History Main / NonstandardGameover

24th Jul '16 8:51:24 AM IAmNotAFunguy
Is there an issue? Send a Message

Added DiffLines:

** In ''VideoGame/TheLegendOfZeldaLinksAwakening'' this happens if you choose to return to the shop after you've stoeln from it. Basically the angered shop keeper defeats you with a powerful blast of magic.
13th Jul '16 10:17:40 PM Galacton
Is there an issue? Send a Message


In most games, players see the dreaded GameOver screen when the PlayerCharacter is defeated in some way. Maybe they fell down too many BottomlessPits and lost all their [[VideoGameLives lives]], lost all their HitPoints and suffered a CriticalExistenceFailure. They could have failed a [[SlidingScaleOfVideoGameObjectives story important mission]] or lost a critical NonPlayerCharacter during an EscortMission. They might have been caught or captured during a StealthBasedMission. Or, they might have forgotten to pause the game while reading the walkthrough they pulled from GameFAQs and the game's [[TimedMission timer ran out]] -- you get the idea. These are all standard failings, usually treated with a simple, default message: "Game Over."

But, there are a few games that give unique sequences to particularly noteworthy player screw-ups. [[ExactlyWhatItSaysOnTheTin These are]] non-standard game overs.

to:

In most games, players see the dreaded GameOver screen when the PlayerCharacter is defeated in some way. Maybe they you fell down too many BottomlessPits and lost all their your [[VideoGameLives lives]], lost all their your HitPoints and suffered to a CriticalExistenceFailure. They could have failed particularly vicious DemonicSpider. Failed a [[SlidingScaleOfVideoGameObjectives story important mission]] or lost a critical NonPlayerCharacter during an EscortMission. They might have been caught or captured during a StealthBasedMission. Or, they might have forgotten maybe you just forgot to pause the game while reading the walkthrough they you pulled from GameFAQs and the game's [[TimedMission timer ran out]] -- you get the idea. These are all standard failings, usually treated with a simple, default message: "Game Over."

But, there are a few games that give unique sequences or even a [[ItsAWonderfulFailure full cutscene]] to particularly noteworthy player screw-ups. [[ExactlyWhatItSaysOnTheTin These are]] non-standard game overs.



** ''VideoGame/TheLegendOfZeldaMajorasMask'' has two game over types; the standard death, and the ending that occurs when you let the moon fall on Termina. There's also an extension of the moon falling Game Over: [[spoiler:If the guardians are called with the Oath to Order when even one of them isn't free, the free ones' attempt to stop the moon will turn out to be not working, at which point the player gets one minute (real time) left to play the Song of Time to escape. If the player opts to let time run out here, he or she will see a scene where the guardians fall over and the moon continues to fall]]. Then it continues to the normal scene of this Game Over variant. The Nintendo3DS [[UpdatedRerelease remake]] further extends this slightly: Whilst in the original game, "[[ArcWords You've met with a terrible fate, haven't you?]]" appears on a black screen after the Moon falls, the remake adds some text telling you "And so the angry moon fell from the sky, annihilating this world and its many inhabitants", in between the moon hitting and the "terrible fate" line. The original game had some degree of ambiguity to its game over, but the remake straight up tells you that you were too slow and everyone died.

to:

** ''VideoGame/TheLegendOfZeldaMajorasMask'' has two game over types; the standard death, and the ending that occurs when if you let the moon fall on Termina. There's also an extension of the moon falling Game Over: [[spoiler:If the guardians are called with the Oath to Order when even one of them isn't free, the free ones' attempt to stop the moon will turn out to be not working, at which point the player gets one minute (real time) left to play the Song of Time to escape. If the player opts to let time run out here, he or she will see a scene where the guardians fall over and the moon continues to fall]]. Then it continues to the normal scene of this Game Over variant. The Nintendo3DS [[UpdatedRerelease remake]] further extends this slightly: Whilst in the original game, "[[ArcWords You've met with a terrible fate, haven't you?]]" appears on a black screen after the Moon falls, the remake adds some text telling you "And so the angry moon fell from the sky, annihilating this world and its many inhabitants", in between the moon hitting and the "terrible fate" line. The original game had some degree of ambiguity to its game over, but the remake straight up tells you that you were too slow and everyone died.



