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** ''[[WesternAnimation/StarWarsTheCloneWars The Clone Wars]]'', ''[[WesternAnimation/StarWarsRebels Rebels]]'', ''[[WesternAnimation/StarWarsTheBadBatch The Bad Batch]]'' and ''[[WesternAnimation/StarWarsTalesOfTheJedi Tales of the Jedi]]'' all use textures designed with digital brushes that replicate the look and grain of hand-drawn and hand-painted art, giving the show a general oil painting-style appearance.

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** ''[[WesternAnimation/StarWarsTheCloneWars The Clone Wars]]'', ''[[WesternAnimation/StarWarsRebels Rebels]]'', ''[[WesternAnimation/StarWarsTheBadBatch The Bad Batch]]'' and Batch]]'', ''[[WesternAnimation/StarWarsTalesOfTheJedi Tales of the Jedi]]'' and ''[[WesternAnimation/StarWarsTalesOfTheEmpire Tales of the Empire]]'' all use textures designed with digital brushes that replicate the look and grain of hand-drawn and hand-painted art, giving the show a general oil painting-style appearance.
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* ''WebAnimation/BidoofsBigStand'' uses flat colors on both the characters and the effects, similar to ''WesternAnimation/TheBadGuys'' to give a hand-painted feel.

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* ''WebAnimation/BidoofsBigStand'' uses flat colors on both the characters and the effects, similar to ''WesternAnimation/TheBadGuys'' ''WesternAnimation/TheBadGuys2022'', to give a hand-painted feel.
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fixed the spoiler markup
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* ''[[VideoGame/PokemonMysteryDungeonRescueTeam Pokémon Mystery Dungeon: Rescue Team DX]] uses a mixed storybook/watercolor aesthetic. All characters and environments possess outlines and a slight paint splatter, with environments additionally having sketch marks applied to them. It's done so that the overworld scenes look 2D even when viewed from different angles. Background effects like clouds and water splashes are also rendered to look 2D. The one exception to this style is [spoiler:Gardevoir, who does not have outlines or the filter due to her dreamy, spectral form, and only gains them when she is brought to life during the postgame.]


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* ''WebAnimation/BidoofsBigStand'' uses flat colors on both the characters and the effects, similar to ''WesternAnimation/TheBadGuys'' to give a hand-painted feel.
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* The 3D models of ''WebAnimation/{{Hololive}}'''s talents use painted techniques and shading to make them fully match their 2D avatars.
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* ''VideoGame/FatalFuryCityOfTheWolves'' uses 3D models like SNK's newest games at the time, such as ''VideoGame/TheKingOfFightersXV'' and ''VideoGame/SamuraiShodown2019''. As displayed in its first gameplay teaser, everything has a filter applied giving the impression of an inked illustration, similar to SNK artist Creator/{{Shinkiro}}'s signature style.

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* ''VideoGame/FatalFuryCityOfTheWolves'' uses 3D models like SNK's newest games at the time, such as ''VideoGame/TheKingOfFightersXV'' and ''VideoGame/SamuraiShodown2019''.''[[VideoGame/SamuraiShodown Samurai Shodown 2019]]''. As displayed in its first gameplay teaser, everything has a filter applied giving the impression of an inked illustration, similar to SNK artist Creator/{{Shinkiro}}'s signature style.
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* ''WesternAnimation/TheWildRobot2024'': The animation in the trailer has a painted quality to the environments and the animals, very similar to ''WesternAnimation/PussInBootsTheLastWish''.

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* In most Creator/StudioGhibli films, [[TwoDVisualsThreeDEffects 3D CGI]] assets are usually given hand-painted textures to better blend in with the 2D backgrounds. Said textures are usually not painted digitally and were painted on paper before being scanned on computers to be mapped as textures for 3D models.

