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* Subverted in TopGun, in which [[AcePilot Maverick]] is sitting on one missile and facing 3 MIGs at the end of the climactic air battle...And then the MIGs retreat.
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*** ''CallOfDutyBlackOps'' also features a multiplayer mode that has every player with a pistol (M1911 or PM), one bullet and ability to take one more bullet from a killed enemy. Missed the enemy? Your only hope now is a knife kill
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** ''CallOfDutyBlackOps'' has one mission begin with you in a room full of mooks with one round left in your revolver [[spoiler: being forced to play Russian Roulette with one of your comrades]].

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* The [[SpiderTank Tachikoma]] in ''GhostInTheShell'' are among the worlds best killing machines that can deal with anything short of a heavy tank without breaking a sweat. But when most of them are dismanteled and the rest of them had been refitted for civilian work, they had to rescue Batou from a special forces hit squad with nothing but a single ancient mortar round a senile old veteran had stashed in a shoe box as their only weapon. When they arrive at the scene, Batou had already killed most of the attackers, except for one last soldier in a huge suit of powered armor who was crushing him under his giant foot. After chasing him into the nearby forest while losing one of their own, the last two try everything they can to make their one single shot count. But as a subversion, with a weak ''"Pfshhh..."'' the propellant fizzles without ejecting the grenade, and the last two Tachikoma get immediately riddled with gaping bullet holes. [[spoiler:But being Tachikoma, they still don't give up after some encouraging words, one of them holds the powered armor guy in place while the other jumps at him, crushing the mortar barrel between their bodies, [[HeroicSacrifice and detonating the grenade.]]
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*** [[spoiler:so did the original PC version. It's just the PS2 version that has this happen.]]
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* In both versions of ''The Flight of the Phoenix'', they have 5 cartridges to start the rebuilt plane's engine - the first three times it stalls, the fourth cartridge is expended to clean out the cylinders, and the last one [[strike:[[LikeYouWouldReallyDoIt also fails, making the whole rebuilding project a waste of time and dooming them to die of dehydration after all]]]] shockingly enough, works perfectly.

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* In both versions of ''The Flight of the Phoenix'', ''TheFlightOfThePhoenix'', they have 5 cartridges to start the rebuilt plane's engine - the first three times it stalls, the fourth cartridge is expended to clean out the cylinders, and the last one [[strike:[[LikeYouWouldReallyDoIt also fails, making the whole rebuilding project a waste of time and dooming them to die of dehydration after all]]]] shockingly enough, works perfectly.
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* [[{{Clue}} Okay, fine. One plus two plus one... Shut up! The point is, there is ONE BULLET LEFT in this gun and guess who's gonna get it!]]

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* [[{{Clue}} [[http://tvtropes.org/pmwiki/pmwiki.php/Film/Clue Okay, fine. One plus two plus one... Shut up! The point is, there is ONE BULLET LEFT in this gun and guess who's gonna get it!]]
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* [[{{Clue}} Okay, fine. One plus two plus one... Shut up! The point is, there is ONE BULLET LEFT in this gun and guess who's gonna get it!]]
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[[AC:{{Music}}]]
* Subverted in NickCave's "O'Malley's Bar", after the narrator has [[VillainProtagonist slaughtered everyone in the bar]] and the police are waiting for him outside.
-->Well, I checked the chambers of my gun\\
Saw I had one final bullet left\\
My hand, it looked almost human\\
As I raised it bravely to my head\\
''"Drop your weapon and come on out!\\
Keep your hands above your head!"''\\
I had one long hard think about dying\\
[[KarmaHoudini And did exactly what they said]].
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* RabbitFire -- a BugsBunny cartoon -- had a scene where Elmer Fudd seemed to have run out of bullets, much to Bugs and Daffy's amusement. Then Daffy grabs the gun and looks down the barrel... "Bang!" He had "[[TropeNamer one buwwet weft]]!"

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* RabbitFire -- a BugsBunny cartoon -- had a scene where Elmer Fudd seemed to have run out of bullets, much to Bugs and Daffy's amusement. ("Hey, laughing boy, no more buwwets!") Then Daffy grabs the gun and looks down the barrel... "Bang!" He had "[[TropeNamer one buwwet weft]]!"
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* ''PointBlank'' does these with its infamous "sniping" challenges, where the player is given one shot to take down a small, moving target, such as a falling leaf or a tossed coin.

