History Main / OurZombiesAredifferent

19th Mar '17 9:51:06 AM nombretomado
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* The Hungry Ghosts in ''{{Exalted}}'', despite the name. At night or in a shadowland they are solid enough that they might as well count.
* The NewWorldOfDarkness sourcebook ''Antagonists'' has a toolbox system allowing the creation of voodoo, flesh-eating, and plague-bearing zombies.
* Zombies in ''MagicTheGathering'' inhabit many parts of the spectrum.

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* The Hungry Ghosts in ''{{Exalted}}'', ''TabletopGame/{{Exalted}}'', despite the name. At night or in a shadowland they are solid enough that they might as well count.
* The NewWorldOfDarkness TabletopGame/NewWorldOfDarkness sourcebook ''Antagonists'' has a toolbox system allowing the creation of voodoo, flesh-eating, and plague-bearing zombies.
* Zombies in ''MagicTheGathering'' ''TabletopGame/MagicTheGathering'' inhabit many parts of the spectrum.
13th Mar '17 9:29:58 PM dspeyer
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* ''Literature/HarryPotter'' has classic corpses-animated-by-dark-magic, but calls them "inferni" for no apparent reason.
* ''Literature/MonsterHunterInternational'' has zombies that are weak but highly contagious. The bounty's only $5000 a head, but machine-gunning a horde is plenty profitable. These are the ''weakest'' form of undead.



** Then came the Marked Men from ''Lonesome Road''. They are former EliteMooks of the NCR and the Legion that were caught in the [[DeathWorld Divide]], and a combination of hazards such as the unique wind storms and radiation caused most of their skin to be torn off, with only the Divide's radiation keeping them alive. They have no little sense of who they once were, and now just kill anything they see. Despite this, they still hunt, cut their food, use guns, and at least have some sense of self preservation, as shown in an ending where they allow the Courier passage out of the Divide out of fear.

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** Then came the Marked Men from ''Lonesome Road''. They are former EliteMooks of the NCR and the Legion that were caught in the [[DeathWorld Divide]], and a combination of hazards such as the unique wind storms and radiation caused most of their skin weskin to be torn off, with only the Divide's radiation keeping them alive. They have no little sense of who they once were, and now just kill anything they see. Despite this, they still hunt, cut their food, use guns, and at least have some sense of self preservation, as shown in an ending where they allow the Courier passage out of the Divide out of fear.


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* ''Webcomic/SkinHorse'' has millions of zombies of various kinds, mostly intelligent. At one point it is questioned whether a human corpse puppet-operated by a hive-mind swamp qualifies, but Unity argues:
--> Who's us? You're a bio-revenant. I'm nanotech. The Emperor is an undead extension of his people's will.
12th Mar '17 5:00:11 PM nombretomado
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* By the same creator as the Zombie Fans comic (See below), ''TabletopGame/{{Mortasheen}}'' zombies have an extremely powerful HealingFactor, most are insane but some retain their former intellect (And thus are suitable as player characters), and if they try to [[{{Squick}} have sex]] they can produce one out of many horrible zombie/fetus monsters.
** There's also the implication of weirder things, as it is implied that the Zombie Virus (which is in fact a collection of different viruses, present in every living human and activated when they die) was designed to create the [[Film/TwoThousandOneASpaceOdyssey Starchild-like]] [[http://bogleech.com/mortasheen/oovule.htm Oovule]] as its ultimate result, somehow gone horribly wrong. Or perhaps it went just as planned, they never say.