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* In most Creator/StudioGhibli films, [[TwoDVisualsThreeDEffects 3D CGI]] assets are usually given hand-painted textures to better blend in with the 2D backgrounds. Said textures are usually not painted digitally and were painted on paper before being scanned on computers to be mapped as textures for 3D models. Even more impressive as Studio Ghibli has been using Painted CGI techniques since [[OlderThanTheyThink 1997's]] ''Anime/PrincessMononoke''.
** Their AllCGICartoon ''Anime/EarwigAndTheWitch'', while going for a StopFauxtion style, had hand-drawn animation for the magic particle effects, giving this impression.
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Crosswicking

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* ''WesternAnimation/TheSpongeBobMovieSpongeOnTheRun'''s CGI is in a frame rate where everything is animated every two or so frames in most places to mimic how the 2D ''WesternAnimation/SpongeBobSquarePants'' show is animated.
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* An interesting example InUniverse in ''Literature/{{Remnants}}''-- the characters travel through a huge [[{{Hologram}} holographic]] world based on the famous painting of the Tower of Babel by Bruegel the Elder. The 3D holographic world looks like a painting, down to the landscape having brush-strokes and the water looking more like shifting paint than water.

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* An interesting example InUniverse in ''Literature/{{Remnants}}''-- the characters travel through a huge [[{{Hologram}} holographic]] world based on the famous painting of the Tower of Babel by Bruegel the Elder. The 3D holographic world looks like a painting, down to the landscape having brush-strokes and the water river looking more like shifting paint than water.
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* An interesting example InUniverse in ''Litereature/{{Remnants}}-- the characters travel through a huge [[{{Hologram}} holographic]] world based on the famous painting of the Tower of Babel by Bruegel the Elder. The 3D holographic world looks like a painting, down to the landscape having brush-strokes and the water looking more like shifting paint than water.

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* An interesting example InUniverse in ''Litereature/{{Remnants}}-- ''Literature/{{Remnants}}''-- the characters travel through a huge [[{{Hologram}} holographic]] world based on the famous painting of the Tower of Babel by Bruegel the Elder. The 3D holographic world looks like a painting, down to the landscape having brush-strokes and the water looking more like shifting paint than water.
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[[folder:Literature]]
* An interesting example InUniverse in ''Litereature/{{Remnants}}-- the characters travel through a huge [[{{Hologram}} holographic]] world based on the famous painting of the Tower of Babel by Bruegel the Elder. The 3D holographic world looks like a painting, down to the landscape having brush-strokes and the water looking more like shifting paint than water.
[[/folder]]
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* ''WesternAnimation/LoveDeathAndRobots'': [[Recap/LoveDeathAndRobotsSuits Suits,]] [[Recap/LoveDeathAndRobotsBlindSpot Blind Spot]] and [[Recap/LoveDeathAndRobotsTheTallGrass The Tall Grass]] are animated in this style. Blind Spot even features some rat-like creatures that are entirely hand drawn animated.

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* ''WesternAnimation/LoveDeathAndRobots'': [[Recap/LoveDeathAndRobotsSuits Suits,]] [[Recap/LoveDeathAndRobotsBlindSpot "[[Recap/LoveDeathAndRobotsSuits Suits]]", "[[Recap/LoveDeathAndRobotsBlindSpot Blind Spot]] Spot]]" and [[Recap/LoveDeathAndRobotsTheTallGrass "[[Recap/LoveDeathAndRobotsTheTallGrass The Tall Grass]] Grass]]" are animated in this style. Blind Spot "Blind Spot" even features some rat-like creatures that are entirely hand drawn animated.
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* Flat special effects like motion lines, drawn particle effects, or {{Written Sound Effect}}s.

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* Flat special effects like motion lines, drawn drawn-on particle effects, or {{Written Sound Effect}}s.
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* Adding outlines to characters, making them look more like drawings.
* Flat special effects such as motion lines, drawn particles, or {{Written Sound Effect}}s.

