks}}'' and player's armor suits. This is also true for the case of the Earth DLC's N7 kits as only players who are very familiar with various armor sets are likely to recognize that: The Fury is Kasumi with a metal mask; The Destroyer's skin is based on the Terminus armor; The Demolisher has reskinned Cerberus Ajax armor; The Paladin has Inferno armor; The Shadow has a skin similar to a Phantom; and The Slayer is Kai Leng with an Alliance fighter pilot's helmet.



* ''VideoGame/MegaManBattleNetwork'' uses this a lot - while there are numerous viruses over the six games, each has three to six different palette swaps, e.g. Mettaur, [=Mettaur2=], [=Mettaur3=], and [=MettaurOmega=], just to name one set. Third-level and Omega viruses often have slightly changed attacks, but for the most part, the only difference is increased HP, speed, and damage output.

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* ''VideoGame/MegaManBattleNetwork'' uses this a lot - while ''VideoGame/MegaManBattleNetwork'':
** While
there are numerous viruses over the six games, each has three to six different palette swaps, e.g. Mettaur, [=Mettaur2=], [=Mettaur3=], and [=MettaurOmega=], just to name one set. Third-level and Omega viruses often have slightly changed attacks, but for the most part, the only difference is increased HP, speed, and damage output.



** [[Main/SdrawkcabName Retep]] is Peter with a green shirt and white pants. [[Main/EvilTwin And he is evil]].

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** [[Main/SdrawkcabName [[SdrawkcabName Retep]] is Peter with a green shirt and white pants. [[Main/EvilTwin [[EvilTwin And he is evil]].
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** [[Main/SdrawkcabName Retep]] is Peter with a green shirt and white pants. [[Main/EvilTwin And he is evil]].
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[[quoteright:300:[[VideoGame/MortalKombat1 https://static.tvtropes.org/pmwiki/pub/images/scorpion_subzero_png_8253.jpg]]]]

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[[quoteright:300:[[VideoGame/MortalKombat1 [[quoteright:300:[[VideoGame/MortalKombat1992 https://static.tvtropes.org/pmwiki/pub/images/scorpion_subzero_png_8253.jpg]]]]



* Parodied by WebVideo/{{Pikasprey}} with "Donny Rage", an OriginalCharacter who is nothing more than an all-red [[VideoGame/MortalKombat1 Johnny Cage]] sprite.

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* Parodied by WebVideo/{{Pikasprey}} with "Donny Rage", an OriginalCharacter who is nothing more than an all-red [[VideoGame/MortalKombat1 [[VideoGame/MortalKombat1992 Johnny Cage]] sprite.

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realized I hadn't alphabetized


* ''VideoGame/IWasATeenageExocolonist'': The career endcards display the trope on two levels:
** Each individual endcard adapts to Sol's gender presentation, but only via changing their hairstyle.
** Several pairs and trios of endcards are clearly using identical or nearly identical poses for Sol, while changing some combination of Sol's clothing and what they are holding. The background is always more heavily modified by comparison. For example, both the botanist and lawyer ending show Sol sitting at a desk from the same angle with their left arm raised, but the botanist is holding a plant, while the lawyer is touching a larger holoscreen.



* ''VideoGame/IWasATeenageExocolonist'': The career endcards display the trope on two levels:
** Each individual endcard adapts to Sol's gender presentation, but only via changing their hairstyle.
** Several pairs and trios of endcards are clearly using identical or nearly identical poses for Sol, while changing some combination of Sol's clothing and what they are holding. The background is always more heavily modified by comparison. For example, both the botanist and lawyer ending show Sol sitting at a desk from the same angle with their left arm raised, but the botanist is holding a plant, while the lawyer is touching a larger holoscreen.
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** Note that the default ninjas in all four [=2D=] ''Mortal Kombat'' games for the arcade (counting the original version of ''3'' and the ''Ultimate'' edition separately) actually had different fighting stances from each other, so they were not full-fledged palette swaps. However, the hidden variants played this straight.

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** Note that the default ninjas in all four [=2D=] ''Mortal Kombat'' games for the arcade (counting the original version of ''3'' and the ''Ultimate'' edition separately) actually had different fighting stances from each other, other (see the trope image of Scorpion vs Sub-Zero for an example), so they were not full-fledged palette swaps. However, the hidden variants played this straight.
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* ''VideoGame/IWasATeenageExocolonist'': The career endcards display the trope on two levels:
** Each individual endcard adapts to Sol's gender presentation, but only via changing their hairstyle.
** Several pairs and trios of endcards are clearly using identical or nearly identical poses for Sol, while changing some combination of Sol's clothing and what they are holding. The background is always more heavily modified by comparison. For example, both the botanist and lawyer ending show Sol sitting at a desk from the same angle with their left arm raised, but the botanist is holding a plant, while the lawyer is touching a larger holoscreen.

