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* ''Series/The Magicians'' has an episode featuring a dryad who is an ambassador for a forest of talking trees. This Dryad is a man and is in fact quite sexist. He considers it an insult that two females (one of which was the High Queen) would come to negotiate instead of the High King.
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** One of the helpful NPCs that can move into your houses is the Dryad, who can tell you how much corruption, crimson, and shallow has consumed the world, along with selling you items.

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** One of the helpful NPCs [=NPCs=] that can move into your houses is the Dryad, who can tell you how much corruption, crimson, and shallow has consumed the world, along with selling you items.
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** Nereids were the nymphs of the seas, particularly the Aegean and the Mediterranean as a whole. They were strongly associated with Poseidon, whom they often accompanied. Some myths describe them as the daughters of the sea god Nereus, hence their name, and the Oceanid Doris.

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** Nereids were the nymphs of the seas, particularly the Aegean and the Mediterranean as a whole.seas. They were strongly associated with Poseidon, whom they often accompanied. Some myths describe them as the daughters of the sea god Nereus, hence their name, and the Oceanid Doris.
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** Oceanids were the nymphs of the ocean, which the Ancient Greeks perceived as distinct from the inland seas they sailed on and characterized as a great current or salt river encircling the world -- in essence, the nereids were the nymphs of the navigable salt waters within the world proper and the Oceanids were those of the unfathomable depths beyond it. They numbered three thousand and were the daughters of the titans Oceanus and Tethys, and sisters of the three thousand river gods the two titans had also begat.
** The oreads were the nymphs of the mountains, and were associated with Artemis.

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** Oceanids Oceanids, contrary to what some would assume with their name, were the nymphs of the ocean, which the Ancient Greeks perceived as distinct from the inland seas they sailed on both fresh and characterized as a great current or salt river encircling the world -- in essence, the nereids were the nymphs of the navigable salt waters within the world proper water, and the Oceanids were those sources of the unfathomable depths beyond it. water. They numbered three thousand and were the daughters of the titans Oceanus and Tethys, and sisters of the three thousand river gods the two titans had also begat.
begat. Styx, the nymph/goddess of the Underworld river that bares her name, was the oldest of them.
** The oreads were the nymphs of the mountains, and were associated with Pan and Artemis.



** Individual nymphs include Amphitrite, a nereid and Poseidon's wife; Echo, who was cursed by Hera to only be able to repeat what others said and eventually faded away to only a disembodied voice; Melinoë, an underworld nymph and bringer of nightmares; and Metis, an Oceanid and Athena's mother. There's also a running theme of nymphs being transformed into plants after misadventures involving the gods -- Daphne[[note]]meaning "laurel" in Greek[[/note]], for instance, was a naiad who was pursued by an amorous Apollo, prayed to her river god father for escape and was transformed in to a laurel tree; the naiad Minthe tried to seduce Hades and was turned into the first mint plant by a furious Persephone; the dryad Syrinx met a similar fate to Daphne's, being transformed into a river reed by her sisters to escape Pan; the oread Pytis[[note]]"pine"[[/note]] was transformed into a pine tree under the same circumstances.

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** Individual nymphs include Amphitrite, a nereid and Poseidon's wife; Echo, who was cursed by Hera to only be able to repeat what others said and eventually faded away to only a disembodied voice; Melinoë, Melinoe;, an underworld nymph and bringer of nightmares; nightmares (though usually she considered a full fledged goddess in her own right); and Metis, an Oceanid and Athena's mother. There's also a running theme of nymphs being transformed into plants after misadventures involving the gods -- Daphne[[note]]meaning "laurel" in Greek[[/note]], for instance, was a naiad who was pursued by an amorous Apollo, prayed to her river god father for escape and was transformed in to a laurel tree; the naiad Minthe tried to seduce Hades and was turned into the first mint plant by a furious Persephone; the dryad Syrinx met a similar fate to Daphne's, being transformed into a river reed by her sisters to escape Pan; the oread Pytis[[note]]"pine"[[/note]] was transformed into a pine tree under the same circumstances.
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*** In first edition, the nymphs' traditional subtypes are treated as distinct types of fey in their own right, only similar to nymphs insofar as they're humanoid, AlwaysFemale (usually; male dryads have appeared in stories and official artwork) and protectors of nature. Dryads are less powerful fey that guard specific trees and cannot stray far from them without withering and dying; hamadryads are a stronger variant thereof, who are not bound to individual plants and watch over whole forests. Naiads are bound to and watch over fresh waters such as rivers, ponds and lakes; they can transfer their bonds to other bodies of water, though, allowing them some mobility. Nereids bear more resemblance to medieval water spirits than anything else, being capricious freshwater seductresses who can spray poison and drown with a touch. Oceanids are marine counterparts to nymphs and dryads, possessing lower bodies made out of roiling water than only become legs on dry land and [[MakingASplash extensive power over the element of water]]. Oreads are that InNameOnly, being otherwise regular humanoids with earth elemental ancestry.

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*** In first edition, the nymphs' traditional subtypes are treated as distinct types of fey in their own right, only similar to nymphs insofar as they're humanoid, AlwaysFemale (usually; male dryads have appeared in stories and official artwork) and protectors of nature. Dryads are less powerful fey that guard specific trees and cannot stray far from them without withering and dying; hamadryads are a stronger variant thereof, who are not bound to individual plants and watch over whole forests. Naiads are bound to and watch over fresh waters such as rivers, ponds and lakes; they can transfer their bonds to other bodies of water, though, allowing them some mobility. Nereids bear more resemblance to medieval water spirits than anything else, being capricious freshwater seductresses who can spray poison and drown with a touch. Oceanids are marine counterparts to nymphs and dryads, possessing lower bodies made out of roiling water than only become legs on dry land and [[MakingASplash extensive power over the element of water]]. Lampads are gloomy, subterranean counterparts of surface nymphs. Oreads are that InNameOnly, being otherwise regular humanoids with earth elemental ancestry.
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* '''Dryads''', nymphs associated with trees and forests, are the most commonly used, and are typically depicted as beautiful women, sometimes with green skin or hair, who exist to protect the wilderness, or plant life specifically, from civilization. A subtype exists in the form of '''hamadryads'''. Those myths that distinguished between the two depicted hamadryads as so strongly associated with a single tree that they would die if it was cut (unlike dryads, who had the run of any forest they felt like); modern fantasy fiction sometimes inverts this, depicting dryads as life-bound to a single tree and hamadryads as the stronger, unbound variant.
* '''Nereids''', '''naiads''', '''oceanids''' or '''undines''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments. Naiads and nereids are similar to [[OurMermaidsAreDifferent mermaids]]. The most famous of them were the fifty Nereids.

