History Main / OutofFocus

17th Jun '17 1:53:20 PM RAS310
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** ''WesternAnimation/BobsBurgers'': Mort. He and his mortuary business play a crucial role in the first episode of the series, and he even has his own episode titled "Weekend at Mort's" in the first season. He was considered one of the Belchers' best customers and a friend of the family. Together, Mort and Teddy were a straight example of ThoseTwoGuys in the first three seasons or so. After that point, Mort's appearances were heavily reduced, and several of his appearances have little to no lines, though Teddy continues to appear in almost every episode. In the Season 4 episode "Easy Com-mercial, Easy Go-mercial", Mort is seen in the restaurant in two scenes and is even acknowledged by Teddy at one point, but still does not have any lines at all. In Season 7, he only had a speaking role in two out of 22 episodes and had a brief non-speaking cameo in a third.

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** * ''WesternAnimation/BobsBurgers'': Mort. He and his mortuary business play a crucial role in the first episode of the series, and he even has his own episode titled "Weekend at Mort's" in the first season. He was considered one of the Belchers' best customers and a friend of the family. Together, Mort and Teddy were a straight example of ThoseTwoGuys in the first three seasons or so. After that point, Mort's appearances were heavily reduced, and several of his appearances have little to no lines, though Teddy continues to appear in almost every episode. In the Season 4 episode "Easy Com-mercial, Easy Go-mercial", Mort is seen in the restaurant in two scenes and is even acknowledged by Teddy at one point, but still does not have any lines at all. In Season 7, he only had a speaking role in two out of 22 episodes and had a brief non-speaking cameo in a third.
17th Jun '17 1:52:59 PM RAS310
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* ''WesternAnimation/AsToldByGinger'': Both Courtney and Miranda practically disappear in the second half of Season 3 once the gang starts high school. During this 10-episode span, both characters only appear in one episode each plus the series finale.


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** ''WesternAnimation/BobsBurgers'': Mort. He and his mortuary business play a crucial role in the first episode of the series, and he even has his own episode titled "Weekend at Mort's" in the first season. He was considered one of the Belchers' best customers and a friend of the family. Together, Mort and Teddy were a straight example of ThoseTwoGuys in the first three seasons or so. After that point, Mort's appearances were heavily reduced, and several of his appearances have little to no lines, though Teddy continues to appear in almost every episode. In the Season 4 episode "Easy Com-mercial, Easy Go-mercial", Mort is seen in the restaurant in two scenes and is even acknowledged by Teddy at one point, but still does not have any lines at all. In Season 7, he only had a speaking role in two out of 22 episodes and had a brief non-speaking cameo in a third.
14th Jun '17 8:19:41 AM Phantom707
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** Even before that, Bastion Misawa had been suffering so much from this trope that he willingly joins the evil side despite being able to win his duel. His screen time does not improve.
4th Jun '17 2:02:23 PM necrogirl
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** ''VideoGame/FinalFantasyTactics''has characters who may have been active in the plot while they were guests, once they join your party properly, they never appear in cutscenes or get mentioned again.
19th May '17 2:33:37 PM MaciekOst
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* ''Anime/DragonBallZ'': Most of the secondary characters used to be main characters in ''Manga/DragonBall'' but they are shifted out of focus in favor of the Saiyans. Side character Lunch was hit particularly hard with this - she didn't even get PutOnABus, she was just gone. The creator eventually admitted sheepishly that he had forgotten all about her. Her only appearance in ''Z'' was an added scene to the anime where she added her power to Goku's final Spirit Bomb.

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* ''Anime/DragonBallZ'': Most of the secondary characters used to be main characters in ''Manga/DragonBall'' but they are shifted out of focus in favor of the Saiyans. Side character Lunch was hit particularly hard with this - she didn't even get PutOnABus, she was just gone. The creator eventually admitted sheepishly that he had forgotten all about her. Her only appearance appearances in ''Z'' was an added scene to were anime-only scenes in Saiyan Saga filler and a small cameo in the anime Buu Saga where she added her power to Goku's final Spirit Bomb.
7th May '17 10:03:45 PM LunaMalfoy7
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* Despite being billed as a regular in ''Series/Riverdale'' Josie McCoy has appeared less than most of the supporting cast. There is only one episode were she is mostly in focus, and after that, only has two other appearances in the first season.

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* Despite being billed as a regular in ''Series/Riverdale'' ''{{Series/Riverdale}}'' Josie McCoy Mccoy has appeared less than most of the supporting cast. There is only one episode were she is mostly in focus, and after that, only has two other appearances in the first season.
7th May '17 10:02:18 PM LunaMalfoy7
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* Despite being billed as a regular in ''Series/Riverdale'' Josie McCoy has appeared less than most of the supporting cast. There is only one episode were she is mostly in focus, and after that, only has two other appearances in the first season.



