History Main / NostalgiaLevel

8th Feb '16 1:14:39 AM GigaHand
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* Deconstructing the trope seems to have caught on as a minor trend, sometimes to the point of ''anti''-nostalgia. ''VideoGame/MetalGearSolid4GunsOfThePatriots'', ''VideoGame/TheElderScrollsVSkyrim'', and ''VideoGame/GrandTheftAutoV'', for example, all feature Nostalgia Levels that are far, far past their prime, at times depressingly so. A [[VideoGame/MetalGearSolid once bustling arctic base]] is now a desolate ruin. The [[VideoGame/GrandTheftAutoSanAndreas player's home street in a previous game]] is now a gun battle- and drugs-riddled ghetto. And so on.
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* Deconstructing Some games are showing areas from previous games, but instead of being a lighthearted throwback, it shows the trope seems to have caught on as a minor trend, sometimes to place having changed with age, often for the point of ''anti''-nostalgia.worse. ''VideoGame/MetalGearSolid4GunsOfThePatriots'', ''VideoGame/TheElderScrollsVSkyrim'', and ''VideoGame/GrandTheftAutoV'', for example, all feature Nostalgia Levels that are far, far past their prime, at times depressingly so. A [[VideoGame/MetalGearSolid once bustling arctic base]] is now a desolate ruin. The [[VideoGame/GrandTheftAutoSanAndreas player's home street in a previous game]] is now a gun battle- and drugs-riddled ghetto. And so on.
2nd Feb '16 5:46:57 AM MegaMarioMan
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* The level "Metropolis" of the planet Kerwan from the ''VideoGame/RatchetAndClank'' series appears many times throughout the series. Megapolis in ''VideoGame/RatchetAndClankGoingCommando'' is a callback, but ''VideoGame/RatchetAndClankUpYourArsenal'', by virtue of taking place in the Solana Galaxy (the setting of the first game), features the most of these.
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* The level "Metropolis" of the planet Kerwan from the ''VideoGame/RatchetAndClank'' ''Franchise/RatchetAndClank'' series appears many times throughout the series. Megapolis in ''VideoGame/RatchetAndClankGoingCommando'' is a callback, but ''VideoGame/RatchetAndClankUpYourArsenal'', by virtue of taking place in the Solana Galaxy (the setting of [[VideoGame/RatchetAndClank2002 the first game), game]]), features the most of these.

** This was spoofed in ''MerryGearSolid 2: Ghosts of Christmas Past'', when after being captured, Snake wakes up naked in 14015 Hideo Drive, the setting of the original ''Merry Gear Solid'', and [[MundaneMadeAwesome has to retrace the steps of Santa with epic Christmas music playing]].
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** This was spoofed in ''MerryGearSolid ''VideoGame/MerryGearSolid 2: Ghosts of Christmas Past'', when after being captured, Snake wakes up naked in 14015 Hideo Drive, the setting of the original ''Merry Gear Solid'', and [[MundaneMadeAwesome has to retrace the steps of Santa with epic Christmas music playing]].
16th Jan '16 6:05:23 AM mariofan12ify
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13th Jan '16 2:56:46 PM MyFinalEdits
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** [[spoiler:In ''VideoGame/SuperMarioWorldPiranhaIsland'', Mario can find a recreation of Mario Forever's World 6-1 hidden in Thorn Temple]]
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** [[spoiler:In In ''VideoGame/SuperMarioWorldPiranhaIsland'', Mario [[spoiler:Mario can find a recreation of Mario Forever's World 6-1 hidden in Thorn Temple]]
13th Jan '16 2:48:16 AM josh6243
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Added DiffLines:
** [[spoiler:In ''VideoGame/SuperMarioWorldPiranhaIsland'', Mario can find a recreation of Mario Forever's World 6-1 hidden in Thorn Temple]]
1st Jan '16 2:30:42 AM Servbot
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Moving to Action Adventure section
* ''VideoGame/{{Shantae}} and the Pirate's Curse'' has a section of the Dribble Fountain from the GBC game hidden in the Spittle Maze, complete with [[{{Retraux}} 8-Bit graphics]].

* ''VideoGame/{{Shantae}} and the Pirate's Curse'' has a section of the Dribble Fountain from the GBC game hidden in the Spittle Maze, complete with [[{{Retraux}} 8-Bit graphics]].
31st Dec '15 12:05:13 AM Servbot
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* ''VideoGame/{{Shantae}} and the Pirate's Curse'' has a section of the original Spittle Maze from the GBC game hidden in the first major dungeon.
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* ''VideoGame/{{Shantae}} and the Pirate's Curse'' has a section of the original Spittle Maze Dribble Fountain from the GBC game hidden in the first major dungeon.Spittle Maze, complete with [[{{Retraux}} 8-Bit graphics]].
26th Dec '15 7:29:45 PM TheMightyHeptagon
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** ''VideoGame/JediStarfighter'' was released as a tie-in for ''Film/AttackOfTheClones'', but one of its bonus missions is "Classic Dogfight", a two-player mini-game that lets players control an X-Wing and a TIE fighter in a dogfight at an abandoned Trade Federation station. It's essentially a beefed-up [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames Sixth Generation]] version of Creator/LucasArts' old ''VideoGame/XWing'' and ''VideoGame/TIEFighter'' PC games.
25th Dec '15 11:08:46 AM rickied
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* The FinalBoss in ''VideoGame/PokemonGoldAndSilver'' is revealed to be a mere DiscOneFinalBoss after the credits roll. You receive a ferry ticket to Kanto, the region the [[VideoGame/PokemonRedAndBlue preceding]] [[VideoGame/PokemonYellow games]] take place in, which you can visit in its near-entirety (the [[VideoGameRemake remakes]] also include the local OlympusMons and their dungeons), complete with the (remixed) original battle and background music, and even battle seven of the eight original gym leaders (The eighth gym leader being the player's [[TheRival rival]] from the preceding games), after which you get to battle the TrueFinalBoss, [[spoiler:the original games' PlayerCharacter]].
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* The FinalBoss in ''VideoGame/PokemonGoldAndSilver'' is revealed to be a mere DiscOneFinalBoss after the credits roll. You receive a ferry ticket to Kanto, the region the [[VideoGame/PokemonRedAndBlue preceding]] [[VideoGame/PokemonYellow games]] take place in, which you can visit in its near-entirety (the [[VideoGameRemake remakes]] also include the local OlympusMons and their dungeons), complete with the (remixed) original battle and background music, and even battle seven six of the eight original gym leaders (The eighth gym leader (one Gym Leader had been promoted to the Elite Four, leaving his daughter in charge of his Gym, and the final Gym Leader being the player's [[TheRival rival]] from the preceding games), after which you get to battle the TrueFinalBoss, [[spoiler:the original games' PlayerCharacter]].
25th Dec '15 8:08:20 AM nighttrainfm
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* Traverse Town is like this in ''VideoGame/KingdomHeartsCoded'' and ''VideoGame/KingdomHearts3D'', with many of its major areas visitable and barely changed from their original appearance in ''VideoGame/KingdomHearts'', mainly modified by simply adding blocks and street lamps respectively in order to let you make use of each game's unique mechanics.
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* Traverse Town is like this in ''VideoGame/KingdomHeartsCoded'' and ''VideoGame/KingdomHearts3D'', ''VideoGame/KingdomHearts3DDreamDropDistance'', with many of its major areas visitable and barely changed from their original appearance in ''VideoGame/KingdomHearts'', ''VideoGame/KingdomHeartsI'', mainly modified by simply adding blocks and street lamps respectively in order to let you make use of each game's unique mechanics.
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