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* '''Dryads''', nymphs associated with trees and forests, are the most commonly used, and are typically depicted as beautiful women, sometimes with green skin or hair, hair or as outright {{Plant Person}}s, who exist to protect the wilderness, or plant life specifically, from civilization. A subtype exists in the form of '''hamadryads'''. Those myths that distinguished between the two depicted hamadryads as so strongly associated with a single tree that they would die if it was cut (unlike dryads, who had the run of any forest they felt like); modern fantasy fiction sometimes inverts this, depicting dryads as life-bound to a single tree and hamadryads as the stronger, unbound variant.
* '''Nereids''', '''naiads''', '''oceanids''' or '''undines''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments. Naiads and nereids are They may be similar to [[OurMermaidsAreDifferent mermaids]]. The most famous mermaids]].
* '''Oreads''' are a variant associated with mountains, stone and earth. They're not as commonly seen as dryads or water nymphs, and typically appear in works which already include a variety
of them were the fifty Nereids.
nymph types.
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* '''Nereids''', '''naiads''' or '''undines''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments. Naiads and nereids are similar to [[OurMermaidsAreDifferent mermaids]]. The most famous of them were the fifty Nereids.

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* '''Nereids''', '''naiads''' '''naiads''', '''oceanids''' or '''undines''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments. Naiads and nereids are similar to [[OurMermaidsAreDifferent mermaids]]. The most famous of them were the fifty Nereids.

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* ''VideoGame/{{Terraria}}'': Nymphs are enemies found deep underground. At first sight, they appear as an NPC called "Lost Girl". Upon approaching or attacking them, they reveal themselves as they attack nearby players.* ''VideoGame/{{Unavowed}}'': Galene is a dryad who once sought to prevent humanity from settling Manhattan Island and cutting its forests, until she was defeated and trapped in a small patch of woods in what would become Central Park. She's still there, and wants to magically turn New York back into unspoiled wilderness.

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* ''VideoGame/{{Terraria}}'': ''VideoGame/{{Terraria}}'':
**
Nymphs are enemies found deep underground. At first sight, they appear as an NPC called "Lost Girl". Upon approaching or attacking them, they reveal themselves as they attack nearby players.players.
** One of the helpful NPCs that can move into your houses is the Dryad, who can tell you how much corruption, crimson, and shallow has consumed the world, along with selling you items.
* ''VideoGame/{{Unavowed}}'': Galene is a dryad who once sought to prevent humanity from settling Manhattan Island and cutting its forests, until she was defeated and trapped in a small patch of woods in what would become Central Park. She's still there, and wants to magically turn New York back into unspoiled wilderness.
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* '''Dryads''', nymphs associated with trees and forests, are the most commonly used, and are typically depicted as beautiful women, sometimes with green skin or hair, who exist to protect the wilderness, or plant life specifically, from civilization. A subtype exists in the form of '''hamadryads'''. Notably, while those Greek and Roman myths that distinguished between the two depicted hamadryads as so strongly associated with a single tree that they would die if it was cut (unlike dryads, who had the run of any forest they felt like), modern fantasy fiction inverts this and typically depicts dryads as life-bound to a single tree and hamadryads as the stronger, unbound variant.

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* '''Dryads''', nymphs associated with trees and forests, are the most commonly used, and are typically depicted as beautiful women, sometimes with green skin or hair, who exist to protect the wilderness, or plant life specifically, from civilization. A subtype exists in the form of '''hamadryads'''. Notably, while those Greek and Roman Those myths that distinguished between the two depicted hamadryads as so strongly associated with a single tree that they would die if it was cut (unlike dryads, who had the run of any forest they felt like), like); modern fantasy fiction sometimes inverts this and typically depicts this, depicting dryads as life-bound to a single tree and hamadryads as the stronger, unbound variant.
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* '''Nereids''', '''naiads'' or '''undines''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments. Naiads and nereids are similar to [[OurMermaidsAreDifferent mermaids]]. The most famous of them were the fifty Nereids.

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* '''Nereids''', '''naiads'' '''naiads''' or '''undines''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments. Naiads and nereids are similar to [[OurMermaidsAreDifferent mermaids]]. The most famous of them were the fifty Nereids.
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Restored removed information, as the source provided to justify their removal itself states the same thing — hamadryads are explicitly identified within it as dryads life-bound to a single tree. As no nymph in modern fiction appears to be called a haliae or haliad, it's not useful information for the main trope description.


* '''Dryads''', nymphs associated with trees and forests, are the most commonly used, and are typically depicted as beautiful women, sometimes with green skin or hair, who exist to protect the wilderness, or plant life specifically, from civilization.
* '''haliae''' or '''undines''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments. Naiads and nereids are similar to [[OurMermaidsAreDifferent mermaids]]. The most famous of them were the fifty Nereids.

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* '''Dryads''', nymphs associated with trees and forests, are the most commonly used, and are typically depicted as beautiful women, sometimes with green skin or hair, who exist to protect the wilderness, or plant life specifically, from civilization. A subtype exists in the form of '''hamadryads'''. Notably, while those Greek and Roman myths that distinguished between the two depicted hamadryads as so strongly associated with a single tree that they would die if it was cut (unlike dryads, who had the run of any forest they felt like), modern fantasy fiction inverts this and typically depicts dryads as life-bound to a single tree and hamadryads as the stronger, unbound variant.
* '''haliae''' '''Nereids''', '''naiads'' or '''undines''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments. Naiads and nereids are similar to [[OurMermaidsAreDifferent mermaids]]. The most famous of them were the fifty Nereids.
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This is sister of a Heliae not a nymph


OurElvesAreBetter, OurFairiesAreDifferent, and OurMermaidsAreDifferent are {{Sister Trope}}s.

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OurElvesAreBetter, OurFairiesAreDifferent, OurElvesAreBetter and OurMermaidsAreDifferent OurFairiesAreDifferent are {{Sister Trope}}s.
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remove unnecessary and false informations, for more see: https://www.theoi.com/greek-mythology/nymphs.html


* '''Dryads''', nymphs associated with trees and forests, are the most commonly used, and are typically depicted as beautiful women, sometimes with green skin or hair, who exist to protect the wilderness, or plant life specifically, from civilization. A subtype exists in the form of '''hamadryads'''. Notably, while those Greek and Roman myths that distinguished between the two depicted hamadryads as the least powerful type and as so strongly associated with a single tree that they would die if it was cut (unlike dryads, who had the run of any forest they felt like), modern fantasy fiction inverts this and typically depicts dryads as life-bound to a single tree and hamadryads as the stronger, unbound variant.
* Less often, '''naiads''' or '''nereids''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments. Naiads and nereids are similar to [[OurMermaidsAreDifferent mermaids]].

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* '''Dryads''', nymphs associated with trees and forests, are the most commonly used, and are typically depicted as beautiful women, sometimes with green skin or hair, who exist to protect the wilderness, or plant life specifically, from civilization. A subtype exists in the form of '''hamadryads'''. Notably, while those Greek and Roman myths that distinguished between the two depicted hamadryads as the least powerful type and as so strongly associated with a single tree that they would die if it was cut (unlike dryads, who had the run of any forest they felt like), modern fantasy fiction inverts this and typically depicts dryads as life-bound to a single tree and hamadryads as the stronger, unbound variant.\n
* Less often, '''naiads''' '''haliae''' or '''nereids''' '''undines''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments. Naiads and nereids are similar to [[OurMermaidsAreDifferent mermaids]].
mermaids]]. The most famous of them were the fifty Nereids.
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* ''TabletopGame/DragonDice'': Naiads and Dryads are a central part of the Treefolk army, serving as the faction's cavalry and mages.