** Donald Duck and Goofy were Sora's constant companions in ''Kingdom Hearts'', ''VideoGame/KingdomHeartsChainOfMemories'', and ''Kingdom Hearts II''. After that, they've fallen by the wayside. They only had brief cameos in ''[[VideoGame/KingdomHeartsBirthBySleep Birth by Sleep]]'', were just unlockable multiplayer mode characters in ''[[VideoGame/KingdomHearts358DaysOver2 358/2 Days]]'', and their biggest role in ''[[VideoGame/KingdomHeartsCoded coded]]'' was reminding Data Sora about what they and the ''real'' Sora did together in the past. In ''[[VideoGame/KingdomHearts3DDreamDropDistance 3D]]'', "dream" versions of them appear in a ''[[WesternAnimation/MickeyDonaldGoofyTheThreeMusketeers Three Musketeers]]''-based world, but the real versions of them don't do much [[spoiler:until they have a BigDamnHeroes moment near the end of the game]].

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** Donald ** Duck and Goofy were Sora's constant companions in ''Kingdom Hearts'', ''VideoGame/KingdomHeartsChainOfMemories'', and ''Kingdom Hearts II''. After that, they've fallen by the wayside. They only had brief cameos in ''[[VideoGame/KingdomHeartsBirthBySleep Birth by Sleep]]'', were just unlockable multiplayer mode characters in ''[[VideoGame/KingdomHearts358DaysOver2 358/2 Days]]'', and their biggest role in ''[[VideoGame/KingdomHeartsCoded coded]]'' was reminding Data Sora about what they and the ''real'' Sora did together in the past. In ''[[VideoGame/KingdomHearts3DDreamDropDistance 3D]]'', "dream" versions of them appear in a ''[[WesternAnimation/MickeyDonaldGoofyTheThreeMusketeers Three Musketeers]]''-based world, but the real versions of them don't do much [[spoiler:until they have a BigDamnHeroes moment near the end of the game]].



*** This is particularly ironic because the reason that Donald Duck was created was that ''Mickey'' was originally quite a {{Jerkass}}, and when he started to become a really popular character, they decided that he needed to be nicer. All of Mickey's more negative qualities were passed on to Donald Duck so that he could be a {{foil}} to the now nicer Mickey. This was done specifically so that Mickey would remain their most popular character.

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*** This is particularly ironic because the reason that Donald that Duck was created was that ''Mickey'' was originally quite a {{Jerkass}}, and when he started to become a really popular character, they decided that he needed to be nicer. All of Mickey's more negative qualities were passed on to Donald to Duck so that he could be a {{foil}} to the now nicer Mickey. This was done specifically so that Mickey would remain their most popular character.



* ''[[WesternAnimation/ThomasTheTankEngine Thomas and Friends]]'' suffers from this, largely due to the fact that several new characters are introduced per series. As a result, formerly major characters like Duck, Oliver, Bill and Ben, Donald and Douglas and Terence haven't appeared in years. Hasn't stopped them [[MerchandiseDriven appearing in multiple toy ranges]], though.

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* ''[[WesternAnimation/ThomasTheTankEngine Thomas and Friends]]'' suffers from this, largely due to the fact that several new characters are introduced per series. As a result, formerly major characters like Duck, Oliver, Bill and Ben, Donald Ben, and Douglas and Terence haven't appeared in years. Hasn't stopped them [[MerchandiseDriven appearing in multiple toy ranges]], though.
4th May '17 2:02:03 PM X2X
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** Some other games also have natter between enemies they state they are out to get or know somehow. For example; Nino, Jaffar, and Renault actually have a few things to say to Nergal instead of ''just'' of Athos and the lords in ''Rekka'', In ''Path of Radiance'', Ashnard will have a conversation with any Laguz he faces and characters like Jill or Reyson.
* In ''VideoGame/TacticsOgre'' as well as its spinoff, any of the special named characters with custom portraits who join you will ''rarely'' get a word of dialogue after their story arc is over. Some like Kachua, Canopus, Guildus, and Mildain play relevant parts in the story in ''VideoGame/TacticsOgre'' if they're still alive. However; the ending certainly doesn't forget that they joined you at all, oh ''noo'' - So if you kept ''all'' the named characters who joined you through the story alive and didn't dismiss or let anyone die, be prepared for a ''long'' ending! And some of these characters even join in groups, too -- so as you can bet, there's a ''LOT'' of possible variations!

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** Some other games also have natter between enemies they state they are out to get or know somehow. For example; Nino, Jaffar, and Renault actually have a few things to say to Nergal instead of ''just'' of Athos and the lords Lords in ''Rekka'', In ''Path ''[[VideoGame/FireEmblemTheBlazingBlade Rekka]]'', and in ''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance'', Radiance]]'', Ashnard will have a conversation with any Laguz he faces and characters like Jill or Reyson.
* In ''VideoGame/TacticsOgre'' as well as its spinoff, spin-off, any of the special named characters with custom portraits who join you will ''rarely'' get a word of dialogue after their story arc is over. Some like Kachua, Canopus, Guildus, and Mildain play relevant parts in the story in ''VideoGame/TacticsOgre'' if they're still alive. However; the ending certainly doesn't forget that they joined you at all, oh ''noo'' - So if you kept ''all'' the named characters who joined you through the story alive and didn't dismiss or let anyone die, be prepared for a ''long'' ending! And some of these characters even join in groups, too -- so as you can bet, there's a ''LOT'' of possible variations!