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** ''VideoGame/SuperSmashBros64'': Since this game, [[VideoGame/SuperMarioWorld Yoshi]] has had his green color as his default and many alternate color swaps, and the games give many hints that every different color is actually a different Yoshi. In ''64'' and ''Melee'', his eggs are always green, but in ''Brawl'', the eggs match the skin color of the Yoshi.

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** ''VideoGame/SuperSmashBros64'': Since this game, [[VideoGame/SuperMarioWorld Yoshi]] has had his green color as his default and many alternate color swaps, and the games give many hints that every different color is actually a different Yoshi. In ''64'' and ''Melee'', his eggs are always green, but in ''Brawl'', from ''Brawl'' onwards, the eggs match the skin color of the Yoshi.



*** In Japan, [[VideoGame/RoboticOperatingBuddy R.O.B.]] was sold with red and white colors, to match the Famicom; outside Japan, he was silver and grey to match the NES. Both colors are available in ''Brawl'', his red and white colors were the main pallete in all versions; but after that, versions outside Japan make the grey color his main pallete.

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*** In Japan, [[VideoGame/RoboticOperatingBuddy R.O.B.]] was sold with red and white colors, to match the Famicom; outside Japan, he was silver and grey to match the NES. Both colors are available in ''Brawl'', ''Smash'', his red and white colors were the main pallete palette in all versions; but after that, versions outside Japan make the grey color his main pallete.palette.



*** {{Guest Fighter}}s [[VideoGame/FinalFantasyVII Cloud]] and VideoGame/{{Bayonetta}} have their costumes from ''[[Anime/FinalFantasyVIIAdventChildren Advent Children]]'' and the first ''Bayonetta'', respectively.

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*** {{Guest Fighter}}s [[VideoGame/FinalFantasyVII Cloud]] and VideoGame/{{Bayonetta}} have their Cloud]]'s costumes from are divided between his ''Final Fantasy VII'' look and ''[[Anime/FinalFantasyVIIAdventChildren Advent Children]]'' and look, with the first ''Bayonetta'', respectively.latter also having variants where his left arm is covered or not.
*** Likewise, VideoGame/{{Bayonetta}} defaults to her ''VideoGame/Bayonetta2'' look, with her original look being an alternate. The ''Bayonetta 2'' look also has a variant themed after Jeanne.



*** [[Franchise/FireEmblem Ike]]'s alts are divided between his looks from ''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]'' and ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''.

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*** [[Franchise/FireEmblem Ike]]'s alts are divided between his looks from ''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]'' and ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''. Uniquely, his voice even differs depending on the costume.



*** [[Franchise/KingdomHearts Sora]] has costumes based on his appearance from the first ''[[VideoGame/KingdomHeartsI Kingdom Hearts]]'', ''[[VideoGame/KingdomHeartsII II]]'', ''[[VideoGame/KingdomHearts3DDreamDropDistance Dream Drop Distance]]'', ''[[VideoGame/KingdomHeartsIII III]]'' and the [[WesternAnimation/SteamboatWillie Timeless River world]].

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*** [[Franchise/KingdomHearts Sora]] has costumes based on his appearance from the first ''[[VideoGame/KingdomHeartsI Kingdom Hearts]]'', ''[[VideoGame/KingdomHeartsII II]]'', ''[[VideoGame/KingdomHearts3DDreamDropDistance Dream Drop Distance]]'', ''[[VideoGame/KingdomHeartsIII III]]'' and the III]]'', [[WesternAnimation/SteamboatWillie Timeless River world]].River]], and [[SuperMode Valor, Wisdom, and Ultimate Forms]].
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** The ''VideoGame/BlasterMasterZero'' games get this pretty bad as well; every boss in the second game is fought at least twice, and they still bring some of them back for the third!

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** * The ''VideoGame/BlasterMasterZero'' games get this pretty bad as well; bad; every boss in the second game is fought at least twice, and they still bring some of them back for the third!
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** The ''VideoGame/BlasterMasterZero'' games get this pretty bad as well; every boss in the second game is fought at least twice, and they still bring some of them back for the third!
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* [[WebAnimation/Supermarioglitchy4sSuperMario64Bloopers SMG4]]: Most characters in his early videos were just Mario recolors, including {{SMG4}} itself and his old friends.

