History Main / PaletteSwap

23rd Dec '17 8:03:58 PM nombretomado
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* EpicMegagames' fighting game ''OneMustFall'' makes extensive use of palette swaps. The game has 11 distinct (sprite) models of robots, but many more colour-schemes, all of which are achieved by changing parts of the game palette. In tournament mode, you can customize your robot's colour-scheme in three areas, and the game provides you with 16 colours to choose from.

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* EpicMegagames' Creator/EpicMegagames' fighting game ''OneMustFall'' makes extensive use of palette swaps. The game has 11 distinct (sprite) models of robots, but many more colour-schemes, all of which are achieved by changing parts of the game palette. In tournament mode, you can customize your robot's colour-scheme in three areas, and the game provides you with 16 colours to choose from.
20th Dec '17 7:22:23 AM MasterFuzzy
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* The Trickster in ''Series/SarahJaneAdventures'' actually invokes this in [[Recap/TheSarahJaneAdventuresS3E5E6TheWeddingOfSarahJaneSmith ''The Wedding of Sarah Jane Smith]],'' appearing in white instead of his usual black to [[spoiler: Peter Dalton]] as an angel. Lampshaded by the Doctor.
19th Dec '17 4:03:56 AM Silverblade2
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-->-- '''SelfDemonstrating/CrankyKong''', ''VideoGame/DonkeyKongCountry1'' (GBA)

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-->-- '''SelfDemonstrating/CrankyKong''', '''Cranky Kong''', ''VideoGame/DonkeyKongCountry1'' (GBA)



* Several champions in ''VideoGame/MarvelContestOfChampions'' are obvious palette swaps for each other, often an alternate version of the same character. For instance, X-Force SelfDemonstrating/{{Deadpool}} has the exact same power set as regular Deadpool with a different colored uniform, and WWII Captain America is this for regular Captain America. The Vision also has both a comics version of his costume and one based on the movie version in ''{{Film/AvengersAge of Ultron}}''. Palette swapped characters are also generally {{Moveset Clone}}s of each other.

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* Several champions in ''VideoGame/MarvelContestOfChampions'' are obvious palette swaps for each other, often an alternate version of the same character. For instance, X-Force SelfDemonstrating/{{Deadpool}} ComicBook/{{Deadpool}} has the exact same power set as regular Deadpool with a different colored uniform, and WWII Captain America is this for regular Captain America. The Vision also has both a comics version of his costume and one based on the movie version in ''{{Film/AvengersAge of Ultron}}''. Palette swapped characters are also generally {{Moveset Clone}}s of each other.
27th Nov '17 12:51:47 PM Theriocephalus
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** The buffalo (besides Chief Thunderhooves and Little Strongheart, who have important enough roles to get their own models) all use the same Flash model as each other, reoccurred to have either brown, russet or tan fur to make scenes with their tribe less visually monotonous.

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** The buffalo (besides Chief Thunderhooves and Little Strongheart, who have important enough roles to get their own models) all use the same Flash model as each other, reoccurred recolored to have either brown, russet or tan fur to make scenes with their tribe less visually monotonous.
27th Nov '17 12:51:12 PM Theriocephalus
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** The green dragon that appeared in the episode "[[Recap/MyLittlePonyFriendshipIsMagicS1E24OwlsWellThatEndsWell Owl's Well That Ends Well]]" is a palette swap of the red dragon in "[[Recap/MyLittlePonyFriendshipIsMagicS1E7Dragonshy Dragonshy]]". This dragon's character design was used once again multiple times in the episode "[[Recap/MyLittlePonyFriendshipIsMagicS2E21DragonQuest Dragon Quest]]"

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** The green dragon that appeared in the episode "[[Recap/MyLittlePonyFriendshipIsMagicS1E24OwlsWellThatEndsWell Owl's Well That Ends Well]]" is a palette swap of the red dragon in "[[Recap/MyLittlePonyFriendshipIsMagicS1E7Dragonshy Dragonshy]]". This dragon's character design was used once again multiple times in the episode "[[Recap/MyLittlePonyFriendshipIsMagicS2E21DragonQuest Dragon Quest]]"Quest]]", colored green, white or black. In addition, the dragons flying in the actual migration all use one of to character models, identical save that one has a slender snout and a long spike on their head and the other has a heavy jaw, an underbite and two short horns, colored in a rainbow of hues.
** The buffalo (besides Chief Thunderhooves and Little Strongheart, who have important enough roles to get their own models) all use the same Flash model as each other, reoccurred to have either brown, russet or tan fur to make scenes with their tribe less visually monotonous.
25th Nov '17 3:25:22 PM Saurubiker
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* When the ''Franchise/StreetFighter'' series started featuring [[MirrorMatch same character matches]] (beginning with ''VideoGame/StreetFighterII′: Champion Edition''), the game changes the palette of one player to distinguish it from the other. Depending on the character, some alternate palettes will simply change the color of the character's clothing (i.e. Ryu's gi and bandanna), while others (such as Dhalsim's and Blanka's) will change the character's skin tone to improbable colors such as blue or grey. (Though in the case of Blanka, his natural green is impossible in real life, while those are with some negative medical condtions...
** ''Super Street Fighter II'' in particular features eight palettes for each character and each player chooses which one they want to use on the character select screen depending on the button pressed. However, the control panel only has seven buttons for each player (six attack buttons and Start), so the eighth palette can only be chosen by pressing any button and keeping it depressed for a few seconds.
** ''Super Street Fighter II Turbo'' gave all of the returning fighters a new default palette, while the original default palettes are now used by alternate versions who retained their moveset from the original ''Super Street Fighter II''. Moreover, these alternate versions of the characters have their own alternate palettes as well.
** ''Ultra Street Fighter II'' adds Evil Ryu from the ''Alpha'' series and Violent Ken from ''[[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]]'', who in this game are palette swaps of the original Ryu and Ken.