* ''VideoGame/WarioLand3'' has a strange variation, where it plays it straight and subverts it at the same time. The GameOver screen itself is standard, but it's also special in that the FinalBoss is the only enemy in the game that can cause it with one of its attacks; Wario is otherwise invincible.

to:

* ''VideoGame/WarioLand3'' has a strange variation, where it plays it straight and subverts it at the same time. The GameOver screen itself is standard, non-standard because there is only one way to die. Normally enemies can only inflict AmusingInjuries on Wario (like getting SquashedFlat or [[RumpRoast set on fire]], and some of these even allow him to reach new areas, but it's also special in that during the FinalBoss is fight [[MagicalClown Rudy the only enemy clown]] will occasionally try to grab Wario. Let this attack connect and you receive the ONLY GameOver in the game that can cause it with one of its attacks; Wario is otherwise invincible.whole game.
6th Jul '16 11:56:38 PM Lirodon
Is there an issue? Send a Message


* ''Series/MatchGame'': The 1970s version's two-part Super Match -- the Audience Match followed by the Head-to-Head Match -- required the contestant to match at least one of the top three answers in the Audience Match portion of the game to play the Head-to-Head portion; failure to do so ended this bonus round early. While not uncommon during the CBS and daily syndicated run, only one time did it happen on ''Match Game PM'' (where two Audience Matches were played back-to-back prior to the Head-to-Head round), forcing a modified front-game question to be played in place of that show's Head-to-Head match; the contestant won.

to:

* ''Series/MatchGame'': The 1970s version's two-part Super Match -- the Audience Match followed by the Head-to-Head Match -- required the contestant to match at least one of the top three answers in the Audience Match portion of the game to play the Head-to-Head portion; failure to do so ended this bonus round early. While not uncommon during the CBS and daily syndicated run, only one time did it happen on ''Match Game PM'' (where two Audience Matches were played back-to-back prior to the Head-to-Head round), forcing a modified front-game question to be played in place of that show's Head-to-Head match; the contestant won. The 2016 ABC primetime version instead gives a ConsolationPrize of $1,000 for the Head-to-Head round, which can be multiplied to $5,000.
5th Jul '16 8:20:09 AM Ajoura
Is there an issue? Send a Message


* While playing ''VideoGame/{{Vangers}}'', at one point you may discover a special artifact [[spoiler:[[ArtifactOfDoom Mechanical Messiah]]]]. It has a number of dangerous functions and is considered to be cursed. One of its functions is named [[SchmuckBait Lucky]]: try to activate it and the fourth wall will be destroyed, with [[the game stating that you, the Vanger, have failed the test and will be utilized]]. [[ItMakesSenseInContext This becomes understandable]] if you played the game before and know the ending(s).

to:

* While playing ''VideoGame/{{Vangers}}'', at one point you may discover a special artifact [[spoiler:[[ArtifactOfDoom Mechanical Messiah]]]]. It has a number of dangerous functions and is considered to be cursed. One of its functions is named [[SchmuckBait Lucky]]: try to activate it and the fourth wall will be destroyed, with [[the [[spoiler:the game stating that you, the Vanger, have failed the test and will be utilized]]. [[ItMakesSenseInContext This becomes understandable]] if you played the game before and know the ending(s).
5th Jul '16 8:19:32 AM Ajoura
Is there an issue? Send a Message


