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** Played with in regards to the Knights of Seiros you can recruit in ''VideoGame/FireEmblemThreeHouses''. Despite being experienced knights, the best of the best, they join you at a level considered appropriate for the story. That said, they arrive already in an Advanced class regardless of level, and their statline reflects this. They also tend to arrive well-suited for that job and often carrying powerful equipment (Catherine is a DiscOneNuke for exactly this reason) so all up they're hardly a disappointment. Likewise, the protagonist's father, Jeralt, is a famous mercenary known as the Blade Breaker, and former captain of the Knights of Seiros, but in the prologue, he's only a Level 3 Cavalier; he's definitely the strongest unit on the map on non-[[HarderThanHard Maddening]] difficulties, but isn't as powerful as he should be. Also applies to [[PlayerCharacter Byleth]], since you start at level 1 despite having over ten years of experience as a mercenary.

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** Played with in regards to the Knights of Seiros you can recruit in ''VideoGame/FireEmblemThreeHouses''. Despite being experienced knights, the best of the best, they join you at a level considered appropriate for the story. That said, they arrive already in an Advanced class regardless of level, and their statline reflects this. They also tend to arrive well-suited for that job and often carrying powerful equipment (Catherine is a DiscOneNuke for exactly this reason) so all up they're hardly a disappointment. Likewise, the protagonist's father, Jeralt, is a famous mercenary known as the Blade Breaker, and former captain of the Knights of Seiros, but in the prologue, he's only a Level 3 Cavalier; Paladin; he's definitely the strongest unit on the map on non-[[HarderThanHard Maddening]] difficulties, but isn't as powerful as he should be. Also applies to [[PlayerCharacter Byleth]], since you start at level 1 despite having over ten years of experience as a mercenary.
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One of many examples of GameplayAndStorySegregation. Contrast UnderratedAndOverleveled or PurposelyOverpowered.

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One of many examples of GameplayAndStorySegregation. Overlaps with CharacterShilling, and a frequent culprit behind MemeticLoser reputations. Contrast UnderratedAndOverleveled or PurposelyOverpowered.



* Garr in ''VideoGame/BreathOfFireIII''. The story presents him as a extremely powerful warrior with skills way above the strongest warriors in the world. He always joins the annual Warrior Tournament as a solo entry, while the standard is to register a team of three. Balio and Sunder, the duo of the previous two HopelessBossFight you have, tremble by just being stared by him. Turns out he eventually joins your party in the third battle against the duo, and after killing them, casually remarks that he was eventually planning of disposing them. Turns out that, in-game wise, he's just the standard MightyGlacier character who is easily outranked by Ryu. He has a plethora of Fire spells but his magic is so low that even his strongest spells can't match the power of his standard attack.

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* Garr in ''VideoGame/BreathOfFireIII''. The story presents him as a extremely powerful warrior with skills way above the strongest warriors in the world. He always joins the annual Warrior Tournament as a solo entry, while the standard is to register a team of three. Balio and Sunder, the duo of the previous two HopelessBossFight you have, [[HopelessBossFight Hopeless Boss Fights]], tremble by just being stared by him. Turns out he He eventually joins your party in the third battle against the duo, and after killing them, casually remarks that he was eventually planning of disposing them. Turns After all that insane [[CharacterShilling shilling and hype]], he turns out that, to be, in-game wise, he's just the a bog-standard standard MightyGlacier character who that does nothing particularly impressive and is easily outranked by Ryu. He has a plethora of Fire spells but his magic is so low that even his strongest spells can't match the power of his standard attack.



* Terry from ''VideoGame/DragonQuestVI'' suffers from this; in his first appearance, he is stated to be an extremely skilled swordsman and defeated several soldiers in Arkbolt that your own party beat as a team, and then proceeds to defeat a Hackasaurus that previously defeated said soldiers before your own party can do anything about it. When he joins you for real, he's likely a few levels lower than your party, with his only abilities of note being that he is already in an advanced job (which you likely have access to anyway) and has good equipment; statistically, he is weaker than the Hero or Carver. [[spoiler:Furthermore, prior to having him join, he is fought as a boss battle where he is tougher than when he's in the party, but this at least is justified; Dhuran the Dread Fiend was likely empowering him during the fight.]]

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* Terry from ''VideoGame/DragonQuestVI'' suffers from this; in his first appearance, he is stated to be an extremely skilled swordsman and defeated several soldiers in Arkbolt that your own party beat as a team, and then proceeds to defeat a Hackasaurus that previously defeated said soldiers before your own party can do anything about it. When he joins you for real, he's likely a few levels lower than your party, with his only abilities of note being that he is already in an advanced job (which you likely have access to anyway) and has good equipment; statistically, he is weaker than the Hero or Carver. [[spoiler:Furthermore, Furthermore, prior to having him join, he [[spoiler:he is fought as a boss battle where he is tougher than when he's in the party, but this at least is justified; party purely because Dhuran the Dread Fiend was likely is empowering him, rather than any power of his own.]] He's so notorious for this that fans frequently call him during [[FanNickname "the Voucher"]], because the fight.]]only thing even remotely useful about him is being required to recruit Lizzie, who is vastly more valuable and will almost assuredly take Terry's place in your active party.

