History Main / NonlinearSequel

27th Jul '17 9:12:24 PM jakethegamer983
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* The ''Franchise/ResidentEvil'' games release order mostly matches the chronology of the series, except for the prequel ''VideoGame/ResidentEvil0'' and, weirdly, ''VideoGame/ResidentEvil3Nemesis'', which takes place [[Interquel both before and after]] ''VideoGame/ResidentEvil2''. ''VideoGame/ResidentEvilCodeVeronica'', despite not having a numbered title, is the true continuation to the events of ''Resident Evil 2''.

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* The ''Franchise/ResidentEvil'' games release order mostly matches the chronology of the series, except for the prequel ''VideoGame/ResidentEvil0'' and, weirdly, ''VideoGame/ResidentEvil3Nemesis'', which takes place [[Interquel [[{{Interquel}} both before and after]] ''VideoGame/ResidentEvil2''. ''VideoGame/ResidentEvilCodeVeronica'', despite not having a numbered title, is the true continuation to the events of ''Resident Evil 2''.
20th Jul '17 1:07:47 AM Wuz
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* The ''VideoGame/CallOfDuty'' games, due to starting out as yet another UsefulNotes/WorldWarII series, have chronology all over the place. ''Call of Duty 2'' in particular has at least half of its missions taking place before most of the original's -- though this also meant they could bring back Captain Price after his death on board the Tirpitz in the first game without having to explain a thing. Later games eventually split up the timeline into as many as ''four'' alternate timelines: the ''VideoGame/ModernWarfare'' timeline with ''[[VideoGame/CallofDutyInfiniteWarfare Infinite Warfare]]'' being a distant sequel, the ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'' timeline that also includes ''[[VideoGame/CallofDutyWorldAtWar World at War]]'', the standalone timelines of ''[[VideoGame/CallOfDutyGhosts Ghosts]]'' and ''[[VideoGame/CallOfDutyAdvancedWarfare Advanced Warfare]]'', and the WWII games that can go anywhere. The series could almost be seen as a ThematicSeries at this point.

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* The ''VideoGame/CallOfDuty'' games, due to starting out as yet another UsefulNotes/WorldWarII series, have chronology all over the place. ''Call of Duty 2'' in particular has at least half of its missions taking place before most of the original's -- though this also meant they could bring back Captain Price after his death on board the Tirpitz in the first game without having to explain a thing. Later games eventually split up the timeline into as many as ''four'' ''five'' alternate timelines: the ''VideoGame/ModernWarfare'' timeline with ''[[VideoGame/CallofDutyInfiniteWarfare Infinite Warfare]]'' being a distant sequel, the ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'' timeline that also includes ''[[VideoGame/CallofDutyWorldAtWar World at War]]'', the standalone timelines of ''[[VideoGame/CallOfDutyGhosts Ghosts]]'' and ''[[VideoGame/CallOfDutyAdvancedWarfare Advanced Warfare]]'', the ''[[VideoGame/CallOfDutyZombies Zombies]]'' timeline, and the WWII games that can go anywhere. The series could almost be seen as a ThematicSeries at this point.
20th Jul '17 1:06:17 AM Wuz
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* The ''VideoGame/CallOfDuty'' games, due to starting out as yet another UsefulNotes/WorldWarII series, have chronology all over the place. ''Call of Duty 2'' in particular has at least half of its missions taking place before most of the original's -- though this also meant they could bring back Captain Price after his death on board the Tirpitz in the first game without having to explain a thing. Later games eventually split up the timeline into as many as ''four'' alternate timelines: the ''VideoGame/ModernWarfare'' timeline with ''[[VideoGame/CallofDutyInfinteWarfare Infinite Warfare]]'' being a distant sequel, the ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'' timeline that also includes ''[[VideoGame/CallofDutyWorldAtWar World at War]]'', the standalone timelines of ''[[VideoGame/CallOfDutyGhosts Ghosts]]'' and ''[[VideoGame/CallOfDutyAdvancedWarfare Advanced Warfare]]'', and the WWII games that can go anywhere. The series could almost be seen as a ThematicSeries at this point.

to:

* The ''VideoGame/CallOfDuty'' games, due to starting out as yet another UsefulNotes/WorldWarII series, have chronology all over the place. ''Call of Duty 2'' in particular has at least half of its missions taking place before most of the original's -- though this also meant they could bring back Captain Price after his death on board the Tirpitz in the first game without having to explain a thing. Later games eventually split up the timeline into as many as ''four'' alternate timelines: the ''VideoGame/ModernWarfare'' timeline with ''[[VideoGame/CallofDutyInfinteWarfare ''[[VideoGame/CallofDutyInfiniteWarfare Infinite Warfare]]'' being a distant sequel, the ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'' timeline that also includes ''[[VideoGame/CallofDutyWorldAtWar World at War]]'', the standalone timelines of ''[[VideoGame/CallOfDutyGhosts Ghosts]]'' and ''[[VideoGame/CallOfDutyAdvancedWarfare Advanced Warfare]]'', and the WWII games that can go anywhere. The series could almost be seen as a ThematicSeries at this point.
20th Jul '17 1:06:01 AM Wuz
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* The ''VideoGame/CallOfDuty'' games, due to starting out as yet another UsefulNotes/WorldWarII series, have chronology all over the place. ''Call of Duty 2'' in particular has at least half of its missions taking place before most of the original's -- though this also meant they could bring back Captain Price after his death on board the Tirpitz in the first game without having to explain a thing.

to:

* The ''VideoGame/CallOfDuty'' games, due to starting out as yet another UsefulNotes/WorldWarII series, have chronology all over the place. ''Call of Duty 2'' in particular has at least half of its missions taking place before most of the original's -- though this also meant they could bring back Captain Price after his death on board the Tirpitz in the first game without having to explain a thing.
thing. Later games eventually split up the timeline into as many as ''four'' alternate timelines: the ''VideoGame/ModernWarfare'' timeline with ''[[VideoGame/CallofDutyInfinteWarfare Infinite Warfare]]'' being a distant sequel, the ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'' timeline that also includes ''[[VideoGame/CallofDutyWorldAtWar World at War]]'', the standalone timelines of ''[[VideoGame/CallOfDutyGhosts Ghosts]]'' and ''[[VideoGame/CallOfDutyAdvancedWarfare Advanced Warfare]]'', and the WWII games that can go anywhere. The series could almost be seen as a ThematicSeries at this point.
5th Jul '17 11:56:12 PM Kadorhal
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This also avoids [[BagOfSpilling the logical conclusion of why the hero isn't at]] [[PowersOfTwoMinusOne Level 255+]] [[BagOfSpilling when he starts the next game]].

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This also avoids having to explain [[BagOfSpilling the logical conclusion of why the hero isn't at]] [[PowersOfTwoMinusOne at Level 255+]] [[BagOfSpilling 255+ and where all his cool stuff went]] when he starts the next game]].
game.
5th Jul '17 11:54:56 PM Kadorhal
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* ''VideoGame/WingCommander'' had a few of these. ''VideoGame/WingCommander II'' was set ten years after the end of the second [[ExpansionPack addon]], the XBox Live game ''VideoGame/WingCommander Armada'' was set 20 years after the events of ''VideoGame/WingCommander Prophecy'', and ''VideoGame/Privateer2TheDarkening'' was... well, its own little world, for the most part, with subtle hints of a connection to the "main" games dropped throughout the game.

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* ''VideoGame/WingCommander'' had a few of these. ''VideoGame/WingCommander ''Wing Commander II'' was set ten years after the end of the second [[ExpansionPack addon]], the XBox Xbox Live game ''VideoGame/WingCommander ''Wing Commander Armada'' was set 20 years after the events of ''VideoGame/WingCommander ''Wing Commander Prophecy'', and ''VideoGame/Privateer2TheDarkening'' was... well, its own little world, for the most part, with subtle hints of a connection to the "main" games dropped throughout the game.