** Orson and Shiven deserve special mention. Depending on which path you took, one will join your party, and the other will simply vanish from the storyline. If you took path A, Orson will be a boss because he's still with Rictor's Army. If you took Path B, Orson will join you because he was dismissed from Rictor's troops and Shiven will actually...vanish into the shadows until a good part into chapter three when [[spoiler:Cybil is nearly killed by Alphonse]] and he shows up out of almost ''nowhere'', However this is actually justifiable; [[FridgeBrilliance Shiven is actually a ninja who was hired to spy for Cybil - he was off in the shadows]].

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** Orson and Shiven deserve special mention. Depending on which path you took, one will join your party, and the other will simply vanish from the storyline. If you took path A, Orson will be a boss because he's still with Rictor's Army. If you took Path B, Orson will join you because he was dismissed from Rictor's troops and Shiven will actually... vanish into the shadows until a good part into chapter three when [[spoiler:Cybil is nearly killed by Alphonse]] and he shows up out of almost ''nowhere'', However this is actually justifiable; [[FridgeBrilliance Shiven is actually a ninja who was hired to spy for Cybil - Cybil; he was off in the shadows]].



** ''VideoGame/FinalFantasyXII'' inverted the usual way this happens: instead of the hero and his girlfriend being the main characters, everyone else in the party (except for Fran) got all the CharacterFocus while Vaan's role was to exist as a way for them to reflect on and work through their problems. WordOfGod is that Vaan was never intended to be the main character. He was a last minute addition to satisfy a request from marketing for a more traditional main character.
** This is reversed in ''[[VideoGame/FinalFantasyXIIRevenantWings Revenant Wings]]'' where Vaan becomes not only the main character, but the savior of the world. To the point where many of the other characters become window dressing.



** ''VideoGame/FinalFantasyVI'' juggled its ensemble cast relatively well in the first half of the game, with Terra and Locke acting as the ''de facto'' main characters. After [[spoiler:TheEndOfTheWorldAsWeKnowIt]] when the party members are scattered and must be re-gathered, Celes takes over main character duties, several minor characters are given ADayInTheSpotlight, and Terra and Locke are almost forgotten about due to ([[SequenceBreaking usually]]) being the final two to rejoin the party. The former at least gets a couple cameos. The latter is simply absent, and isn't given much to do after he comes back either.
** ''VideoGame/FinalFantasyVII'' has Cloud's struggle as the game's focus, but the other non-optional characters got several mandatory sections that featured them heavily, and one of the optional ones had a [[WutaiTheft lengthy side-quest]] focusing on her. The only real exception would be Red XIII. He's introduced as a rare species that Hojo was fascinated with. After that he is completely dropped from all things plot important until Cosmo Canyon gives him his time in the sun. AFTER THAT he becomes all but irrelevant until the very ending cutscenes, as even scenes including his "grandfather" Bugenhagen don't need him to say anything unless he's in the party to say his unique line of dialogue for showing up. Apparently he'd had an extensive arc plotted out for him early in development, but all of it is dropped apart from a couple of {{Fauxshadowing}} lines that had been left over from an earlier draft of the script.
** ''VideoGame/FinalFantasyVIII'' had little time for people that weren't Squall or Rinoa, and tried to make up for this with the odd time that the whole party have to tackle a crisis and giving the characters various other roles. Selphie becomes the final airship pilot, Zell is MrExposition, etc. Seifer was the most unfortunate victim of this. At the start of the game, he's TheRival to Squall and is clearly set up to be one of the main villains. Unfortunately, following the end-of-Disc-2 battle with him at Galbadia Garden [[spoiler:after which Ultimecia is revealed as the true villain]], he diminishes in importance. The real kicker is that his character arc gets no closure. He's fought at Lunatic Pandora as the final boss of disc 3, and then the next time we see him is the ending, where he's... fishing? What?
** ''VideoGame/FinalFantasyIX'' was the best about this for the most part. Except for Quina, who was just there for comic relief and Freya, who... well after disc one she just stands around and looks like a rat. But the ATE system let other characters get scenes when they weren't with you, or even on different continents!
** ''VideoGame/FinalFantasyX'' was somewhat mixed about it. The power three of Tidus, Auron and Yuna still get all the action but Wakka and Rikku get decent time. Lulu, however, is limited to provide [[ExpositionBreak exposition on locations and people's actions/motives]] (her backstory is a SIDE QUEST for God's sake - and it's a side quest dedicated to powering up ''Yuna''). Kimahri isn't relevant till 3/4 through the game either.
** Penelo in ''VideoGame/FinalFantasyXII'' seems shoehorned in so there could be a sixth character, as well as a natural mage character.
** ''VideoGame/FinalFantasyXIII'' shifts perspectives a lot, so characters go in and out of focus. It can be said, though, that all of them are pretty well developed.
** ''VideoGame/FinalFantasyXIII2'' seems to have taken this to the next level in regards to Lightning. During the first trailer, we are told she is the main character (playable and otherwise). Come upon the second trailer, and we see that she now shares the spotlight with Serah and Noel. Fastfoward to today...and while she is the only character on the box art...as far as we know, she only serves as the narrator and will be sometimes playable for brief periods of time (one time has thus far been confirmed). Yet Toriyoma still describes her as a "Major character", "the backbone of the plot", and the "driving force of the plot"...pretty good for a mostly non-playable, barely seen character, huh?

