History Main / OverRatedAndUnderLeveled

29th May '18 10:50:06 AM 32_Footsteps
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* Any late-game recruit in ''VideoGame/ValkyrieProfile'' gets hit with this, but it's particularly stark with Lyseria and Gandar. The former is half-giant whose magic power was so great that she [[SealedGoodInACan sealed herself]] so that [[PowerIncontinence her power wouldn't destroy the world]]. The latter is the most powerful sorcerer on Earth, who Odin specifically orders Lenneth to recruit so that nobody else (particularly Hel, queen of the dead) can get his power. However, due to showing up extremely late (the penultimate chapter for Lyseria, the final chapter for Gandar), and having base stats only marginally better than Mystina (who shows up at roughly the halfway point of the game, just after a PeninsulaOfPowerLeveling opens up), most players prefer using Mystina and taking advantage of HardModePerks to perform more [[EliteTweak tweaks]] to Mystina instead.
18th Apr '18 7:43:06 AM infernape612
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* in ''VideoGame/StarOceanTheSecondStory'':

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* in In ''VideoGame/StarOceanTheSecondStory'':



* The ''VideoGame/FireEmblem'' series of tactical {{RPG}}s has more instances of this than can be conveniently listed. The reason is primarily a result of the games' mechanics -- since [[FinalDeath death is permanent]] in this series, late recruits exist only to give the careless and the inexperienced a fighting chance in the later levels. As a result, the experienced knights, powerful generals and legendary warriors of the world (who come later in the game) are almost invariably weaker than the rank novices, random mercenaries, and inexperienced students (who join early) raised to the same level. Almost without exception, a character who starts out at level 5 and is raised to level 15 will be far stronger than a character who starts at level 15, even if the character who starts at level 15 is renowned for his peerless strength and skill. (The only exceptions are GameBreaker units who join on the final chapter of most games.) Too many specific examples to list, but a few are Cecilia, Dayan, Juno, and Niime from ''[=FE6=]''; Karel, Karla, Renault from ''[=FE7=]''; Innes from ''[=FE8=]''; and Elincia's retainers from ''[=FE9=]''. There's actually a bit of FridgeBrilliance regarding them, as you'll read.
** Jeorge of the Archanea series is notable for being renowned as the "greatest sniper on the continent" but is a prepromote who's average and not really noteworthy statwise. This is explained in-game, however: due to the high-class nature of his bloodline, people have been spreading ridiculously exaggerated rumors about him, leading to this false reputation.
* Karel in particular since in ''Fire Emblem 7'', he is referred to as the "Sword Demon" and his supports with Dart and Karla show how skilled he was, yet a well-leveled Lyndis or Guy can outclass him. In ''Fire Emblem 6'' though, he has actually grown far more but can still be outclassed by Rutger or Fir if leveled correctly. Karel is an EleventhHourSuperPower - he's got the best growth rates, but he can only use it once. You'll notice that in Fire Emblem 7, he joins at a lower level than in Fire Emblem 6, [[FridgeBrilliance So obviously he was training]]. The seventh game has a fair number of characters who avert this. Marcus, who despite being a "Jagen" (a pre-promote who you get very early and is very powerful at first, but is outclassed later on) manages to be solid fighter for most of the game. Vaida is a MightyGlacier (even if she's a huge case of RedemptionDemotion), and Pent, who manages to avert this trope to such an extent that his joining chapter involves him being a OneManArmy.