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* ''PointBlank'' ''VideoGames/PointBlank'' does these with its infamous "sniping" challenges, where the player is given one shot to take down a small, moving target, such as a falling leaf or a tossed coin.
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* ''PointBlank'' does these with its infamous "sniping" challenges, where the player is given one shot to take down a small, moving target, such as a falling leaf or a tossed coin.
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* ''{{StarCraft}} 2'' uses this with some subtlety. Raynor always carries [[RevolversAreJustBetter his pistol]] around, but never uses it. It's not until later in the game when he [[spoiler: launches a boarding action on Mengsk's flagship]] does he check his pistol and we see it loaded with only a single cartridge in the six-chamber cylinder. He simply clicks the cylinder back in place and holsters the gun back. [[spoiler:It implies the bullet was originally meant for Mengsk, but in reality the bullet was more symbolic of setting right the past and redeeming his mistakes, thus why he uses it in the GrandFinale to [[AlwaysSaveTheGirl Save The Girl]]]].

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* ''{{StarCraft}} 2'' ''{{StarCraft II}}'' uses this with some subtlety. Raynor always carries [[RevolversAreJustBetter his pistol]] around, but never uses it. It's not until later in the game when he [[spoiler: launches a boarding action on Mengsk's flagship]] does he check his pistol and we see it loaded with only a single cartridge in the six-chamber cylinder. He simply clicks the cylinder back in place and holsters the gun back. [[spoiler:It implies the bullet was originally meant for Mengsk, but in reality the bullet was more symbolic of setting right the past and redeeming his mistakes, thus why he uses it in the GrandFinale to [[AlwaysSaveTheGirl Save The Girl]]]].
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* ''{{StarCraft}} 2'' uses this with some subtlety. Raynor always carries [[RevolversAreJustBetter his pistol]] around, but never uses it. It's not until later in the game when he [[spoiler: launches a boarding action on Mengsk's flagship]] does he check his pistol and we see it loaded with only a single cartridge in the six-chamber cylinder. He simply clicks the cylinder back in place and holsters the gun back. [[spoiler:It implies the bullet was originally meant for Mengsk, but in reality the bullet was more symbolic of setting right the past and redeeming his mistakes, thus why he uses it in the GrandFinale to [[AlwaysSaveTheGirl Save The Girl]]]].
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* Taken UpToEleven in ''{{Supernatural}}'', with two full seasons of buildup. The heroes are hunting "the yellow-eyed demon" armed with six blessed bullets. By the time they catch it, they're down to one.
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**** This Troper assumed that by bullet the characters meant a paper cartridge with powder and shot. Which could very easily get messed up if Jack fell in the water.

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* The Death Or Glory rule in Warhammer 40,000 can be invoked when a unit is being run down by a tank. Instead of getting out of the way with the rest of his unit, one soldier may stand directly in the vehicle's path and make a single shot with a ranged weapon or a single attack with a melee weapon. If he immobilizes or destroys the tank, he lives, otherwise he gets run over and dies messily. The dramatic potential for having an Imperial Guardsman about to be run over by a Chaos Land Raider, and then lobbing a melta-bomb through an open gun slit is limitless. As is the sheer awesomeness of having a Space Marine power-fist a tank about to run him over.

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* The [[DeathOrGloryAttack Death Or Glory rule rule]] in Warhammer 40,000 ''Warhammer 40,000'' can be invoked when a unit is being run down by a tank. Instead of getting out of the way with the rest of his unit, one soldier may stand directly in the vehicle's path and make a single shot with a ranged weapon or a single attack with a melee weapon. If he immobilizes or destroys the tank, he lives, otherwise he gets run over and dies messily. The dramatic potential for having an Imperial Guardsman about to be run over by a Chaos Land Raider, and then lobbing a melta-bomb through an open gun slit is limitless. As is the sheer awesomeness of having a Space Marine power-fist a tank about to run him over.



* Videogame example: The ''SilentScope'' series always does this at the end, forcing the player into a situation, such as shooting out a pane of bulletproof glass, where he must waste all but the last bullet of his existing magazine (or, if there's only one or two bullets left already, the last bullet of his next magazine) before confronting the last boss. As such, you ''have'' to get a headshot on him, or it's [[NonstandardGameOver game over with the bad ending]].