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** ''VideoGame/FinalFantasyVI'' juggled its ensemble cast relatively well in the first half of the game, with Terra and Locke acting as the ''de facto'' main characters. After [[spoiler:TheEndOfTheWorldAsWeKnowIt]] when the party members are scattered and must be re-gathered, Celes takes over main character duties, several minor characters are given ADayInTheSpotlight, ADayInTheLimelight, and Terra and Locke are almost forgotten about due to ([[SequenceBreaking usually]]) being the final two to rejoin the party. The former at least gets a couple cameos. The latter is simply absent, and isn't given much to do after he comes back either.
** ''VideoGame/FinalFantasyVII'' has Cloud's struggle as the game's focus, but the other non-optional characters got several mandatory sections that featured them heavily, and one of the optional ones had a [[WutaiTheft lengthy side-quest]] focusing on her. The only real exception would be Red XIII. He's introduced as a rare species that Hojo was fascinated with. After that he is completely dropped from all things plot important until Cosmo Canyon gives him his time in the sun. AFTER THAT THAT, he becomes all but irrelevant until the very ending cutscenes, as even scenes including his "grandfather" Bugenhagen don't need him to say anything unless he's in the party to say his unique line of dialogue for showing up. Apparently he'd had an extensive arc plotted out for him early in development, but all of it is dropped apart from a couple of {{Fauxshadowing}} lines that had been left over from an earlier draft of the script.
** ''VideoGame/FinalFantasyVIII'' had little time for people that weren't Squall or Rinoa, and tried to make up for this with the odd time that the whole party have to tackle a crisis and giving the characters various other roles. Selphie becomes the final airship pilot, Zell is MrExposition, etc. Seifer was the most unfortunate victim of this. At the start of the game, he's TheRival to Squall and is clearly set up to be one of the main villains. Unfortunately, following the end-of-Disc-2 end-of-Disc 2 battle with him at Galbadia Garden [[spoiler:after which Ultimecia is revealed as the true villain]], he diminishes in importance. The real kicker is that his character arc gets no closure. He's fought at Lunatic Pandora as the final boss of disc Disc 3, and then the next time we see him is the ending, where he's... fishing? What?
** ''VideoGame/FinalFantasyIX'' was the best about this for the most part. Except for Quina, who was just there for comic relief and Freya, who... well after disc one Disc 1 she just stands around and looks like a rat. But the ATE system let other characters get scenes when they weren't with you, or even on different continents!
** ''VideoGame/FinalFantasyX'' was somewhat mixed about it. The power three of Tidus, Auron and Yuna still get all the action but Wakka and Rikku get decent time. Lulu, however, is limited to provide [[ExpositionBreak providing exposition on locations and people's actions/motives]] (her actions/motives]]; her backstory is a SIDE QUEST SIDEQUEST for God's sake - -- and it's a side quest sidequest dedicated to powering up ''Yuna''). ''Yuna''. Kimahri isn't relevant till 3/4 through the game game, either.
** Penelo in ''VideoGame/FinalFantasyXII'' inverted the usual way this happens: instead of the hero and his girlfriend being the main characters, everyone else in the party (except for Fran) got all the CharacterFocus while Vaan's role was to exist as a way for them to reflect on and work through their problems. WordOfGod is that Vaan was never intended to be the main character. He was a last minute addition to satisfy a request from marketing for a more traditional main character. Penelo (said girlfriend) also seems shoehorned in so there could be a sixth character, as well as a natural mage character.
character, though she does have a small amount of plot importance: in addition to serving as Ashe's "conscience" alongside Vaan, her friendship with [[TheWisePrince Larsa]] makes him (more) sympathetic to the misfortunes suffered by Dalmasca.
** This is reversed in ''[[VideoGame/FinalFantasyXIIRevenantWings Revenant Wings]]'' where Vaan becomes not only the main character, but the savior of the world. To the point where many of the other characters become window dressing.
** ''VideoGame/FinalFantasyXIII'' shifts perspectives a lot, so characters go in and out of focus. It can be said, though, that all of them are pretty well developed.
well-developed.
** ''VideoGame/FinalFantasyXIII2'' seems to have taken this to the next level in regards to Lightning. During the first trailer, we are told she is the main character (playable and otherwise). Come upon the second trailer, and we see that she now shares the spotlight with Serah and Noel. Fastfoward Fast=forward to today...today... and while she is the only character on the box art...art... as far as we know, she only serves as the narrator and will be sometimes playable for brief periods of time (one time has thus far been confirmed). Yet Toriyoma Motomu Toriyama still describes her as a "Major character", "major character," "the backbone of the plot", plot," and the "driving force of the plot"...plot"... pretty good for a mostly non-playable, barely seen character, huh?



