History Main / OddballInTheSeries

9th Apr '16 12:33:39 PM MyFinalEdits
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** In a way, ''The Lost Levels'' also fits this trope -- while it's almost exactly identical to the first game, that itself is a departure for a series that usually tries to introduce new ideas and mechanics with every installment. This is part of the reason why it wasn't originally released outside of Japan. It was made by only half of the developers of the original game, making it more like a RomHack of the original that was professionally published. Also, it's the only 2D ''Mario'' game in history that has more than nine worlds, with a total of thirteen, and it's the only game in the franchise to have regressive warp zones and (until its return in ''VideoGame/SuperMario3DLand'') Poison Mushrooms.

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** In a way, ''The Lost Levels'' also fits this trope -- while it's almost exactly identical to the first game, that itself is a departure for a series that usually tries to introduce new ideas and mechanics with every installment. This is part of the reason why it wasn't originally released outside of Japan. It was made by only half of the developers of the original game, making it more like a RomHack of the original that was professionally published. Also, it's the only 2D ''Mario'' game in history that has more than nine worlds, with a total of thirteen, and it's the only game in the franchise to have regressive warp zones and (until its their return in ''VideoGame/SuperMario3DLand'') Poison Mushrooms.



** To a lesser extent, ''VideoGame/TheLegendOfZeldaMajorasMask'', due to its GroundhogDayLoop mechanics and its emphasis on side-quests. It was also much DarkerAndEdgier and more surreal than most of the other ''Zelda'' games to date.
** ''VideoGame/TheLegendOfZeldaFourSwords'', ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' and ''VideoGame/TheLegendOfZeldaTriForceHeroes'', multiplayer games with both competitive elements and multiplayer puzzle solving. In the latter two games and the UpdatedRealease of the first, single player campaign is possible while controlling four Links or switching between two or three Links.

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** To a lesser extent, ''VideoGame/TheLegendOfZeldaMajorasMask'', due to its GroundhogDayLoop mechanics mechanics, a bigger focus on Link's alternate forms compared to his default one, and its emphasis on side-quests. sidequests. It was is also much DarkerAndEdgier and more surreal than most of the other ''Zelda'' games to date.
** ''VideoGame/TheLegendOfZeldaFourSwords'', ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' and ''VideoGame/TheLegendOfZeldaTriForceHeroes'', multiplayer games with both competitive elements and multiplayer puzzle solving. In the latter two games and the UpdatedRealease UpdatedRerelease of the first, single player campaign is possible while controlling four Links or switching between two or three Links.



** Among the ''VideoGame/MetroidPrimeTrilogy'', there's ''VideoGame/MetroidPrimeHunters'', which eschewed the exploratory single-player nature of the series for a multiplayer-driven fast-paced FirstPersonShooter (with a tacked-on single-player mode). ''VideoGame/MetroidPrimePinball'', on the other hand, is usually just ignored outright, since, as a SpinOff, it's ''expected'' to be different.

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** Among the ''VideoGame/MetroidPrimeTrilogy'', there's ''VideoGame/MetroidPrimeHunters'', a GaidenGame which eschewed the exploratory single-player nature of the series for a multiplayer-driven fast-paced FirstPersonShooter (with a tacked-on shorter single-player mode). ''VideoGame/MetroidPrimePinball'', on the other hand, is usually just ignored outright, since, as a SpinOff, it's ''expected'' to be different.



* Although it's usually rated highly among the fanbase, ''VideoGame/{{Monkey Island 2 LeChucks Revenge}}'' is this for the ''VideoGame/{{Monkey Island}}'' series. Usually the game's will limit each chapter to a specific island, but the second chapter of 2 allows you to travel between three islands instead. The next two games would also continue the first game's pattern of Guybrush needing to find "A crew, a map and a ship" and some form of insult fighting, elements which are absent in the second game. There's also a story gap between both the game and it's predecessor and sequel which is never fully explored, which leaves the plot feeling a little odd too.

