History Main / NonstandardGameover

21st Apr '18 6:11:27 PM BF10
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* In ''[[VideoGame/BloonsTowerDefense Bloons Tower Defense 5]]'', the only main way to lose is to run out of lives. However, in the Wizard Lord mission, if you don't give a tower to feed the Wizard Lord, he will get angry, disappear, and you will instantly lose regardless of your lives. Sometimes, it can also freeze the game on you after the Wizard Lord disappears but the game over message appears.
* Combined with Guilt-Based Gaming, ''VideoGame/BloonsMonkeyCity'' provides a game over if you quit a tile. The game over message also changes to "You abandoned your monkeys on the battlefield."
21st Apr '18 10:40:32 AM AuraXtreme
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* In ''VideoGame/AssassinsCreedIII'', if you kill a wild animal but don't skin it afterwards, you receive a warning stating that Connor always skinned the animals he hunted. If you refuse to heed the warning and leave too many animals lying around dead and unskinned, you will be forcibly desynchronized.

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* ''Franchise/AssassinsCreed'' tells the player off if they kill civilians (with the exception of ''VideoGame/AssassinsCreedRogue'', once Shay Cormac [[FaceHeelTurn becomes a Templar]]); three kills in short succession will lead to desynchronization. In the same vein, for ''VideoGame/AssassinsCreedIII'', if you kill a wild animal but don't skin it afterwards, you receive a warning stating that Connor always skinned the animals he hunted. If you refuse to heed the warning and leave too many animals lying around dead and unskinned, you will be forcibly desynchronized.
5th Apr '18 1:39:22 PM 64SuperNintendo
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[[folder: Platforming Game]]

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[[folder: Platforming Platform Game]]
30th Mar '18 7:36:35 PM KoopaKid17
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* ''Series/SupermarketSweep'' has a scavernger hunt end game with a $5,000 prize for finding three products. Prior to 1992, if the winning team grabbed the last item or the $5,000 before finding the other product(s), the round immediately ended in failure. Afterward, this changed to an overhead announcement reminding the team to go in order.

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* ''Series/SupermarketSweep'' has a scavernger scavenger hunt end game with a $5,000 prize for finding three products. Prior to 1992, if the winning team grabbed the last item or the $5,000 before finding the other product(s), the round immediately ended in failure. Afterward, this changed to an overhead announcement reminding the team to go in order.
30th Mar '18 6:14:13 PM KoopaKid17
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* ''Series/SupermarketSweep'' has a scavernger hunt end game with a $5,000 prize for finding three products. Prior to 1992, if the winning team grabbed the last Bonus Sweep item or the $5,000 before finding the other product(s), the round immediately ended in failure. Afterward, this changed to an overhead announcement reminding the team to go in order.

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* ''Series/SupermarketSweep'' has a scavernger hunt end game with a $5,000 prize for finding three products. Prior to 1992, if the winning team grabbed the last Bonus Sweep item or the $5,000 before finding the other product(s), the round immediately ended in failure. Afterward, this changed to an overhead announcement reminding the team to go in order.
30th Mar '18 6:11:15 PM KoopaKid17
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* ''Series/SupermarketSweep'' has a scavernger hunt end game with a $5,000 prize for finding three products. Prior to 1992, if the winning team grabbed the last Bonus Sweep item or the $5,000 before finding the other product(s), the round immediately ended in failure. Afterward, this changed to an overhead announcement reminding the team to go in order.
29th Mar '18 7:49:04 AM MicoolTNT
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* In ''VideoGame/EveOnline'', getting your ship destroyed or running out of scan probes in wormhole space after the wormhole you use to get there collapses results in you becoming stranded in an unknown solar system. It's not technically a 'game over' since you can hire other pilots to come find and rescue you, but if nobody does, it is.
21st Mar '18 6:36:32 AM FierceLlama
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** Any levels with normal objectives after the 1.7 update of the game (with the exception of not losing any lawn mowers starting on version 1.9, planting on Dave' mold colonies when its objective text was changed, and exceeding the plant limit on later updates), when failed, will display the objective description in green text above the screen and will become lowered as the screen goes black. However, like any some other losing screens, the brain is still displayed when the player loses, plays the game over music of a specific world and the generic [[BigNo Big NO!]] scream.

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** Any levels with normal objectives after the 1.7 update of the game (with the exception of not losing any lawn mowers starting on version 1.9, 9 and planting on Dave' mold colonies when its objective text was changed, changed on later updates, and on certain circumstances, exceeding the plant limit on later updates), limit), when failed, will display the objective description in green text above the screen and will become lowered as the screen goes black. However, like any some other losing screens, the brain is still displayed when the player loses, plays the game over music of a specific world and the generic [[BigNo Big NO!]] scream.


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** In Piñata Party with a target score, finishing a level without reaching it will make the screen black and displays the message "You missed the target score: current score/target score". The animation for displaying the game over message, however, is the same as when the player fails an objective given on some levels.
13th Mar '18 1:06:14 PM 4444jdm
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[[folder: Augmented Reality Game]]
* ''VideoGame/PokemonGo'':
** [[HardModePerks The AR+ mode for iOS devices]] requires the player to reach the Pokémon slowly to avoid getting the warning bubble getting filled. If the player reaches them quickly (ie: immediately), there's an increased likehood of SmokeOut.
** Using [[BribingYourWayToVictory Pokémon Go Plus]]? Well, you can also get [[PressStartToGameOver a bizzare Game Over by just pressing the button]], as it gives the player only one shot at catching Pokémon using one regular Poké Ball with no option for trick throws.
[[/folder]]
4th Mar '18 3:49:13 PM nombretomado
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* Running out of lives on the last mission of ''StarWarsRebelAssault'' results in a cutscene of the Death Star destroying Yavin IV, with the narrator announcing "[[InformalEulogy The alliance was defeated]]".

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* Running out of lives on the last mission of ''StarWarsRebelAssault'' ''VideoGame/StarWarsRebelAssault'' results in a cutscene of the Death Star destroying Yavin IV, with the narrator announcing "[[InformalEulogy The alliance was defeated]]".
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