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* ''Literature/TheBelgariad'': Dryads live in southern Tolnedra. Ce'Nedra is the daughter of a man and a dryad, and is often described as very pretty due to her exotic looks.

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* ''Literature/TheBelgariad'': Dryads live in southern Tolnedra.Tolnedra, within the Wood of the Dryads. They're all female and reproduce with human males, and are bonded for life to a tree and live as long as it does. They're also strict vegetarians, and experience sexual euphoria when they eat chocolate. Ce'Nedra is the daughter of a man and a dryad, and is often described as very pretty due to her exotic looks.



* ''VideoGame/FinalFantasyIX'' features Nymphs in two categories -- antagonists who appear as enemies in battle and benevolent creatures that give the party money and AP in exchange for ore.

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* ''VideoGame/FinalFantasy'':
**
''VideoGame/FinalFantasyIX'' features Nymphs in two categories -- antagonists who appear as enemies in battle and benevolent creatures that give the party money and AP in exchange for ore.ore. They have tangles of roots instead of feet, and large flowers growing from their heads.
** ''VideoGame/FinalFantasyTactics'' has Dryads as the weakest PaletteSwap of {{Treants}}.
* ''VideoGame/QuestForGloryI'': There's a dryad who is very protective of the forest, and if you kill or threaten the local wildlife she'll transform ''you'' into one of the local wildlife.
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* ''Literature/DaughtersOfTheMoon'': The nymphs that appear in ''The Choice'', Azera, Zonda, and Lizelle, can disguise themselves as humans, but their true forms have reptilian wings, talon-like claws, snake-like tongues, golden scales covering their skin, and black snakes for hair.
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* ''Literature/{{Discworld}}'': Dryads appear in ''Discworld/TheColourOfMagic'', where they live in pocket dimensions within trees and are extremely protective of their homes. Since they're stated to be vanishingly rare, it's possible that their absence from later books is because they've gone extinct. They're also unusual in that they aren't AlwaysFemale; as the dryad Druella puts it, "Where do you think acorns come from?".

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* ''Literature/{{Discworld}}'': Dryads appear in ''Discworld/TheColourOfMagic'', ''Literature/TheColourOfMagic'', where they live in pocket dimensions within trees and are extremely protective of their homes. Since they're stated to be vanishingly rare, it's possible that their absence from later books is because they've gone extinct. They're also unusual in that they aren't AlwaysFemale; as the dryad Druella puts it, "Where do you think acorns come from?".
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proper link


* ''VideoGame/TheElderScrolls'': Nymphs are a type of NatureSpirit most commonly found in the Iliac Bay region. They take the form of beautiful, [[FullFrontalAssault naked]], long-haired women and attack using [[PlayingWithFire fire spells]]. Although rumored to be [[ExtremeOmnisexual highly sexual beings]], most are rather shy and rarely approach mortals on their own.

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* ''VideoGame/TheElderScrolls'': ''Franchise/TheElderScrolls'': Nymphs are a type of NatureSpirit most commonly found in the Iliac Bay region. They take the form of beautiful, [[FullFrontalAssault naked]], long-haired women and attack using [[PlayingWithFire fire spells]]. Although rumored to be [[ExtremeOmnisexual highly sexual beings]], most are rather shy and rarely approach mortals on their own.
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* The ''VideoGame/{{Rayman}}'' series has Betilla and her sisters, who were the first of Polokus' creations and act as his emissaries. ''Origins'' gives them a more {{Stripperiffic}} makeover.

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* The ''VideoGame/{{Rayman}}'' series has Betilla and her sisters, who were the first of Polokus' Polokus's creations and act as his emissaries. ''Origins'' gives them a more {{Stripperiffic}} makeover.
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* The ''VideoGame/{{Rayman}}'' series has Betilla and her sisters, who were the first of Polokus' creations and act as his emissaries. ''Origins'' gives them a more {{Stripperiffic}} makeover.
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* ''Film/TheGuardian1990'': The villain, Diana, is a dryad who poses as a babysitter, [[spoiler:abduct babies, and ''feeds them to her tree'']].

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* ''Film/TheGuardian1990'': The villain, Diana, Camilla, is a dryad who poses as a babysitter, [[spoiler:abduct babies, and ''feeds them to her tree'']].
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Added info about merfolk similarities


* Less often, '''naiads''' or '''nereids''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments.

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* Less often, '''naiads''' or '''nereids''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments.
environments. Naiads and nereids are similar to [[OurMermaidsAreDifferent mermaids]].



OurElvesAreBetter and OurFairiesAreDifferent are {{Sister Trope}}s.

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OurElvesAreBetter OurElvesAreBetter, OurFairiesAreDifferent, and OurFairiesAreDifferent OurMermaidsAreDifferent are {{Sister Trope}}s.



* In Persian folklore there's type of [[OurGeniesAreDifferent jinn]] and {{fair folk}} called peri, which are possibly synonyms of houri or a Persian counterpart of them. They are beautiful winged women; some of them evil, but most of them good. They can also appear and disappear as will.

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* In Persian folklore there's a type of [[OurGeniesAreDifferent jinn]] and {{fair folk}} called peri, which are possibly synonyms of houri or a Persian counterpart of them. They are beautiful winged women; some of them evil, but most of them good. They can also appear and disappear as will.
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* The Hulder/Huldra (and their male counterparts, the ''huldrekall'') are a type of seductive forest creature of Scandenavian folklore who appear in the form of a beautiful maiden who would routinely seduce men and bring them to their underground homes. They are typically told apart by their cow-tails that they would hide in their skirts.

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* The Hulder/Huldra (and their male counterparts, the ''huldrekall'') are a type of seductive forest creature of Scandenavian Scandinavian folklore who appear in the form of a beautiful maiden who would routinely seduce men and bring them to their underground homes. They are typically told apart by their cow-tails that they would hide in their skirts.