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* By the same creator as the Zombie Fans comic, ''WebOriginal/{{Mortasheen}}'' zombies have an extremely powerful HealingFactor, most are insane but some retain their former intellect (And thus are suitable as player characters), and if they try to [[{{Squick}} have sex]] they can produce one out of many horrible zombie/fetus monsters.
** There's also the implication of weirder things, as it is implied that the Zombie Virus (which is in fact a collection of different viruses, present in every living human and activated when they die) was designed to create the [[Film/TwoThousandOneASpaceOdyssey Starchild-like]] [[http://bogleech.com/mortasheen/oovule.htm Oovule]] as its ultimate result, somehow gone horribly wrong. Or perhaps it went just as planned, they never say.
10th Mar '17 11:34:55 AM BeerBaron
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*** Those inflicted with the Corprus disease are part PlagueZombie and part TechnicallyLivingZombie. They have nasty cases of BodyHorror and their mental faculties degrade over time. Interestingly, there's [[spoiler: ''you'', the Nerevarine]]. During one quest in the main story [[spoiler: the Nerevarine]] is afflicted with Corprus [[spoiler: themselves]]. After completing a string of quests afterword you will eventually discover a cure, however [[spoiler: it only works on you, and you still technically HAVE the disease but with only the positive symptoms and no negative symptoms. More specifically, the disease makes you [[TheAgeless biologically immortal]] and [[TheImmune immune to all diseases]]]].

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*** Those inflicted with the Corprus disease are part PlagueZombie and part TechnicallyLivingZombie. They have nasty cases of BodyHorror and their mental faculties degrade over time. Interestingly, there's [[spoiler: ''you'', the Nerevarine]]. During one quest in the main story [[spoiler: the Nerevarine]] is afflicted with Corprus [[spoiler: themselves]]. After completing a string of quests afterword you will eventually discover a cure, however [[spoiler: it only works on you, and you still technically HAVE the disease but with only the positive symptoms and no negative symptoms. More specifically, the disease makes you [[TheAgeless biologically immortal]] and [[TheImmune immune to all diseases]]]]. For those not lucky enough to get "cured," their only hope of dying once the disease has progressed is a MercyKill.
10th Mar '17 11:33:07 AM BeerBaron
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* ''VideoGame/TheElderScrollsVSkyrim'' uses aspects of both voodoo and revenant in different ways for both zombies and [[NotUsingTheZWord draugr]]. The things actually referred to as "zombies" are bodies resurrected by magic that look like they did in life and are self-aware, but are forced to fight for the person who raised them ([[AndIMustScream they aren't too cool with it)]]. The draugr, meanwhile, look like traditional zombies and do not seem to be self-aware (although they are capable of using magic and [[MakeMeWannaShout Thu'um attacks]]), but rather than being raised by necromancers, they were members of an ancient dragon-worshiping cult who rose from the dead when dragons returned to the world (well, ''most'' of them. It doesn't quite make sense for every draugr encountered, and there is heavy evidence from ''Bloodmoon'' that there are other ways for draugr to come into existence).
** Back in ''[[VideoGame/TheElderScrollsIIIMorrowind Bloodmoon]]'', a self-aware draugr, Aesliip, was encountered. Apparently, if you inflict revenant status on ''yourself'' (Aesliip had done it to be able to keep maintaining a barrier stopping a Daedric incursion), you get to keep your intelligence. Zombies, meanwhile, were closer to what they were in all the games prior to ''Skyrim'' (that is to say, rotting not-self-aware reanimated corpses that could arose for different reasons, some of which could be revenantesque -- protecting ancestral tombs, for instance) with the quirk that [[NotUsingTheZWord they're not called zombies]] in Morrowind (as in the province. An in-universe book explicitly points out that bonewalkers are called zombies in the West).
** Morrowind also had another variant. Corprus Stalkers and Lame Corprus are a mixture of plague and technically living varieties. These are victims of a highly advanced case of the [[TheVirus Corprus disease]] who, while still technically "alive" have such diminished mental faculties due to the virus that they're little more than walking corpses. Corprus infectees can circumvent the mental deterioration given enough time, as shown with [[OurDwarvesAreDifferent Yagrum Bagarn]] though the BodyHorror is still there.
*** And then there's [[spoiler: ''you'', the Nerevarine]]. During one quest in the main story [[spoiler: the Nerevarine]] is afflicted with Corprus [[spoiler: themselves]]. After completing a string of quests afterword you will eventually discover a cure, however [[spoiler: it only works on you, and you still technically HAVE the disease but with only the positive symptoms and no negative symptoms. More specifically, the disease makes you [[BiologicalImmortality biologically immortal]] and [[TheImmune immune to all diseases]]]].