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** This applies to half of the main characters in ''VideoGame/FinalFantasyX''. The former guardians Lulu, Wakka, and Auron supposedly had all completed most or all of the pilgrimage, and LevelGrinding that entails, prior to the beginning of the game, but all start at effectively level 1. The monsters at the Calm Lands, which all three Guardians supposedly made it to, could have killed all three guardians with a sneeze at the beginning of the game.
*** Auron at least may deserve a little slack here. It's not unreasonable to presume that one doesn't walk away from [[spoiler: dying]] without suffering a few physical setbacks.
*** Also, Wakka and Lulu's previous journey ended in a tragic premature death of their summoner, and they may have blocked out much of the experience due to grief and guilt. This is driven home during an optional fight with [[spoiler: Lady Ginnem]], when Lulu confronts her regrets.
*** This also occurs very blatantly in a plot-relevant {{Minigame}}: While the original members of your Blitzball team are certainly not the best players out there in the long run, the extremely-hyped, won-the-championship-many-years-in-a-row Luca Goers are a highly competent, tough to beat team... at level 1. They also have pretty much the worst stat growth in the game, rendering them ineffective by the time players' levels are in the teens. The first, story-mandated, match against them needn't be won, which is good because winning it usually involves taking advantage of the fairly simple blitzball AI and Tidus's unique special moves. By the second or third league season they almost never even pose a challenge. The Al Bhed Psyches, on the other hand, start and remain a formidable team, and their starting goalie is a prized recruit for players who seriously pursue Blitzball; however, the story never actually makes much of their abilities, even having them try to win by cheating in a {{cutscene}}-only match. They're also the first team the pathetic Aurochs defeat in ''ten years'' in the storyline, making it even more confusing once you play them normally.
*** It is also a good question why all Blitzball players in Spira, many of whom are implied to participate in previous games, start all at level 1. Especially since both Besaid Aurochs and Luca Goers ''all explicitly won matches just before the one you play''.


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** This applies to half of the main characters in ''VideoGame/FinalFantasyX''. The former guardians Lulu, Wakka, and Auron supposedly had all completed most or all of the pilgrimage, and LevelGrinding that entails, prior to the beginning of the game, but all start at effectively level 1. The monsters at the Calm Lands, which all three Guardians supposedly made it to, could have killed all three guardians with a sneeze at the beginning of the game.
*** Auron at least may deserve a little slack here. It's not unreasonable to presume that one doesn't walk away from [[spoiler: dying]] without suffering a few physical setbacks.
*** Also, Wakka and Lulu's previous journey ended in a tragic premature death of their summoner, and they may have blocked out much of the experience due to grief and guilt. This is driven home during an optional fight with [[spoiler: Lady Ginnem]], when Lulu confronts her regrets.
*** This also occurs very blatantly in a plot-relevant {{Minigame}}: While the original members of your Blitzball team are certainly not the best players out there in the long run, the extremely-hyped, won-the-championship-many-years-in-a-row Luca Goers are a highly competent, tough to beat team... at level 1. They also have pretty much the worst stat growth in the game, rendering them ineffective by the time players' levels are in the teens. The first, story-mandated, match against them needn't be won, which is good because winning it usually involves taking advantage of the fairly simple blitzball AI and Tidus's unique special moves. By the second or third league season they almost never even pose a challenge. The Al Bhed Psyches, on the other hand, start and remain a formidable team, and their starting goalie is a prized recruit for players who seriously pursue Blitzball; however, the story never actually makes much of their abilities, even having them try to win by cheating in a {{cutscene}}-only match. They're also the first team the pathetic Aurochs defeat in ''ten years'' in the storyline, making it even more confusing once you play them normally.
*** It is also a good question why all Blitzball players in Spira, many of whom are implied to participate in previous games, start all at level 1. Especially since both Besaid Aurochs and Luca Goers ''all explicitly won matches just before the one you play''.
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*** Also, Wakka and Lulu's previous journey ended in a tragic premature death of their summoner, and they may have blocked out much of the experience due to grief and guilt. This is driven home during an optional fight with [[spoiler: Lady Ginnem]], when Lulu confronts her regrets.

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*** ''VideoGame/FireEmblemNewMysteryOfTheEmblem'' is notable for this, due to growth rates and enemy strength being hugely inflated across the board; consequently, just about every character to join after the Sable Knights will be struggling to survive past their join chapter. Astram is one of the most notorious cases, due to the fact that he's recruited from the enemy side. This means that you can compare this guy, who is supposed to be the WorldsStrongestMan, to the soldiers he commands... and holy ''crap'' does he not stack up well. On the highest difficulties, he can be one-rounded by every single one of them. [[https://media.discordapp.net/attachments/345171686640975882/503361863526907904/9OGWIPw_d.jpg?width=600&height=368 Even the thieves.]]



** ''VideoGame/FireEmblemTheBindingBlade'' has Cecilia, who, despite being the Mage General of Etruria, has very mediocre stats (most significantly, her 10 Speed, which isn't enough for her to double anything that isn't an armor knight, is one of her higher stats). Compare that to Perceval, the Knight General, who has 18 Speed without HardModePerks, and even Douglas, the Great General and a MightyGlacier, has 8. The base parameters of her class (high movement, good rescuing capability, an ArmorPiercingAttack with the option to hit hard on fliers, and staff use to cure status and heal allies) make her an alright SupportPartyMember, though.



** ''VideoGame/FireEmblemNewMysteryOfTheEmblem'' is infamous for this, due to growth rates and enemy strength being hugely inflated across the board; consequently, just about every character to join after the Sable Knights will be struggling to survive past their join chapter. Astram is one of the most infamous cases, due to the fact that he's recruited from the enemy side. This means that you can compare this guy, who is supposed to be the WorldsStrongestMan, to the soldiers he commands... and holy ''crap'' does he not stack up well. On the higher difficulties, he can be one-rounded by every single one of them. [[https://media.discordapp.net/attachments/345171686640975882/503361863526907904/9OGWIPw_d.jpg?width=600&height=368 Even the thieves.]]

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Mentioned Byleth in Fire Emblem, because you've been a mercenary for 10 years and you start at level 1.


** Played with in regards to the Knights of Seiros you can recruit in ''VideoGame/FireEmblemThreeHouses''. Despite being experienced knights, the best of the best, they join you at a level considered appropriate for the story. That said, they arrive already in an Advanced class regardless of level, and their statline reflects this. They also tend to arrive well-suited for that job and often carrying powerful equipment (Catherine is a DiscOneNuke for exactly this reason) so all up they're hardly a disappointment. Likewise, the protagonist's father, Jeralt, is a famous mercenary known as the Blade Breaker, and former captain of the Knights of Seiros, but in the prologue, he's only a Level 3 Cavalier; he's definitely the strongest unit on the map on non-[[HarderThanHard Maddening]] difficulties, but isn't as powerful as he should be.