* While playing ''VideoGame/{{Vangers}}, at one point you may discover a special artifact [[spoiler:[[ArtifactOfDoom Mechanical Messiah]]]]. It has a number of dangerous functions and is considered to be cursed. One of its functions is named [[SchmuckBait Lucky]]: try to activate it and the fourth wall will be destroyed, with [[the game stating that you, the Vanger, have failed the test and will be utilized]]. [[ItMakesSenseInContext This becomes understandable]] if you played the game before and know the ending(s).

to:

* While playing ''VideoGame/{{Vangers}}, ''VideoGame/{{Vangers}}'', at one point you may discover a special artifact [[spoiler:[[ArtifactOfDoom Mechanical Messiah]]]]. It has a number of dangerous functions and is considered to be cursed. One of its functions is named [[SchmuckBait Lucky]]: try to activate it and the fourth wall will be destroyed, with [[the game stating that you, the Vanger, have failed the test and will be utilized]]. [[ItMakesSenseInContext This becomes understandable]] if you played the game before and know the ending(s).
5th Jul '16 8:18:54 AM Ajoura
Is there an issue? Send a Message

Added DiffLines:

* While playing ''VideoGame/{{Vangers}}, at one point you may discover a special artifact [[spoiler:[[ArtifactOfDoom Mechanical Messiah]]]]. It has a number of dangerous functions and is considered to be cursed. One of its functions is named [[SchmuckBait Lucky]]: try to activate it and the fourth wall will be destroyed, with [[the game stating that you, the Vanger, have failed the test and will be utilized]]. [[ItMakesSenseInContext This becomes understandable]] if you played the game before and know the ending(s).
3rd Jul '16 4:57:17 PM Onlythrice
Is there an issue? Send a Message

Added DiffLines:

** In ''VideoGame/TheLegendOfZeldaTwilightPrincess'', you accidentally set fire to Barnes' bomb storehouse and if you fail to OutrunTheFireball in time you're treated to a short cutscene of the building exploding around you and a Game Over screen. Similar situations occur if you fail to [[EscortMission extinguish the flames on Prince Ralis' carriage quickly enough]] or jump off the burning Great Bridge of Hylia in time.
1st Jul '16 2:12:38 PM totoofze47
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/WarioLand3'' has a strange variation, where it plays it straight and subverts it at the same time. The GameOver screen itself is standard, but it's also special in that the FinalBoss is the only enemy in the game that can cause it with one of its attacks; Wario is otherwise invincible.
28th Jun '16 10:57:26 AM infernape612
Is there an issue? Send a Message

Added DiffLines:

** ''VisualNovel/ZeroTimeDilemma'' has an inversion if you win the coin flip at the beginning of the game. True to his word, Zero releases all of you. Game over. Credits roll. You win. Ten minutes flat.
26th Jun '16 3:07:33 PM Onlythrice
Is there an issue? Send a Message


** ''VideoGame/{{Fallout 3}}'' allows you to tell Colonel Autumn the activation code for the water purifier. He thanks you, then [[YouHaveOutlivedYourUsefulness shoots you]]. Also, if you fail to activate the purifier in time, it explodes, terminating your game regardless of whether ''Broken Steel'' is installed, since without the purifier, the events of the epilogue can't take place, and the main characters are probably killed in the explosion anyways.



** ''VideoGame/{{Fallout 3}}'' allows you to tell Colonel Autumn the activation code for the water purifier. He thanks you, then [[YouHaveOutlivedYourUsefulness shoots you]]. Also, if you fail to activate the purifier in time, it explodes, terminating your game regardless of whether ''Broken Steel'' is installed, since without the purifier, the events of the epilogue can't take place, and the main characters are probably killed in the explosion anyways.
** In ''Broken Steel'', [[spoiler:if you insert the FEV virus into Project Purity before activating it, the water will become toxic to you, since you were born in Rivet City and ''not'' Vault 101, thus meaning you were born with mutations that the virus targets. Drinking Aqua Pura afterwards will result in debuffs, and drinking three bottles in succession will [[PressXToDie kill you.]]]]
This list shows the last 10 events of 519. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.NonstandardGameover