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Alphabetizing example(s)
* ''WesternAnimation/BlueEyeSamurai'' uses mostly-flat shading and outlines, along with painted-looking backgrounds, over 3D models for the characters.
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* ''WesternAnimation/BlueEyeSamurai'' uses mostly-flat shading and outlines, along with painted-looking backgrounds, over 3D models for the characters.
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* ''WesternAnimation/BlueEyeSamuri'' uses mostly-flat shading and outlines, along with painted-looking backgrounds, over 3D models for the characters.
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* ''WesternAnimation/BlueEyeSamuri'' ''WesternAnimation/BlueEyeSamurai'' uses mostly-flat shading and outlines, along with painted-looking backgrounds, over 3D models for the characters.
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* ''WesternAnimation/BlueEyeSamuri'' uses mostly-flat shading and outlines, along with painted-looking backgrounds, over 3D models for the characters.
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* The tree surfing scenes (and most other 3D backgrounds) in ''WesternAnimation/{{Tarzan}}'' are 3D with a painterly style. Possibly the UrExample, as the film was released in 1999 and said effect was intended to blend into the otherwise 2D-styled animation. Later films such as ''WesternAnimation/AtlantisTheLostEmpire'' and ''WesternAnimation/TreasurePlanet'' would later use this effect much more extensively.
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* The tree surfing scenes (and most other 3D backgrounds) in ''WesternAnimation/{{Tarzan}}'' are 3D with a painterly style. Possibly the UrExample, as the film was released in 1999 and said effect was intended to blend into the otherwise 2D-styled animation. Later films such as ''WesternAnimation/AtlantisTheLostEmpire'' and ''WesternAnimation/TreasurePlanet'' would later use this effect technique, called ''Deep Canvas'', much more extensively.
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Correction: although the series takes place in a futuristic version of Zambia's capital, it was actually produced in South Africa
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* The Zambian cartoon ''Animation/SupaTeam4'' has a slow framerate and some 2D effects during action scenes, making it look like a comic book come to life.
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* The Zambian South African cartoon ''Animation/SupaTeam4'' has a slow framerate and some 2D effects during action scenes, making it look like a comic book come to life.
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* ''WesternAnimation/TeenageMutantNinjaTurtlesMutantMayhem'': The first look footage shows off the film's deliberately sketchy style, inspired by notebook doodling.
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* ''WesternAnimation/TeenageMutantNinjaTurtlesMutantMayhem'': The first look footage shows off the film's film has a deliberately sketchy style, inspired by notebook doodling.doodling, with visible scribbles in the smoke and around the characters.
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* ''VideoGame/SuperMarioBrosWonder'': The June 2023 reveal trailer showcases graphics that are noticeably more stylized than the ones used in the ''VideoGame/NewSuperMarioBros'' series, featuring a number of effects evocative of older titles' 2D artwork. Among other things, backgrounds and objects have textures that make them look more like paintings, and characters are lit and animated in a "3D imitating 2D" style, including heavy use of key frames, {{Cheated Angle}}s, smears during rapid motion, and textures that look as if they were painted on.
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* ''VideoGame/SuperMarioBrosWonder'': The June 2023 reveal trailer showcases ''VideoGame/SuperMarioBrosWonder'' has graphics that are noticeably more stylized than the ones used in the ''VideoGame/NewSuperMarioBros'' series, featuring a number of effects evocative of older titles' 2D artwork. Among other things, backgrounds and objects have textures that make them look more like paintings, and characters are lit and animated in a "3D imitating 2D" style, including heavy use of key frames, {{Cheated Angle}}s, smears during rapid motion, and textures that look as if they were painted on.
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* Flat special effects such as motion lines or {{Written Sound Effect}}s.
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* Flat special effects such as motion lines lines, drawn smoke, or {{Written Sound Effect}}s.
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* Shading techniques that resemble brush strokes, giving the idea of a moving painting.
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* Shading or texturing techniques that resemble brush strokes, strokes or similar on surfaces, giving the idea impression of a moving painting.
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* Stylized coloring choices, like BlushStickers or crosshatching.
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* Stylized coloring choices, and highlight techniques, like BlushStickers or crosshatching.