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* ''Webcomic/NothingSpecial'': The first antagonist [[spoiler: who also happens to be Callie's mother]] is revealed to be a dryad, though in this universe their true forms are very ethereal until they cover themselves in their element. In this case, skin made of wood and a hair made of flowers. They can likewise use said form to posse trees and use people souls as decorations of sorts.[[/folder]]

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* ''Webcomic/NothingSpecial'': The first antagonist [[spoiler: who also happens to be Callie's mother]] is revealed to be a dryad, though in this universe their true forms are very ethereal until they cover themselves in their element. In this case, skin made of wood and a hair made of flowers. They Dryads can likewise use said form to posse posses trees and use people people's souls as decorations of sorts.sorts.
[[/folder]]

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* ''Webcomic/GunnerkriggCourt'': [[spoiler:Marcia Sutton]] is a dryad who typically resembles a normal human woman but can turn into a PlantPerson should she choose to, and can communicate with, see through and control both natural and magically altered plant life.* ''Webcomic/TheLegendOfMaxx'' features a race of Dryads, expanding on the single Dryad present in ''VideoGame/{{Terraria}}''. Each Dryad is based on a certain plant which they physically resemble, including the wise [[http://legendofmaxx.com/archives/1042 Elder Willow]] and the dementia-riddled [[http://legendofmaxx.com/archives/1009 Elder Fungus]].

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* ''Webcomic/GunnerkriggCourt'': [[spoiler:Marcia Sutton]] is a dryad who typically resembles a normal human woman but can turn into a PlantPerson should she choose to, and can communicate with, see through and control both natural and magically altered plant life.life.
* ''Webcomic/TheLegendOfMaxx'' features a race of Dryads, expanding on the single Dryad present in ''VideoGame/{{Terraria}}''. Each Dryad is based on a certain plant which they physically resemble, including the wise [[http://legendofmaxx.com/archives/1042 Elder Willow]] and the dementia-riddled [[http://legendofmaxx.com/archives/1009 Elder Fungus]].

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Valid examples from TLP.





[[folder:Films -- Live-Action]]
* ''Film/TheGuardian1990'': The villain, Diana, is a dryad who poses as a babysitter, [[spoiler:abduct babies, and ''feeds them to her tree'']].
* ''Film/TheLionTheWitchAndTheWardrobe'': Dryads are tree spirits who only become visible as patterns within blowing leaves, flower petals and other plant material.
[[/folder]]



* ''Literature/{{Everworld}}'': A nymph named Idalia appears after being rescued from gangrape by satyrs. She's four feet tall, green, unable to leave the woods, has SuperSpeed and is a thousand years old. She's willing to sleep with Jalil, but he comes to realize she's closer to sentient furniture than a real woman, whose role is essentially to fall in love with mortals (see also nymphomania...), and she can't remember how many other lovers she'd had or why it might be important, and even unable to count two plus two.



* ''Literature/PrincessesOfThePizzaParlor'': Dryads are connected to elves, appear to be {{Plant Person}}s with [[GreenThumb plant manipulation powers]], and are at least mentioned a few times:
** In the second episode, ''Princesses Are Never Lost: (Everything Else Is Simply Misplaced)'', they're called "fey tree-women".
** In the eighth episode, ''Princesses on the Broken Sea'', it's revealed that elves [[spoiler:exploit them by turning them into items]].



* The Hulder/ Huldra (and their male counterparts, the ''huldrekall'') are a type of seductive forest creature of Scandenavian folklore who appear in the form of a beautiful maiden who would routinely seduce men and bring them to their underground homes. They are typically told apart by their cow-tails that they would hide in their skirts.

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* The Hulder/ Huldra Hulder/Huldra (and their male counterparts, the ''huldrekall'') are a type of seductive forest creature of Scandenavian folklore who appear in the form of a beautiful maiden who would routinely seduce men and bring them to their underground homes. They are typically told apart by their cow-tails that they would hide in their skirts.



** Grain nymphs are associated with farmland and agriculture and usually benevolent to humans (and looked down upon by their kin as city-slicker snobs). Their presence can double a farm's harvest, giving plentiful bounty to whatever community it feeds. Woe betide a farmer who tries to exploit or hurt a grain nymph, however; not only will it drive her away, she "marks" the transgressor so that farm animals (including riding horses) [[AnimalsHateHim regard him as an enemy]] forever.



* ''TabletopGame/{{Shadowrun}}'': Dryads are an elven metavariant that is not tied to any specific place of origin. Instead, elven (and sometimes human) children are just occasionally born as dryads. They underwent some fairly drastic changes over the game's history, but have always been AlwaysFemale, mildly allergic to pollution and shorter on average than other elves.
** In 2nd edition, dryads are much shorter than other elves and inevitably migrate away from their places of birth as soon as they can, resettling in whatever wilderness they can find and reverting to an almost feral state. Adult dryads live in strict separation from society, speak their own language and are always shamans that follow the Father Tree totem.
** In and after 5th edition, dryads are only somewhat shorter than elves and better integrated into urban society, in part because their being as scattered as they are prevents them from forming a cohesive culture. They are still, however, deeply connected with nature, and pointedly avoid areas of heavy urbanization and pollution -- which, in ''Shadowrun'', is easier said than done.



* ''VideoGame/TheElderScrolls'': Nymphs are a type of NatureSpirit most commonly found in the Iliac Bay region. They take the form of beautiful, [[FullFrontalAssault naked]], long-haired women and attack using [[PlayingWithFire fire spells]]. Although rumored to be [[ExtremeOmnisexual highly sexual beings]], most are rather shy and rarely approach mortals on their own.



* ''VideoGame/{{Terraria}}'': Nymphs are enemies found deep underground. At first sight, they appear as an NPC called "Lost Girl". Upon approaching or attacking them, they reveal themselves as they attack nearby players.* ''VideoGame/{{Unavowed}}'': Galene is a dryad who once sought to prevent humanity from settling Manhattan Island and cutting its forests, until she was defeated and trapped in a small patch of woods in what would become Central Park. She's still there, and wants to magically turn New York back into unspoiled wilderness.
* ''VideoGame/AVeryLongRopeToTheTopOfTheSky'': The "Nymph's Robe" item is described as being "spun by pixies".



* ''Franchise/TheWitcher'': Nymphs are AlwaysFemale, pointy-eared and beautiful humanoids who watch over nature. They procreate by mating with humans or elves or by transforming humans into more of their kind -- drinking the Waters of Brokilon will turn a human into a dryad, for instance. They're equated with TheFairFolk to a degree -- they share some of their names with European fairies, and are known to kidnap human children to raise as their own and replace them with changelings. They appeared in the Continent long before the arrival of the first humans and elves and warred bitterly against the dwarves; the latter saw the nymphs as dangerous barbarians, while the nymphs saw the industrialized dwarves as despoilers and polluters. Numerous distinct types exist:
** Dryads are the nymphs of forests, and may have green hair alongside brown and russet shades. Hamadryads have especially strong connections to nature and form strong bonds with individual trees.
** Leimoniads are the nymphs of fields. They're now mostly extinct due to conflicts with humanity, who turned their prairies into arable land. They got along better with the elves, who do not practice agriculture.
** Naiads, also called rusalkas, are the nymphs of lakes and rivers. Their hair is black or green, and their skin ranges from alabaster to greenish. Some possess webbed hands, and all naiads must remain close to water at all times -- if they go too long on dry land they'll dehydrate and die.
** Nereids are the nymphs of the sea. They're mostly found in the depths of the Great Ocean, where they live alongside [[OurMermaidsAreDifferent merfolk]] and sea witches in a civilization of their own. They're close kin to naiads, and tend to have green and blue skin and hair.
** Oreads are the nymphs of mountains, and like the leimoniads are now mostly extinct.