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** Played with in regards to the Knights of Seiros you can recruit in ''VideoGame/FireEmblemThreeHouses''. Despite being experienced knights, the best of the best, they join you at a level considered appropriate for the story. That said, they arrive already in an Advanced class regardless of level, and their statline reflects this. They also tend to arrive well-suited for that job and often carrying powerful equipment (Catherine is a DiscOneNuke for exactly this reason) so all up they're hardly a disappointment. Likewise, the protagonist's father, Jeralt, is a famous mercenary known as the Blade Breaker, and former captain of the Knights of Seiros, but in the prologue, he's only a Level 3 Cavalier; he's definitely the strongest unit on the map on non-[[HarderThanHard Maddening]] difficulties, but isn't as powerful as he should be. Also applies to [[PlayerCharacter Byleth]], since you start at level 1 despite having over ten years of experience as a mercenary.

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* The ''Franchise/FireEmblem'' series of tactical {{RPG}}s has more instances of this than can be conveniently listed. The reason is primarily a result of the games' mechanics -- since [[FinalDeath death is permanent]] in this series, late recruits exist only to give the careless and the inexperienced a fighting chance in the later levels. As a result, the experienced knights, powerful generals and legendary warriors of the world (who come later in the game) are almost invariably weaker than the rank novices, random mercenaries, and inexperienced students (who join early) raised to the same level. Almost without exception, a character who starts out at level 5 and is raised to level 15 will be far stronger than a character who starts at level 15, even if the character who starts at level 15 is renowned for his peerless strength and skill. (The only exceptions are GameBreaker units who join on the final chapter of most games.) Traditionally, they also tend to have worse growths than the starting lineup, likely due to the logic of "this guy has already spent years fighting, he isn't going to get that much better." They do often boast high weapon ranks, though, which means they can use top-quality swords and staves without needing to grind. Too many specific examples to list, but a few are Cecilia, Dayan, Juno, and Niime from ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''; Karel, Karla, and Renault from ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''; Innes from ''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''; and Elincia's retainers from ''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''. There's actually a bit of FridgeBrilliance regarding them, as you'll read.

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* The ''Franchise/FireEmblem'' series of tactical {{RPG}}s has more instances of this than can be conveniently listed. The reason is primarily a result of the games' mechanics -- since [[FinalDeath death is permanent]] in this series, late recruits exist only primarily to give the careless and the inexperienced a fighting chance in the later levels. As a result, the experienced knights, powerful generals and legendary warriors of the world (who come later in the game) are almost invariably weaker than the rank novices, random mercenaries, and inexperienced students (who join early) raised to the same level. Almost without exception, a character who starts out at level 5 and is raised to level 15 will be far stronger than a character who starts at level 15, even if the character who starts at level 15 is renowned for his peerless strength and skill. (The only exceptions are GameBreaker units who join on the final chapter of most games.) Traditionally, This doesn't make these characters useless by any standard, though--in many cases, their stat deficiencies still leave them as very competent fighters, and they also tend to have worse growths than the starting lineup, likely due to the logic of "this guy has already spent years fighting, he isn't going to get that much better." They do often consistently boast high weapon ranks, though, which means they can letting them use top-quality powerful swords and staves without needing to grind. Too many specific examples to list, but a few staves. Complete aversion in the franchise are Cecilia, Dayan, Juno, and Niime from ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''; Karel, Karla, and Renault from ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''; Innes from ''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''; and Elincia's retainers from ''[[VideoGame/FireEmblemPathOfRadiance Path relatively rare, though there are a handful of Radiance]]''. There's actually a bit outliers who provide some level of FridgeBrilliance regarding them, as you'll read. story justification.



*** Jeorge is notable for being renowned as the "greatest sniper on the continent" but is a prepromote who's average and not really noteworthy statwise. This is explained in-game, however: due to the high-class nature of his bloodline, people have been spreading ridiculously exaggerated rumors about him, leading to this false reputation.

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*** Jeorge is notable for being renowned as the "greatest sniper on the continent" but is a prepromote who's average and not really noteworthy statwise.statwise aside from his very high bow rank. This is explained in-game, however: due to the high-class nature of his bloodline, people have been spreading ridiculously exaggerated rumors about him, leading to this false reputation.



** ''VideoGame/FireEmblemThracia776'' mostly averts this, with FamedInStory characters like Galzus, Ced, Saias, Xavier, and Eyvel all being about as strong as you'd expect for characters of their status (though Saias does suffer some RedemptionDemotion). Amalda, Conomor, and Diarmuid are on the weak side next to similarly-leveled units of their classes, but are still entirely competent fighters. Olwen is the most significant counterexample, being quite weak at base apart from her signature tome, but even she has a level of justification: she's been fairly sheltered and lacks experience.



*** Karel in particular is referred to as the "Sword Demon" and his supports with Dart and Karla show how skilled he is, yet a well-leveled Lyndis or Guy can outclass him. In ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'' though, he has actually grown far more but can still be outclassed by Rutger or Fir if leveled correctly. Karel is an EleventhHourSuperPower - he's got the best growth rates, but he can only use it once. You'll notice that in ''The Blazing Blade'', he joins at a lower level than in ''The Binding Blade'', [[FridgeBrilliance so obviously he was training]]. The seventh game has a fair number of characters who avert this. Marcus manages to be a solid fighter for most of the game despite being a "Jagen" (a pre-promote who you get very early and is very powerful at first, but is outclassed later on). Vaida is a MightyGlacier (even if she's a huge case of RedemptionDemotion), and Pent manages to avert this trope to such an extent that his joining chapter involves him being a OneManArmy.
*** The penultimate chapter, "Victory Or Death", introduces Renault, a mysterious, high-level Bishop with rare equipment and the ability to heal numerous units at once - initially, he may be seen as a godsend thanks to the [[RespawningEnemies continuous stream of high-level, dangerous enemies]] present in the level. However, his magical abilities are absolutely atrocious, implied through [[RelationshipValues support conversations]] to be because Renault was a former mercenary who renounced his violent ways and embraced religion as [[TheAtoner penance]]. The process of discovering this, unfortunately, requires bringing a ''seriously'' underpowered character into [[BossRush the most dangerous part of the game]].

