History Main / OverRatedAndUnderLeveled

2nd Apr '17 5:11:33 PM nombretomado
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** The UpdatedRerelease of ''VideoGame/{{Disgaea 2|CursedMemories}}'' parodies this with one of the DLC unlockable characters, in which Hanako sacrifices a copy of PhantomBrave in which all the characters are leveled up to 9999 (Don't think too hard about the fact that Phantom Brave is disk based...) for a summoning ritual. All that comes out of it is a level 100 Marona.

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** The UpdatedRerelease of ''VideoGame/{{Disgaea 2|CursedMemories}}'' parodies this with one of the DLC unlockable characters, in which Hanako sacrifices a copy of PhantomBrave ''VideoGame/PhantomBrave'' in which all the characters are leveled up to 9999 (Don't think too hard about the fact that Phantom Brave is disk based...) for a summoning ritual. All that comes out of it is a level 100 Marona.
1st Apr '17 5:19:55 PM spaceace72
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* ''VideoGame/LegendOfLegaia 2'' [[AvertedTrope Averts]] this with Kazan, an old, highly trained martial artist who joins the team literally 15 levels higher than the rest of your party (a young man with a few years of combat training and a young woman with none) and stays that way until they catch up with him. He quickly makes work of every enemy they encounter for the next few dungeons.
28th Feb '17 9:22:21 AM Kazmahu
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** Defied by the royal families in ''VideoGame/FireEmblemFates''. Between amazing bases, growths, and being perfectly specced for their jobs, they all come across as the BadassFamily of RoyalsWhoActuallyDoSomething the story says they are. Although this does have elements of TropesAreNotBad, since this makes it very hard for other units to compete for a place on your team when a royal fills that niche - to the point where they're collectively considered a high-TierInducedScrappy in some circles, and not using any of the royals is commonly considered a SelfImposedChallenge.
23rd Feb '17 1:45:21 PM dsollen
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* Erin from ''[[VideoGame/AlterAILA Alter A.I.L.A. gensis]]'' is an interesting version of this. She is not a bad character by any means. She is a healer with a healing ability which can, with proper equipment, be made capable of activating every two rounds and heal the party completely, rendering many battles easy so long as you can avoid a TPK for two turns. For players that don't like using allot of healing items she is arguably the strongest character. However, her strength comes from her ability to heal a full party, she is underwhelming in both damage and health. The Fridgelogic kicks in here, because in the early game where everyone insists she is powerful she insists on fighting alone without allies. Alone, and early game without drives able to speed up her healing, she lacks damage and could be teamed up on and overwhelmed so she dies before she gets off a heal. Effectively she is only powerful when put in a team and the only times the plot calls her out as powerful is the times she isn't with a team. Plus no one ever mentions her ability to self heal when calling her scary, despite this being the only thing that makes her a viable character at all.

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* Erin from ''[[VideoGame/AlterAILA Alter A.I.L.A. gensis]]'' is an interesting version of this. She is not a bad character by any means. She is a healer with a healing ability which can, with proper equipment, be made capable of activating every two rounds and heal the party completely, rendering many battles easy so long as you can avoid a TPK for two turns. For players that don't like using allot of healing items she is arguably the strongest character. However, her strength comes entirely from her ability to quickly heal a full the party, she is otherwise underwhelming in both damage health and health. especially damage. The Fridgelogic FridgeLogic kicks in here, because in the early game where game, the time when everyone insists she is powerful powerful, she insists on fighting alone without allies. Alone, and early game without always fights alone. A solo Erin, before drives able made it possible to speed up her healing, she lacks damage and could be teamed up on and would easily get overwhelmed so she dies and killed before she gets off could build up resources for a heal.heal or do much damage. Effectively she is only powerful when put in a team and the only times the plot calls her out as powerful is the times she isn't with a team. Plus no one ever mentions her ability to self heal when calling mentioning her scary, danger, despite this being the only thing that makes her a viable character at all.
23rd Feb '17 1:41:29 PM dsollen
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* Erin from ''[[VideoGame/AlterAILA Alter A.I.L.A. gensis]]'' is an interesting version of this. She is not a bad character by any means. She is a healer with a healing ability which can, with proper equipment, be made capable of activating every two rounds and heal the party completely, rendering many battles easy so long as you can avoid a TPK for two turns. For players that don't like using allot of healing items she is arguably the strongest character. However, her strength comes from her ability to heal a full party, she is underwhelming in both damage and health. The Fridgelogic kicks in here, because in the early game where everyone insists she is powerful she insists on fighting alone without allies. Alone, and early game without drives able to speed up her healing, she lacks damage and could be teamed up on and overwhelmed so she dies before she gets off a heal. Effectively she is only powerful when put in a team and the only times the plot calls her out as powerful is the times she isn't with a team. Plus no one ever mentions her ability to self heal when calling her scary, despite this being the only thing that makes her a viable character at all.
13th Feb '17 2:13:35 PM Potman
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* A rare TabletopGames example is Van Richten, the famous monster hunter of ''TabletopGame/{{Ravenloft}}''; Van Richten literally ''wrote the book'' on hunting monsters, with a career of adventuring and monster killing spanning decades and dozens of monsters, from vampires to mummies to werebeasts to ghosts to golems to ancient dead and worse besides. And what level is he when you meet him in the 2e adventure of "Bleak House"? A whopping ''level three''. Even considering that in the days of AD&D, levels were harder to gain, and that Van Richten lived his career by the creedo of "kill smarter, not fight harder"[[note]]he would research his targets before fighting them, allowing him to negate many of their strengths and amplify their weaknesses, so as to minimize their ability to fight him back, something he encourages in his guidebooks[[/note]], that's still distinctly underwhelming. One of the fan sourcebooks includes an array of differently leveled Van Richten's, aiming to portray him what he would have been "more realistically".