Guile going out of focus makes plot sense, however, as his character motivation was to avenge the death of his friend Charlie. In the ''Alpha'' series Charlie is still alive, and in ''VideoGame/StreetFighterIII'' the murderer is long dead. No such excuse exists in the plotless Versus games, however, where his presence has been sorely missed since ''VideoGame/MarvelVsCapcom2''. The games where Guile does appear -- ''EX'' and ''VideoGame/StreetFighterIV'' -- have Bison alive, giving him a reason to be there.

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Guile going out of focus makes plot sense, however, as his character motivation was to avenge the death of his friend Charlie. In the ''Alpha'' series Charlie is still alive, and in ''VideoGame/StreetFighterIII'' the murderer is long dead. No such excuse exists in the plotless Versus games, however, where his presence has been sorely missed since ''VideoGame/MarvelVsCapcom2''. The games where Guile does appear -- ''EX'' the ''[[VideoGame/StreetFighterEX EX]]'' series and ''VideoGame/StreetFighterIV'' -- have Bison alive, giving him a reason to be there.



** You wouldn't expect Chun-Li to get hit with this trope in ''VideoGame/StreetFighterV'' but she does which is odd considering she has the most reason to want Bison dead. You only get to control as her only once in the entire cinematic story mode contrasting the other characters who get at least 3-5 times play time.

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** You wouldn't expect Chun-Li to get hit with this trope in ''VideoGame/StreetFighterV'' but she does which is odd considering she has the most reason to want Bison dead. You only get to control as her only once in the entire cinematic story mode Story Mode, contrasting the other characters who get at least 3-5 times instances of play time.



** [[TheLancer Riku]] and [[TheChick Kairi]], who both played major roles in [[VideoGame/KingdomHearts the original game]], don't really do anything of high importance in ''VideoGame/KingdomHeartsII'' until the very last world, despite still being technically main characters. Riku has since become the {{Deuteragonist}} of the series, but Kairi has remained out of focus for four whole games straight, [[BrokenBase further breaking the base on a subject.]]
** Donald Duck and Goofy were Sora's constant companions in ''VideoGame/KingdomHearts'', ''VideoGame/KingdomHeartsChainOfMemories'', and ''VideoGame/KingdomHeartsII''. After that, they've fallen by the wayside. They only had brief cameos in ''Birth By Sleep'', were just unlockable multiplayer mode characters in ''358/2 Days'', and their biggest role in ''Coded'' was reminding Data Sora about what they and the ''real'' Sora did together in the past. In ''3D'', "dream" versions of them appear in a ''Three Musketeers''-based world, but the real versions of them don't do much [[spoiler:until they have a BigDamnHeroes moment near the end of the game]].
* The title character of ''VideoGame/MegaManX'' loses focus once the plot starts picking up from the second game onwards. The spot that was [[SpotlightStealingSquad stolen from him]] by ''[[EnsembleDarkhorse Zero]]''. This is what [[WriterRevolt Inafune originally intended the series to be]], since ''Zero is supposed to be the '''real''' main character of the X series''. A TakeThat against ExecutiveMeddling that made X in the first place. This backfired a good deal with X7, where at the start of the game, you're given Zero and [[TheScrappy Axl]], with X going into a pacifistic role. X7 isn't liked very much.