* ''VideoGame/AceCombat'' is all over the place, partially owing to [[ConstructedWorld the Strangereal setting]] not being [[{{Worldbuilding}} extensively fleshed out]] until the fourth game and Project Aces having to retroactively [[CanonWelding fit previous entries into the universe]]. Even so, [[AnachronicOrder the chronology can be hard]] [[SequelNumberSnarl to keep track of]] if you're not familiar with the series. ''[[VideoGame/AceCombatZeroTheBelkanWar Zero]]'' [[EpisodeZeroTheBeginning is the first entry]], and from there the order goes ''[[VideoGame/AirCombat 1]]'' (which takes place during an unknown point in 1995, the same year as the Belkan War) > ''[[VideoGame/AceCombat2 2]]'' (and its [[VideoGameRemake remake]], ''[[VideoGame/AceCombatAssaultHorizonLegacy Assault Horizon Legacy]]'') > ''[[VideoGame/AceCombat04ShatteredSkies 04]]'' > ''[[VideoGame/AceCombat5TheUnsungWar 5]]'' > ''[[VideoGame/AceCombat6FiresOfLiberation 6]]'' > ''[[VideoGame/AceCombatXSkiesOfDeception X]]'', with ''Xi'' as an {{interquel}} occupying the same general time period as ''X''. Meanwhile, ''[[VideoGame/AceCombatNorthernWings Northern Wings]]'' [[DashedPlotLine is running concurrently with]] ''04'', ''5'', and ''6''. This leaves ''[[VideoGame/AceCombat3Electrosphere 3]]'' as the DistantFinale, with ''[[VideoGame/AceCombatAdvance Advance]]'' as ''its'' direct prequel. ''AceCombat7SkiesUnknown'' was announced to be a sequel to ''[=AC6=]'', though it's currently unclear when it occurs in relation to ''X''. That's not even getting into ''[[VideoGame/AceCombatJointAssault Joint Assault]]'', ''[[VideoGame/AceCombatAssaultHorizon Assault Horizon]]'', and ''[[VideoGame/AceCombatInfinity Infinity]]'', all of which are instead set on Earth and appear to serve as {{Alternate Continuit|y}}ies to one another. Additionally, the arcade version of ''Ace Combat'' (also titled ''Air Combat'') and its arcade-exclusive sequel (''Air Combat 22'') share their own continuity.

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* ''VideoGame/AceCombat'' is all over the place, partially owing to [[ConstructedWorld the Strangereal setting]] not being [[{{Worldbuilding}} extensively fleshed out]] until the fourth game and Project Aces having to retroactively [[CanonWelding fit previous entries into the universe]]. Even so, [[AnachronicOrder the chronology can be hard]] [[SequelNumberSnarl to keep track of]] if you're not familiar with the series. ''[[VideoGame/AceCombatZeroTheBelkanWar Zero]]'' [[EpisodeZeroTheBeginning is the first entry]], and from there the order goes ''[[VideoGame/AirCombat 1]]'' (which takes place during an unknown point in 1995, the same year as the Belkan War) > ''[[VideoGame/AceCombat2 2]]'' (and its [[VideoGameRemake remake]], ''[[VideoGame/AceCombatAssaultHorizonLegacy Assault Horizon Legacy]]'') Legacy]]'', which take place around 1997 or 1998) > ''[[VideoGame/AceCombat04ShatteredSkies 04]]'' (2004-2005) > ''[[VideoGame/AceCombat5TheUnsungWar 5]]'' (2010) > ''[[VideoGame/AceCombat6FiresOfLiberation 6]]'' (2015) > ''[[VideoGame/AceCombatXSkiesOfDeception X]]'', X]]'' (2020), with ''Xi'' as an {{interquel}} occupying the same general time period as ''X''. Meanwhile, ''[[VideoGame/AceCombatNorthernWings Northern Wings]]'' [[DashedPlotLine is running concurrently with]] ''04'', ''5'', and ''6''. This leaves ''[[VideoGame/AceCombat3Electrosphere 3]]'' 3]]'', set in 2040, as the DistantFinale, with ''[[VideoGame/AceCombatAdvance Advance]]'' (set around 2032) as ''its'' direct prequel. ''AceCombat7SkiesUnknown'' ''VideoGame/AceCombat7SkiesUnknown'' was announced to be a sequel to ''[=AC6=]'', though it's currently unclear when it occurs and is interestingly set in relation to the same year as ''X''. That's not even getting into ''[[VideoGame/AceCombatJointAssault Joint Assault]]'', ''[[VideoGame/AceCombatAssaultHorizon Assault Horizon]]'', and ''[[VideoGame/AceCombatInfinity Infinity]]'', all of which are instead set on Earth and appear to serve as {{Alternate Continuit|y}}ies to one another. Additionally, the arcade version of ''Ace Combat'' (also titled ''Air Combat'') and its arcade-exclusive sequel (''Air Combat 22'') share their own continuity.