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*** Karel in particular is referred to FamedInStory as the "Sword Demon" "the Sword Demon", and many characters talk about his supports with Dart incredible feats like wiping out whole armies and Karla show how skilled he is, yet a well-leveled Lyndis or Guy can outclass him. slaying giant monsters. In ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'' though, reality, he has fairly mediocre stats for his level and is in a rather bad class (footlocked FragileSpeedster swordsman in a game that heavily favors mounts, raw power and durability, and axes), meaning that him wiping out whole armies is a tough sell. He's actually grown far more but can still be outclassed by Rutger or Fir if leveled correctly. Karel is an EleventhHourSuperPower - he's got the best growth rates, in every stat but he can only use it once. You'll notice that in ''The Blazing Blade'', he joins at a lower level than in ''The Binding Blade'', [[FridgeBrilliance so obviously he was training]]. The seventh game has a fair number of characters Speed by Harken, who avert this. Marcus manages to be a solid fighter for most of the game despite being a "Jagen" (a pre-promote who you get very early [[MutuallyExclusivePartyMembers replaces him if certain conditions are met]] and is very powerful at first, but is outclassed later on). Vaida mostly just treated as a fairly experienced knight. His appearance in ''VideoGame/FireEmblemTheBindingBlade'' depicts a much more experienced Karel who is a MightyGlacier (even if she's a huge case of RedemptionDemotion), and Pent manages to avert this trope to such an extent that his joining chapter involves him being a OneManArmy.
far stronger warrior--albeit one who suffers badly from LateCharacterSyndrome.
*** The penultimate chapter, "Victory Or Death", introduces Renault, a mysterious, high-level Bishop with rare equipment and the ability to heal numerous units at once - initially, once--initially, he may be seen as a godsend thanks to the [[RespawningEnemies continuous stream of high-level, dangerous enemies]] present in the level. However, his magical abilities are absolutely atrocious, implied through [[RelationshipValues support conversations]] to be because Renault was a former mercenary who renounced his violent ways and embraced religion as [[TheAtoner penance]]. The process of discovering this, unfortunately, requires bringing a ''seriously'' underpowered character into [[BossRush the most dangerous part of the game]].



** Astram in ''VideoGame/FireEmblemNewMysteryOfTheEmblem'' is one of the most infamous cases, due to the fact that he's recruited from the enemy side. This means that you can compare this guy, who is supposed to be the WorldsStrongestMan, to the soldiers he commands... and holy ''crap'' does he not stack up well. On the higher difficulties, he can be one-rounded by every single one of them. [[https://media.discordapp.net/attachments/345171686640975882/503361863526907904/9OGWIPw_d.jpg?width=600&height=368 Even the thieves.]] His ''[[VideoGame/FireEmblemHeroes Heroes]]'' version, on the other hand, averts this as there he is a LightningBruiser (his only weakness is low Resistance) with excellent buffing thanks to his preferred weapon Mercurius.

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** Astram in ''VideoGame/FireEmblemNewMysteryOfTheEmblem'' is infamous for this, due to growth rates and enemy strength being hugely inflated across the board; consequently, just about every character to join after the Sable Knights will be struggling to survive past their join chapter. Astram is one of the most infamous cases, due to the fact that he's recruited from the enemy side. This means that you can compare this guy, who is supposed to be the WorldsStrongestMan, to the soldiers he commands... and holy ''crap'' does he not stack up well. On the higher difficulties, he can be one-rounded by every single one of them. [[https://media.discordapp.net/attachments/345171686640975882/503361863526907904/9OGWIPw_d.jpg?width=600&height=368 Even the thieves.]] His ''[[VideoGame/FireEmblemHeroes Heroes]]'' version, on the other hand, averts this as there he is a LightningBruiser (his only weakness is low Resistance) with excellent buffing thanks to his preferred weapon Mercurius.]]
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* Used in ''VideoGame/KnightsOfTheOldRepublic'': Carth is "one of the Republic's best pilots," "a hero of the Mandalorian War and a legendary soldier." He's only a couple clicks higher than your starting character, possibly justified in that being a crack pilot doesn't mean much in on-the-ground fighting (the bulk of your game). Bastila? The paragon of Padawans and key to the war effort - at ''less'' of a starting level than you will be at that point, which is also handwaved by her being an adept of Battle Meditation, an exceedingly rare ability that, by augmenting her allies' fighting prowess, boosted her reputation. The "amnesia" excuse shows up to explain why [[spoiler: you, the ex-Dark Lord and galaxy-feared Badass]] are unpowered and a rather pathetic fighter for a few levels and also further explains why your "exceptional" compatriots seem so mediocre in comparison. And in the second game, damage and age are used to explain the low starting levels for [[spoiler:Canderous, who becomes the Mandalore]] and the droids when Exile finds them.

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* Used in ''VideoGame/KnightsOfTheOldRepublic'': Carth is "one of the Republic's best pilots," "a hero of the Mandalorian War and a legendary soldier." He's only a couple clicks higher than your starting character, possibly justified in that being a crack pilot doesn't mean much in on-the-ground fighting (the bulk of your game). Bastila? The paragon of Padawans and key to the war effort - at ''less'' of a starting level than you will be at that point, which is also handwaved by her being an adept of Battle Meditation, an exceedingly rare ability that, by augmenting her allies' fighting prowess, boosted her reputation. The "amnesia" "near-killed-and-left-with-amnesia" excuse shows up to explain why [[spoiler: you, the ex-Dark Lord and galaxy-feared Badass]] are unpowered and a rather pathetic fighter for a few levels and also further explains why your "exceptional" compatriots seem so mediocre in comparison. And in the second game, damage and age are used to explain the low starting levels for [[spoiler:Canderous, who becomes the Mandalore]] and the droids when Exile finds them.
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dewicking our elves are better per trs


*** The final boss of the Mages Guild questline, [[OurLichesAreDifferent Mannimarco, "King Of Worms."]] While in the lore Mannimarco is by far the most powerful {{Necromancer}} in the series [[spoiler: and a PhysicalGod after [[TimeyWimeyBall the warp in the west]] at the end of ''VideoGame/TheElderScrollsIIDaggerfall'']], here he's more or less a more powerful generic [[OurElvesAreBetter altmer]] necromancer set to be 7 levels above the player until level 36 or higher (his level scaling stops at level 42).