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* ''VideoGame/TheElderScrollsVSkyrim'' ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'':
*** What the rest of Tamriel refers to as zombies, [[NotUsingTheZWord the Dunmer traditionally refer to]] as "Bonewalkers." They come in Lesser, Standard, and Greater varieties. They are summoned by Temple faithful to protect their Ancestral Tombs, which is considered to be different than blasphemous necromancy.
*** Those inflicted with the Corprus disease are part PlagueZombie and part TechnicallyLivingZombie. They have nasty cases of BodyHorror and their mental faculties degrade over time. Interestingly, there's [[spoiler: ''you'', the Nerevarine]]. During one quest in the main story [[spoiler: the Nerevarine]] is afflicted with Corprus [[spoiler: themselves]]. After completing a string of quests afterword you will eventually discover a cure, however [[spoiler: it only works on you, and you still technically HAVE the disease but with only the positive symptoms and no negative symptoms. More specifically, the disease makes you [[TheAgeless biologically immortal]] and [[TheImmune immune to all diseases]]]].
*** The ''Bloodmoon'' expansion has Draugr, re-animated corpses of ancient Nords who have been in some way cursed. A self-aware Draugr, Aesliip, is encountered. Apparently, if you inflict revenant status on ''yourself'' (Aesliip had done it to be able to keep maintaining a barrier stopping a Daedric incursion), you get to keep your intelligence.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''
uses aspects of both voodoo and revenant in different ways for both zombies and [[NotUsingTheZWord draugr]]. The things actually referred to as "zombies" are bodies resurrected by magic that look like they did in life and are self-aware, but are forced to fight for the person who raised them ([[AndIMustScream they aren't too cool with it)]]. The draugr, meanwhile, look like traditional zombies and do not seem to be self-aware (although they are capable of using magic and [[MakeMeWannaShout Thu'um attacks]]), but rather than being raised by necromancers, they were members of an ancient dragon-worshiping cult who rose from the dead when dragons returned to the world (well, ''most'' of them. It doesn't quite make sense for every draugr encountered, and there is heavy evidence from ''Bloodmoon'' that there are other ways for draugr to come into existence).
** Back in ''[[VideoGame/TheElderScrollsIIIMorrowind Bloodmoon]]'', a self-aware draugr, Aesliip, was encountered. Apparently, if you inflict revenant status on ''yourself'' (Aesliip had done it to be able to keep maintaining a barrier stopping a Daedric incursion), you get to keep your intelligence. Zombies, meanwhile, were closer to what they were in all the games prior to ''Skyrim'' (that is to say, rotting not-self-aware reanimated corpses that could arose for different reasons, some of which could be revenantesque -- protecting ancestral tombs, for instance) with the quirk that [[NotUsingTheZWord they're not called zombies]] in Morrowind (as in the province. An in-universe book explicitly points out that bonewalkers are called zombies in the West).
** Morrowind also had another variant. Corprus Stalkers and Lame Corprus are a mixture of plague and technically living varieties. These are victims of a highly advanced case of the [[TheVirus Corprus disease]] who, while still technically "alive" have such diminished mental faculties due to the virus that they're little more than walking corpses. Corprus infectees can circumvent the mental deterioration given enough time, as shown with [[OurDwarvesAreDifferent Yagrum Bagarn]] though the BodyHorror is still there.
*** And then there's [[spoiler: ''you'', the Nerevarine]]. During one quest in the main story [[spoiler: the Nerevarine]] is afflicted with Corprus [[spoiler: themselves]]. After completing a string of quests afterword you will eventually discover a cure, however [[spoiler: it only works on you, and you still technically HAVE the disease but with only the positive symptoms and no negative symptoms. More specifically, the disease makes you [[BiologicalImmortality biologically immortal]] and [[TheImmune immune to all diseases]]]].
existence).
6th Mar '17 6:17:35 AM TitanJump
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* ''Manga/DailyLifeWithMonsterGirl'' has several different types such as {{jiangshi}} (who suffer from rigor mortis), {{mumm|y}}ies (with dry skin), {{[[FrankensteinsMonster Frankensteins]]}} (who are artificially created undead from scratch), early zombies (who lacked proper preservation and need to stay cold to avoid decay) and the regular modern zombies that get artificial formaldehyde-based blood and an artificial heart to keep it pumping. All zombies retain their human intellect provided that their brains are kept from decaying.