[[folder:Web Comics]]
* ''Webcomic/TheLegendOfMaxx'' features a race of Dryads, expanding on the single Dryad present in ''VideoGame/{{Terraria}}''. Each Dryad is based on a certain plant which they physically resemble, including the wise [[http://legendofmaxx.com/archives/1042 Elder Willow]] and the dementia-riddled [[http://legendofmaxx.com/archives/1009 Elder Fungus]].

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[[folder:Web Comics]]
[[folder:Webcomics]]
* ''Webcomic/GunnerkriggCourt'': [[spoiler:Marcia Sutton]] is a dryad who typically resembles a normal human woman but can turn into a PlantPerson should she choose to, and can communicate with, see through and control both natural and magically altered plant life.
* ''Webcomic/TheLegendOfMaxx'' features a race of Dryads, expanding on the single Dryad present in ''VideoGame/{{Terraria}}''. Each Dryad is based on a certain plant which they physically resemble, including the wise [[http://legendofmaxx.com/archives/1042 Elder Willow]] and the dementia-riddled [[http://legendofmaxx.com/archives/1009 Elder Fungus]].Fungus]].
* In ''Webcomic/LoreOlympus'' we see various nymphs, most notably Minthe, the nymph of the river of the underworld who has bright red skin and hair and pointy ears but otherwise looks like a very attractive and slender human, and Thetis, a sea nymph with a grey and aqua coloration, fin like ears, and a similarly attractive (if maybe slightly more curvaceous) figure.



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* ''Webcomic/NothingSpecial'': The first antagonist [[spoiler: who also happens to be Callie's mother]] is revealed to be a dryad, though in this universe their true forms are very ethereal until they cover themselves in their element. In this case, skin made of wood and a hair made of flowers. They can likewise use said form to posse trees and use people souls as decorations of sorts.[[/folder]]

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** Nymphs are beings resembling beautiful elven women, and live alone in and protect places of unspoiled natural beauty. They are essentially living embodiments of beauty -- in fact, they form spontaneously in places of natural wonder as a reflection of their splendor, and will sicken and perish should their homes be ruined or despoiled; likewise, if the nymph is injured or sullied her home will decay as well. They're themselves supernaturally, perfectly beautiful to such a degree that anyone looking directly at a nymph's face will be struck blind -- and anyone looking at a naked nymph will straight-up die.
** Dryads likewise resemble beautiful elven women. They are bonded to individual trees -- oak trees, specifically -- and will die if they spend too much time away from them or if the tree is cut down, can meld with and teleport between trees, and serve as protectors of forested lands. Their hair and skin change color with the seasons -- they both turn red and white in the fall and winter, respectively; in the spring and summer, their skin turns tan and their hair green. Since all dryads are female, they rely on other species for reproduction -- generally, a dryad will have children with either a magically enthralled human or elf, in which case the child will always be a dryad, or with a [[FaunsAndSatyrs satyr]], in which case there's an even chance of the child being either a dryad girl or a satyr boy. A young dryad will live with her mother until she reaches adulthood, at which point she will seek a tree of her own to bond to.

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** Nymphs are beings resembling beautiful elven women, and live alone in and protect places of unspoiled natural beauty. They are essentially living embodiments embodiment of beauty -- in fact, they form spontaneously in places of natural wonder as a reflection of their splendor, and will sicken and perish should their homes be ruined or despoiled; likewise, if the nymph is injured or sullied her home will decay as well. They're themselves supernaturally, perfectly beautiful to such a degree that anyone looking directly at a nymph's face will be struck blind -- and anyone looking at a naked nymph will straight-up die.
** Dryads likewise resemble beautiful elven women. They are bonded to individual trees -- oak trees, specifically -- and will die if they spend too much time away from them or if the tree is cut down, down. They can meld with and teleport between trees, and serve as protectors of forested lands. Their hair and skin change color with the seasons -- they both turn red and white in the fall and winter, respectively; in the spring and summer, their skin turns tan and their hair green. Since all dryads are female, they rely on other species for reproduction -- generally, a dryad will have children with either a magically enthralled human or elf, in which case the child will always be a dryad, or with a [[FaunsAndSatyrs satyr]], in which case there's an even chance of the child being either a dryad girl or a satyr boy. A young dryad will live with her mother until she reaches adulthood, at which point she will seek a tree of her own to bond to.



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* In ''Webcomic/TheNoordegraafFiles'', Nereids are a species of AlwaysFemale aquatic humanoids with the lower bodies of squid. They breathe water through microscopic gill slits on their faces, and some can stay on land as long as their gills stay moist. They have eyes with colored scleras and grey irises, and live in a monarchical society where one's standing is determined by her physical beauty Naiads are subspecies adapted for life in bodies of freshwater, although "Nereid" can be used to refer to both kinds as a whole. Dryads and something called "Incindads" (fire nymphs) are also said to exist, but have not been seen in-comic.[[/folder]]

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* In ''Webcomic/TheNoordegraafFiles'', Nereids are a species of AlwaysFemale aquatic humanoids with the lower bodies of squid. They breathe water through microscopic gill slits on their faces, and some can stay on land as long as their gills stay moist. They have eyes with colored scleras and grey irises, and live in a monarchical society where one's standing is determined by her physical beauty Naiads are subspecies adapted for life in bodies of freshwater, although "Nereid" can be used to refer to both kinds as a whole. Dryads and something called "Incindads" (fire nymphs) are also said to exist, but have not been seen in-comic.in-comic.
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* ''Literature/PortalsOfInfinity'': In the second book of the series, the protagonists are portal-hopping through TheMultiverse to make their way to a specific world. Each world operates by its own set of physical and magical rules, often populated by creatures [[HumanAliens very similar]] or [[JellyfishAliens very dissimilar]] to humans, and the travelers find their physical forms changed to reflect the current world's rules. After traveling through one portal, the entire party suddenly strips nude on the spot and degenerate into a massive orgy that lasts ''several days''. When they have finally messed around enough to exhaust themselves, they gain barely enough self-control to realize this world is populated by [[FaunsAndSatyrs satyrs]] and nymphs, and that when the two species come into contact, they are OvercomeWithDesire.

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* ''Literature/PortalsOfInfinity'': In the second book of the series, the protagonists are portal-hopping through TheMultiverse to make their way to a specific world. Each world operates by its own set of physical and magical rules, often populated by creatures [[HumanAliens very similar]] or [[JellyfishAliens [[StarfishAliens very dissimilar]] to humans, and the travelers find their physical forms changed to reflect the current world's rules. After traveling through one portal, the entire party suddenly strips nude on the spot and degenerate into a massive orgy that lasts ''several days''. When they have finally messed around enough to exhaust themselves, they gain barely enough self-control to realize this world is populated by [[FaunsAndSatyrs satyrs]] and nymphs, and that when the two species come into contact, they are OvercomeWithDesire.
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* ''VideoGame/{{Fable}}'' nymphs are [[AlwaysChaoticEvil malevolent]] nature spirits that shift between small female bodies and {{intangib|ility}}le SparkFairy forms. They come in [[ElementalEmbodiment Wood, Water]], and [[EliteMooks Succubus]] varieties; have nature-themed magic; and are rumoured to transform [[WasOnceAMan lost children]] into [[OurGoblinsAreDifferent goblins]] by [[SoulEating eating their souls]].

