History Main / OutsidetheBoxTactic

30th Apr '16 9:04:22 PM sgamer82
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* It's possible to completely avoid having to fight the ''VideoGame/{{Undertale}}'' boss Muffet. The main way would be to buy an item from her Spider Bake Sale when you encounter it in Hotland. This is easier said than done since the treats cost as much as your MoneyCap. However the Ruins, the first area of the game, has a branch of the sale that sells treats ''much'' cheaper. If you buy a spider treat there then eat it during the fight with her, she'll let you go right away.

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* It's possible to completely avoid having to fight the ''VideoGame/{{Undertale}}'' boss Muffet. The main way would be to buy an item from her Spider Bake Sale when you encounter it in Hotland. This is easier said than done since the treats cost as much as your MoneyCap.money cap of 9,999 gold. However the Ruins, the first area of the game, has a branch of the sale that sells treats ''much'' cheaper. If you buy a spider treat there then eat it during the fight with her, she'll let you go right away.
30th Apr '16 9:03:24 PM sgamer82
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* It's possible to completely avoid having to fight the ''VideoGame/{{Undertale}}'' boss Muffet. The main way would be to buy an item from her Spider Bake Sale when you encounter it in Hotland. This is easier said than done since the treats cost as much as your MoneyCap. However the Ruins, the first area of the game, has a branch of the sale that sells treats ''much'' cheaper. If you buy a spider treat there then eat it during the fight with her, she'll let you go right away.
30th Apr '16 3:55:53 PM JAG01
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** Another tactic for a few of the other bosses is to use your character's unmorphed default form to duck under shots that would've hit them in the head otherwise.
18th Apr '16 7:09:32 PM Doug86
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* In ancient Greece, armies used the phalanx formation where soldiers would have several lines of soldiers of equal lengths with the front line interlocking shields. Because the shield was held in the left hand, the soldiers on the right of the formation would not benefit from the interlocking shields; to compensate, the toughest soldiers would be placed on the right side. At the Battle of Leuctra between Sparta - the dominant power of the time and with a reputation of having a strong army - and Thebes, the Theban general Epaminondas ordered his outnumbered troops to make unorthodox and uneven phalanxes, putting his elite troops on the left instead of the right and even more forces behind them. The result was the Spartans being overpowered, the Thebans gaining victory and ousting the Spartans as the dominant Greek power, and inspiring Kings Phillip II and [[AlexanderTheGreat Alexander III]] of Macedonia to adopt new approaches in battle tactics, changing the course of history.

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* In ancient Greece, armies used the phalanx formation where soldiers would have several lines of soldiers of equal lengths with the front line interlocking shields. Because the shield was held in the left hand, the soldiers on the right of the formation would not benefit from the interlocking shields; to compensate, the toughest soldiers would be placed on the right side. At the Battle of Leuctra between Sparta - the dominant power of the time and with a reputation of having a strong army - and Thebes, the Theban general Epaminondas ordered his outnumbered troops to make unorthodox and uneven phalanxes, putting his elite troops on the left instead of the right and even more forces behind them. The result was the Spartans being overpowered, the Thebans gaining victory and ousting the Spartans as the dominant Greek power, and inspiring Kings Phillip II and [[AlexanderTheGreat [[UsefulNotes/AlexanderTheGreat Alexander III]] of Macedonia to adopt new approaches in battle tactics, changing the course of history.
14th Apr '16 11:20:51 PM WanderingTedium
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Contrast LogicalWeakness, when it's immediately apparent what needs to be done, and UnexpectedlyRealisticGameplay, where the tactic ''shouldn't'' be outside-the-box, but is thanks to defying game logic.

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Contrast LogicalWeakness, when it's immediately apparent what needs to be done, and UnexpectedlyRealisticGameplay, where the tactic ''shouldn't'' be outside-the-box, but is thanks to defying game logic.logic, and CombinatorialExplosion, which defines the game's limitations of finding different ways to achieve a goal, which outside-the-box tactics defy.
14th Apr '16 8:20:23 PM flocculentCamelidae
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** In ''VideoGame/DragonQuestIII'', Zoma (the game's final boss) can be severely damaged by healing spells or Medical Herbs. In fact, this is the most effective way to attack him. He has to be weakened first with the Sphere of Light, though. [[GuideDangIt There is absolutely nothing in the game that suggests this is possible]]. Even the ''complete walkthrough'' provided in the NES manual didn't say anything[[labelnote:*]]Though in that case, the walkthrough explicitly stops before the FinalBoss and just says "Good Luck!" so as not to ruin the ending[[/labelnote]].
25th Mar '16 11:01:26 AM TheDiego908
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* This is a very common strategy in the ''Franchise/AceAttorney'' series. When CourtroomAntics and IndyPloys aren't enough, Phoenix/Mia/Apollo usually resort to solving the case by thinking of another method of wrapping up the case or by switching the crime's premise and structure into an entirely new set of facts.

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* This is a very common strategy in the ''Franchise/AceAttorney'' series. When CourtroomAntics and IndyPloys [[IndyPloy Indy Ploys]] aren't enough, Phoenix/Mia/Apollo usually resort to solving the case by thinking of another method of wrapping up the case or by switching the crime's premise and structure into an entirely new set of facts.
25th Mar '16 11:00:33 AM TheDiego908
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* This is a very common strategy in the ''Franchise/AceAttorney'' series. When CourtroomAntics and IndyPloys aren't enough, Phoenix/Mia/Apollo usually resort to solving the case by thinking of another method of wrapping up the case or by switching the crime's premise and structure into an entirely new set of facts.
14th Mar '16 6:28:59 PM Deathhacker
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** In a similar vein, the Dremora Merchant is more often than not used as a garbage dump rather than an actual Shop Keep as he was intended; not only can you summon him anywhere in the world, you can also just wait for his gold to replenish in a day or two. On top of that, he takes just about everything you can sell him, unlike most other traders who only take specific types of items. It gets to the point that various guides have to remind you that he actually has higher spawn-rates for high-level gear that other shop keeps don't!
5th Mar '16 4:16:23 PM nombretomado
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* ComicBook/TheAvengers once fought a similar robot. They beat it by exposing it to CaptainAmerica, and it absorbed his fundamental goodness. Then it declared that the Avengers were good guys and it didn't want to fight anymore, regardless of the wishes of its creator.

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* ComicBook/TheAvengers once fought a similar robot. They beat it by exposing it to CaptainAmerica, ComicBook/CaptainAmerica, and it absorbed his fundamental goodness. Then it declared that the Avengers were good guys and it didn't want to fight anymore, regardless of the wishes of its creator.
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