* All the numbered ''Franchise/MetalGear'' sequels followed a linear chronology with one notable exception: ''VideoGame/MetalGearSolid3SnakeEater'' serves as a prequel to the entire ''Metal Gear'' canon, being set decades before the events of the very first ''VideoGame/MetalGear''. ''VideoGame/MetalGearSolidPortableOps'' and ''VideoGame/MetalGearSolidPeaceWalker'', both for the PSP, serve as sequels to the plot of ''[=MGS3=]'' and follow Big Boss' further adventures before the first ''Metal Gear''. ''VideoGame/MetalGearSolidVThePhantomPain'' is another game starring Big Boss set years before ''Metal Gear Solid'', or even the original ''Metal Gear'' for that matter, but is the fifth game in the ''MGS'' series to be numbered. Strangely, it is the first one to use a roman numeral instead of a numerical digit. It's also been confirmed by Kojima that ''Peace Walker'' was to be called ''Metal Gear Solid 5'' at one point during development, but the number was removed mainly on the basis that the game was a handheld release.

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* All the numbered ''Franchise/MetalGear'' ''VideoGame/MetalGear'' sequels followed a linear chronology with one notable exception: ''VideoGame/MetalGearSolid3SnakeEater'' serves as a prequel to the entire ''Metal Gear'' canon, being set decades before the events of the very first ''VideoGame/MetalGear''.''VideoGame/MetalGear1''. ''VideoGame/MetalGearSolidPortableOps'' and ''VideoGame/MetalGearSolidPeaceWalker'', both for the PSP, serve as sequels to the plot of ''[=MGS3=]'' and follow Big Boss' further adventures before the first ''Metal Gear''. ''VideoGame/MetalGearSolidVThePhantomPain'' is another game starring Big Boss set years before ''Metal Gear Solid'', or even the original ''Metal Gear'' for that matter, but is the fifth game in the ''MGS'' series to be numbered. Strangely, it is the first one to use a roman numeral instead of a numerical digit. It's also been confirmed by Kojima that ''Peace Walker'' was to be called ''Metal Gear Solid 5'' at one point during development, but the number was removed mainly on the basis that the game was a handheld release.



* The ''Franchise/ResidentEvil'' games release order mostly matches the chronology of the series, except for the prequel ''VideoGame/ResidentEvil0'' and, weirdly, ''VideoGame/ResidentEvil3Nemesis'', which takes place both before and after ''VideoGame/ResidentEvil2''. (''VideoGame/ResidentEvilCodeVeronica'', despite not having a numbered title, is the true continuation to the events of ''Resident Evil 2''.)
** The spin-offs are a bit looser with chronology -- the two ''[[VideoGame/ResidentEvilOutbreak Outbreak]]'' games take place roughly concurrently with ''2'' and ''3'', the final chapter of ''[[VideoGame/ResidentEvilTheUmbrellaChronicles The Umbrella Chronicles]]'' takes place a year before ''[[VideoGame/ResidentEvil4 4]]'', and the main story of ''[[VideoGame/ResidentEvilTheDarksideChronicles The Darkside Chronicles]]'' shows Leon in South America two years before ''4'', which shows what happened between Leon and [[spoiler:Krauser (before his FaceHeelTurn)]].