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* A rare TabletopGames example is Van Richten, the famous monster hunter of ''TabletopGame/{{Ravenloft}}''; Van Richten literally ''wrote the book'' on hunting monsters, with a career of adventuring and monster killing spanning decades and dozens of monsters, from vampires to mummies to werebeasts to ghosts to golems to ancient dead and worse besides. And what level is he when you meet him in the 2e adventure of "Bleak House"? A whopping ''level three''. Even considering that in the days of AD&D, levels were harder to gain, and that Van Richten lived his career by the creedo of "kill smarter, not fight harder"[[note]]he would research his targets before fighting them, allowing him to negate many of their strengths and amplify their weaknesses, so as to minimize their ability to fight him back, something he encourages in his guidebooks[[/note]], guidebooks - and something that many [[GameMaster Dungeon Masters]] would award full experience points for anyway[[/note]], that's still distinctly underwhelming. One of the fan sourcebooks includes an array of differently leveled Van Richten's, aiming to portray him what he would have been "more realistically".
11th Jan '17 8:46:52 AM BeerBaron
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* ''Franchise/TotalWar'':
** In ''VideoGame/RomeTotalWar'', Carthage. Historically, Carthage at their height dominated the western Mediterranean and was an equal of the Roman Republic militarily and economically. The three Punic Wars fought between the two nations were the largest wars that had ever taken place at the time and lasted over a century. Carthaginian forces under Hannibal threatened the heart of Rome in a way no other outside force would for hundreds of years after. In-game, however, Carthage is significantly inferior to the Roman forces in just about every way. Only Carthage's highest-tier units like the Sacred Band heavy infantry beat out their Roman equivalents, and it's rather rare for Carthage to last long enough in the campaign to recruit them in significant numbers. Carthage is also lacking archer units of any sort (though this appears to be due to a bug, as they exist in the game files which can be easily modded to add them into the game). Essentially, if you're hoping to rewrite history by leading Carthage to victory over Rome, be prepared for a much tougher task than you might expect.
** In ''VideoGame/ThirdAgeTotalWar'', several factions qualify, but perhaps most egregiously, Gondor. Minas Tirith doesn't even have a grain exchange, and there is no place in Gondor that begins the game with the ability to train it's primary troops, or even a standing army of any kind! The closest is a bunch of scattered militias, which are capable but not exactly what you'd expect from one of the greatest kingdoms of Middle Earth, a shadow of it's former glory or not.
13th Dec '16 3:45:37 PM agigabyte
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** ''VideoGame/{{XCOMEnemyUnknown}} and its sequel avert this. Your soldiers have a standard 70% Chance to hit, and generally good chances to avoid panicking. The former is amazing by real life standards and the latter is good as well, considering that the game takes place in an alien invasion.
25th Nov '16 12:22:42 PM Morgenthaler
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** Sephiroth, for that matter, massively averts this when he is briefly on your team for a flashback sequence (where "SOLDIER First Class" Cloud is yet weaker still); he is literally invincible, has high-level magic attacks that can destroy entire teams of enemies with ease, and is strong enough to kill a dragon in two hits (although at higher levels, you can kill those dragons in one). He is so powerful that you don't actually control him at all- he attacks on his own, and he's there partly to showcase what a {{Badass}} he is, and partly just to show you up. He will sometimes kill ''every'' on-screen enemy before you have a chance to do ''anything''.

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** Sephiroth, for that matter, massively averts this when he is briefly on your team for a flashback sequence (where "SOLDIER First Class" Cloud is yet weaker still); he is literally invincible, has high-level magic attacks that can destroy entire teams of enemies with ease, and is strong enough to kill a dragon in two hits (although at higher levels, you can kill those dragons in one). He is so powerful that you don't actually control him at all- he attacks on his own, and he's there partly to showcase what a {{Badass}} badass he is, and partly just to show you up. He will sometimes kill ''every'' on-screen enemy before you have a chance to do ''anything''.
26th Oct '16 4:12:33 AM Kazmahu
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** Then this gets completely defied by the Greil Mercenaries when they make their grand return in ''Radiant Dawn''. FamedInStory and the heroes of the previous game, they'd be a disappointment if they were anything less that absolute badasses more powerful than any other unit you have... so they're absolute badasses more powerful than any other unit you have. Despite the enemies scaling appropriately, the Greil Mercenaries have a ''much'' easier time with combat than any of the previous groups you control, and their chapters are made difficult mostly by virtue of [[EscortMission escortees]] or [[TimedMission time limits]]. Even once perspective shifts back to the other teams and they get enough experience to reach the same level, the Dawn Brigade and Royal Knights will struggle to outclass the Greil Mercenaries.
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