History Main / NonstandardGameover

18th Jan '17 6:33:23 PM KoopaKid17
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* ''Series/LegendsOfTheHiddenTemple'': The Temple Run at the end of the show had one team of two contestants navigating through the Temple to bring an artifact out in three minutes or less. If either player exited the Temple outside of the designated entrance (the stairs on the far right with the bottom of the Cave of Sighs serving as a second in Season 1 only), the team automatically lost. While this never happened, one contestant was so afraid of a Temple Guard that he jumped out of the Temple. It didn't matter since he only had half a pendant of life and needed the other half to give to the Guard for the run to to continue.
17th Jan '17 8:55:29 PM TheTropper
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** Also from ''Metal Gear Solid 2'', there's an EscortMission late in the Tanker chapter where you need to escort Otacon's younger half-sister Emma. If she dies, it's obviously GameOver, [[YouBastard with special]] [[WhatTheHellPlayer scathing quotes if]] [[VieoGameCrueltyPotential you killed her yourself]].

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** Also from ''Metal Gear Solid 2'', there's an EscortMission late in the Tanker chapter where you need to escort Otacon's younger half-sister Emma. If she dies, it's obviously GameOver, [[YouBastard with special]] [[WhatTheHellPlayer scathing quotes if]] [[VieoGameCrueltyPotential [[VideoGameCrueltyPotential you killed her yourself]].
17th Jan '17 3:14:21 PM totoofze47
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** Also from ''Metal Gear Solid 2'', there's an EscortMission late in the Tanker chapter where you need to escort Otacon's younger half-sister Emma. If she dies, it's obviously GameOver, [[YouBastard with special]] [[WhatTheHellPlayer scathing quotes if]] [[VieoGameCrueltyPotential you killed her yourself]].



*** If Ishmael dies in the tutorial level, you'll get a "Time Paradox" message [[spoiler:Foreshadowing the fact that he's the real Big Boss]].

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*** If Ishmael dies in the tutorial level, you'll get a "Time Paradox" message [[spoiler:Foreshadowing [[spoiler:foreshadowing the fact that he's the real Big Boss]].
11th Jan '17 9:55:02 PM dancnbna
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* In ''VideoGame/{{Xenoblade}}'', during the final battle with [[BigBad Egil]] in his mech, he prepares an attack that you are given a minute to stop. If you fail to do that, [[spoiler:the Mechonis brings its sword down on the Bionis for '''[[ThereIsNoKillLikeOverkill infinite damage]]'''.]] You do get a preview of the game over, though. More motivation to stop it!
2nd Jan '17 12:22:02 PM Onlythrice
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* ''VideoGame/GatewayToTheSavageFrontier'', an old Gold Box Dungeons and Dragons RPG, has a stone statue offer you a reward to give it the statuettes you are collecting. If you accept, it gives you all the gold in the vault and you are immediately captured by the Zhentarim (the chief bad guys) and enslaved.

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* ''VideoGame/GatewayToTheSavageFrontier'', ''Gateway to the Savage Frontier'', an old Gold Box ''VideoGame/GoldBox'' Dungeons and Dragons RPG, has a stone statue offer you a reward to give it the statuettes you are collecting. If you accept, it gives you all the gold in the vault and you are immediately captured by the Zhentarim (the chief bad guys) and enslaved.



* In ''VideoGame/PokemonRanger'': Shadows of Almia, there's a timed mission in which you have to close a massive valve to prevent the Cargo Ship from sinking with you, Barlow, and all the Pokémon. If time runs out, you will see a cutscene of the ship sinking to the bottom of the ocean. This is the ''first time in the games where the player can die''.

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* In ''VideoGame/PokemonRanger'': Shadows of Almia, there's a timed mission in which you have to close a massive valve to prevent the Cargo Ship from sinking with you, Barlow, and all the Pokémon. If time runs out, you will see a cutscene of the ship sinking to the bottom of the ocean. This Notably, this is the ''first first time in the games a Pokémon game where the player can die''.die.


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* ''VideoGame/TheWitcher3'':
** In the ''Hearts of Stone'' expansion, if the player chooses to bargain for Geralt and von Everec's souls, failing to solve [[spoiler: Gaunter O'Dimm's]] riddle in time leads to him appearing behind Geralt and slowly start turning him to dust before the standard "You Are Dead" screen appears.
** In the ''Blood and Wine'' expansion, choosing to seek out the Unseen Elder vampire and angering him by asking too many questions leads to him killing Geralt before he can draw his sword.
19th Dec '16 3:10:13 PM Discar
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* In the original ''VideoGame/LeisureSuitLarry'', anything that resulted in a "normal" dead body would trigger a cut-scene of Larry's corpse being lowered into a laboratory, which then creates a new Larry to be raised to the opening scene for the soon-to-be-restarted game. (Interestingly enough, getting killed in an alley would result in one of the techs saying Larry screwed up again, but this never happened anywhere else.) More obscurely, if the player took too long to reach the end game, Larry sees the sun rising, and then shoots himself in the head in despair over ''still'' [[AManIsNotAVirgin being (technically) a virgin]].

