History Main / NothingButSkulls

6th Jun '16 2:53:45 PM Prfnoff
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* ''[[VideoGame/{{Diablo}} Diablo II]]''

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* ''[[VideoGame/{{Diablo}} Diablo II]]''''VideoGame/DiabloII''


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* In the Creator/{{Psygnosis}} game ''Ballistix'', the playing field is walled in by skulls on all four sides.
14th May '16 2:28:26 AM Morgenthaler
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* ''ComicBook/{{Shakara}}'': The Overlord is rather amused that the alien tribe he just exterminated had used the Shakaran artifact he was looking for as a place to commit ritual sacrifice in the hopes of warding him off (believing the Overlord to be an angry god), and covered it with a mountain of skulls.
14th May '16 1:14:17 AM Morgenthaler
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* In ''SidMeiersAlphaCentauri'', there are Secret Projects playing the same role as Wonders do in ''VideoGame/{{Civilization}}''. The cinematic for one of them, "Dream Twister", involves (among other nasty things) a photo of a pile of skulls.

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* In ''SidMeiersAlphaCentauri'', ''VideoGame/SidMeiersAlphaCentauri'', there are Secret Projects playing the same role as Wonders do in ''VideoGame/{{Civilization}}''. The cinematic for one of them, "Dream Twister", involves (among other nasty things) a photo of a pile of skulls.
6th May '16 8:00:02 PM ImpudentInfidel
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** Parodied in ''Discworld/InterestingTimes'' when Cohen and his Silver Horde learn from a local that the claiming of the throne of the Agatean Empire is traditionally accompanied with "seas of blood" and/or "a mountain of skulls". The Horde eagerly begins quizzing exactly how many skulls this precisely means, and their informant gets testy: "I don't know how big a mountain! A lot of skulls!"

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** Parodied in ''Discworld/InterestingTimes'' when Cohen and his Silver Horde learn from a local that the claiming of the throne of the Agatean Empire is traditionally accompanied with "seas of blood" and/or "a mountain of skulls". The Horde eagerly begins quizzing exactly how many skulls this precisely means, means(because skulls don't stack well), and their informant gets testy: "I don't know how big a mountain! A lot of skulls!"
16th Apr '16 10:35:59 AM Sharlee
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* It's not unusual for skulls, human or otherwise, to wind up on top when piles of bones are washed downstream by running water and deposited all in a pile. There's nothing contrived or supernatural about this: air trapped in the sinus cavities simply makes them lighter for their volume than most other skeletal parts.

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* It's not unusual for skulls, human or otherwise, to wind up on top when piles of loose bones are washed downstream by running water and deposited all in a pile. There's nothing contrived or supernatural about this: air trapped in the sinus cavities simply makes them lighter for their volume than most other skeletal parts.
16th Apr '16 10:35:32 AM Sharlee
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* It's not unusual for skulls, human or otherwise, to wind up on top when piles of bones are washed downstream by running water and deposited all in a pile. There's nothing contrived or supernatural about this: air trapped in the sinus cavities simply makes them lighter for their volume than most other skeletal parts.
16th Apr '16 10:32:15 AM Sharlee
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* In the 1971 flick ''Graveyard of Horror'', the menacing creature leaves only the heads and a few larger bones left of its victims. The gravedigger who's concealing the creature cleans the heads and sells them to a local physician, who thinks they're old skulls stolen from graves.
30th Mar '16 2:47:31 AM __Vano
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It helps too that skulls stack up so neatly. Or perhaps it's the fact that skulls represent a one-to-one ratio of bones to corpses, giving an instant clue on how many lives are on the conscience of the pile's creator(s), while a given human has multiple of the majority of other bones (and the most visible exception, the spine, takes up a lot more room per victim).

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It helps too that skulls stack up so neatly. Or perhaps it's the fact that skulls represent a one-to-one ratio of bones to corpses, giving an instant clue on how many lives are on the conscience of the pile's creator(s), must have ended to produce this, while a given human has multiple of the majority of other bones (and the most visible exception, the spine, takes up a lot more room per victim).
30th Mar '16 2:36:48 AM __Vano
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It helps too that skulls stack up so neatly. Or perhaps it's the fact that skulls represent a one-to-one ratio of bones to corpses, while a given human has multiple of the majority of other bones (and the most visible exception, the spine, takes up a lot more room per victim).

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It helps too that skulls stack up so neatly. Or perhaps it's the fact that skulls represent a one-to-one ratio of bones to corpses, giving an instant clue on how many lives are on the conscience of the pile's creator(s), while a given human has multiple of the majority of other bones (and the most visible exception, the spine, takes up a lot more room per victim).
28th Mar '16 8:30:40 PM TheBigBopper
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* ''Manga/{{Berserk}}'': The road to the castle.
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