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** [[TheLancer Riku]] and [[TheChick Kairi]], who both played major roles in [[VideoGame/KingdomHearts [[VideoGame/KingdomHeartsI the original game]], don't really do anything of high importance in ''VideoGame/KingdomHeartsII'' until the very last world, despite still being technically main characters. Riku has since become the {{Deuteragonist}} of the series, but Kairi has remained out of focus for four whole games straight, [[BrokenBase further breaking the base on a subject.]]
subject]].
** Donald Duck and Goofy were Sora's constant companions in ''VideoGame/KingdomHearts'', ''Kingdom Hearts'', ''VideoGame/KingdomHeartsChainOfMemories'', and ''VideoGame/KingdomHeartsII''.''Kingdom Hearts II''. After that, they've fallen by the wayside. They only had brief cameos in ''Birth By Sleep'', ''[[VideoGame/KingdomHeartsBirthBySleep Birth by Sleep]]'', were just unlockable multiplayer mode characters in ''358/2 Days'', ''[[VideoGame/KingdomHearts358DaysOver2 358/2 Days]]'', and their biggest role in ''Coded'' ''[[VideoGame/KingdomHeartsCoded coded]]'' was reminding Data Sora about what they and the ''real'' Sora did together in the past. In ''3D'', ''[[VideoGame/KingdomHearts3DDreamDropDistance 3D]]'', "dream" versions of them appear in a ''Three Musketeers''-based ''[[WesternAnimation/MickeyDonaldGoofyTheThreeMusketeers Three Musketeers]]''-based world, but the real versions of them don't do much [[spoiler:until they have a BigDamnHeroes moment near the end of the game]].
* The title character of ''VideoGame/MegaManX'' loses focus once the plot starts picking up from [[VideoGame/MegaManX2 the second game onwards.onward]]. The spot that was [[SpotlightStealingSquad stolen from him]] by ''[[EnsembleDarkhorse Zero]]''. This is what [[WriterRevolt Inafune originally intended the series to be]], since ''Zero is supposed to be the '''real''' main character of the X ''X'' series''. A TakeThat against ExecutiveMeddling that made X in the first place. This backfired a good deal with X7, ''[[VideoGame/MegaManX7 X7]]'', where at the start of the game, you're given Zero and [[TheScrappy Axl]], with X going into a pacifistic role. X7 ''X7'' isn't liked very much.much.
* In ''VideoGame/MegaManXCommandMission'', Massimo, Marino, and Cinnamon have introduction levels, but that's it. After that, they're just cast-filler who tag along with X, Zero, and Axl for the sake of it. Had Capcom at least given them more missions that reveal more about their backstories and personal reasons for joining X's group, Massimo, Marino, and Cinnamon would've been decent at best.



* ''Franchise/TheLegendOfZelda'' has actually often [[AvertedTrope averted this trope]] in regards to post-SNES incarnations of Zelda[[note]]Examples including being a cross-dressing StealthMentor in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and an always-present ExpositionFairy / GirlyBruiser in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]''[[/note]], but there are still a few legitimate examples:

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* ''Franchise/TheLegendOfZelda'' has actually often [[AvertedTrope averted this trope]] in regards to post-SNES incarnations of Zelda[[note]]Examples including being a cross-dressing StealthMentor in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and an always-present ExpositionFairy / GirlyBruiser ExpositionFairy[=/=]GirlyBruiser in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]''[[/note]], but there are still a few legitimate examples:



** While the Zelda introduced in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' is an ActionGirl / PirateGirl with a fairly active role in that game's plot, she ends up spending most of ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' as [[spoiler:a frozen statue]], with her spotlight being stolen by Linebeck.

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** While the Zelda introduced in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' is an ActionGirl / PirateGirl ActionGirl[=/=]PirateGirl with a fairly active role in that game's plot, she ends up spending most of ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' as [[spoiler:a frozen statue]], with her spotlight being stolen by Linebeck.



** This actually happened to ''Sonic himself'' in VideoGame/SonicTheHedgehog2006 where Sonic plays the ''least'' relevant role of all three protagonists. He never even figures out who the BigBad is, or what he's even planning. He's more occupied with rescuing [[TheLoad Princess Elise]] repeatedly. What's especially egregious about this is that was the ''franchise's 15th anniversary.''
** ''VideoGame/SonicColors'' marked Creator/SonicTeam's attempt to streamline the franchise, which meant all the supporting cast had to go, leaving just Sonic, Tails and Eggman (and Orbot and Cubot as comic relief.) ''VideoGame/SonicGenerations'' brought many of the supporting cast back for minor roles, though they went away again for ''VideoGame/SonicLostWorld'', with Amy and Knuckles appearing in 2 cutscenes, but not contributing to the main plot. ''VideoGame/SonicBoom'' seems to be bringing them back to playable character status.

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** This actually happened to ''Sonic himself'' in VideoGame/SonicTheHedgehog2006 where Sonic plays the ''least'' relevant role of all three protagonists. He never even figures out who the BigBad is, or what he's even planning. He's more occupied with rescuing [[TheLoad Princess Elise]] repeatedly. What's especially egregious JustForFun/{{egregious}} about this is that was the ''franchise's 15th anniversary.''
anniversary''.
** ''VideoGame/SonicColors'' marked Creator/SonicTeam's attempt to streamline the franchise, which meant all the supporting cast had to go, leaving just Sonic, Tails and Eggman (and Orbot and Cubot as comic relief.) relief). ''VideoGame/SonicGenerations'' brought many of the supporting cast back for minor roles, though they went away again for ''VideoGame/SonicLostWorld'', with Amy and Knuckles appearing in 2 cutscenes, but not contributing to the main plot. ''VideoGame/SonicBoom'' seems to be bringing them back to playable character status.