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* Adding outlines to characters, making them look sketched-over or more like drawings.
* Flat special effects such as like motion lines, drawn particles, particle effects, or {{Written Sound Effect}}s.
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* ''WesternAnimation/ThePeanutsMovie'': The film uses four separate art-styles; 3-D props and character models that use {{Cheated Angle}}s to follow 2-D animation conventions and to keep everyone as close to their designs from the strip as they can be. 2-D effects are used when someone shouts, blushes, falls over, or just with Pigpen' dust mites ([[ThePigPen for obvious reasons]]). There are several 2-D black and white {{ImagineSpot}}s that replicate the strips' art style at numerous points too, and it all takes place in a world with realistic backgrounds and lighting. It is also largely animated on two's to match the classic TV specials (and it released at a time when this was ''unusual'' for films to do so); In fact, ''The Peanuts Movie'' is often considered one of the first theatrical film releases to use PaintedCGI to make deliberate contrasting use of two or more art-styles for effect.

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* ''WesternAnimation/ThePeanutsMovie'': The film uses four separate art-styles; 3-D props and character models that use {{Cheated Angle}}s to follow 2-D animation conventions and to keep everyone as close to their designs from the strip as they can be. 2-D effects are used when someone shouts, blushes, falls over, or just with Pigpen' dust mites ([[ThePigPen for obvious reasons]]). There are several 2-D black and white {{ImagineSpot}}s {{Imagine Spot}}s that replicate the strips' art style at numerous points too, and it all takes place in a world with realistic backgrounds and lighting. It is also largely animated on two's to match the classic TV specials (and it released at a time when this was ''unusual'' for films to do so); In fact, ''The Peanuts Movie'' is often considered one of the first theatrical film releases to use PaintedCGI to make deliberate contrasting use of two or more art-styles for effect.
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* Deliberately distorted character models, so their silhouettes and features more resemble 2D figures, along with the use of techniques like Cheated Angle or smear-framing to preserve the posing and movement style of the same.

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* Deliberately distorted character models, so their silhouettes and features more resemble 2D figures, along with the use of techniques like Cheated Angle CheatedAngle or smear-framing to preserve the posing and movement style of the same.
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None


* ''WesternAnimation/ThePeanutsMovie'': In trying to translate the Peanuts characters to CG, the animators avoided using fully 3-D models as they couldn't match the look of Schulz's drawings, so instead they liberally used models with {{Cheated Angle}}s so that everyone is as accurate to the strip as they can be. The film is also largely animated on two's to match the classic TV specials, and hand-drawn effects and linework were also added onto the models and particles (like with Pigpen [[ThePigPen for obvious reasons]]). In fact, it's often considered one of the ''first'' modern theatrical releases to use PaintedCGI, with other films in this folder would later iterate upon.

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* ''WesternAnimation/ThePeanutsMovie'': In trying to translate the Peanuts characters to CG, the animators avoided using fully The film uses four separate art-styles; 3-D props and character models as they couldn't match the look of Schulz's drawings, so instead they liberally used models with that use {{Cheated Angle}}s so that to follow 2-D animation conventions and to keep everyone is as accurate close to their designs from the strip as they can be. The film 2-D effects are used when someone shouts, blushes, falls over, or just with Pigpen' dust mites ([[ThePigPen for obvious reasons]]). There are several 2-D black and white {{ImagineSpot}}s that replicate the strips' art style at numerous points too, and it all takes place in a world with realistic backgrounds and lighting. It is also largely animated on two's to match the classic TV specials, and hand-drawn effects and linework were also added onto the models and particles (like with Pigpen [[ThePigPen specials (and it released at a time when this was ''unusual'' for obvious reasons]]). films to do so); In fact, it's ''The Peanuts Movie'' is often considered one of the ''first'' modern first theatrical film releases to use PaintedCGI, with other films in this folder would later iterate upon.PaintedCGI to make deliberate contrasting use of two or more art-styles for effect.
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None


* Flat colors or CelShading, common in {{Anime}} or {{Animesque}} versions.
* Shading or texturing techniques that resemble brush strokes or similar on surfaces, giving the impression of a moving painting.

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* Flat colors or CelShading, common in {{Anime}} or and {{Animesque}} versions.
examples.
* Shading or texturing techniques Shading/texturing styles that resemble imitate brush strokes or similar imperfections on surfaces, giving the impression of a moving painting.art-piece.