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*** The final boss of the Mages Guild questline, [[OurLichesAreDifferent Mannimarco, "King Of Worms."]] While in the lore Mannimarco is by far the most powerful {{Necromancer}} in the series [[spoiler: and a PhysicalGod after [[TimeyWimeyBall the warp in the west]] at the end of ''VideoGame/TheElderScrollsIIDaggerfall'']], here he's more or less a more powerful generic [[OurElvesAreBetter altmer]] [[OurElvesAreDIfferent Altmer]] necromancer set to be 7 levels above the player until level 36 or higher (his level scaling stops at level 42).
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** Played with in regards to the Knights of Seiros you can recruit in ''VideoGame/FireEmblemThreeHouses''. Despite being experienced knights, the best of the best, they join you at a level considered appropriate for the story. That said, they arrive already in an Advanced class regardless of level, and their statline reflects this. They also tend to arrive well-suited for that job and often carrying powerful equipment (Catherine is a DiscOneNuke for exactly this reason) so all up they're hardly a disappointment. Likewise, the protagonist's father, Jeralt, is a famous mercenary known as the Blade Breaker, and former captain of the Knights of Seiros, but in the prologue, he's only a Level 3 Cavalier.

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** Played with in regards to the Knights of Seiros you can recruit in ''VideoGame/FireEmblemThreeHouses''. Despite being experienced knights, the best of the best, they join you at a level considered appropriate for the story. That said, they arrive already in an Advanced class regardless of level, and their statline reflects this. They also tend to arrive well-suited for that job and often carrying powerful equipment (Catherine is a DiscOneNuke for exactly this reason) so all up they're hardly a disappointment. Likewise, the protagonist's father, Jeralt, is a famous mercenary known as the Blade Breaker, and former captain of the Knights of Seiros, but in the prologue, he's only a Level 3 Cavalier.Cavalier; he's definitely the strongest unit on the map on non-[[HarderThanHard Maddening]] difficulties, but isn't as powerful as he should be.
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I forget if this the actual reason and/or if there were others, fix if necessary


** There are quite a few examples in ''VideoGame/FinalFantasyXII''. They include a sky pirate and his partner, who is described as a "master of weaponry" but is only two levels ahead of your character when you recruit him.

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** There are quite a few examples in ''VideoGame/FinalFantasyXII''. They include a sky pirate and his partner, who is described as a "master of weaponry" but is only two levels ahead of your character when you recruit him. What's worse, said 2 characters are actually the worst characters to use their starting weapon types which they're implied to be most adept at using, mostly because their attack animations with those weapon types are by far the slowest in the party.
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fix


* Garr in ''VideoGame/BreathOfFireIII''. The story presents him as a extremely powerful warrior with skills way above the strongest warriors in the world. He always joins the annual Warrior Tournament as a solo entry, while the standard is to register a team of three. Balio and Sunder, the duo of the previous two HopelessBossFight you have, tremble by just being stared hy him. Turns out he eventually joins your party in the third battle against the duo, and after killing them, casually remarks that he was eventually planning of disposing them. Turns out that, in-game wise, he's just the standard MightyGlacier character who is easily outranked by Ryu. He has a plethora of Fire spells but his magic is so low that even his strongest spells can't match the power of his standard attack.

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* Garr in ''VideoGame/BreathOfFireIII''. The story presents him as a extremely powerful warrior with skills way above the strongest warriors in the world. He always joins the annual Warrior Tournament as a solo entry, while the standard is to register a team of three. Balio and Sunder, the duo of the previous two HopelessBossFight you have, tremble by just being stared hy by him. Turns out he eventually joins your party in the third battle against the duo, and after killing them, casually remarks that he was eventually planning of disposing them. Turns out that, in-game wise, he's just the standard MightyGlacier character who is easily outranked by Ryu. He has a plethora of Fire spells but his magic is so low that even his strongest spells can't match the power of his standard attack.



** [[spoiler: Rose]] was one of the original Dragoons, and arguably the strongest considering she was [[spoiler: the only one to survive the final battle]]. Since then she has had 11,000 years to train. So why is she no stronger then two (admittedly competent) soldiers when she joins the party after all that training?

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** [[spoiler: Rose]] [[spoiler:Rose]] was one of the original Dragoons, and arguably the strongest considering she was [[spoiler: the only one to survive the final battle]]. Since then she has had 11,000 years to train. So why is she no stronger then two (admittedly competent) soldiers when she joins the party after all that training?



*** However, Steiner can actually learn Beatrix's moves - including [[ThatOneMove Shock]] (which was pretty much an instant-kill attack). By the time you get Shock, it's actually ''stronger'' in your hands than when ''Beatrix'' uses it due to mixture of the aforementioned glitch as well as the fact that Steiner's stats will get higher.

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*** However, Steiner can actually learn Beatrix's moves - including [[ThatOneMove [[ThatOneAttack Shock]] (which was pretty much an instant-kill attack). By the time you get Shock, it's actually ''stronger'' in your hands than when ''Beatrix'' uses it due to mixture of the aforementioned glitch as well as the fact that Steiner's stats will get higher.
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*** It is also a good question why all Blitzball players in Spira, many of which are implied to participate in previous games, start all at level 1. Especially since both Besaid Aurochs and Luca Goers ''all explicitly won matches just before the one you play''.

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*** It is also a good question why all Blitzball players in Spira, many of which whom are implied to participate in previous games, start all at level 1. Especially since both Besaid Aurochs and Luca Goers ''all explicitly won matches just before the one you play''.
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*** It is also a good question why all Blitzball players in Spira, many of which are implied to participate in previous games, start all at level 1. Especially since both Besaid Aurochs and Luca Goers ''all explicitly won matches just before the one you play''.
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** Astram in ''VideoGame/FireEmblemNewMysteryOfTheEmblem'' is one of the most infamous cases, due to the fact that he's recruited from the enemy side. This means that you can compare this guy, who is supposed to be the WorldsStrongestMan, to the soldiers he commands... and holy ''crap'' does he not stack up well. On the higher difficulties, he can be one-rounded by every single one of them. [[https://media.discordapp.net/attachments/345171686640975882/503361863526907904/9OGWIPw_d.jpg?width=600&height=368 Even the thieves.]]