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* The ''Franchise/ResidentEvil'' games release order mostly matches the chronology of the series, except for the prequel ''VideoGame/ResidentEvil0'' and, weirdly, ''VideoGame/ResidentEvil3Nemesis'', which takes place [[Interquel both before and after after]] ''VideoGame/ResidentEvil2''. (''VideoGame/ResidentEvilCodeVeronica'', ''VideoGame/ResidentEvilCodeVeronica'', despite not having a numbered title, is the true continuation to the events of ''Resident Evil 2''.)
2''.
** The spin-offs are a bit looser with chronology -- the two ''[[VideoGame/ResidentEvilOutbreak Outbreak]]'' games take place roughly concurrently with the greater Raccoon City outbreak from ''2'' and ''3'', the final chapter of ''[[VideoGame/ResidentEvilTheUmbrellaChronicles The Umbrella Chronicles]]'' takes place a year before ''[[VideoGame/ResidentEvil4 4]]'', and the main story of ''[[VideoGame/ResidentEvilTheDarksideChronicles The Darkside Chronicles]]'' shows Leon in South America two years before ''4'', which shows what happened between Leon and [[spoiler:Krauser (before his FaceHeelTurn)]].
5th Jul '17 9:41:24 PM Kadorhal
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* ''Franchise/TheLegendOfZelda'' is the biggest example of this in video games, as fans attempted for years to find some coherent continuity between the games, with one of the bigger points of contention being whether there was a linear timeline or if the ending of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' actually split the timeline in two. When the official timeline was revealed for the series' 25th anniversary through the ''[[AllThereInTheManual Hyrule Historia]]'', it turned out timeline did split in [=OOT=]... ''into three branches''.[[note]]The Adult Timeline (where adult Link went back in time to properly live his childhood, leaving this branch unable to have a "true" reincarnation of the hero), the Child Timeline (where young Link and Zelda manage to have Ganondorf imprisoned before he can enter the Temple of Time), and the unexpected Fallen Hero/Downfall Timeline (where adult Link dies fighting a now bestial Ganon).[[/note]] Since Creator/{{Nintendo}} is very much a "gameplay-first" developer, with story being one of the last things tackled in any of their games, the timeline reveal was prefaced with a request for fans to [[MST3KMantra ignore any odd discrepancies]] the official order may cause as being a result of the games being "legends" that have been constantly retold and embellished.[[note]]Even now, Nintendo often refrains from revealing where the newest game falls on the timeline until several months after release.[[/note]]

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* ''Franchise/TheLegendOfZelda'' is the biggest example of this in video games, as fans attempted for years to find some coherent continuity between the games, with one of the bigger points of contention being whether there was a linear timeline or if the ending of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' actually split the timeline in two. When the official timeline was revealed for the series' 25th anniversary through the ''[[AllThereInTheManual Hyrule Historia]]'', it turned out timeline did split in [=OOT=]... ''into three branches''.[[note]]The Adult Timeline (where adult Link went back in time to properly live his childhood, leaving this branch unable to have a "true" reincarnation of the hero), hero; this leads to ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', and ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]''), the Child Timeline (where young Link and Zelda manage to have Ganondorf imprisoned before he can enter the Temple of Time), Time; this leads to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' and ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''), and the unexpected Fallen Hero/Downfall Timeline (where adult Link dies fighting a now bestial Ganon).Ganon; this leads to ''[[VideoGame/TheLegendOfZeldaALinkToThePast Link to the Past]]'', ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle of Seasons/Ages]]'', ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'', ''[[VideoGame/TheLegendOfZeldaTriForceHeroes Tri Force Heroes]]'', [[VideoGame/TheLegendOfZeldaI the original game]], and ''VideoGame/{{Zelda II|TheAdventureOfLink}}'').[[/note]] Since Creator/{{Nintendo}} is very much a "gameplay-first" developer, with story being one of the last things tackled in any of their games, the timeline reveal was prefaced with a request for fans to [[MST3KMantra ignore any odd discrepancies]] the official order may cause as being a result of the games being "legends" that have been constantly retold and embellished.[[note]]Even now, Nintendo often refrains from revealing where the newest game falls on the timeline until several months after release.[[/note]]
19th Jun '17 3:15:01 PM Sammettik
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* ''Franchise/{{Pokemon}}'' does this. Not counting ''Gold and Silver'', which were direct sequels to the first games, ''Red and Blue'', every iteration since has been part of a jumbled up timeline that can only be explained by in-game functions. ''VideoGame/PokemonRedAndBlue'' start off the series. At the same time that these are happening, the events of ''VideoGame/PokemonRubyAndSapphire'', games released six years later as part of the third generation, take place. Three years later, the events of ''VideoGame/PokemonGoldAndSilver'' take place. Starting around when the red Gyarados business goes down, the events of ''VideoGame/PokemonDiamondAndPearl'' occur. (It helps if you consider the remakes; ''Ruby and Sapphire'' and ''[=FireRed and LeafGreen=]'' are part of the same generation and take place at roughly the same time, as are ''Diamond and Pearl'' and ''[=HeartGold and SoulSilver=]''.) And then, some unknown time later (possibly multiple years later; see the following note for more details) the events of ''VideoGame/PokemonBlackAndWhite'' take place, followed by ''VideoGame/PokemonBlack2AndWhite2'' (2 years later [[note]]Red, the player character in ''R/B/Y/FR/LG'', is canonically 11 in his games, which would make him 14 during Gen II/IV; as his age is given as [[VagueAge 16-17+]] in ''[=B2/W2=]'', this would suggest that ''B/W'' is set only, at most, a year after the events of ''[=HG/SS=]'' and ''Platinum'', [[CuttingOffTheBranches which is implied to be the "canon" version by Cynthia]] in her ''B/W'' cameo[[/note]]). ''VideoGame/PokemonXAndY'' then takes place around the same time as ''VideoGame/PokemonBlack2AndWhite2''. ''VideoGame/PokemonSunAndMoon'' are a few years down the road from ''[=B2/W2=]'' and ''X/Y'', as Red (see the above note) is officially said to be [[VagueAge in his early twenties]]. [[note]]Concept art for Grimsley, a character appearing in both the [[VideoGame/PokemonBlackAndWhite Unova]] [[VideoGame/PokemonBlack2AndWhite2 titles]] and ''S/M'', mentions that he is two years older in the latter, however. Then again, considering that Generations VI and VII are confirmed to be an AlternateUniverse (see below), who knows, really.[[/note]] ''VideoGame/PokemonColosseum'' and ''[[VideoGame/PokemonXDGaleOfDarkness Pokémon XD]]'' go wherever you want them to.