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* ''Manga/DailyLifeWithMonsterGirl'' has several different types such as {{jiangshi}} (who suffer from rigor mortis), {{mumm|y}}ies (with dry skin), {{[[FrankensteinsMonster Frankensteins]]}} [[FrankensteinsMonster Frankensteins]] (who are artificially created undead from scratch), early zombies (who lacked proper preservation and need to stay cold to avoid decay) and the regular modern zombies that get artificial formaldehyde-based blood and an artificial heart to keep it pumping. All zombies retain their human intellect provided that their brains are kept from decaying.
6th Mar '17 6:16:28 AM TitanJump
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* ''Manga/DailyLifeWithMonsterGirl'' has several different types such as {{jiangshi}} (who suffer from rigor mortis), {{mumm|y}}ies (with dry skin), {{FrankensteinsMonster}}s (who are artificially created), early zombies (who lacked proper preservation and need to stay cold to avoid decay) and the regular modern zombies that get artifical formaldehyde-based blood and an artifical heart to keep it pumping. All zombies retain their human intellect provided that their brains are kept from decaying.

to:

* ''Manga/DailyLifeWithMonsterGirl'' has several different types such as {{jiangshi}} (who suffer from rigor mortis), {{mumm|y}}ies (with dry skin), {{FrankensteinsMonster}}s {{[[FrankensteinsMonster Frankensteins]]}} (who are artificially created), created undead from scratch), early zombies (who lacked proper preservation and need to stay cold to avoid decay) and the regular modern zombies that get artifical artificial formaldehyde-based blood and an artifical artificial heart to keep it pumping. All zombies retain their human intellect provided that their brains are kept from decaying.
6th Mar '17 6:13:33 AM TitanJump
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* The eponymous fighters of ''Manga/CorpsePrincess''. They can't pass away peacefully due to their lingering hatred toward something (usually the person who killed them), making them {{Revenant}}s; but it takes the Monks' esoteric magic (relatively-benign voodoo) to prevent them from degenerating into standard zombies. [[spoiler:They ''will'' degenerate into standard zombies regardless, it's an AwfulTruth.]] Their enemies are standard zombies.
* ''Manga/DailyLifeWithMonsterGirl'' has several different types such as {{jiangshi}} (who suffer from rigor mortis), {{mumm|y}}ies (with dry skin), {{FrankensteinsMonster}}s (who are artificially created), early zombies (who lacked proper preservation and need to stay cold to avoid decay) and the regular modern zombies that get artifical formaldehyde-based blood and an artifical heart to keep it pumping. All zombies retain their human intellect provided that their brains are kept from decaying.



* The "Kabane" of ''Anime/KabaneriOfTheIronFortress'' are [[LightningBruiser super-fast, super-tough]] monsters with glowing veins and hearts that are literally as hard as iron, making them exceptionally difficult to kill. They also infect people by biting, and the show's [[AllThereInTheManual official website]] details two infection methods: 1) an almost instantaneous infection that transforms the victim within seconds, or 2) a slower infection that takes up to 24 hours during which the victim still retains the ability to speak and reason. [[spoiler: Stopping the virus's progress before it reaches the brain turns a human into a Kabaneri, granting them the speed and strength of a Kabane but retaining human sanity, but still leaving them at risk of mutation.]]