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** Astram in ''VideoGame/FireEmblemNewMysteryOfTheEmblem'' is one of the most infamous cases, due to the fact that he's recruited from the enemy side. This means that you can compare this guy, who is supposed to be the WorldsStrongestMan, to the soldiers he commands... and holy ''crap'' does he not stack up well. On the higher difficulties, he can be one-rounded by every single one of them. [[https://media.discordapp.net/attachments/345171686640975882/503361863526907904/9OGWIPw_d.jpg?width=600&height=368 Even the thieves.]]]] His ''[[VideoGame/FireEmblemHeroes Heroes]]'' version, on the other hand, averts this as there he is a LightningBruiser (his only weakness is low Resistance) with excellent buffing thanks to his preferred weapon Mercurius.
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* In ''Videogame/AssassinsCreedOrigins'', Aya is touted as Bayek's equal as a warrior. During the moments you play as her however, since none but the most basic of Bayek's abilities carry over and she's restricted to a set of leveled gear she ultimately comes off as mechanically weaker.
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** Erin is an interesting version of this. She is not a bad character by any means. She is a healer with a healing ability which can, with proper equipment, be made capable of activating every two rounds and heal the party completely, rendering many battles easy so long as you can avoid a TPK for two turns. For players that don't like using allot of healing items she is arguably the strongest character. However, her strength comes entirely from her ability to quickly heal the party, she is otherwise underwhelming in health and especially damage. The FridgeLogic kicks in here, because in the early game, the time when everyone insists she is powerful, she always fights alone. A solo Erin, before drives made it possible to speed up her healing, would easily get overwhelmed and killed before she could build up resources for a heal or do much damage. Effectively she is only powerful when put in a team and the only times the plot calls her out as powerful is the times she isn't with a team. Plus no one ever mentions her ability to heal when mentioning her danger, despite this being the only thing that makes her a viable character at all.

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** Erin is an interesting version of this. She is not a bad character by any means. She is a healer with a healing ability which can, with proper equipment, be made capable of activating every two rounds and heal the party completely, rendering many battles easy so long as you can avoid a TPK for two turns. For players that don't like using allot a lot of healing items she is arguably the strongest character. However, her strength comes entirely from her ability to quickly heal the party, she is otherwise underwhelming in health and especially damage. The FridgeLogic kicks in here, because in the early game, the time when everyone insists she is powerful, she always fights alone. A solo Erin, before drives made it possible to speed up her healing, would easily get overwhelmed and killed before she could build up resources for a heal or do much damage. Effectively she is only powerful when put in a team and the only times the plot calls her out as powerful is the times she isn't with a team. Plus no one ever mentions her ability to heal when mentioning her danger, despite this being the only thing that makes her a viable character at all.
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* ''VideoGame/KantaiCollection'': Despite Johnston's historical showing where her historical counterpart ''unambiguously'' pulled off a feat rivaling or even surpassing Yuudachi, her surface combat stat in-game is pitifully low, only barely higher than Sammy B. (which only puts her pretty much dead average in night battle power compared to other DD) even though a ''Fletcher''-class has way more firepower than destroyer escorts. This is probably because the developers chose to give her other roles instead, including the ability to perform OASW without any gear in her ''base'' form [[note]]All other ships that can do that like Sammy B., Jervis, Isuzu, and Tatsuta all need remodels to pull this off[[/note]] ''and'', with right gear, having AACI that's among ''the'' strongest in the game, at least rivaling the ''Akizuki''-class.
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** In ''VideoGame/KingdomHeartsChainOfMemories'', Sora enters Castle Oblivion just days after beating the final boss of the first game. If you remember, by then Sora had become quite the capable fighter, but [[spoiler:Marluxia]] informs him that right as he entered Castle Oblivion, he forgot all of his abilities and had to re-learn them. However, at the end of Chain of Memories, Sora is [[spoiler:put to sleep for a year, having his memories also siphoned off during the events of 358/2 days]] and by the events of ''VideoGame/KingdomHeartsII'', is level one again and has to re-learn all his magic while also picking up new tricks. [[FridgeBrilliance It's easy to assume he still knew these; just didn't immediately remember them right off the bat.]] ''VideoGame/KingdomHearts3D'' justifies Sora and Riku being rewound to level one because they must "Restart their training".

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** In ''VideoGame/KingdomHeartsChainOfMemories'', Sora enters Castle Oblivion just days after beating the final boss of the first game. If you remember, by then Sora had become quite the capable fighter, but [[spoiler:Marluxia]] informs him that right as he entered Castle Oblivion, he forgot all of his abilities and had to re-learn them. However, at the end of Chain of Memories, Sora is [[spoiler:put to sleep for a year, having his memories also siphoned off during the events of 358/2 days]] and by the events of ''VideoGame/KingdomHeartsII'', is level one again and has to re-learn all his magic while also picking up new tricks. [[FridgeBrilliance It's easy to assume he still knew these; just didn't immediately remember them right off the bat.]] ''VideoGame/KingdomHearts3D'' ''VideoGame/KingdomHearts3DDreamDropDistance'' justifies Sora and Riku being rewound to level one because they must "Restart "restart their training".
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* Feena from ''VideoGame/Grandia1'' fits this as well. She's supposed to be a legendary explorer and adventurer, and everyone is in awe of her, but once she joins you she's not particularly powerful compared to anyone else.