** The penultimate chapter in 7, Victory Or Death, introduces Renault, a mysterious, high-level Bishop with rare equipment and the ability to heal numerous units at once - initially, he may be seen as a godsend thanks to the [[RespawningEnemies continuous stream of high-level, dangerous enemies]] present in the level. However, his magical abilities are absolutely atrocious, implied through [[RelationshipValues support conversations]] to be because Renault was a former mercenary who renounced his violent ways and embraced religion as [[TheAtoner penance.]] The process of discovering this, unfortunately, requires bringing a ''seriously'' underpowered character into [[BossRush the most dangerous part of the game.]]
** Same with Lucia and Bastian, the retainers of Elincia in [=PoR/RD.=] While both have excellent growth rates, they also have atrocious base stats for their high levels. The third, Geoffrey, is ironically the lowest leveled despite being the head knight, and his base stats are much better suited to his level.
** Although, the trope is notably averted with Stefan, who, while a much higher level than the rest of your team at that point, has a stat spread that's more than adequate for his level (except for his paltry Luck score). This trend continues in the sequel, where he's among the last units you recruit in the game, but is no less effective than his fellow swordmasters (still has low Luck, though). It might have to do with his [[GuideDangIt recruiting requirements]] and the implication that he's [[HeroicLineage descended from a legendary member]] of [[KingOfBeasts the tribe]] that produced one the GameBreaker Laguz kings that joins in the final chapter.
** Inverted by [[VideoGame/FireEmblemTellius Pelleas]], a character who sits out most of the battles. When he finally ''does'' join a battle, he admits that he's never actually fought before, and is so scared his legs are trembling... and yet he starts out as a Level 12 Dark Sage. While he ''is'' still underleveled compared to your other characters, that's pretty impressive for someone who's never had a chance to do any LevelGrinding. This is, however, something of a plot point. [[spoiler:He got his power from making a contract with a Spirit, which is the final clue that he's not really Almedha's son.]]
** Then this gets completely defied by the Greil Mercenaries when they make their grand return in ''Radiant Dawn''. FamedInStory and the heroes of the previous game, they'd be a disappointment if they were anything less that absolute badasses more powerful than any other unit you have... so they're absolute badasses more powerful than any other unit you have. Despite the enemies scaling appropriately, the Greil Mercenaries have a ''much'' easier time with combat than any of the previous groups you control, and their chapters are made difficult mostly by virtue of [[EscortMission escortees]] or [[TimedMission time limits]]. Even once perspective shifts back to the other teams and they get enough experience to reach the same level, the Dawn Brigade and Royal Knights will struggle to outclass the Greil Mercenaries.
** Zig-zagged with Gotoh from Marth's games. He was the original EleventhHourRanger in the series, and in the original NES game his stats definately befitted his legendary status, having 20's in most areas, which was the maximum at the time. In the remake, ''Shadow Dragon'', however, stat caps are higher than 20 but Gotoh's base stats were left unaltered, leaving him to fall victim to this trope. He's never playable in either version of ''Mystery of the Emblem'', probably to avoid this trope.
** Defied by the royal families in ''VideoGame/FireEmblemFates''. Between amazing bases, growths, and being perfectly specced for their jobs, they all come across as the BadassFamily of RoyalsWhoActuallyDoSomething the story says they are. Although this does have elements of TropesAreNotBad, since this makes it very hard for other units to compete for a place on your team when a royal fills that niche - to the point where they're collectively considered a high-TierInducedScrappy in some circles, and not using any of the royals is commonly considered a SelfImposedChallenge.

to:

* The ''VideoGame/FireEmblem'' ''Franchise/FireEmblem'' series of tactical {{RPG}}s has more instances of this than can be conveniently listed. The reason is primarily a result of the games' mechanics -- since [[FinalDeath death is permanent]] in this series, late recruits exist only to give the careless and the inexperienced a fighting chance in the later levels. As a result, the experienced knights, powerful generals and legendary warriors of the world (who come later in the game) are almost invariably weaker than the rank novices, random mercenaries, and inexperienced students (who join early) raised to the same level. Almost without exception, a character who starts out at level 5 and is raised to level 15 will be far stronger than a character who starts at level 15, even if the character who starts at level 15 is renowned for his peerless strength and skill. (The only exceptions are GameBreaker units who join on the final chapter of most games.) Too many specific examples to list, but a few are Cecilia, Dayan, Juno, and Niime from ''[=FE6=]''; ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''; Karel, Karla, and Renault from ''[=FE7=]''; ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''; Innes from ''[=FE8=]''; ''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''; and Elincia's retainers from ''[=FE9=]''.''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''. There's actually a bit of FridgeBrilliance regarding them, as you'll read.
** Jeorge of ''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Archanea Blade of Light]]'' and ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'' series is notable for being renowned as the "greatest sniper on the continent" but is a prepromote who's average and not really noteworthy statwise. This is explained in-game, however: due to the high-class nature of his bloodline, people have been spreading ridiculously exaggerated rumors about him, leading to this false reputation.
* *** Zig-zagged with Gotoh. He was the original EleventhHourRanger in the series, and in the original NES game his stats definitely befitted his legendary status, having 20's in most areas, which was the maximum at the time. In the remake, ''Shadow Dragon'', however, stat caps are higher than 20 but Gotoh's base stats were left unaltered, leaving him to fall victim to this trope. He's never playable in either version of ''Mystery of the Emblem'', probably to avoid this trope.
**
Karel in particular since in ''Fire Emblem 7'', he ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]'' is referred to as the "Sword Demon" and his supports with Dart and Karla show how skilled he was, is, yet a well-leveled Lyndis or Guy can outclass him. In ''Fire Emblem 6'' ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'' though, he has actually grown far more but can still be outclassed by Rutger or Fir if leveled correctly. Karel is an EleventhHourSuperPower - he's got the best growth rates, but he can only use it once. You'll notice that in Fire Emblem 7, ''The Blazing Blade'', he joins at a lower level than in Fire Emblem 6, ''The Binding Blade'', [[FridgeBrilliance So so obviously he was training]]. The seventh game has a fair number of characters who avert this. Marcus, who Marcus manages to be solid fighter for most of the game despite being a "Jagen" (a pre-promote who you get very early and is very powerful at first, but is outclassed later on) manages to be solid fighter for most of the game. on). Vaida is a MightyGlacier (even if she's a huge case of RedemptionDemotion), and Pent, who Pent manages to avert this trope to such an extent that his joining chapter involves him being a OneManArmy.
** *** The penultimate chapter in 7, ''The Blazing Blade'', Victory Or Death, introduces Renault, a mysterious, high-level Bishop with rare equipment and the ability to heal numerous units at once - initially, he may be seen as a godsend thanks to the [[RespawningEnemies continuous stream of high-level, dangerous enemies]] present in the level. However, his magical abilities are absolutely atrocious, implied through [[RelationshipValues support conversations]] to be because Renault was a former mercenary who renounced his violent ways and embraced religion as [[TheAtoner penance.]] penance]]. The process of discovering this, unfortunately, requires bringing a ''seriously'' underpowered character into [[BossRush the most dangerous part of the game.]]
game]].
** Same with The same goes for Lucia and Bastian, the retainers of Elincia in [=PoR/RD.=] ''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]'' and ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''. While both have excellent growth rates, they also have atrocious base stats for their high levels. The third, Geoffrey, is ironically the lowest leveled despite being the head knight, and his base stats are much better suited to his level.
** *** Although, the trope is notably averted with Stefan, who, while a much higher level than the rest of your team at that point, has a stat spread that's more than adequate for his level (except for his paltry Luck score). This trend continues in the sequel, where he's among the last units you recruit in the game, but is no less effective than his fellow swordmasters (still has low Luck, though). It might have to do with his [[GuideDangIt recruiting requirements]] and the implication that he's [[HeroicLineage descended from a legendary member]] of [[KingOfBeasts the tribe]] that produced one the GameBreaker Laguz kings that joins in the final chapter.
** Inverted by [[VideoGame/FireEmblemTellius Pelleas]], a character who sits out most of the battles. When he finally ''does'' join a battle, he admits that he's never actually fought before, and is so scared his legs are trembling... and yet he starts out as a Level 12 Dark Sage. While he ''is'' still underleveled compared to your other characters, that's pretty impressive for someone who's never had a chance to do any LevelGrinding. This is, however, something of a plot point. [[spoiler:He got his power from making a contract with a Spirit, which is the final clue that he's not really Almedha's son.]]
**
*** Then this gets completely defied by the Greil Mercenaries when they make their grand return in ''Radiant Dawn''. FamedInStory and the heroes of the previous game, they'd be a disappointment if they were anything less that absolute badasses more powerful than any other unit you have... so they're absolute badasses more powerful than any other unit you have. Despite the enemies scaling appropriately, the Greil Mercenaries have a ''much'' easier time with combat than any of the previous groups you control, and their chapters are made difficult mostly by virtue of [[EscortMission escortees]] or [[TimedMission time limits]]. Even once perspective shifts back to the other teams and they get enough experience to reach the same level, the Dawn Brigade and Royal Knights will struggle to outclass the Greil Mercenaries.
** Zig-zagged with Gotoh from Marth's games. He was the original EleventhHourRanger in the series, and in the original NES game his stats definately befitted his legendary status, having 20's in most areas, which was the maximum at the time. In the remake, ''Shadow Dragon'', however, stat caps are higher than 20 but Gotoh's base stats were left unaltered, leaving him to fall victim to this trope. He's never playable in either version of ''Mystery of the Emblem'', probably to avoid this trope.
** Defied
Averted by the royal families in ''VideoGame/FireEmblemFates''. Between amazing bases, growths, and being perfectly specced for their jobs, they all come across as the BadassFamily of RoyalsWhoActuallyDoSomething the story says they are. Although this does have elements of TropesAreNotBad, since this makes it very hard for other units to compete for a place on your team when a royal fills that niche - to the point where they're collectively considered a high-TierInducedScrappy in some circles, and not using any of the royals is commonly considered a SelfImposedChallenge.