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* Although it's usually rated highly among the fanbase, ''VideoGame/{{Monkey Island 2 LeChucks Revenge}}'' ''VideoGame/MonkeyIsland2LeChucksRevenge'' is this for the ''VideoGame/{{Monkey Island}}'' ''VideoGame/MonkeyIsland'' series. Usually the game's will limit each chapter to a specific island, but the second chapter of 2 allows you to travel between three islands instead. The next two games would also continue the first game's pattern of Guybrush needing to find "A crew, a map and a ship" and some form of insult fighting, elements which are absent in the second game. There's also a story gap between both the game and it's predecessor and sequel which is never fully explored, which leaves the plot feeling a little odd too.
9th Apr '16 9:20:59 AM Silverblade2
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** ''VideoGame/TheLegendOfZeldaFourSwords'', ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' and ''VideoGame/TheLegendOfZeldaTriForceHeroes'', multiplayer games with both competitive elements and multiplayer puzzle solving. In the second game, single player campaign is possible while controlling four Links.

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** ''VideoGame/TheLegendOfZeldaFourSwords'', ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' and ''VideoGame/TheLegendOfZeldaTriForceHeroes'', multiplayer games with both competitive elements and multiplayer puzzle solving. In the second game, latter two games and the UpdatedRealease of the first, single player campaign is possible while controlling four Links or switching between two or three Links.
9th Apr '16 7:34:03 AM Silverblade2
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[[AC:Music]]
* Nearly any popular artist who puts out a Christmas album will invariably have said album be the oddball. This is because most artists will invariably record the album in a lush, orchestral, [[TwoDecadesBehind faux-fifties style]], regardless of their usual artistic style. Sometimes subverted when artists adapt Christmas classics to their own style, or TakeAThirdOption and just make ''new'' Christmas songs.



** Within the main series, there's ''VideoGame/FinalFantasyII'' which uses a number of completely different systems (stats and spells leveling with use, for starters) than the rest of the series. ''VideoGame/FinalFantasyXI'' also qualifies, by being an {{M|assivelyMultiplayerOnlineRolePlayingGame}}MORPG. ''VideoGame/FinalFantasyVIII'' also replaces the entire magic system with drawing and Junctioning. Not surprisingly, all three of these games tend to be heavily {{Contested Sequel}}s as a result.

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** Within the main series, there's ''VideoGame/FinalFantasyII'' which uses a number of completely different systems (stats and spells leveling with use, for starters) than the rest of the series. ''VideoGame/FinalFantasyXI'' and ''VideoGame/FinalFantasyXIV'' also qualifies, qualify, by being an {{M|assivelyMultiplayerOnlineRolePlayingGame}}MORPG. ''VideoGame/FinalFantasyVIII'' also replaces the entire magic system with drawing and Junctioning. Not surprisingly, all three of these four games tend to be heavily {{Contested Sequel}}s as a result.



** ''VideoGame/TheLegendOfZeldaFourSwords'' and ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'', multiplayer games with both competitive elements and multiplayer puzzle solving. In the latter game, single player campaign is possible while controlling four Links.

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** ''VideoGame/TheLegendOfZeldaFourSwords'' ''VideoGame/TheLegendOfZeldaFourSwords'', ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' and ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'', ''VideoGame/TheLegendOfZeldaTriForceHeroes'', multiplayer games with both competitive elements and multiplayer puzzle solving. In the latter second game, single player campaign is possible while controlling four Links.
4th Apr '16 9:11:05 AM BSonirachi
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** And then there are the spinoffs starring Tails. ''VideoGame/TailsAdventure'' for the Game Gear is a slow-paced {{Metroidvania}} with mild RPG elements which, to say the least, is a drastic change of pace for the series. Even weirder is the other Game Gear spinoff ''VideoGame/TailsSkyPatrol'' which has absolutely no platforming at all and is a puzzle-like rail shooter with very little elements from the series besides Tails, and the edutainment music game ''Tails and the Music Maker'' for the Sega Pico.
3rd Apr '16 3:40:11 PM MyFinalEdits
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** ''VideoGame/SuperMario64'' itself is considered this in retrospect for putting more focus on action-adventure elements and open-world exploration as opposed to the linear platforming of the previous 2D games and the later Galaxy and 3D subseries.
3rd Apr '16 11:25:18 AM SheldonDinkleburg
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** ''VideoGame/SuperMario64'' itself is considered this in retrospect for putting more focus on action-adventure elements and open-world exploration as opposed to the linear platforming of the previous 2D games and the later Galaxy and 3D subseries.
2nd Apr '16 12:12:25 PM Cronocke
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** ''Series/KamenRiderKuuga'' places as much emphasis on the actions of the police force as on the titular hero, has a mysterious ancient enemy whose motives are only fully understood in hindsight or on a second viewing, never has the hero declare his finishing moves, never uses the name "Kamen Rider" outside of the opening song, treats the growing [[DestructiveSavior destructive power]] of the main character as concerning or even detrimental, [[DeconstructedTrope deconstructs]] the idea of [[spoiler:the main character's powers coming from the same source as the enemy]], and [[spoiler:doesn't even have a traditional FinalBattle where the hero and BigBad show off the full extent of their abilities and powers, instead going for a bloody fist fight in the snow.]] Also, [[DistantFinale the final episode]] is set after everything's over and involves going back and revisiting all the main characters to see how they've moved on afterwards, instead of being the final battle.