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* Stylized coloring choices, like BlushStickers or crosshatching
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* Stylized coloring choices, like BlushStickers or crosshatchingcrosshatching.
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* Adding outlines to characters, making them look more like drawings
* Flat colors or CelShading, common in {{Animesque}} versions
* Shading techniques that resemble brush strokes, giving the idea of a moving painting
* Flat special effects such as motion lines or {{Written Sound Effect}}s
* Flat colors or CelShading, common in {{Animesque}} versions
* Shading techniques that resemble brush strokes, giving the idea of a moving painting
* Flat special effects such as motion lines or {{Written Sound Effect}}s
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* Shading techniques that resemble brush strokes, giving the idea of a moving
* Adding outlines to characters, making them look more like drawings.
* Flat special effects such as motion lines or {{Written Sound
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* A lower frame rate; 3D animated films and shows are usually animated on 1s (i.e., a new "drawing" every frame), but a lot of these works will have character movement and other elements animated on 2s (new drawing every two frames) to make it feel more similar to traditional 2D animation (the money saved by doing this is a nice bonus).
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* A lower frame rate; 3D animated films and shows are usually animated on 1s (i.e., a new "drawing" every frame), but a lot of these works will have character movement and other elements animated on 2s (new drawing every two frames) or more, to make it feel more similar the movement have a flow and impact closer to traditional 2D animation (the money saved by doing this is a nice bonus).
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* Deliberately distorted character models so their silhouettes or features more resemble 2D figures, along use of CheatedAngle and smear-framing to preserve the posing and movement style of the same.
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* Deliberately distorted character models so their silhouettes or features more resemble 2D figures, along with the use of techniques like CheatedAngle and smear-framing to preserve the posing and movement style of the same.
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* Deliberately distorted character models so their silhouettes or features more resemble 2D figures, along use of CheatedAngle and smear-framing to preserve the posing and movement style of the same.
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* ''Anime/TrigunStampede'' was made with a concerted intent to recreate old anime shortcuts and style hallmarks in 3D, such as giving the characters CheekyMouth by warping the geometry of the face to slide around and always face the camera.
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* ''WesternAnimation/{{Klaus|2019}}'' is a bit of an inversion. The film is a 2D animated film, with CGI lighting and shading effects to achieve the effect.
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* ''WesternAnimation/{{Klaus|2019}}'' is a bit of an inversion. The film is a 2D fully animated film, with in 2D, but uses CGI lighting and shading effects to achieve grant the effect.film an unprecedented level of visual depth and texture, with the stated goal by the creator being to avert DetailHoggingCover.
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* The Zambian cartoon ''WesternAnimation/SupaTeam4'' has a slow framerate and some 2D effects during action scenes, making it look like a comic book come to life.
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* The Zambian cartoon ''WesternAnimation/SupaTeam4'' ''Animation/SupaTeam4'' has a slow framerate and some 2D effects during action scenes, making it look like a comic book come to life.
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* ''WesternAnimation/{{Entergalactic}}'' combines 2D and 3D elements, [[https://mashable.com/article/entergalactic-netflix-animation and every texture was individually painted in Photoshop]].
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* The Zambian cartoon ''WesternAnimation/SupaTeam4'' has a slow framerate and some 2D effects during action scenes, making it look like a comic book come to life.
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None
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* ''VideoGame/FatalFuryCityOfTheWolves'' uses 3D models like SNK's newest games at the time, such as ''VideoGame/TheKingOfFightersXV'' and ''VideoGame/SamuraiShodown2019''. As displayed in its first gameplay teaser, everything has a filter applied giving the impression of an inked illustration, similar to Shinkiro's signature style.
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* ''VideoGame/FatalFuryCityOfTheWolves'' uses 3D models like SNK's newest games at the time, such as ''VideoGame/TheKingOfFightersXV'' and ''VideoGame/SamuraiShodown2019''. As displayed in its first gameplay teaser, everything has a filter applied giving the impression of an inked illustration, similar to Shinkiro's SNK artist Creator/{{Shinkiro}}'s signature style.