* The eponymous fighters of ''Manga/CorpsePrincess''. They can't pass away peacefully due to their lingering hatred toward something (usually the person who killed them), making them {{Revenant}}s; but it takes the Monks' esoteric magic (relatively-benign voodoo) to prevent them from degenerating into standard zombies. [[spoiler:They ''will'' degenerate into standard zombies regardless, it's an AwfulTruth.]] Their enemies are standard zombies.
* When people die in ''LightNovel/SundayWithoutGod'', nothing really changes except the fact that they decay. They're still like normal humans, only they don't age or need to eat or sleep, and the only way they can truly die is if they're properly buried by a certain kind of gravekeeper.



* The "Kabane" of ''Anime/KabaneriOfTheIronFortress'' are [[LightningBruiser super-fast, super-tough]] monsters with glowing veins and hearts that are literally as hard as iron, making them exceptionally difficult to kill. They also infect people by biting, and the show's [[AllThereInTheManual official website]] details two infection methods: 1) an almost instantaneous infection that transforms the victim within seconds, or 2) a slower infection that takes up to 24 hours during which the victim still retains the ability to speak and reason. [[spoiler: Stopping the virus's progress before it reaches the brain turns a human into a Kabaneri, granting them the speed and strength of a Kabane but retaining human sanity, but still leaving them at risk of mutation.]]
* ''Manga/DailyLifeWithMonsterGirl'' has several different types such as {{jiangshi}} (who suffer from rigor mortis), {{mumm|y}}ies (with dry skin), {{FrankensteinsMonster}}s (who are artificially created), early zombies (who lacked proper preservation and need to stay cold to avoid decay) and the regular modern zombies that get artifical formaldehyde-based blood and an artifical heart to keep it pumping. All zombies retain their human intellect provided that their brains are kept from decaying.

to:

* The "Kabane" of ''Anime/KabaneriOfTheIronFortress'' are [[LightningBruiser super-fast, super-tough]] monsters with glowing veins and hearts that are literally as hard as iron, making them exceptionally difficult to kill. They also infect When people by biting, die in ''LightNovel/SundayWithoutGod'', nothing really changes except the fact that they decay. They're still like normal humans, only they don't age or need to eat or sleep, and the show's [[AllThereInTheManual official website]] details two infection methods: 1) an almost instantaneous infection that transforms the victim within seconds, or 2) only way they can truly die is if they're properly buried by a slower infection that takes up to 24 hours during which the victim still retains the ability to speak and reason. [[spoiler: Stopping the virus's progress before it reaches the brain turns a human into a Kabaneri, granting them the speed and strength certain kind of a Kabane but retaining human sanity, but still leaving them at risk of mutation.]]
* ''Manga/DailyLifeWithMonsterGirl'' has several different types such as {{jiangshi}} (who suffer from rigor mortis), {{mumm|y}}ies (with dry skin), {{FrankensteinsMonster}}s (who are artificially created), early zombies (who lacked proper preservation and need to stay cold to avoid decay) and the regular modern zombies that get artifical formaldehyde-based blood and an artifical heart to keep it pumping. All zombies retain their human intellect provided that their brains are kept from decaying.
gravekeeper.
6th Mar '17 6:10:46 AM TitanJump
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* The zombies in ''Nightmare City'' take the cake as far as being nebulously-defined. They run around like humans and kill other humans with guns, knives and whatever they've got available, yet despite being intelligent, they never speak. They do consume human flesh and blood, but seemingly as an afterthought. Some of them have more caked oatmeal on their faces than others; some seem almost normal. How new zombies are made is totally unexplained, and whether or not headshots are needed to kill them differs from scene to scene.

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* The zombies in ''Nightmare City'' ''{{Film/Nightmare City}}'' take the cake as far as being nebulously-defined. They run around like humans and kill other humans with guns, knives and whatever they've got available, yet despite being intelligent, they never speak. They do consume human flesh and blood, but seemingly as an afterthought. Some of them have more caked oatmeal on their faces than others; some seem almost normal. How new zombies are made is totally unexplained, and whether or not headshots are needed to kill them differs from scene to scene.
2nd Mar '17 9:23:32 PM Landis
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* The Lifeless of ''Literature/{{Warbreaker}}'', in contrast to the treatment of the Elantrians, are voodoo zombies made from corpses.
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