* Used in ''VideoGame/KnightsOfTheOldRepublic'': Carth is "one of the Republic's best pilots," "a hero of the Mandalorian War and a legendary soldier." He's only a couple clicks higher than your starting character, possibly justified in that being a crack pilot doesn't mean much in on-the-ground fighting (the bulk of your game). Bastila? The paragon of Padawans and key to the war effort - at ''less'' of a starting level than you will be at that point, which is also handwaived by her being an adept of Battle Meditation, an exceedingly rare ability which boosted her reputation. The "amnesia" excuse shows up to explain why [[spoiler: you, the ex-Dark Lord and galaxy-feared Badass]] are unpowered and a rather pathetic fighter for a few levels and also further explains why your "exceptional" compatriots seem so mediocre in comparison. And in the second game, damage and age are used to explain the low starting levels for [[spoiler:Canderous, who becomes the Mandalore]] and the droids when Exile finds them.
* ''Franchise/KingdomHearts'' actually zig-zags this trope quite a bit, often starting you at level one with no abilities by putting you in control of a different character, while playing the trope straight and explaining ''why'' it's played so.
** In ''VideoGame/KingdomHeartsChainOfMemories'', Sora enters Castle Oblivion just days after beating the final boss of the first game. If you remember, by then Sora had become quite the capable fighter, but [[spoiler:Marluxia]] informs him that right as he entered Castle Oblivion, he forgot all of his abilities and had to re-learn them. However, at the end of Chain of Memories, Sora is [[spoiler:put to sleep for a year, having his memories also siphoned off during the events of 358/2 days]] and by the events of ''VideoGame/KingdomHeartsII'', is level one again and has to re-learn all his magic while also picking up new tricks. [[FridgeBrilliance It's easy to assume he still knew these; just didn't immediately remember them right off the bat.]] ''VideoGame/KingdomHearts3D'' justifies Sora and Riku being rewound to level one because they must "Restart their training".

to:

* Used in ''VideoGame/KnightsOfTheOldRepublic'': Carth is "one of the Republic's best pilots," "a hero of the Mandalorian War and a legendary soldier." He's only a couple clicks higher than your starting character, possibly justified in that being a crack pilot doesn't mean much in on-the-ground fighting (the bulk of your game). Bastila? The paragon of Padawans and key to the war effort - at ''less'' of a starting level than you will be at that point, which is also handwaived handwaved by her being an adept of Battle Meditation, an exceedingly rare ability which boosted her reputation. The "amnesia" excuse shows up to explain why [[spoiler: you, the ex-Dark Lord and galaxy-feared Badass]] are unpowered and a rather pathetic fighter for a few levels and also further explains why your "exceptional" compatriots seem so mediocre in comparison. And in the second game, damage and age are used to explain the low starting levels for [[spoiler:Canderous, who becomes the Mandalore]] and the droids when Exile finds them.
them.
* ''Franchise/KingdomHearts'' actually zig-zags this trope quite a bit, often starting you at level one with no abilities by putting you in control of a different character, while playing the trope straight and explaining ''why'' it's played so.
so.
** In ''VideoGame/KingdomHeartsChainOfMemories'', Sora enters Castle Oblivion just days after beating the final boss of the first game. If you remember, by then Sora had become quite the capable fighter, but [[spoiler:Marluxia]] informs him that right as he entered Castle Oblivion, he forgot all of his abilities and had to re-learn them. However, at the end of Chain of Memories, Sora is [[spoiler:put to sleep for a year, having his memories also siphoned off during the events of 358/2 days]] and by the events of ''VideoGame/KingdomHeartsII'', is level one again and has to re-learn all his magic while also picking up new tricks. [[FridgeBrilliance It's easy to assume he still knew these; just didn't immediately remember them right off the bat.]] ''VideoGame/KingdomHearts3D'' justifies Sora and Riku being rewound to level one because they must "Restart their training".
17th Jan '18 3:01:56 PM Darkfire545
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** Jeorge of the Archanea series is notable for being renowned as the "greatest sniper on the continent" but is a prepromote who's average and not really noteworthy statwise. This is explained in-game, however: due to the high-class nature of his bloodline, people have been spreading ridiculously exaggerated rumors about him, leading to this false reputation.
3rd Jan '18 10:09:49 AM Potman
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** And speaking of Steiner, he too gets hit by this trope fairly hard: he's consistently billed as Beatrix's equal, even accidentally wounded her in a sparring match once, yet at the beginning of the game he's on first level.
21st Dec '17 1:09:54 AM Cryoclaste
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** In ''VideoGame/KingdomHeartsChainOfMemories'', Sora enters Castle Oblivion just days after beating the final boss of the first game. If you remember, by then Sora had become quite the capable fighter, but [[spoiler:Marluxia]] informs him that right as he entered Castle Oblivion, he forgot all of his abilities and had to re-learn them. However, at the end of Chain of Memories, Sora is [[spoiler:put to sleep for a year, having his memories also siphoned off during the events of 358/2 days]] and by the events of ''VideoGame/KingdomHeartsII'', is level one again and has to re-learn all his magic while also picking up new tricks. [[FridgeBrilliance It's easy to assume he still knew these; just didn't immediately remember them right off the bat.]] ''KingdomHearts3D'' justifies Sora and Riku being rewound to level one because they must "Restart their training".

to:

** In ''VideoGame/KingdomHeartsChainOfMemories'', Sora enters Castle Oblivion just days after beating the final boss of the first game. If you remember, by then Sora had become quite the capable fighter, but [[spoiler:Marluxia]] informs him that right as he entered Castle Oblivion, he forgot all of his abilities and had to re-learn them. However, at the end of Chain of Memories, Sora is [[spoiler:put to sleep for a year, having his memories also siphoned off during the events of 358/2 days]] and by the events of ''VideoGame/KingdomHeartsII'', is level one again and has to re-learn all his magic while also picking up new tricks. [[FridgeBrilliance It's easy to assume he still knew these; just didn't immediately remember them right off the bat.]] ''KingdomHearts3D'' ''VideoGame/KingdomHearts3D'' justifies Sora and Riku being rewound to level one because they must "Restart their training".
1st Dec '17 9:08:17 AM BeerBaron
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* ''VideoGame/TheElderScrollsVSkyrim'':
** Ulfric Stormcloak, should the player pursue the Imperial questline. The game practically turns Ulfric into a king-slaying, [[LoudOfWar Thu'um throwing]], MemeticBadass, if dialogue is to be believed. Yet when an Imperial-Alligned Dragonborn storms his castle, his own [[TheDragon Dragon]] is harder to kill than him. The meta reason takes this trope literally. Up until patch 1.6, all [=NPCs=] were leveled based on when the player first encounters them. And Ulfric is the 3rd character you see in the opening sequence. So, you were essentially fighting what would be a challenging enemy, ''if you were at level 1''. Even with the patch to buff his health, his outfit possesses a whopping '''7''' armor rating (the weakest item in the weakest armor set in the game gives an 8), so any decently-skilled character will wipe the floor with him. Humorously, if one uses the console to spawn Torygg (the king he murdered) and set them to attack each other, Torygg will win most of the time, even if Ulfric shouts him down.
** Lord Harkon, BigBad of the ''Dawnguard'' DLC, claims that the Vampire Lord transformation will make you "a lion among lambs". Regular city guards can defeat you easily in this form, and you're often better off as your normal self, as the Vampire Lord cannot use equipment (other than certain rings) and doesn't have access to your regular set of spells. It can be useful in areas where you're deprived of your regular equipment, such as Cidhna Mine.
** Several of the Daedric artifacts are talked up as world-shakingly powerful, which they don't live up to. The Rueful Axe is described by its creator as "incredibly powerful" and gaurds will remark on how it could cut through ''gods''. While it's got good base damage, it's far from the most dangerous of its type, and its enchantment adds stamina damage, which is hardly that exciting. Similarly, the Ebony Blade is said to drive its wielders mad (hard to make that happen with the player character) and is talked up as being incredibly dangerous because it's used to kill its wielder's friends "as they smile at you". It does not have any particular extra offensive effects specifically against friendlies (other than a ritual to power it up) - and even if it did, that wouldn't be very useful since your friends are not a major threat. Every other weapon is just as good at hurting friendly targets, if that's what you want to do.
* Rodi, one of your three main characters in ''Videogame/ShiningTheHolyArk'' was the first boss and managed fairly well against the combined might of three "experienced" mercenaries. However we he joins your party he's back down to the low levels. HandWaved with the fact some rocks falling on his head caused [[LaserGuidedAmnesia amnesia]].

to:

* ''VideoGame/TheElderScrollsVSkyrim'':
''Franchise/TheElderScrolls'':
** While certainly not in the [[InfinityPlusOneSword majority of cases]], a handful of "artifact" class weapons and items throughout the series tend to fall into this. Despite being items of [[LegendaryWeapon legend]], often crafted by and associated with [[OurGodsAreDifferent divine beings]], they often aren't even as powerful as generic items of the same time which have been [[ItemCrafting custom enchanted]] by the player.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
***
Ulfric Stormcloak, should the player pursue the Imperial questline. The game practically turns Ulfric into a king-slaying, [[LoudOfWar Thu'um throwing]], MemeticBadass, if dialogue is to be believed. Yet when an Imperial-Alligned Dragonborn storms his castle, his own [[TheDragon Dragon]] is harder to kill than him. The meta reason takes this trope literally. Up until patch 1.6, all [=NPCs=] were leveled based on when the player first encounters them. And Ulfric is the 3rd character you see in the opening sequence. So, you were essentially fighting what would be a challenging enemy, ''if you were at level 1''. Even with the patch to buff his health, his outfit possesses a whopping '''7''' armor rating (the weakest item in the weakest armor set in the game gives an 8), so any decently-skilled character will wipe the floor with him. Humorously, if one uses the console to spawn Torygg (the king he murdered) and set them to attack each other, Torygg will win most of the time, even if Ulfric shouts him down.
** *** Lord Harkon, BigBad of the ''Dawnguard'' DLC, claims that the Vampire Lord transformation will make you "a lion among lambs". Regular city guards can defeat you easily in this form, and you're often better off as your normal self, as the Vampire Lord cannot use equipment (other than certain rings) and doesn't have access to your regular set of spells. It can be useful in areas where you're deprived of your regular equipment, such as Cidhna Mine.
** *** Several of the Daedric artifacts are talked up as world-shakingly powerful, which they don't live up to. The For example, the Rueful Axe is described by its creator as "incredibly powerful" and gaurds will remark on how it could cut through ''gods''. While it's got good base damage, it's far from the most dangerous of its type, and its enchantment adds stamina damage, which is hardly that exciting. Similarly, the Ebony Blade is said to drive its wielders mad (hard to make that happen with the player character) and is talked up as being incredibly dangerous because it's used to kill its wielder's friends "as they smile at you". It does not have any particular extra offensive effects specifically against friendlies (other than a ritual to power it up) - and even if it did, that wouldn't be very useful since your friends are not a major threat. Every other weapon is just as good at hurting friendly targets, if that's what you want to do.
* Rodi, one of your three main characters in ''Videogame/ShiningTheHolyArk'' was the first boss and managed fairly well against the combined might of three "experienced" mercenaries. However we he joins your party he's back down to the low levels. HandWaved with the fact some rocks falling on his head caused [[LaserGuidedAmnesia amnesia]].
30th Oct '17 11:59:53 PM Nicoaln
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** And Ashlay in ''VideoGame/StarOcean1'', who is a grizzled and aged veteran, swordsman known the world over, personal friend of most of the world's royalty... and joins at level 15, only to be very quickly overshadowed by Ratix.

to:

** And Ashlay in ''VideoGame/StarOcean1'', who is a grizzled and aged veteran, swordsman known the world over, personal friend of most of the world's royalty... and joins at level 15, only to be very quickly overshadowed by Ratix. However, unlike most examples of this trope, there is an easy way to justify this though: Much of the story of his skills were in the past, by now he's obviously past his prime thanks to being almost ''sixty'' years old ''and'' he only has the use of one arm (in the remake, he is flat out ''missing'' the arm.) Ashlay actually plays this trope [[RealityEnsues fairy realistically]] too - Sure he knows a lot of technique, but [[CrutchCharacter isn't very good long-run]] because he literally is an old man.
15th Oct '17 4:39:31 AM DavidCowie
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** ''VideoGame/{{XCOMEnemyUnknown}} and its sequel avert this. Your soldiers have a standard 70% Chance to hit, and generally good chances to avoid panicking. The former is amazing by real life standards and the latter is good as well, considering that the game takes place in an alien invasion.

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** ''VideoGame/{{XCOMEnemyUnknown}} ''VideoGame/XCOMEnemyUnknown'' and its sequel avert this. Your soldiers have a standard 70% Chance to hit, and generally good chances to avoid panicking. The former is amazing by real life standards and the latter is good as well, considering that the game takes place in an alien invasion.
19th Aug '17 12:56:02 AM jormis29
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* ''Franchise/TotalWar'':

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* ''Franchise/TotalWar'':''VideoGame/TotalWar'':
5th Aug '17 7:29:21 PM Rakt
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** Jack, supposedly the most powerful biotic ever born, is actually inferior to virtually all the other biotics in your team due to her bad power set.

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** Jack, supposedly the most powerful human biotic ever born, is actually inferior to virtually all the other biotics in your team due to her bad power set.
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