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* Videogame example: The ''SilentScope'' series always does this at the end, forcing the player into a situation, such as shooting out a pane of bulletproof glass, where he must waste all but the last bullet of his existing magazine (or, if there's only one or two bullets left already, the last bullet of his next magazine) before confronting the last boss. As such, you ''have'' to get a headshot on him, or it's [[NonstandardGameOver game over with the bad ending]].



* In CallOfJuarez at the end, the bad guy takes you out with a gun shot to the head, [[spoiler: and you, with one final shot, have to shoot him in the head before he knives your companion in the back.]]

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* In CallOfJuarez ''CallOfJuarez'' at the end, the bad guy takes you out with a gun shot to the head, [[spoiler: and you, with one final shot, have to shoot him in the head before he knives your companion in the back.]]



* RabbitFire -- a BugsBunny cartoon -- had a scene where Elmer Fudd seemed to have run out of bullets, much to Bugs and Daffy's amusement. Then Daffy grabs the gun and looks down the barrel... "Bang!" He had "one buwwet weft!"
* MightyMax -- In The Maxnificent Seven, one of the four heroes who goes with Max, Virgin and Norman to the center of the earth to destroy Skullmaster's Crystal of Souls is Native American warrior and master archer Yona-Ya-Yin. He winds up having only one arrow left, which he uses to save the lives of Max, Virgil and Norman [[spoiler: by tying a rope to his last arrow, with Norman tying the other end to himself, and shooting a dragon that was flying towards where the escape portal was.]]



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* RabbitFire -- a BugsBunny cartoon -- had a scene where Elmer Fudd seemed to have run out of bullets, much to Bugs and Daffy's amusement. Then Daffy grabs the gun and looks down the barrel... "Bang!" He had "one "[[TropeNamer one buwwet weft!"
weft]]!"
* MightyMax ''MightyMax'' -- In The Maxnificent Seven, one of the four heroes who goes with Max, Virgin Virgil and Norman to the center of the earth to destroy Skullmaster's Crystal of Souls is Native American warrior and master archer Yona-Ya-Yin. He winds up having only one arrow left, which he uses to save the lives of Max, Virgil and Norman [[spoiler: by tying a rope to his last arrow, with Norman tying the other end to himself, and shooting a dragon that was flying towards where the escape portal was.]]


]]



<<|GunsAndGunplayTropes|>>
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* In ''IndependenceDay'', the trope becomes "One ''Missile'' Left". By the time the alien force field has been neutralized, the only guy left with the ability to exploit their new weakness is the insane crop-dusting veteran. [[spoiler:Then ''his'' missile malfunctions and never leaves his aircraft. Fortunately for the human race, the missile was still set to go off, and RammingAlwaysWorks.]]

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* In ''IndependenceDay'', the trope becomes "One ''Missile'' Left". By the time the alien force field has been neutralized, the only guy left with the ability to exploit their new weakness is the insane crop-dusting veteran. [[spoiler:Then ''his'' missile malfunctions and never leaves his aircraft. Fortunately for the human race, race the missile was still set to go off, and RammingAlwaysWorks.]]
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* In ''IndependenceDay'', the trope becomes "One ''Missile'' Left". By the time the alien force field has been neutralized, the only guy left with the ability to exploit their new weakness is the insane crop-dusting veteran. [[spoiler:Then ''his'' missile malfunctions and never leaves his aircraft. Fortunately for the human race, RammingAlwaysWorks.]]

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* In ''IndependenceDay'', the trope becomes "One ''Missile'' Left". By the time the alien force field has been neutralized, the only guy left with the ability to exploit their new weakness is the insane crop-dusting veteran. [[spoiler:Then ''his'' missile malfunctions and never leaves his aircraft. Fortunately for the human race, the missile was still set to go off, and RammingAlwaysWorks.]]
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** But only in the PS2-Only arc. [[spoiler:in the anime ending, her one shot misses Hanyuu completely.]]
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Added pothole link to Discredited Trope.


This trope is named after the uncanny attempt at drama of giving the hero only a single chance to win the battle, i.e. one bullet left. You can be sure of it, you can count on it, you could bet money on it if anyone would actually take that bet. That shot is going to hit its target. It may have been actually suspenseful at some point, but by now every one has seen this one done and done again.