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* Feena from ''VideoGame/Grandia1'' fits this as well. She's supposed to be a legendary explorer and adventurer, and everyone is in awe of her, but once she joins you she's not particularly powerful compared to anyone else.else apart from the fact that she's the first playable character to have magic (which the others can start learning shortly afterwards).
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** Astram in ''VideoGame/FireEmblemNewMysteryOfTheEmblem'' is one of the most infamous cases, due to the fact that he's recruited from the enemy side. This means that you can compare this guy, who is supposed to be the WorldsStrongestMan, to the soldiers he commands... and holy ''crap'' does he not stack up well. On the higher difficulties, he can be one-rounded by every single one of them. [[https://media.discordapp.net/attachments/345171686640975882/503361863526907904/9OGWIPw_d.jpg?width=600&height=368 Even the thieves.]]
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** This applies to a ''lot'' of Guest Servants in the main story, barring a small handful like Jeanne and Caster Cu (who show up very early) and Merlin (who is just that good). No matter how FamedInStory they might be, they tend to be somewhat underleveled, lack Craft Essences or Fou statboosts, and are overall probably inferior to your main party, much less the Servants you can borrow from friends.
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** Averted by the royal families in ''VideoGame/FireEmblemFates''. Between amazing bases, growths, and being perfectly specced for their jobs, they all come across as the BadassFamily of RoyalsWhoActuallyDoSomething the story says they are. Although this does have elements of TropesAreNotBad, since this makes it very hard for other units to compete for a place on your team when a royal fills that niche - to the point where they're collectively considered a high-TierInducedScrappy in some circles, and not using any of the royals is commonly considered a SelfImposedChallenge.

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** Averted by the royal families in ''VideoGame/FireEmblemFates''. Between amazing bases, growths, and being perfectly specced for their jobs, they all come across as the BadassFamily of RoyalsWhoActuallyDoSomething the story says they are. Although this does have elements of TropesAreNotBad, Administrivia/TropesAreNotBad, since this makes it very hard for other units to compete for a place on your team when a royal fills that niche - to the point where they're collectively considered a high-TierInducedScrappy in some circles, and not using any of the royals is commonly considered a SelfImposedChallenge.
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Inevitably, this is almost always for game balance reasons, preventing a DiscOneNuke.

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Inevitably, this is almost always for game balance reasons, preventing a DiscOneNuke.
DiscOneNuke. When it's averted, the character may be a CrutchCharacter whose power you don't get to enjoy for long.

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* The ''Franchise/FireEmblem'' series of tactical {{RPG}}s has more instances of this than can be conveniently listed. The reason is primarily a result of the games' mechanics -- since [[FinalDeath death is permanent]] in this series, late recruits exist only to give the careless and the inexperienced a fighting chance in the later levels. As a result, the experienced knights, powerful generals and legendary warriors of the world (who come later in the game) are almost invariably weaker than the rank novices, random mercenaries, and inexperienced students (who join early) raised to the same level. Almost without exception, a character who starts out at level 5 and is raised to level 15 will be far stronger than a character who starts at level 15, even if the character who starts at level 15 is renowned for his peerless strength and skill. (The only exceptions are GameBreaker units who join on the final chapter of most games.) Traditionally, they also tend to have worse growths than the starting lineup, likely due to the logic of "this guy has already spent years fighting, he isn't going to get that much better." Too many specific examples to list, but a few are Cecilia, Dayan, Juno, and Niime from ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''; Karel, Karla, and Renault from ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''; Innes from ''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''; and Elincia's retainers from ''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''. There's actually a bit of FridgeBrilliance regarding them, as you'll read.

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* The ''Franchise/FireEmblem'' series of tactical {{RPG}}s has more instances of this than can be conveniently listed. The reason is primarily a result of the games' mechanics -- since [[FinalDeath death is permanent]] in this series, late recruits exist only to give the careless and the inexperienced a fighting chance in the later levels. As a result, the experienced knights, powerful generals and legendary warriors of the world (who come later in the game) are almost invariably weaker than the rank novices, random mercenaries, and inexperienced students (who join early) raised to the same level. Almost without exception, a character who starts out at level 5 and is raised to level 15 will be far stronger than a character who starts at level 15, even if the character who starts at level 15 is renowned for his peerless strength and skill. (The only exceptions are GameBreaker units who join on the final chapter of most games.) Traditionally, they also tend to have worse growths than the starting lineup, likely due to the logic of "this guy has already spent years fighting, he isn't going to get that much better." They do often boast high weapon ranks, though, which means they can use top-quality swords and staves without needing to grind. Too many specific examples to list, but a few are Cecilia, Dayan, Juno, and Niime from ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''; Karel, Karla, and Renault from ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''; Innes from ''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''; and Elincia's retainers from ''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''. There's actually a bit of FridgeBrilliance regarding them, as you'll read.

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* The ''Franchise/FireEmblem'' series of tactical {{RPG}}s has more instances of this than can be conveniently listed. The reason is primarily a result of the games' mechanics -- since [[FinalDeath death is permanent]] in this series, late recruits exist only to give the careless and the inexperienced a fighting chance in the later levels. As a result, the experienced knights, powerful generals and legendary warriors of the world (who come later in the game) are almost invariably weaker than the rank novices, random mercenaries, and inexperienced students (who join early) raised to the same level. Almost without exception, a character who starts out at level 5 and is raised to level 15 will be far stronger than a character who starts at level 15, even if the character who starts at level 15 is renowned for his peerless strength and skill. (The only exceptions are GameBreaker units who join on the final chapter of most games.) Too many specific examples to list, but a few are Cecilia, Dayan, Juno, and Niime from ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''; Karel, Karla, and Renault from ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''; Innes from ''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''; and Elincia's retainers from ''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''. There's actually a bit of FridgeBrilliance regarding them, as you'll read.

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* The ''Franchise/FireEmblem'' series of tactical {{RPG}}s has more instances of this than can be conveniently listed. The reason is primarily a result of the games' mechanics -- since [[FinalDeath death is permanent]] in this series, late recruits exist only to give the careless and the inexperienced a fighting chance in the later levels. As a result, the experienced knights, powerful generals and legendary warriors of the world (who come later in the game) are almost invariably weaker than the rank novices, random mercenaries, and inexperienced students (who join early) raised to the same level. Almost without exception, a character who starts out at level 5 and is raised to level 15 will be far stronger than a character who starts at level 15, even if the character who starts at level 15 is renowned for his peerless strength and skill. (The only exceptions are GameBreaker units who join on the final chapter of most games.) Traditionally, they also tend to have worse growths than the starting lineup, likely due to the logic of "this guy has already spent years fighting, he isn't going to get that much better." Too many specific examples to list, but a few are Cecilia, Dayan, Juno, and Niime from ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''; Karel, Karla, and Renault from ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''; Innes from ''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''; and Elincia's retainers from ''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''. There's actually a bit of FridgeBrilliance regarding them, as you'll read.
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** Played with in regards to the Knights of Seiros you can recruit in ''VideoGame/FireEmblemThreeHouses''. Despite being experienced knights, the best of the best, they join you at a level considered appropriate for the story. That said, they arrive already in an Advanced class regardless of level, and their statline reflects this. They also tend to arrive well-suited for that job and often carrying powerful equipment (Catherine is a DiscOneNuke for exactly this reason) so all up they're hardly a disappointment.