* Probably the most extreme example is Eiji Kisaragi. He burst onto ''VideoGame/ArtOfFighting 2'' as a mysterious stranger with a tenuous connection to Ryo Sakazaki, and it's strongly hinted that he's going to be a major player for years to come. In SNK's ''very next'' fighting game, ''King of Fighters '95'', he's reduced to a bit player who gets bushwhacked by Iori Yagami. Then in ''Art of Fighting 3'', he's mentioned all over the place (largely in connection with exile Jin Fuha) but not seen even once. And that's the last we see or hear of him for nearly a ''decade'', finally resurfacing in ''KOF XI'' (where he's a bit player in a throwaway joke plot).
* This certainly happens with ''Franchise/{{Pokemon}}'''s titular monsters. Every time a new generation of Pokémon is introduced, alot of the Pokémon end up becoming out of focus and usually are only available to the player after they've beaten the main storyline and obtained the national pokédex. ''VideoGame/PokemonBlackAndWhite'' is especially bad with this since ''none'' of the older Pokémon are available to the player until the national dex upgrade is obtained.

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* Probably the most extreme example is Eiji Kisaragi. He burst onto ''VideoGame/ArtOfFighting 2'' as a mysterious stranger with a tenuous connection to Ryo Sakazaki, and it's strongly hinted that he's going to be a major player for years to come. In SNK's ''very next'' fighting game, ''King of Fighters ''VideoGame/TheKingOfFighters '95'', he's reduced to a bit player who gets bushwhacked by Iori Yagami. Then in ''Art of Fighting 3'', he's mentioned all over the place (largely in connection with exile Jin Fuha) Fu-Ha) but not seen even once. And that's the last we see or hear of him for nearly a ''decade'', finally resurfacing in ''KOF XI'' (where he's a bit player in a throwaway joke plot).
* This certainly happens with ''Franchise/{{Pokemon}}'''s titular monsters. Every time a new generation of Pokémon is introduced, alot a lot of the Pokémon end up becoming out of focus and usually are only available to the player after they've beaten the main storyline and obtained the national pokédex. Pokédex. ''VideoGame/PokemonBlackAndWhite'' is especially bad with this since ''none'' of the older Pokémon are available to the player until the national dex Dex upgrade is obtained.



** ''Wrath Of The Lich King'' continues this trend with the ''Knights of the Ebon Blade'' (a faction of rebel death knights released from the Lich King's control) being pushed aside when ''Cataclysm'' arrived, despite their major focus during the fall of the Lich King, as does ''Mists of Pandaria'' with the Goblins and Worgen, who were introduced in ''Cataclysm''.

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** ''Wrath Of The of the Lich King'' continues this trend with the ''Knights of the Ebon Blade'' (a faction of rebel death knights released from the Lich King's control) being pushed aside when ''Cataclysm'' arrived, despite their major focus during the fall of the Lich King, as does ''Mists of Pandaria'' with the Goblins and Worgen, who were introduced in ''Cataclysm''.



* In ''VideoGame/MegaManXCommandMission'', Massimo, Marino, and Cinnamon have introduction levels, but that's it. After that, they're just cast-filler who tag along with X, Zero, and Axl for the sake of it. Had Capcom at least given them more missions that reveal more about their backstories and personal reasons for joining X's group, Massimo, Marino, and Cinnamon would've been decent at best.



** The squad from the first game, minus [[CowboyCop Garrus]] and [[WrenchWench Tali]], were sidelined into either ExpositionFairy territory (Liara or Wrex) or in a single cutscene ([[BoisterousBruiser Ashley]] and [[MindOverMatter Kaidan]]) come the [[VideoGame/MassEffect2 second game]].

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** The squad from [[VideoGame/MassEffect1 the first game, game]], minus [[CowboyCop Garrus]] and [[WrenchWench Tali]], were sidelined into either ExpositionFairy territory (Liara or Wrex) or in a single cutscene ([[BoisterousBruiser Ashley]] and [[MindOverMatter Kaidan]]) come the [[VideoGame/MassEffect2 second game]].



** The third game had many of the characters from the second game cut to reduced roles. While possibly justified given [[AnyoneCanDie the nature of the second game]], Garrus, Liara and Tali return to the squad and are given large roles. [[ProfessionalKiller Thane]], [[DesignerBabies Miranda]], [[MadScientist Mordin]] and [[spoiler: [[RobotBuddy Legion]]]] have larger, non-squadmate related roles, but the rest serve only as cameos.

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** [[VideoGame/MassEffect3 The third game game]] had many of the characters from the second game cut to reduced roles. While possibly justified given [[AnyoneCanDie the nature of the second game]], Garrus, Liara and Tali return to the squad and are given large roles. [[ProfessionalKiller Thane]], [[DesignerBabies Miranda]], [[MadScientist Mordin]] and [[spoiler: [[RobotBuddy Legion]]]] have larger, non-squadmate related roles, but the rest serve only as cameos.