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* ''VideoGame/{{Fable}}'' nymphs are [[AlwaysChaoticEvil malevolent]] nature spirits that shift between small female bodies and {{intangib|ility}}le SparkFairy forms. They come in [[ElementalEmbodiment Wood, Water]], and [[EliteMooks Succubus]] varieties; have nature-themed magic; are able to summon scorpions, hobbes or undead; and are rumoured to transform [[WasOnceAMan lost children]] into [[OurGoblinsAreDifferent goblins]] by [[SoulEating eating their souls]].
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Nymphs are a type of NatureSpirit resembling beautiful women, and typically serve as protectors of nature and the wilderness.

They originate in [[Myth/ClassicalMythology Greek mythology]], where "nymph" generally referred to any minor female deity of the wilderness. Numerous distinct types of nymph were recognized in association with specific environments and landmarks, some of which have become recurrent creatures in modern culture in their own right, sometimes as subtypes of a broader nymph "species" and sometimes as independent types of creatures in their own right.
* '''Dryads''', nymphs associated with trees and forests, are the most commonly used, and are typically depicted as beautiful women, sometimes with green skin or hair, who exist to protect the wilderness, or plant life specifically, from civilization. A subtype exists in the form of '''hamadryads'''. Notably, while those Greek and Roman myths that distinguished between the two depicted hamadryads as the least powerful type and as so strongly associated with a single tree that they would die if it was cut (unlike dryads, who had the run of any forest they felt like), modern fantasy fiction inverts this and typically depicts dryads as life-bound to a single tree and hamadryads as the stronger, unbound variant.
* Less often, '''naiads''' or '''nereids''' might appear in the role of water-dwelling nymphs, living within and protecting ponds, lakes, seas and other aquatic environments.

In Classical myth, nymphs of all stripes were an AlwaysFemale OneGenderRace; when they had male counterparts, these were generally either [[FaunsAndSatyrs satyrs]] or [[LordOfTheOcean male river gods]]. Some modern interpretations still use this version, generally treating their nymphs as either arising from nature itself in some form or as depending on humans, satyrs or other species for reproduction, but some works choose to discard the AlwaysFemale angle and include male nymphs, dryads and the like alongside their female counterparts.

See also NatureSpirit. For the [[JustForFun/IThoughtItMeant other type]] of "nymph", see ReallyGetsAround.

OurElvesAreBetter and OurFairiesAreDifferent are {{Sister Trope}}s.
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!!Examples:
[[foldercontrol]]

[[folder:Anime and Manga]]
* ''Manga/DeliciousInDungeon'': Dryads' main bodies are their actual plants, and their humanoid selves are actually their mobile flowers. They're also monosexual, as there are male and female flowers. Pollinated flowers later turn into pumpkin-like fruits with human faces on them.
[[/folder]]

[[folder:Art]]
* A classic StockPose interchangable with the RecliningVenus is the Sleeping Nymph, a depiction of a woman (the eponymous "nymph") sleeping in a similar reclining position.
* ''Art/HylasAndTheNymphs'' by John William Waterhouse is an oil painting that is arguably one of the most famous artistic depiction of nymphs, portraying them as nude woman in a fresh-water pond as they seduce the titular Hylas. The painting would later go on to inspire other nymph-based paintings such as William Etty's ''Art/YoungHylasWithTheWaterNymphs'', Henrietta Rae's ''Hylas and the Water Nymphs'' and another Waterhouse classic ''A Naiad/Hylas with a Nymph''.
* ''Satyr Satisfies Nymph'' by Arthur Fischer is an oil painting depicting a nymph being given oral sex by a satyr.
* ''Art/NymphsAndSatyr'' by William-Adolphe Bouguereau is an oil painting depicting a quadruplet of nude nymphs frolicking with a satyr in the woods.
[[/folder]]

[[folder:Card Games]]
* ''TabletopGame/MagicTheGathering'': Nymphs and dryads are separate creature types in-game.
** Dryads are the most common of the two types and strongly aligned with Green, the color of nature. They're reclusive forest dwellers and wardens of nature, usually appearing as humanoid women with pointed ears and sometimes green skin and hair. Other times they're out-and-out {{Plant Person}}s. [[https://scryfall.com/card/por/193/willow-dryad Some believe them to be the dreams of trees]]. They're present on multiple planes, including the GothicHorror-inspired Innistrad and the CityPlanet of Ravnica, where they're strongly associated with the Selesnya Conclave, the guild responsible for maintaining Ravnica's green spaces. The founder of the Conclave, Mat'Selesnya, was formed from the fusion of multiple dryads, and the guild's current leader, Trostani, is a group of three conjoined dryads acting as Mat'Selesnya's "face".
** Nymphs are a rarer creature type with no clear color identity, and are most strongly associated with the [[Myth/ClassicalMythology Greek mythology]]-inspired plane of Theros, where they are divinely-created servants of the gods. All dryads found on Theros, notably, are typed as both nymphs and dryads and serve Nylea, the goddess of the hunt and the wilderness. Besides them, White nymphs are called alseids, inhabit meadows and are closer to the civilized races than other nymph types; Blue nymphs are called naiads and inhabit streams, grottos and isolated beaches; Black nymphs are called lampads, live in the Underworld and aid the god Athreos in guiding the dead; Red nymphs, called oreads, live in mountains and volcanoes and are more aggressive than other nymphs, and are creations of Purphoros, the god of the forge. There is also the unique Green/White/Blue nymph [[https://scryfall.com/card/c18/42/kestia-the-cultivator Kestia]], who oversees agriculture and irrigation.
[[/folder]]

[[folder:Films -- Animated]]
* In ''Disney/{{Hercules}}'', Hercules meets Philoctetes as he is peeping on a group of nymphs lounging by a river. When his cover is blown, Phil is quick to try and catch one, only for them to turn into a pile of flowers and a tree.
[[/folder]]