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26th Feb '16 4:13:24 PM MyFinalEdits
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* ''Radio/OurMissBrooks'': The last season of the television series, the product of ExecutiveMeddling. Madison High School turns out to have been in Los Angeles. Not the City of Madison - as had been the case before. What's more, it's immediately being torn down for a new freeway. Miss Brooks and Mr. Conklin start working at Mrs. Nestor's private school.
** These changes were [[CanonDiscontinuity completely ignored]] by the radio series. Our Miss Brooks ended with a [[TheMovie theatrical]] [[GrandFinale series finale]] that followed the radio continuity and ignored the final TV season entirely.
** The [[FixFic fanfiction]] story [[https://www.fanfiction.net/s/10203524/1/Our-Miss-Brooks-The-Reunion-Assembly "The Reunion"]] considers the entire season to be AllJustADream.

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* ''Radio/OurMissBrooks'': The last season of the television series, the product of ExecutiveMeddling. Madison High School turns out to have been in Los Angeles. Not the City of Madison - as had been the case before. What's more, it's immediately being torn down for a new freeway. Miss Brooks and Mr. Conklin start working at Mrs. Nestor's private school.
**
school. These changes were [[CanonDiscontinuity completely ignored]] by the radio series. Our Miss Brooks ended with a [[TheMovie theatrical]] [[GrandFinale series finale]] that followed the radio continuity and ignored the final TV season entirely.
** The [[FixFic fanfiction]] story [[https://www.fanfiction.net/s/10203524/1/Our-Miss-Brooks-The-Reunion-Assembly "The Reunion"]] considers the entire season to be AllJustADream.
entirely.
26th Feb '16 2:46:34 AM johnsmithxxi
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Added DiffLines:

* ''Radio/OurMissBrooks'': The last season of the television series, the product of ExecutiveMeddling. Madison High School turns out to have been in Los Angeles. Not the City of Madison - as had been the case before. What's more, it's immediately being torn down for a new freeway. Miss Brooks and Mr. Conklin start working at Mrs. Nestor's private school.
** These changes were [[CanonDiscontinuity completely ignored]] by the radio series. Our Miss Brooks ended with a [[TheMovie theatrical]] [[GrandFinale series finale]] that followed the radio continuity and ignored the final TV season entirely.
** The [[FixFic fanfiction]] story [[https://www.fanfiction.net/s/10203524/1/Our-Miss-Brooks-The-Reunion-Assembly "The Reunion"]] considers the entire season to be AllJustADream.
21st Feb '16 11:30:02 AM hamza678
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** If ''VideoGame/TheLegendOfZeldaCDiGames'' were on a Nintendo console, they would also be considered this. In practice, they're [[CanonDiscontinuity not considered canon at all]] by Creator/{{Nintendo}}.

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** If ''VideoGame/TheLegendOfZeldaCDiGames'' were on a Nintendo console, they would also be considered this. Two of the games are platformers like ''Zelda II'', and they have (poor) voice acting and animated cutscenes. ''Zelda's Adventure '' is also the only game to have live-action cutscenes. In practice, they're [[CanonDiscontinuity not considered canon at all]] by Creator/{{Nintendo}}.Creator/{{Nintendo}}.
** ''VideoGame/HyruleWarriors'' is a HackAndSlash game, and is not considered canon.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.OddballInTheSeries