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* When the ''Franchise/StreetFighter'' series started featuring [[MirrorMatch same character matches]] (beginning with ''VideoGame/StreetFighterII′: Champion Edition''), the game changes the palette of one player to distinguish it from the other. Depending on the character, some alternate palettes will simply change the color of the character's clothing (i.e. Ryu's gi and bandanna), while others (such as Dhalsim's and Blanka's) will change the character's skin tone to improbable colors such as blue or grey. (Though in the case of Blanka, his natural green is impossible in real life, while those are with some negative medical condtions...
life).
** ''Super Street Fighter II'' II: The New Challengers'' in particular features eight palettes for each character and each player chooses which one they want to use on character, matching the character select screen depending on maximum number of players allowed in the button pressed. game's Tournament Battle mode. However, the control panel only has seven buttons for each player (six attack buttons and Start), so the eighth palette can only be chosen by pressing any button and keeping holding it depressed down for a few seconds.
** ''Super Street Fighter II Turbo'' gave all of the returning fighters a new default palette, while palette (such as Ryu's black gi and yellow headband or Ken's silver gi). An unusual design choice, given that all the original default palettes are now used by alternate versions who retained their moveset from the original promotional art for ''Super Street Fighter II''. Moreover, these alternate versions Turbo'' and even the game's intro and ending sequences still depict the game's cast in their traditional colors. To seemingly compensate for this, each of the characters have 16 main fighters now has a "classic" counterpart that sticks to their own alternate palettes traditional palette while also retaining their move set from ''New Challengers'' (meaning that also lack the ability to use Super Combos). Some of the later console ports, such as well.
''Revival'' and ''HD Remix'', went back to the traditional default palette.
** ''Ultra Street Fighter II'' adds Evil Ryu from the ''Alpha'' series and Violent Ken from ''[[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]]'', who in this game are palette swaps of the original standard Ryu and Ken.



** And, in fact, going back to [[VideoGame/StreetFighterI the original]] ''Street Fighter'', Ken started out as a palette swap of Ryu for two-player matches.
18th Nov '17 1:32:37 PM Ferot_Dreadnaught
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* ''VideoGame/The7thSaga'' has the infamously GenreSavvy BountyHunter Pison, who, after begin defeated the first time, shows up unexpectedly later in the quest and proudly announces that he is now ''Red''-Pison. Turns out to be ExactlyWhatItSaysOnTheTin, and you immediately fight a stronger version of the original enemy, now palette-swapped to red. He even does this ''again'' even later on, becoming Metal-Pison and getting a gunmetal gray recolor.

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* ''VideoGame/The7thSaga'' has the infamously GenreSavvy BountyHunter Pison, who, after begin defeated the first time, shows up unexpectedly later in the quest and proudly announces that he is now ''Red''-Pison. Turns out to be ExactlyWhatItSaysOnTheTin, and you immediately fight a stronger version of the original enemy, now palette-swapped to red. He even does this ''again'' even later on, becoming Metal-Pison and getting a gunmetal gray recolor.
7th Nov '17 5:16:29 AM SparkPlugTheTroper
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* ''Toys/GoGosCrazyBones'' figures came in different colors, usually about two to five in the reboot series depending on the set. The sets in the classic series, however, did not have any restrictions on what colors characters could come in, allowing them to be available in literally any color. In addition to all this, certain characters from the reboot series use the same mold as another character, for example Miro-K uses the same mold as Ayu from the Megatrip set, but the use of recycled molds is taken UpToEleven in the Evolution set, which consists of Gogos that use all of the molds from the previous set, Series 1 (this is justified as the Evolution characters are supposed to be evolutions of the Series 1 characters, hence the name "Evolution").
5th Nov '17 3:30:09 PM VanHohenheimOfXerxes
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* [[https://en.wikipedia.org/wiki/Daler_Mehndi Daler Mehndi]]'s SurrealMusicVideo for "[[https://www.youtube.com/watch?v=vTIIMJ9tUc8 Tunak Tunak Tun]]" features DifferentlyDressedDuplicates of himself dancing to the song, but the only difference in their outfits is the colour.

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* In his SurrealMusicVideo for "[[https://www.youtube.com/watch?v=vTIIMJ9tUc8 Tunak Tunak Tun]]", [[https://en.wikipedia.org/wiki/Daler_Mehndi Daler Mehndi]]'s SurrealMusicVideo for "[[https://www.youtube.com/watch?v=vTIIMJ9tUc8 Tunak Tunak Tun]]" features Mehndi]] uses this to create DifferentlyDressedDuplicates of himself dancing to the song, but the only difference in their outfits is the colour.himself.
5th Nov '17 3:28:57 PM VanHohenheimOfXerxes
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[[folder:Music Videos]]
* [[https://en.wikipedia.org/wiki/Daler_Mehndi Daler Mehndi]]'s SurrealMusicVideo for "[[https://www.youtube.com/watch?v=vTIIMJ9tUc8 Tunak Tunak Tun]]" features DifferentlyDressedDuplicates of himself dancing to the song, but the only difference in their outfits is the colour.
[[/folder]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PaletteSwap