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* ''Franchise/{{Pokemon}}'' does this. Not counting ''Gold and Silver'', which were direct sequels to the first games, ''Red and Blue'', every iteration since has been part of a jumbled up timeline that can only be explained by in-game functions. ''VideoGame/PokemonRedAndBlue'' start off the series. At the same time that these are happening, the events of ''VideoGame/PokemonRubyAndSapphire'', games released six years later as part of the third generation, take place. Three years later, the events of ''VideoGame/PokemonGoldAndSilver'' take place. Starting around when the red Gyarados business goes down, the events of ''VideoGame/PokemonDiamondAndPearl'' occur. (It helps if you consider the remakes; ''Ruby and Sapphire'' and ''[=FireRed and LeafGreen=]'' are part of the same generation and take place at roughly the same time, as are ''Diamond and Pearl'' and ''[=HeartGold and SoulSilver=]''.) And then, some unknown time later (possibly multiple years later; see the following note for more details) the events of ''VideoGame/PokemonBlackAndWhite'' take place, followed by ''VideoGame/PokemonBlack2AndWhite2'' (2 years later [[note]]Red, the player character in ''R/B/Y/FR/LG'', is canonically 11 in his games, which would make him 14 during Gen II/IV; as his age is given as [[VagueAge 16-17+]] in ''[=B2/W2=]'', this would suggest that ''B/W'' is set only, at most, a year after the events of ''[=HG/SS=]'' and ''Platinum'', [[CuttingOffTheBranches which is implied to be the "canon" version by Cynthia]] in her ''B/W'' cameo[[/note]]). ''VideoGame/PokemonXAndY'' then takes place around the same time as ''VideoGame/PokemonBlack2AndWhite2''. ''VideoGame/PokemonSunAndMoon'' are a few years down the road from ''[=B2/W2=]'' and ''X/Y'', as Red (see the above note) is officially said to be [[VagueAge in his early twenties]]. [[note]]Concept art for Grimsley, a character appearing in both the [[VideoGame/PokemonBlackAndWhite Unova]] [[VideoGame/PokemonBlack2AndWhite2 titles]] and ''S/M'', mentions that he is two years older in the latter, however. Then again, considering that Generations VI and VII are confirmed to be an AlternateUniverse (see below), who knows, really.[[/note]] ''VideoGame/PokemonColosseum'' and ''[[VideoGame/PokemonXDGaleOfDarkness Pokémon XD]]'' go wherever you want them to.
24th Apr '17 12:36:31 PM MagBas
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** Gen VI muddles the timeline a bit thanks to ''Pokémon Omega Ruby and Alpha Sapphire'', the remakes of ''Ruby and Sapphire''. Unlike the other remakes, which supersede the canon of the original versions, these games are implied to instead take place in an AlternateUniverse, which would later be confirmed by scenario writer Toshinobu Matsumiya via Twitter. [[note]][[https://twitter.com/matsumiyan/status/464052839870787584 The original tweet]] no longer exists [[http://archive.is/D9iPz but has been archived]] and [[http://imgur.com/gallery/pvba5Ur quickly]] [[http://pokemon-sun-moon.tumblr.com/post/87619014772/official-pokemon-timeline-was-revealed-by circulated]] [[http://www.gamefaqs.com/boards/696959-pokemon-x/69353687 