[[folder:Literature]]
* ''Literature/TheBelgariad'': Dryads live in southern Tolnedra. Ce'Nedra is the daughter of a man and a dryad, and is often described as very pretty due to her exotic looks.
* ''Literature/BookOfImaginaryBeings'': Nymphs are minor goddesses of nature, although no temples were built for them. They haunt wild places and are given different names depending on their homes: dryads (or hamadryads) are bonded to trees and live and die alongside them; oceanids and nereids live in the sea; naiads in rivers and lakes; oreads in mountains and caves; napaeae in glens; alseids in groves. Seeing one will strike a man blind, and seeing one naked will strike him dead.
* ''Literature/TheChroniclesOfNarnia'': Dryads are among the numerous fantastical creatures native to Narnia, and Lewis describes them in great detail. Birch dryads look like slender girls with showery hair, dressed in silver and fond of dancing, beech dryads look like gracious, queenly goddesses dressed in fresh transparent green, and oak dryads look like wizened old men with warts, gnarled fingers, and hair growing out of the warts.
* ''Literature/{{Discworld}}'': Dryads appear in ''Discworld/TheColourOfMagic'', where they live in pocket dimensions within trees and are extremely protective of their homes. Since they're stated to be vanishingly rare, it's possible that their absence from later books is because they've gone extinct. They're also unusual in that they aren't AlwaysFemale; as the dryad Druella puts it, "Where do you think acorns come from?".
* ''Literature/EverybodyLovesLargeChests'': Dryads are powerful spirits present in the elven Ishgar Republic. Each one is tied to a mighty, magical Hylt tree, [[{{Synchronization}} which acts as an extension of their own bodies, and vice-versa]]. Dryads are seldom seen, if ever, because they spend thousands of years at a time asleep until something rouses them, but once awake they're so powerful that appealing to their wants and needs is a good way to get an eternally protective ally, and angering them is likely to be the last mistake you'll ever make.
* ''Literature/PercyJacksonAndTheOlympians'': Nymphs of various sorts appear fairly often as minor {{Nature Spirit}}s and supporting characters. A large population of dryads inhabits Camp Half-Blood's forest alongside the satyrs, while naiads live in its lake. Other naiads appear inhabiting rivers throughout the series, including the Mississippi. Nereids are part of Poseidon's court, and while naiads do not serve him directly they still honor him.
* ''Literature/PortalsOfInfinity'': In the second book of the series, the protagonists are portal-hopping through TheMultiverse to make their way to a specific world. Each world operates by its own set of physical and magical rules, often populated by creatures [[HumanAliens very similar]] or [[JellyfishAliens very dissimilar]] to humans, and the travelers find their physical forms changed to reflect the current world's rules. After traveling through one portal, the entire party suddenly strips nude on the spot and degenerate into a massive orgy that lasts ''several days''. When they have finally messed around enough to exhaust themselves, they gain barely enough self-control to realize this world is populated by [[FaunsAndSatyrs satyrs]] and nymphs, and that when the two species come into contact, they are OvercomeWithDesire.
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[[folder:Live-Action TV]]
* ''Series/Charmed1998'': Wood nymphs use their magic to make nature grow, and their presence causes flowers to bloom. They're also guardians of the Eternal Spring, whose waters make the drinker immortal.
[[/folder]]

[[folder:Mythology and Religion]]
* Myth/ClassicalMythology: The TropeMaker and TropeNamer. Nymphs -- ''nymphe'' -- are a major class of semi-divine creatures, essentially minor female deities who watch over landscapes and natural landmarks. They're often depicted as the lovers, mothers or daughters of various heroes and divinities, and come in a staggering variety of types associated with specific landforms and environments.
** Alseids were an obscure type associated with glens and groves, and only mentioned by Homer.
** Aurae were nymphs of winds and breezes; some texts treat them as a singular being, Aura, the daughter of the titan Lelantos.
** Dryads (''druas'') were the nymphs of trees. Originally, the term specifically referred to the nymphs of oak trees (''drys'', in Ancient Greek), before expanding to tree nymphs in general; the nymphs associated with other trees had their own specific names -- meliads for ash trees, for instance. Hamadryads were a subtype who were associated with one individual tree, rather than forests and trees in general, and perished if that tree was cut down.
** The Hesperides were the nymphs of the twilight and the West. There were only three, who guarded Hera's golden apples in a garden in the utmost west of the world. They're usually considered to be the daughters of the titan Atlas, although some myths have them as daughters of Zeus or of Nyx and Erebus.
** The Hyades were a group of nymphs who brought rain.
** The lampads were the nymphs of the Underworld, and accompanied Hecate, the goddess of witchcraft and magic, in her nightly travels.
** Naiads presided over freshwaters. They were further subdivided into numerous types associated with specific water bodies, such as limnads (lakes), potamides (rivers) and pegasides (springs). They were often associated with river gods, who were either their fathers, their sons, or just generally their male equivalents.
** Nereids were the nymphs of the seas, particularly the Aegean and the Mediterranean as a whole. They were strongly associated with Poseidon, whom they often accompanied. Some myths describe them as the daughters of the sea god Nereus, hence their name, and the Oceanid Doris.
** Oceanids were the nymphs of the ocean, which the Ancient Greeks perceived as distinct from the inland seas they sailed on and characterized as a great current or salt river encircling the world -- in essence, the nereids were the nymphs of the navigable salt waters within the world proper and the Oceanids were those of the unfathomable depths beyond it. They numbered three thousand and were the daughters of the titans Oceanus and Tethys, and sisters of the three thousand river gods the two titans had also begat.
** The oreads were the nymphs of the mountains, and were associated with Artemis.
** The seven Pleiades, another group of daughters of Atlas, were companions to Artemis and were at some point transformed into the stars that bear their name.
** Individual nymphs include Amphitrite, a nereid and Poseidon's wife; Echo, who was cursed by Hera to only be able to repeat what others said and eventually faded away to only a disembodied voice; Melinoë, an underworld nymph and bringer of nightmares; and Metis, an Oceanid and Athena's mother. There's also a running theme of nymphs being transformed into plants after misadventures involving the gods -- Daphne[[note]]meaning "laurel" in Greek[[/note]], for instance, was a naiad who was pursued by an amorous Apollo, prayed to her river god father for escape and was transformed in to a laurel tree; the naiad Minthe tried to seduce Hades and was turned into the first mint plant by a furious Persephone; the dryad Syrinx met a similar fate to Daphne's, being transformed into a river reed by her sisters to escape Pan; the oread Pytis[[note]]"pine"[[/note]] was transformed into a pine tree under the same circumstances.
* The Hulder/ Huldra (and their male counterparts, the ''huldrekall'') are a type of seductive forest creature of Scandenavian folklore who appear in the form of a beautiful maiden who would routinely seduce men and bring them to their underground homes. They are typically told apart by their cow-tails that they would hide in their skirts.
* In Islam and Arabian folklore, Houri are celestial maidens created by God as rewards for pious muslims. They can grant their wishes unlimitedly, transmute any liquid into honey and sometimes change their shape without limits (depends on their husbands' desires). They also sweat musk and spit honey.
** Hur-in, the best type of houri, have supernatural charming eyes and bodies made of saffron.
** Kawa'ib (singular Ka'ib, lit. "busty") Atrab (singular tarba' literally "near or in her husband age") are type of [[BuxomIsBetter busty]] houri who are poured from clouds like rain.
* In Persian folklore there's type of [[OurGeniesAreDifferent jinn]] and {{fair folk}} called peri, which are possibly synonyms of houri or a Persian counterpart of them. They are beautiful winged women; some of them evil, but most of them good. They can also appear and disappear as will.
[[/folder]]