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Remember to alphabetize
* ''VideoGame/FatalFuryCityOfTheWolves'' uses 3D models like SNK's newest games at the time, such as ''VideoGame/TheKingOfFightersXV'' and ''VideoGame/SamuraiShodown2019''. As displayed in its first gameplay teaser, everything has a filter applied giving the impression of an inked illustration, similar to Shinkiro's signature style.
* ''VideoGame/LifeIsStrange'' has realistic 3D models combined with hand-painted textures and sketch-like UI overlay, which makes it feel somewhat cartoony.
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* ''VideoGame/LifeIsStrange'' has realistic 3D models combined with hand-painted textures and sketch-like UI overlay, which makes it feel somewhat cartoony.
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* ''WesternAnimation/TheDragonPrince'': The show blends together 3d models with painted textures and backgrounds. The first season utilised slower frame-rates to help with the effect but it was nixed for the following seasons due to it coming across as "choppy" to a number of viewers.
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* ''WesternAnimation/TheDragonPrince'': The show blends together 3d models with painted textures and backgrounds. The first season utilised slower frame-rates framerates to help with the effect but it was nixed for the following seasons due to it coming across as "choppy" to a number of viewers.
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Shorts are films
* The Disney shorts ''WesternAnimation/{{Paperman}}'' and ''WesternAnimation/{{Feast}}'' look almost as if they were cel-shaded but noticeably different; the animation looks traditional, but they are also akin to a CG film. The animators actually drew lines by hand on top of the CG models to achieve this look.
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* The Disney short ''WesternAnimation/{{Paperman}}'' looks almost as if it were cel-shaded but noticeably different; the animation looks traditional, but it is also akin to a CG film. The animators actually drew lines by hand on top of the CG models to achieve this look.
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* ''WesternAnimation/Nimona2023'': The film has a cel-shaded look to it, similar to a storybook, befitting the film's subverted FairyTale theme.
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* ''WesternAnimation/Nimona2023'': The film has a cel-shaded look to it, similar akin to a storybook, befitting the film's subverted deconstructed FairyTale theme.
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* ''WesternAnimation/Nimona2023'': As its trailer demonstrates, the film has a cel-shaded look to it.
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* ''WesternAnimation/Nimona2023'': As its trailer demonstrates, the The film has a cel-shaded look to it.it, similar to a storybook, befitting the film's subverted FairyTale theme.
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* ''WebAnimation/TheRhinoAndTheRedbill'' uses this and a combination of CelShading in order to give it the style of animated shows made by Creator/NerdCorpsEntertainment.
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Forgot an episode.
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* ''WesternAnimation/LoveDeathAndRobots'': [[Recap/LoveDeathAndRobotsSuits Suits]] and [[Recap/LoveDeathAndRobotsBlindSpot Blind Spot]] are animated in this style. The latter even features some rat-like creatures that are entirely hand drawn animated.
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* ''WesternAnimation/LoveDeathAndRobots'': [[Recap/LoveDeathAndRobotsSuits Suits]] and Suits,]] [[Recap/LoveDeathAndRobotsBlindSpot Blind Spot]] and [[Recap/LoveDeathAndRobotsTheTallGrass The Tall Grass]] are animated in this style. The latter Blind Spot even features some rat-like creatures that are entirely hand drawn animated.
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* ''WesternAnimation/LoveDeathAndRobots'': [[Recap/LoveDeathAndRobotsSuits Suits]] and [[Recap/LoveDeathAndRobotsBlindSpot Blind Spot]] are animated in this style. The latter even features some rat-like creatures that are entirely hand drawn animated.
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Alphabetized.
* ''WesternAnimation/BabylonFiveTheRoadHome'': The film's art style combines this style with an {{Animesque}} look, utilizing a lower framerate in some scenes, while some backdrops, such as spacecraft and planets, are entirely CGI.
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* ''WesternAnimation/BabylonFiveTheRoadHome'': The film's art style combines this style with an {{Animesque}} look, utilizing a lower framerate in some scenes, while some backdrops, such as spacecraft and planets, are entirely CGI.
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* ''Anime/StarWarsVisions'' has both "Sith" and "The Duel" using this to respectively resemble and painting and a manga.
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** ''WesternAnimation/StarWarsVisions'' has both "Sith" and "The Duel" using this to respectively resemble and painting and a manga.