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** A scene in "Super Rabbit" shows a horse walking in midair when Bugs (in superhero attire) flies by.

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** A scene in "Super Rabbit" "WesternAnimation/{{Super-Rabbit}}" shows a horse walking in midair when Bugs (in superhero attire) flies by.
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'''Horse:''' Hello, Mr. Rabbit. (''wild take'') '''A rabbit?? ''UP HERE??!'''''

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'''Horse:''' Hello, Mr. Rabbit. (''wild take'') '''A rabbit?? ''UP HERE??!'''''''[[HypocriticalHumor UP HERE??!]]'''''
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* While most of ''VideoGame/{{Gylt}}'' takes place simply in modified versions of the main character's school, there are some places that feel mixed together in odd ways, such as the gym in particular. The gym feels like a hybrid between a gym and a prison, and even has a room labeled "isolation cell." Underneath the gym is an old mine, with a tall ladder leading to the roof.
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* ''VideoGame/TormentedSouls'' takes place in a building which is part mansion, part hospital and part church. Some rooms contain elements of two of these, and some contain elements of all three! Underneath this building is a sewer system leading to a bunker. Essentially the game takes place in one major location that feels like five places.

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* ''VideoGame/TormentedSouls'' takes place in a building which is part mansion, part hospital and part church. Some rooms contain elements of two of these, and some contain elements of all three! Underneath this building is a sewer system leading to a bunker. Essentially the game takes place in one major location that feels like five places. Or maybe more, as there's an underground room where medical experiments have taken place, and next to it, a prison cell.
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Added DiffLines:

* ''VideoGame/TormentedSouls'' takes place in a building which is part mansion, part hospital and part church. Some rooms contain elements of two of these, and some contain elements of all three! Underneath this building is a sewer system leading to a bunker. Essentially the game takes place in one major location that feels like five places.
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General clarification on work content


* The Nightmare Realms in ''VideoGame/{{Bloodborne}}'' often switch from one kind of location to another without any kind of buildup, such as when stepping out through the face of a colossal ClockTower brings you to a seaside fishing hamlet. Justified in that these realms are ''literal'' nightmares of powerful {{Eldritch Abomination}}s unbound by the human understanding of physics.

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* The Nightmare Realms in ''VideoGame/{{Bloodborne}}'' often switch from one kind of location to another without any kind of buildup, such as when stepping out through the face of a colossal ClockTower (which, from the outside, was definitely several stories up) brings you to a seaside fishing hamlet. Justified in that these realms are ''literal'' nightmares of powerful {{Eldritch Abomination}}s unbound by the human understanding of physics.

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* ''Manga/JoJosBizarreAdventure'':
** ''[[Manga/JoJosBizarreAdventureStardustCrusaders Stardust Crusaders]]'': When entering DIO's mansion, Polnareff, Avdol, and Iggy find that the scenery of the inside has altered to become a labyrinth. However, Avdol and Iggy quickly defeat Kenny G. whose Stand, Tenore Sax was the source of the illusion.
** ''[[Manga/JoJosBizarreAdventureStoneOcean Stone Ocean]]'': After tracking Pucci to a hospital, Jolyne and Ermes come across a hole in an empty room. Despite seeing it as a [[TrapIsTheOnlyOption blatant trap]], Jolyne jumps down into and afterwards finds herself in the [[APlaceHoldsMemories memory]] of a crashing airplane.



[[folder:Comic Books]]
* ''ComicBook/{{Ghostbusters|IDWComics}}'': In the third issue, the Ghostbusters take a call at a house that was built over an old orphanage that burned to the ground during a lightning storm. It's stuck in a time-warp that recreates the night of the storm, which is haunted by the ghosts of the insane headmistress and her charges.
[[/folder]]



* In ''Film/AlteredStates,'' one of the earliest signs that something is wrong with Eddie Jessup's [[MushroomSamba hallucinogen experiments]] occurs when he not only begins to experience evolutionary BodyHorror while apparently sober, but opens the bathroom door to find himself ''staring into Hell''.

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* In ''Film/AlteredStates,'' ''Film/AlteredStates'', one of the earliest signs that something is wrong with Eddie Jessup's [[MushroomSamba hallucinogen experiments]] occurs when he not only begins to experience evolutionary BodyHorror while apparently sober, but opens the bathroom door to find himself ''staring into Hell''.



* ''VideoGame/ANNOMutationem'': When entering a elevator hidden in the back room of a laboratory, Ann is suddenly transported to a floating area in an empty void where she battles against a MiniMecha. Later on in The Consortium's underground base, the scenery at one point changes from a [[EternalEngine facility]] to an {{eldritch|location}} area with foreboding artifacts in the background before swapping back after further progression through the base.



* The VeryDefinitelyFinalDungeon of ''VideoGame/FinalFantasyV'' takes place in a random mish-mash of environments populated by {{Eldritch Abomination}}s, as it takes place in the dimension where everything that was swallowed by the VoidBetweenTheWorlds was dumped.
* The penultimate level of ''VideoGame/FinalFantasyIX'' is the aptly-named Memoria; [[EldritchLocation a vast collage of memories from across history]], most of the areas have little to any logical connection. Among other things, you can walk into the giant eye of the ''[[CoolAirship Invincible]]'' and then find on the opposite side the smoking ruins of the town it was about to destroy; pleasant ivy-hung cities feature staircases leading into space and curving around the scene of two planets merging; walking through a waterfall leads to the depths of an ocean; ladders overlook the birth of Gaia... on and on it goes.

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* ''Franchise/FinalFantasy'':
**
The VeryDefinitelyFinalDungeon of ''VideoGame/FinalFantasyV'' takes place in a random mish-mash of environments populated by {{Eldritch Abomination}}s, as it takes place in the dimension where everything that was swallowed by the VoidBetweenTheWorlds was dumped.
* ** The penultimate level of ''VideoGame/FinalFantasyIX'' is the aptly-named Memoria; [[EldritchLocation a vast collage of memories from across history]], most of the areas have little to any logical connection. Among other things, you can walk into the giant eye of the ''[[CoolAirship Invincible]]'' and then find on the opposite side the smoking ruins of the town it was about to destroy; pleasant ivy-hung cities feature staircases leading into space and curving around the scene of two planets merging; walking through a waterfall leads to the depths of an ocean; ladders overlook the birth of Gaia... on and on it goes.



[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Web Comics]]



* The ''WesternAnimation/LooneyTunes'' short "WesternAnimation/DuckAmuck" features several sequences wherein Daffy is moving through a scene while wearing appropriate attire, only for the antagonistic animator to randomly change the background into something wildly different, such as a farm abruptly turning into the snow covered arctic. [[spoiler: Elmer Fudd]] repeats this trick against Bugs Bunny in "Rabbit Rampage."

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* ''WesternAnimation/LooneyTunes'':
**
The ''WesternAnimation/LooneyTunes'' short "WesternAnimation/DuckAmuck" short features several sequences wherein Daffy is moving through a scene while wearing appropriate attire, only for the antagonistic animator to randomly change the background into something wildly different, such as a farm abruptly turning into the snow covered arctic. [[spoiler: Elmer Fudd]] repeats this trick against Bugs Bunny in "Rabbit Rampage."



--->'''Bugs!Super Rabbit:''' (''to horse'') Hiya, doc.\\

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--->'''Bugs!Super Rabbit:''' --->'''Super Rabbit Bugs:''' (''to horse'') Hiya, doc.\\

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