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This trope is named after the uncanny attempt at drama of giving the hero only a single chance to win the battle, i.e. one bullet left. You can be sure of it, you can count on it, you could bet money on it if anyone would actually take that bet. That shot is going to hit its target. It may have been actually suspenseful at some point, but by now every one [[DiscreditedTrope everyone has seen this one done and done again.
again]].
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* MightyMax -- In The Maxnificent Seven, one of the four heroes who goes with Max, Virgin and Norman to the center of the earth to destroy Skullmaster's Crystal of Souls is Native American warrior and master archer Yona-Ya-Yin. He winds up having only one arrow left, which he uses to save the lives of Max, Virgin and Normal by [[spoiler: by tying a rope to his last arrow, with Norman tying the other end to himself, and shooting a dragon that was flying towards where the escape portal was.]]



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* MightyMax -- In The Maxnificent Seven, one of the four heroes who goes with Max, Virgin and Norman to the center of the earth to destroy Skullmaster's Crystal of Souls is Native American warrior and master archer Yona-Ya-Yin. He winds up having only one arrow left, which he uses to save the lives of Max, Virgin Virgil and Normal by Norman [[spoiler: by tying a rope to his last arrow, with Norman tying the other end to himself, and shooting a dragon that was flying towards where the escape portal was.]]


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* MightyMax -- In The Maxnificent Seven, one of the four heroes who goes with Max, Virgin and Norman to the center of the earth to destroy Skullmaster's Crystal of Souls is Native American warrior and master archer Yona-Ya-Yin. He winds up having only one arrow left, which he uses to save the lives of Max, Virgin and Normal by [[by tying a rope to his last arrow, with Norman tying the other end to himself, and shooting a dragon that was flying towards where the escape portal was.]]



to:

* MightyMax -- In The Maxnificent Seven, one of the four heroes who goes with Max, Virgin and Norman to the center of the earth to destroy Skullmaster's Crystal of Souls is Native American warrior and master archer Yona-Ya-Yin. He winds up having only one arrow left, which he uses to save the lives of Max, Virgin and Normal by [[by [[spoiler: by tying a rope to his last arrow, with Norman tying the other end to himself, and shooting a dragon that was flying towards where the escape portal was.]]


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* MightyMax -- In The Maxnificent Seven, one of the four heroes who goes with Max, Virgin and Norman to the center of the earth to destroy Skullmaster's Crystal of Souls is Native American warrior and master archer Yona-Ya-Yin. He winds up having only one arrow left, which he uses to save the lives of Max, Virgin and Normal by [[by tying a rope to his last arrow, with Norman tying the other end to himself, and shooting a dragon that was flying towards where the escape portal was.]]


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*** From the 1500's until 1823, bullets were just lead balls called rounds, actually. There's no reason that a lead ball getting soaked or shaken would affect its effectiveness in any way. The gun on the other hand...
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* In The Quick and The Dead, Russell Crowe's character, preacher and ex-outlaw Cort, is always given only one bullet before each gunfight... so he won't try to shoot his way out of town and escape.

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** Though one wonders how the one bullet survived getting soaked and shaken around as much as it did without causing the gun to misfire when he took his shot.




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* The Death Or Glory rule in Warhammer 40,000 can be invoked when a unit is being run down by a tank. Instead of getting out of the way with the rest of his unit, one soldier may stand directly in the vehicle's path and make a single shot with a ranged weapon or a single attack with a melee weapon. If he immobilizes or destroys the tank, he lives, otherwise he gets run over and dies messily. The dramatic potential for having an Imperial Guardsman about to be run over by a Chaos Land Raider, and then lobbing a melta-bomb through an open gun slit is limitless. As is the sheer awesomeness of having a Space Marine power-fist a tank about to run him over.
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See Also: BottomlessMagazines
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* In CallOfJuazez at the end, the bad guy takes you out with a gun shot to the head, [[spoiler: and you, with one final shot, have to shoot him in the head before he knives your companion in the back.]]

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* In CallOfJuazez CallOfJuarez at the end, the bad guy takes you out with a gun shot to the head, [[spoiler: and you, with one final shot, have to shoot him in the head before he knives your companion in the back.]]

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