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* ''VideoGame/BaldursGateII'': [[spoiler:Imoen]] is this. She is mentioned right in the intro as the best friend and childhood companion of the protagonist, she is the one who rescues you at the start of chapter 1, and the game focuses a lot on her dialogues to make players understand that she is somehow important. Her kidnapping sets up the story soon afterwards, when she becomes the DamselInDistress and the major story driver until the plot twist in the middle of chapter 4, when you can recruit her once again. Afterwards... she doesn't have a role anymore. She only has minor dialogues related to the main story, none about the sidequests, and until the expansion pack absolutely no banters with other party members. The story forgets her as it shifts goal, but basically she becomes a silent accessory, irrelevant to the plot. Ironically, this is due to the fact that during the original plans of development, she was not supposed to return in the party, for which the beta testers complained after investing a lot of time to rescue her, while playing a major role in a plot twist late in the game, that the writers felt would have stole screentime and importance from the protagonist (she [[spoiler:was supposed to be turned into the Ravager by Irenicus and unleashed into Spellhold, and you had to defeat her]]). Thus, the draft was scrapped and she became again a joinable character, but there was no time left to write additional screenplay.

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