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** Played with in regards to the Knights of Seiros you can recruit in ''VideoGame/FireEmblemThreeHouses''. Despite being experienced knights, the best of the best, they join you at a level considered appropriate for the story. That said, they arrive already in an Advanced class regardless of level, and their statline reflects this. They also tend to arrive well-suited for that job and often carrying powerful equipment (Catherine is a DiscOneNuke for exactly this reason) so all up they're hardly a disappointment. Likewise, the protagonist's father, Jeralt, is a famous mercenary known as the Blade Breaker, and former captain of the Knights of Seiros, but in the prologue, he's only a Level 3 Cavalier.



* Used in ''VideoGame/KnightsOfTheOldRepublic'': Carth is "one of the Republic's best pilots," "a hero of the Mandalorian War and a legendary soldier." He's only a couple clicks higher than your starting character, possibly justified in that being a crack pilot doesn't mean much in on-the-ground fighting (the bulk of your game). Bastila? The paragon of Padawans and key to the war effort - at ''less'' of a starting level than you will be at that point, which is also handwaved by her being an adept of Battle Meditation, an exceedingly rare ability which boosted her reputation. The "amnesia" excuse shows up to explain why [[spoiler: you, the ex-Dark Lord and galaxy-feared Badass]] are unpowered and a rather pathetic fighter for a few levels and also further explains why your "exceptional" compatriots seem so mediocre in comparison. And in the second game, damage and age are used to explain the low starting levels for [[spoiler:Canderous, who becomes the Mandalore]] and the droids when Exile finds them.

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* Used in ''VideoGame/KnightsOfTheOldRepublic'': Carth is "one of the Republic's best pilots," "a hero of the Mandalorian War and a legendary soldier." He's only a couple clicks higher than your starting character, possibly justified in that being a crack pilot doesn't mean much in on-the-ground fighting (the bulk of your game). Bastila? The paragon of Padawans and key to the war effort - at ''less'' of a starting level than you will be at that point, which is also handwaved by her being an adept of Battle Meditation, an exceedingly rare ability which that, by augmenting her allies' fighting prowess, boosted her reputation. The "amnesia" excuse shows up to explain why [[spoiler: you, the ex-Dark Lord and galaxy-feared Badass]] are unpowered and a rather pathetic fighter for a few levels and also further explains why your "exceptional" compatriots seem so mediocre in comparison. And in the second game, damage and age are used to explain the low starting levels for [[spoiler:Canderous, who becomes the Mandalore]] and the droids when Exile finds them.



** By the same token there's also Gorion, who's only level 9 despite being stated to have regularly run with ''Elminster'''s crew back in the day.

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** By the same token there's also Gorion, who's only level Level 9 despite being stated to have regularly run with ''Elminster'''s crew back in the day.
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* In ''VideoGame/FateGrandOrder'', Siegfried is introduced with a lot of fanfare in the Orleans singularity as being basically the greatest dragonslayer in history, to the point that about half the story is dedicated to successfully restoring him to health so that he can kick ass again. When you actually pick him up, he's a StoneWall whose [[SituationalSword anti-dragon skills]] are pretty much required for him to do ''any'' meaningful damage to them, and he doesn't even get a TacticalRockPaperScissors boost against any of the dragons in Orleans. This ended up creating the "SAVIOR OF FRANCE" joke, as the majority of players instead used whatever Assassins they could scrounge up (since Assassins ''do'' get that boost against the mostly Rider-class dragons), typically Sasaki Kojirou, and left Siegfried collecting dust.
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** Played with in regards to the Knights of Seiros you can recruit in ''VideoGame/FireEmblemThreeHouses''. Despite being experienced knights, the best of the best, they join you at a level considered appropriate for the story. That said, they arrive already in an Advanced class regardless of level, and their statline reflects this. They also tend to arrive well-suited for that job and often carrying powerful equipment (Catherine is a DiscOneNuke for exactly this reason) so all up they're hardly a disappointment.

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* Jubilost Narthropple in ''VideoGame/PathfinderKingmaker'' is supposedly a legendary explorer, journalist, cook and author who has travelled the length and width of Golarion, writing up stories on its lands, people, customs and food for years if not decades. When he joins your party in-game he's level 5 (which is fair enough if he's avoided fighting things for most of those adventures), an alchemist (a class with a skill-set that isn't very conductive for exploring and writing), and hasn't got a single rank in Knowledge: World, the actual skill used for knowing customs and for cooking. Mechanically, Linzi is likely to be better at the things Jubilost are supposedly famous for, despite being a NaiveNewcomer and a bard college drop-out in-story.

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* Jubilost Narthropple in ''VideoGame/PathfinderKingmaker'' has a few examples:
** Jubilost Narthropple
is supposedly a legendary explorer, journalist, cook and author who has travelled the length and width of Golarion, writing up stories on its lands, people, customs and food for years if not decades. When he joins your party in-game he's level 5 (which is fair enough if he's avoided fighting things combat for most of those adventures), an alchemist (a class with a skill-set that isn't very conductive for exploring and writing), and hasn't got a single rank in Knowledge: World, the actual skill used for knowing customs and for cooking. Mechanically, Linzi is likely to be better at the things Jubilost are supposedly famous for, despite being a NaiveNewcomer and a bard college drop-out in-story.in-story.
** Amiri's call to fame is that she slew a Frost Giant and took his weapon as her own. She joins the party at level 1, a point at which it is ''extremely unlikely'' she'd be able to so much as scratch a Frost Giant, nevermind slay one. [[spoiler:This disrecepancy actually gets adressed in-story: Turns out Amiri simply found an already dead Frost Giant and looted his sword, and then made up the story that she killed him.]]

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