* For how most of the ''VideoGame/AceCombat'' games since ''[[VideoGame/AceCombat3Electrosphere Electrosphere]]'' have essentially been prequels showing how the world got to the point it was in that game, very little focus has been given to anyone involved in that game's conflict other than General Resource, one of the two {{Mega Corp}}s engaging in CorporateWarfare. They ended up getting [[VideoGame/AceCombat5TheUnsungWar two]] whole [[VideoGame/AceCombatZeroTheBelkanWar games]] explaining how they started out as the South Belka Munitions Factory and then became North Osea Gründer Industries, [[VideoGame/AceCombatAdvance another game]] in which they tried (and [[ForegoneConclusion ultimately succeeded]]) in taking over the remaining independent republics, and [[VideoGame/AceCombatAssaultHorizonLegacy a remake]] showing how they were responsible for the AI-controlled ADF-01 FALKEN. Neucom Inc.? Exactly one namedrop, [[AllThereInTheManual not even in any of the games]], about how they were [[VideoGame/AceCombat04ShatteredSkies the Erusea Aeronautics and Space Administration]] until after the Usean Continental War.

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* For how most of the ''VideoGame/AceCombat'' games since ''[[VideoGame/AceCombat3Electrosphere Electrosphere]]'' have essentially been prequels showing how the world got to the point it was in that game, very little focus has been given to anyone involved in that game's conflict other than General Resource, one of the two {{Mega Corp}}s engaging in CorporateWarfare. They ended up getting [[VideoGame/AceCombat5TheUnsungWar two]] whole two whole]] [[VideoGame/AceCombatZeroTheBelkanWar games]] explaining how they started out as the South Belka Munitions Factory and then became North Osea Gründer Industries, [[VideoGame/AceCombatAdvance another game]] in which they tried (and [[ForegoneConclusion ultimately succeeded]]) in taking over the remaining independent republics, and [[VideoGame/AceCombatAssaultHorizonLegacy a remake]] showing how they were responsible for the AI-controlled A.I.-controlled ADF-01 FALKEN. Neucom Inc.? Exactly one namedrop, [[AllThereInTheManual not even in any of the games]], about how they were [[VideoGame/AceCombat04ShatteredSkies the Erusea Aeronautics and Space Administration]] until after the Usean Continental War.



* ''VideoGame/LegendofDragoon'' had a large cast of nine playable characters [[spoiler: Only seven at a time, as one was killed and the other sidelined]], but the party members that joined later in the game: [[LastOfHisKind Kongol]] and [[BadassPrincess Miranda]] had significantly less time devoted to their character development. Miranda is only given one scene of dialogue in the Kashua Glacier with Meru, while Kongol only gets a scene at the Home of the Giganto. To top it off, their scenes on the Moon That Never Sets are significantly briefer.

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* ''VideoGame/LegendofDragoon'' had a large cast of nine playable characters [[spoiler: Only [[spoiler:(only seven at a time, as one was killed and the other sidelined]], sidelined)]], but the party members that joined later in the game: [[LastOfHisKind Kongol]] and [[BadassPrincess Miranda]] had significantly less time devoted to their character development. Miranda is only given one scene of dialogue in the Kashua Glacier with Meru, while Kongol only gets a scene at the Home of the Giganto. To top it off, their scenes on the Moon That Never Sets are significantly briefer.



* Rebecca Crane, long serving ''Franchise/AssassinsCreed'' modern day character, doesn't appear at all in ''VideoGame/AssassinsCreedUnity''. No explanation is given for this in-game. It is particularly notable since her partner, Shaun Hastings, has a significant role in the story. It is also somewhat ironic as a character in ''VideoGame/AssassinsCreedRogue'', which released on the same day as Unity, states that Shaun and Rebecca are inseparable. Apparently not.

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* Rebecca Crane, long serving long-serving ''Franchise/AssassinsCreed'' modern day character, doesn't appear at all in ''VideoGame/AssassinsCreedUnity''. No explanation is given for this in-game. It is particularly notable since her partner, Shaun Hastings, has a significant role in the story. It is also somewhat ironic as a character in ''VideoGame/AssassinsCreedRogue'', which released on the same day as Unity, ''Unity'', states that Shaun and Rebecca are inseparable. Apparently not.
3rd May '17 5:07:18 PM Golondrina
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18th Apr '17 7:43:57 AM cdrood
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* Very common in Wrestling/{{WWE}}. A new wrestler will be introduced to much fanfare or will even be quite successful. They start off winning on the main shows. Gradually, the start losing more than winning. Then they are only seen on lesser shows like Superstars and Main Event. Finally the company will be wishing them luck on their future endeavors.
This list shows the last 10 events of 409. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.OutofFocus