[[folder:Roleplay]]
* ''Roleplay/TheGamersAlliance'': Nymphs are agile female creatures with ebony skin and cat-like eyes who are in tune with nature, live in Libaterran forests and have intimate encounters with travelers, which makes books of lore refer to a nymph as the "ranger's fondest conquest". It serves as a plot point once it's revealed that the nymphs are seducing travelers because they need them to become pregnant; a magical curse makes nymphs only give birth to females of their kind and thus they need males from other races to keep their bloodline going.
[[/folder]]

[[folder:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons'':
** Nymphs are beings resembling beautiful elven women, and live alone in and protect places of unspoiled natural beauty. They are essentially living embodiments of beauty -- in fact, they form spontaneously in places of natural wonder as a reflection of their splendor, and will sicken and perish should their homes be ruined or despoiled; likewise, if the nymph is injured or sullied her home will decay as well. They're themselves supernaturally, perfectly beautiful to such a degree that anyone looking directly at a nymph's face will be struck blind -- and anyone looking at a naked nymph will straight-up die.
** Dryads likewise resemble beautiful elven women. They are bonded to individual trees -- oak trees, specifically -- and will die if they spend too much time away from them or if the tree is cut down, can meld with and teleport between trees, and serve as protectors of forested lands. Their hair and skin change color with the seasons -- they both turn red and white in the fall and winter, respectively; in the spring and summer, their skin turns tan and their hair green. Since all dryads are female, they rely on other species for reproduction -- generally, a dryad will have children with either a magically enthralled human or elf, in which case the child will always be a dryad, or with a [[FaunsAndSatyrs satyr]], in which case there's an even chance of the child being either a dryad girl or a satyr boy. A young dryad will live with her mother until she reaches adulthood, at which point she will seek a tree of her own to bond to.
** Oreads are women with stony skin who live on and protect mountains.
* ''TabletopGame/{{Pathfinder}}'':
** Nymphs are a type of fey resembling impossibly beautiful, pointy-eared humanoid women, and watch over and protect natural wonders; they are in fact so supernaturally gorgeous that looking at one is enough to strike a man blind.
*** In first edition, the nymphs' traditional subtypes are treated as distinct types of fey in their own right, only similar to nymphs insofar as they're humanoid, AlwaysFemale (usually; male dryads have appeared in stories and official artwork) and protectors of nature. Dryads are less powerful fey that guard specific trees and cannot stray far from them without withering and dying; hamadryads are a stronger variant thereof, who are not bound to individual plants and watch over whole forests. Naiads are bound to and watch over fresh waters such as rivers, ponds and lakes; they can transfer their bonds to other bodies of water, though, allowing them some mobility. Nereids bear more resemblance to medieval water spirits than anything else, being capricious freshwater seductresses who can spray poison and drown with a touch. Oceanids are marine counterparts to nymphs and dryads, possessing lower bodies made out of roiling water than only become legs on dry land and [[MakingASplash extensive power over the element of water]]. Oreads are that InNameOnly, being otherwise regular humanoids with earth elemental ancestry.
*** 2nd edition overhauls this classification to more closely resemble the Greco-Roman model -- "nymph", as such, is a general category of humanoid, female fey that watch over natural landmarks, with dryads and naiads being specific types of nymphs associated with specific environments. Nymph queens, rare and powerful exemplars of their kinds, take over the role of the older nymph species, to which they're largely equivalent mechanically; hamadryads are specifically another name for dryad queens. Some dryads' appearances and personalities change depending on the type of tree they're bonded to; cherry tree dryads, called kraneiai, are for instance distinguished by a pink coloration and a preoccupation with the fragile beauty of life.
** Nephlei, while not true nymphs or even fey -- they're a type of air elemental, strictly speaking -- strongly resemble them, appearing as giant, blue-skinned, pointy-eared women with skin covered in whorled white markings. They're known as cloud nymphs in-universe and are closely connected to their element, being able to command wind, clouds and lighting to a fairly extensive degree.
* ''TabletopGame/{{Warhammer}}'': Dryads are among the {{Nature Spirit}}s native to the enchanted forest of Athel Loren. They take the form of beautiful women dressed in minimal garments, but when faced with an enemy -- and they have a very generous view of what counts as an enemy -- they take on their true forms as monstrous, vicious woody humanoids and tear their foes limb from limb.
[[/folder]]

[[folder:Video Games]]
* ''VideoGame/AgeOfMythology'': Dryads and Nereids are mid-tier Myth units available to the Atlanteans. Nereids are aquatic shark-riding anti naval units, while Dryads are slow tree-like attackers that can only be summoned with a specific God power.
* ''VideoGame/AgeOfWonders'': Nymphs are creatures in the elves' roster; they resemble beautiful women in minimal clothing, can befriend animals and attack by seducing enemies.
* ''VideoGame/{{Fable}}'' nymphs are [[AlwaysChaoticEvil malevolent]] nature spirits that shift between small female bodies and {{intangib|ility}}le SparkFairy forms. They come in [[ElementalEmbodiment Wood, Water]], and [[EliteMooks Succubus]] varieties; have nature-themed magic; and are rumoured to transform [[WasOnceAMan lost children]] into [[OurGoblinsAreDifferent goblins]] by [[SoulEating eating their souls]].
* ''VideoGame/FinalFantasyIX'' features Nymphs in two categories -- antagonists who appear as enemies in battle and benevolent creatures that give the party money and AP in exchange for ore.
* ''VideoGame/{{Warcraft}}'': Dryads first appeared in ''Warcraft III'' as AntiMagic units for the Night Elf faction. Rather than forest spirits, they instead look like night elf women [[OurCentaursAreDifferent with the lower body of a deer]]. Also uniquely, "dryad" is almost exclusively the name used, with nymph being a rare interchangeable term for the same creature.
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[[folder:Webcomics]]
* ''Webcomic/TheLegendOfMaxx'' features a race of Dryads, expanding on the single Dryad present in ''VideoGame/{{Terraria}}''. Each Dryad is based on a certain plant which they physically resemble, including the wise [[http://legendofmaxx.com/archives/1042 Elder Willow]] and the dementia-riddled [[http://legendofmaxx.com/archives/1009 Elder Fungus]].
* In ''Webcomic/TheNoordegraafFiles'', Nereids are a species of AlwaysFemale aquatic humanoids with the lower bodies of squid. They breathe water through microscopic gill slits on their faces, and some can stay on land as long as their gills stay moist. They have eyes with colored scleras and grey irises, and live in a monarchical society where one's standing is determined by her physical beauty Naiads are subspecies adapted for life in bodies of freshwater, although "Nereid" can be used to refer to both kinds as a whole. Dryads and something called "Incindads" (fire nymphs) are also said to exist, but have not been seen in-comic.[[/folder]]
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