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* [[WebAnimation/Supermarioglitchy4sSuperMario64Bloopers SMG4]]: Most characters in his early videos were just Mario recolors, including {{SMG4}} [=SMG4=] itself and his old friends.
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* ''Film/TheLostWorldJurassicPark'':
** The ''Mamenchisaurus'' that briefly appear during the stampede scene were made by stretching out the ''Brachiosaurus'' model from the [[Film/JurassicPark first movie]].
** The male and female ''Tyrannosaurus'' are slightly recoloured versions of the same animatronics and CG models, which is a notable change from the novel, which states how the male is smaller and scrawnier.


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* ''Series/PlanetDinosaur'' is a rather heavy offender in this category: ''Rugops'' and ''Skorpiovenator''; ''Saurornithoides'', ''Troodon'', and ''Bradycneme''; ''Sinornithosaurus'' and ''Rahonavis''; ''Jeholosaurus'' and the small ornithopods in "The New Giants" (likely ''Gasparinisaura''); all of the generic pterosaurs, with the exception of ''Hatzegopteryx''; ''Allosaurus'' and ''Saurophaganax'' (this one is at least justified, as ''Saurophaganax'' might just be a giant ''Allosaurus'' species).

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* In ''[[https://www.fanfiction.net/s/11817831/5/Contractual-Obligations Contractual Obligations]]'' Harry and Tom wear green and silver bonding robes with the colors reversed.



* In ''[[https://www.fanfiction.net/s/13884311/19/Finding-Heather Finding Heather]]'' Padma and Parvati wear pink/orange and orange/pink dresses for the Yule Ball.

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* In ''[[https://www.fanfiction.net/s/13884311/19/Finding-Heather Finding Heather]]'' Padma and Parvati wear pink/orange and orange/pink dresses for at the Yule Ball.
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* ''VideoGame/KnightBewitched'': All the dragons living in Dragon Rock look like recolors of Typhus the Younger, down to using the same face portrait.
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Crosswicking

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** ''VideoGame/MarioPartyStarRush'': The main playable characters in Toad Scramble are four Toads, who are only distinguishable based on their color.
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*** Upon making her return as a [=DLC=] character available in the '8 Deluxe' Booster Course Pass, Birdo also gets a set of color variations in a similar vein to Yoshi and Shy Guy.
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* ''VideoGame/MegaManBattleNetwork'' uses this a lot - while there are numerous viruses over the six games, each has three to six different palette swaps, e.g. Mettaur, Mettaur2, Mettaur3, and [=MettaurOmega=], just to name one set. Third-level and Omega viruses often have slightly changed attacks, but for the most part, the only difference is increased HP, speed, and damage output.

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* ''VideoGame/MegaManBattleNetwork'' uses this a lot - while there are numerous viruses over the six games, each has three to six different palette swaps, e.g. Mettaur, Mettaur2, Mettaur3, [=Mettaur2=], [=Mettaur3=], and [=MettaurOmega=], just to name one set. Third-level and Omega viruses often have slightly changed attacks, but for the most part, the only difference is increased HP, speed, and damage output.



** ''VideoGame/PokemonXAndY'' use this often for overworld [=NPCs=]. For example, Ace Trainers, Veterans, Rising Stars, Sky Trainers, and Psychics all use the game two models (one male and one female) with different skins.

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** ''VideoGame/PokemonXAndY'' use this often for overworld [=NPCs=]. For example, Ace Trainers, Veterans, Rising Stars, Sky Trainers, and Psychics all use the game same two models (one male and one female) with different skins.
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* ''VideoGame/UncleAlbertsAdventures'':
** The fast snail looks like the other snails, except its shell is red instead of yellow.
** The seven statuettes from ''Uncle Albert's Magical Album'' all look the same except for their eye color. Notably, the white-eyed statuette is just the black-eyed statuette with a negative filter applied on the eyes, meaning the eyes' shading is inverted compared to that of the other six statuettes.
** The blue scorpion looks like a regular (yellow-ish brown) scorpion recolored in blue.
** The yellow ladybug is like the regular red ladybug with black dots, except its elytra is yellow and the dots are blue and connected by lines.
** The spotted stag beetle is like the regular stag beetle, except that instead of having a brown back, it's red with black dots, like a ladybug.
** The frogen is a dragon/frog hybrid. Aside from the dragon wings and tail, it looks like a frog recolored in orange.
** In the original trilogy, the toad uses the same model as the frog, but with a brown texture instead of the frog's green color.
** The blue beetle and the golden beetle are recolors of each other.
** ''Uncle Albert's Fabulous Voyage'' has a potion which changes an animal's colors for a few seconds.
** The Robosector uses the same models as the insecto-robot, except it's completely golden.

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