History Main / OnlyMostlyDead

4th May '17 1:23:26 PM GlassRain
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* ''Webcomic/{{Gloomverse}}'': What happens when [[spoiler: your wand breaks.]]
4th May '17 12:31:48 PM Discar
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* Referenced in ''Webcomic/SchlockMercenary''. Any injury other than damage to the brain is repairable, so the characters can be (and have been) reduced to just a head in a nannybag at one point or another, before having your body rebuilt. This is apparently referred to in the UNS military (although not among the mercenaries) as being "mostly dead."
** Later advances in technology lead to there being five levels of "dead", Laz-1 to Laz-5, explained here: http://www.schlockmercenary.com/2015-04-26 Laz-1 is 20th Century dead - cessation of brain-stem activity. Laz-2 is Laz-1 plus damage to brain-tissue. Laz-3 is total loss of brain, but distributed nanite-backups are intact. Laz-4 is Laz-3 with significant damage to the backups. Laz-5 is complete loss of identity and memory beyond retrieval by technology so far.

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* Referenced in ''Webcomic/SchlockMercenary''. ''Webcomic/SchlockMercenary'': Referenced. Any injury other than damage to the brain is repairable, so the characters can be (and have been) reduced to just a head in a nannybag at one point or another, before having your body rebuilt. This is apparently referred to in the UNS military (although not among the mercenaries) as being "mostly dead."
**
" Later advances in technology lead to there being five levels of "dead", Laz-1 to Laz-5, explained here: http://www.[[http://www.schlockmercenary.com/2015-04-26 here.]] Laz-1 is 20th Century dead - cessation of brain-stem activity. Laz-2 is Laz-1 plus damage to brain-tissue. Laz-3 is total loss of brain, but distributed nanite-backups are intact. Laz-4 is Laz-3 with significant damage to the backups. Laz-5 is complete loss of identity and memory beyond retrieval by technology so far.
29th Apr '17 12:39:29 AM NoxSky12599
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*** "Gone", results from a failed raise, death from disintegration or dragon breath, or having the party flee from battle when the character is laying unconscious, bleeding, or dead on the field. Works like ''Wizardry'''s Gone.

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*** "Gone", results from a failed raise, death from disintegration or dragon breath, or having the party flee from battle when the character is laying unconscious, bleeding, or dead on the field. Works like ''Wizardry'''s Gone.Restoring the character from this typically requires nothing less than a "Wish" spell or divine intervention.
1st Apr '17 9:18:24 PM DustSnitch
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The step in between NonLethalKO and FinalDeath. It took {{Jesus}} three days to come BackFromTheDead, but for your party members all it takes is for you to fork over the cash. The procedure is relatively common in in-game mechanics, but possibly restricted to the wealthy.

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The step in between NonLethalKO and FinalDeath. It took {{Jesus}} UsefulNotes/{{Jesus}} three days to come BackFromTheDead, but for your party members all it takes is for you to fork over the cash. The procedure is relatively common in in-game mechanics, but possibly restricted to the wealthy.
1st Apr '17 8:24:38 AM nighttrainfm
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** [[Recap/DoctorWhoS35E12HellBent "Hell Bent"]], [[spoiler: Clara is extracted from her timeline in between her next-to-last and last heartbeat, and kept suspended in that moment while still being able to walk and talk and act pretty normally.]] So, she's right on the edge of dead, but not ''quite'' there.

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** In [[Recap/DoctorWhoS35E12HellBent "Hell Bent"]], [[spoiler: Clara is extracted from her timeline in between her next-to-last and last heartbeat, and kept suspended in that moment while still being able to walk and talk and act pretty normally.]] So, she's right on the edge of dead, but not ''quite'' there.
1st Apr '17 8:23:40 AM nighttrainfm
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* Played completely straight, and even quoted, in the ''Series/DoctorWho'' episode "The Big Bang". Amy, who'd been shot and presumably killed, was placed in the most secure prison in the universe- designed so that the person inside it could never escape, not even through death, and stored there until given a way to be revived.
* In ''Doctor Who'' episode [[Recap/DoctorWhoS35E12HellBent "Hell Bent"]], [[spoiler: Clara is extracted from her timeline in between her next-to-last and last heartbeat, and kept suspended in that moment while still being able to walk and talk and act pretty normally.]] So, she's right on the edge of dead, but not ''quite'' there.

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* ''Series/DoctorWho'':
**
Played completely straight, and even quoted, in the ''Series/DoctorWho'' episode "The Big Bang". Amy, who'd been shot and presumably killed, was placed in the most secure prison in the universe- universe - designed so that the person inside it could never escape, not even through death, death - and stored there until given a way to be revived.
* In ''Doctor Who'' episode ** [[Recap/DoctorWhoS35E12HellBent "Hell Bent"]], [[spoiler: Clara is extracted from her timeline in between her next-to-last and last heartbeat, and kept suspended in that moment while still being able to walk and talk and act pretty normally.]] So, she's right on the edge of dead, but not ''quite'' there.
15th Mar '17 6:48:57 PM jason1420
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** With the problematic aspect that the freezing process either involves [[ChunkySalsaRule their brain cells exploding]] or their systems being flooded with toxic chemicals that would kill them if they weren't already dead.
12th Mar '17 6:23:45 PM Lopiny
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* ''TabletopGame/GeniusTheTransgression'': Actual resurrection of a dead body is not only a scientific sin that will ding your KarmaMeter, it's an open invitation for a MonsterFromBeyondTheVeil to make your life harder. However, when it comes to mad science, if the person died less than an hour ago, not of old age and not of head-applied ChunkySalsaRule, it doesn't ''really'' count as dead, and you can bring them back with neither of those problems.
5th Mar '17 5:09:00 PM nombretomado
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* ''VideoGame/DungeonSiege'' has resurrection shrines scattered about multiplayer mode, as well as resurrection spells that Nature Mages can use to revive a dead character. Carries over into ''DungeonSiege II'' with the addition of Resurrection Scrolls that any character can use, as well as NPC's at the various major towns to summon your corpses (and the gear you were using at the time) for a fee. Alternately, you can go back to where your party died at and recover the equipment manually.

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* ''VideoGame/DungeonSiege'' has resurrection shrines scattered about multiplayer mode, as well as resurrection spells that Nature Mages can use to revive a dead character. Carries over into ''DungeonSiege II'' ''VideoGame/DungeonSiegeII'' with the addition of Resurrection Scrolls that any character can use, as well as NPC's at the various major towns to summon your corpses (and the gear you were using at the time) for a fee. Alternately, you can go back to where your party died at and recover the equipment manually.
28th Feb '17 6:13:12 AM Andyroid
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* In ''VideoGame/BioShock1'' and ''VideoGame/BioShock2'', every time you die, you are revived at the nearest "Vita-Chamber" with some of your health restored, though your enemies' health stays the same. In both games, there is an achievement for beating the entire game on Hard with Vita-Chambers turned off.

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* In ''VideoGame/BioShock1'' and ''VideoGame/BioShock2'', every time you die, you are revived at the nearest "Vita-Chamber" with some of your health restored, though your enemies' health stays the same. In both games, there is an achievement for [[SelfImposedChallenge beating the entire game on Hard with Vita-Chambers turned off.off]].
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