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* In the original ''VideoGame/LeisureSuitLarry'', anything that resulted in a "normal" dead body would trigger a cut-scene of Larry's corpse being lowered into a laboratory, which then creates a new Larry to be raised to the opening scene for the soon-to-be-restarted game. (Interestingly enough, getting killed in an alley would result in one of the techs saying Larry screwed up again, but this never happened anywhere else.) More obscurely, if the player took too long to reach the end game, Larry sees the sun rising, and then shoots himself in the head in despair over ''still'' [[AManIsNotAVirgin being (technically) a virgin]].virgin.
19th Dec '16 9:12:19 AM Briguy52748
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* Retired Games:
** '''Hit Me''': A la Blackjack, if the contestant picked grocery items with cards that brought their score to 22 or higher, meaning THEY bust and forfeit the game regardless of the house's score.
** '''Joker''': If the contestant was wrong on all four small prizes, meaning they can't discard any cards, including the target Joker; at least one was needed for the contestant to have a chance of discarding the Joker, which was the goal of the game.
** '''Phone Home Game''': [[EpicFail If the home viewer on the phone accidentally read the product names instead of the prices on all three grocery items that they were allowed to play for, because the goal of the game was for the stage contestant to guess what product held the price that the home viewer selected.]] [[WhatAnIdiot This would mean they forfeited the game, and it happened at least once.]]
** '''Super Ball!''' If the contestant was wrong on all four balls (the last of which was the Super Ball), meaning they had no balls to play the skee ball game with; at least one was needed to play and win.
** '''Telephone Game'''[[note]] A rare game that was only played a few times, and had the misfortune of mostly appearing on episodes with fur coat prizes; these episodes were excluded from being rerun when then-host Bob Barker became a vegetarian and began his pet population campaign [[/note]]: A one time form of the trope; if the contestant spent more that 90 cents of the dollar they were provided in the pricing round of this game, meaning they didn't have enough money to make a call in the second round; at least 10 cents (a dime) was required to make a phone call in the second round for the contestant to win.

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* ** Retired Games:
** *** '''Hit Me''': A la Blackjack, if the contestant picked grocery items with cards that brought their score to 22 or higher, meaning THEY bust and forfeit the game regardless of the house's score.
** *** '''Joker''': If the contestant was wrong on all four small prizes, meaning they can't discard any cards, including the target Joker; at least one was needed for the contestant to have a chance of discarding the Joker, which was the goal of the game.
** *** '''Phone Home Game''': [[EpicFail If the home viewer on the phone accidentally read the product names instead of the prices on all three grocery items that they were allowed to play for, because the goal of the game was for the stage contestant to guess what product held the price that the home viewer selected.]] [[WhatAnIdiot This would mean they forfeited the game, and it happened at least once.]]
** *** '''Super Ball!''' If the contestant was wrong on all four balls (the last of which was the Super Ball), meaning they had no balls to play the skee ball game with; at least one was needed to play and win.
** *** '''Telephone Game'''[[note]] A rare game that was only played a few times, and had the misfortune of mostly appearing on episodes with fur coat prizes; these episodes were excluded from being rerun when then-host Bob Barker became a vegetarian and began his pet population campaign [[/note]]: A one time form of the trope; if the contestant spent more that 90 cents of the dollar they were provided in the pricing round of this game, meaning they didn't have enough money to make a call in the second round; at least 10 cents (a dime) was required to make a phone call in the second round for the contestant to win.
19th Dec '16 9:10:58 AM Briguy52748
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* ''Seven Keys'', an early 1960s game show which married Q&A to a Snakes and Ladders-esque game. The objective was to reach the end of a 70-space gameboard within an allotted number of turns (almost always 15) to win a key that the contestant hoped would unlock a large prize package (any given key could also unlock one of six other windows, showing smaller prizes worth up to $1,000); repeating the process seven times (ergo, winning "seven keys") won the main prize automatically. Anyway, contestants were limited to moving 10 spaces forward on any one turn, and if the contestant could not reach the finish line on his final turn (ergo, had more than 10 spaces to move before reaching the finish), the game automatically ended. A loss also served as a {{Whammy}}, as the contestant lost all accumulated keys and a chance at the large bonus prize.
16th Dec '16 12:45:46 AM craigevans
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* In ''VideoGame/GrandTheftAutoViceCity'', during the mission "Phnom Penh '86", if you snipe Lance out of his chopper there will be no "mission failed" message eventhough you'll have to start the mission again. The silver lining of this is that you can take and save Lance's chopper as long as it didn't blow up.
14th Dec '16 6:36:55 PM MyFinalEdits
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* In the first two ''VideoGame/BanjoKazooie'' games, as well as ''VideoGame/DonkeyKong64'', just quitting the game triggers a Game Over banner, as if the developers of the games (Creator/{{Rare}}) wanted the player to beat the whole campaigns in one session. In both [=DK64=] and the first BK, the Game Over includes a scene showing the potential outcome that would result if the protagonists failed to twart the plans of the villains; like in ''Conker's Bad Fur Day'', however, once the player gets past the foil of the evil plans, and all that remains is the final battle, no scene is shown, as the game just puts the Game Over banner before returning to the title screen (this is also true for the entirety of ''Banjo-Tooie'', which doesn't have any Game Over cutscenes whatsoever).