* Flat special effects such as motion lines, drawn smoke, or {{Written Sound Effect}}s.
* Stylized coloring and highlight techniques, like BlushStickers or crosshatching.
* Deliberately distorted character models so their silhouettes or features more resemble 2D figures, along with the use of techniques like CheatedAngle and smear-framing to preserve the posing and movement style of the same.
* A lower frame rate; 3D animated films and shows are usually animated on 1s (i.e., a new "drawing" every frame), but a lot of these works will have character movement and other elements animated on 2s (new drawing every two frames) or more, to make the movement have a flow and impact closer to traditional 2D animation (the money saved by doing this is a nice bonus).

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* Flat special effects such as motion lines, drawn smoke, particles, or {{Written Sound Effect}}s.
* Stylized coloring and highlight highlighting techniques, like such as BlushStickers or crosshatching.
* Deliberately distorted character models models, so their silhouettes or and features more resemble 2D figures, along with the use of techniques like CheatedAngle and Cheated Angle or smear-framing to preserve the posing and movement style of the same.
* A lower frame rate; 3D animated films and shows are usually animated on 1s (i.e., a new "drawing" every frame), but a lot of these works will have character movement and movements or other elements animated on 2s (new drawing pose every two frames) or more, to make the movement have a flow and impact closer to traditional 2D animation (the money saved by doing this is a nice bonus).
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None


* ''WesternAnimation/ThePeanutsMovie'': In trying to translate the Peanuts characters to CG, the animators avoid using fully 3-D models as they couldn't match the look of Schulz's drawings, so instead they liberally used models with CheatedAngles so that everyone is as accurate to the strip as they can be. The film is also largely animated on two's to match the classic TV specials, and hand-drawn effects and linework were also added onto the models and particles (like with Pigpen [[ThePigPen for obvious reasons]]). In fact, it's often considered one of the ''first'' modern theatrical releases to use PaintedCGI, which other films would later iterate upon.

to:

* ''WesternAnimation/ThePeanutsMovie'': In trying to translate the Peanuts characters to CG, the animators avoid avoided using fully 3-D models as they couldn't match the look of Schulz's drawings, so instead they liberally used models with CheatedAngles {{Cheated Angle}}s so that everyone is as accurate to the strip as they can be. The film is also largely animated on two's to match the classic TV specials, and hand-drawn effects and linework were also added onto the models and particles (like with Pigpen [[ThePigPen for obvious reasons]]). In fact, it's often considered one of the ''first'' modern theatrical releases to use PaintedCGI, which with other films in this folder would later iterate upon.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/ThePeanutsMovie'': In trying to translate the ''ComicStrip/{{Peanuts}}'' characters into CG, the filmmakers found that fully three-dimensional models couldn't match the look of Schultz's drawings exactly, so they settled for using models with {{Cheated Angle}}s. They also animated the figures on twos to match the animation of the classic TV specials, along with hand-drawn effects and linework on the models.

to:

* ''WesternAnimation/ThePeanutsMovie'': In trying to translate the ''ComicStrip/{{Peanuts}}'' Peanuts characters into to CG, the filmmakers found that animators avoid using fully three-dimensional 3-D models as they couldn't match the look of Schultz's drawings exactly, Schulz's drawings, so instead they settled for using liberally used models with {{Cheated Angle}}s. They CheatedAngles so that everyone is as accurate to the strip as they can be. The film is also largely animated the figures on twos two's to match the animation of the classic TV specials, along with and hand-drawn effects and linework on were also added onto the models.models and particles (like with Pigpen [[ThePigPen for obvious reasons]]). In fact, it's often considered one of the ''first'' modern theatrical releases to use PaintedCGI, which other films would later iterate upon.
Is there an issue? Send a MessageReason:
None


* Flat colors or CelShading, common in {{Animesque}} versions.

to:

* Flat colors or CelShading, common in {{Anime}} or {{Animesque}} versions.

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