around]] [[https://www.reddit.com/r/pokemon/comments/26z79z/official_pok%C3%A9mon_timeline_confirmed_by_toshinobu/ the internet]] [[http://knowyourmeme.com/photos/767545-pokemon in]] [[http://pokecharms.com/threads/official-pokemon-timeline-confirmed.10106/ the]] [[http://boards.na.leagueoflegends.com/en/c/GD/VRKVd9Zq-the-pokemon-universe-or-holy-shit-gamefreak-has-been-reading-too-many-comics following]] [[http://cheezburger.com/8205390336 weeks.]][[/note]] Due to the existence of [[SuperMode Mega Evolution]] (and, to a lesser extent, "Infinity Energy" -- [[spoiler:[[PoweredByAForsakenChild the bioenergy of living Pokémon]]]]), ''X & Y'' and ''Sun & Moon'' are also suggested to exist in said alternate timeline, with the [[ForWantOfANail point of historical divergence]] being [[spoiler:the firing of AZ's ultimate weapon 3,000 years prior to ''X/Y'']]. Furthermore, ''Sun/Moon'' features a post-game appearance from [[spoiler:Salon Maiden Anabel]], last seen in ''[[VideoGame/PokemonRubyAndSapphire Emerald]]''. All hints point to this not being an alternate version of [[spoiler:the Frontier Brain]], but the actual character in question: [[spoiler:Anabel, a "Faller," [[TrappedInAnotherWorld winds up being transported to the "new" world]] by means of an Ultra Wormhole, an interdimensional portal.]] Looker, introduced in ''[[VideoGame/PokemonDiamondAndPearl Platinum]]'', says that he first encountered [[spoiler:the now-amnesiac Anabel]] 10 years ago; the insinuation from said event is that ''Sun/Moon'' is set roughly a decade after Gen I/Gen III, as this matches up with Red being in his 20s.
23rd Apr '17 5:16:55 PM nombretomado
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* There are only two continuities in the ''Franchise/{{Tales|Series}}'' series, non-canonical {{crossover}}s ''VideoGame/TalesOfTheWorld'' notwithstanding. The first is the "Aselia" timeline, encompassing two ''[[VideoGame/TalesOfSymphonia Symphonia]]'' games and ''[[VideoGame/TalesOfPhantasia Phantasia]]''. All of them have different protagonists (the ''Symphonia'' sequel has a different protagonist, and both are set around 4000 years before ''Phantasia''). The second is the ''[[VideoGame/TalesOfDestiny Destiny]]'' timeline, the second game being about the son of the heroes of the first. In all cases, no BagOfSpilling is invoked.

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* There are only two continuities in the ''Franchise/{{Tales|Series}}'' ''VideoGame/{{Tales|Series}}'' series, non-canonical {{crossover}}s ''VideoGame/TalesOfTheWorld'' notwithstanding. The first is the "Aselia" timeline, encompassing two ''[[VideoGame/TalesOfSymphonia Symphonia]]'' games and ''[[VideoGame/TalesOfPhantasia Phantasia]]''. All of them have different protagonists (the ''Symphonia'' sequel has a different protagonist, and both are set around 4000 years before ''Phantasia''). The second is the ''[[VideoGame/TalesOfDestiny Destiny]]'' timeline, the second game being about the son of the heroes of the first. In all cases, no BagOfSpilling is invoked.
This list shows the last 10 events of 118. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.NonlinearSequel