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* In the first two ''VideoGame/BanjoKazooie'' games, as well as ''VideoGame/DonkeyKong64'', just quitting the game triggers a Game Over banner, as if the developers of the games (Creator/{{Rare}}) wanted the player to beat the whole campaigns in one session. In both [=DK64=] and the first BK, the Game Over includes a scene showing the potential outcome that would result if the protagonists failed to twart the plans of the villains; like in ''Conker's Bad Fur Day'', however, once the player gets past the foil of the evil plans, and all that remains is the final battle, no scene is shown, as the game just puts the Game Over banner before returning to the title screen (this is also true for the entirety of ''Banjo-Tooie'', which doesn't have any Game Over cutscenes whatsoever).



** Most leagues have a statue in the laws that says when a team cannot field a certain number of players, (most often a team being down to 6 from a team of 11), the game is abandoned, although depending on the score or the laws of the league the game can still be awarded to the team with enough players.
*** One example of this was titled the [[http://en.wikipedia.org/wiki/Battle_of_Bramall_Lane Battle Of Bramall Lane]], where Sheffield United had their goalkeeper sent off in the 9th minute, followed by two players who had been substituted onto the pitch being involved in a scuffle with the opposition that resulted in both being sent off only minutes after coming on. This left them with 8 players. They went down to 7 players when one was injured in the 79th minute minutes right after their opposition took a 3-0 lead, followed by another player going off hurt in the 83rd. Reduced to 6 players, the referee abandoned the match, which was subsequently awarded to West Bromwich Albion.

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** Most leagues have a statue in the laws that says when a team cannot field a certain number of players, (most often a team being down to 6 from a team of 11), the game is abandoned, although depending on the score or the laws of the league the game can still be awarded to the team with enough players.
***
players. One example of this was titled the [[http://en.wikipedia.org/wiki/Battle_of_Bramall_Lane Battle Of Bramall Lane]], where Sheffield United had their goalkeeper sent off in the 9th minute, followed by two players who had been substituted onto the pitch being involved in a scuffle with the opposition that resulted in both being sent off only minutes after coming on. This left them with 8 players. They went down to 7 players when one was injured in the 79th minute minutes right after their opposition took a 3-0 lead, followed by another player going off hurt in the 83rd. Reduced to 6 players, the referee abandoned the match, which was subsequently awarded to West Bromwich Albion.



** A bizarre variation of the Golden Goal rule as part of the 1994 Caribbean Cup Qualification football tournament was that any goal scored in Golden Goal extra time counted as double for the league ladder in addition to winning the match itself. The final match for Barbados required them to defeat Grenada by 2 goals to qualify in first place and go through to the tournament itself. Barbados were winning the match 2-1, but were unable to score a goal to make the game 3-1. They decided to score an own goal which would tie the match and send it to extra time, hopefully allowing them to score a golden goal, worth double, to finish first. With only a handful of minutes left, the Grenada players cottoned onto the plan, and realised that they would finish first if they could score a goal at ''either end of the field''. This resulted in Barbados defending both ends of the field and they succeeded in bringing the game to extra time and then scored a winning golden goal, winning the match 4-2 (despite only scoring 3 goals), and then qualifying in first place.

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** * A bizarre variation of the Golden Goal rule as part of the 1994 Caribbean Cup Qualification football tournament was that any goal scored in Golden Goal extra time counted as double for the league ladder in addition to winning the match itself. The final match for Barbados required them to defeat Grenada by 2 goals to qualify in first place and go through to the tournament itself. Barbados were winning the match 2-1, but were unable to score a goal to make the game 3-1. They decided to score an own goal which would tie the match and send it to extra time, hopefully allowing them to score a golden goal, worth double, to finish first. With only a handful of minutes left, the Grenada players cottoned onto the plan, and realised that they would finish first if they could score a goal at ''either end of the field''. This resulted in Barbados defending both ends of the field and they succeeded in bringing the game to extra time and then scored a winning golden goal, winning the match 4-2 (despite only scoring 3 goals), and then qualifying in first place.
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