History Main / NoOSHACompliance

24th Apr '18 7:44:23 PM nombretomado
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* Some ''VideoGame/GameAndWatch'' titles are susceptible to this:

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* Some ''VideoGame/GameAndWatch'' ''UsefulNotes/GameAndWatch'' titles are susceptible to this:
19th Apr '18 5:04:41 AM jormis29
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* The mines in the ''VideoGame/HarvestMoon'' series -- from ''[=HM DS=]'' onwards -- are full of random pitfalls that can [[NonLethalKO knock you out for the rest of the day]]. The one in ''Sunshine Islands'' has that ''plus'' the fact that it's located ''[[ConvectionSchmonvection at the base of a volcano]]''.

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* The mines in the ''VideoGame/HarvestMoon'' series -- from ''[=HM DS=]'' onwards -- are full of random pitfalls that can [[NonLethalKO knock you out for the rest of the day]]. The one in ''Sunshine Islands'' ''[[VideoGame/HarvestMoonSunshineIslands Sunshine Islands]]'' has that ''plus'' the fact that it's located ''[[ConvectionSchmonvection at the base of a volcano]]''.
17th Apr '18 7:15:50 PM nombretomado
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** It probably does not get much more {{egregious}} than the following example from the sports world: A player got a concussion in a high profile match and was visibly dizzy and in no state to know where he was, let alone play soccer at any level. The match was broadcast on television and the commentator on German TV actually praised the player for "soldiering on". Apparently neither the commentator, nor the trainer, nor anybody on the medical staff were aware that playing with a concussion or worse yet getting hit again can result in brain damage up to and including death. The player got the concussion in minute 17 and did not get replaced until minute 31. You think this happened in some exhibition game in the DorkAge of soccer decades ago in some minor league in Lampukhistan? Wrong. It happened in the World Cup. In 2014. In the final. No concussion awareness does not begin to describe this reckless endangerment of not only the life of the player himself, but millions in front of the screens who might emulate his stupid example.

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** It probably does not get much more {{egregious}} JustForFun/{{egregious}} than the following example from the sports world: A player got a concussion in a high profile match and was visibly dizzy and in no state to know where he was, let alone play soccer at any level. The match was broadcast on television and the commentator on German TV actually praised the player for "soldiering on". Apparently neither the commentator, nor the trainer, nor anybody on the medical staff were aware that playing with a concussion or worse yet getting hit again can result in brain damage up to and including death. The player got the concussion in minute 17 and did not get replaced until minute 31. You think this happened in some exhibition game in the DorkAge of soccer decades ago in some minor league in Lampukhistan? Wrong. It happened in the World Cup. In 2014. In the final. No concussion awareness does not begin to describe this reckless endangerment of not only the life of the player himself, but millions in front of the screens who might emulate his stupid example.
31st Mar '18 1:45:54 AM system
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29th Mar '18 4:45:07 PM MinghamSmith
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* ''Scumthorpe Tiberium'' from ''Webcomic/TheScumthorpeFiles'' continuously pollutes water supply with radioactive waste, which leads to disastrous cases of genetic mutations among the future generations of [=SimNation=]
22nd Mar '18 11:24:32 AM Jake
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*** Another scene in the film where Luke and Leia are stuck in an arch way that has an extendable bridge over another giant chasm. Not only do we never get an explanation why the Death Star needs these giant trenches inside a space station, but we also see no sign that the extendable bridge has guard rails, nor was there anything preventing Luke from running off the edge through the open door way that didn't even have a warning about the giant trench. Luke was able to effectively "lock" the door behind him by shooting the door control/bridge extension on his side, some how deactivating the door controls on the other side, all without a manual way to extend the bridge or open the door.

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*** Another scene in the film where Luke and Leia are stuck in an arch way that has an extendable bridge over another giant chasm. Not only do we never get an explanation why the Death Star needs these giant trenches inside a space station, station[[note]]although Creator/AlanDeanFoster's novelisation [[HandWave explained them away]] as ventilation shafts[[/note]], but we also see no sign that the extendable bridge has guard rails, nor was there anything preventing Luke from running off the edge through the open door way that didn't even have a warning about the giant trench. Luke was able to effectively "lock" the door behind him by shooting the door control/bridge extension on his side, some how deactivating the door controls on the other side, all without a manual way to extend the bridge or open the door.
13th Mar '18 9:28:46 PM KoopaKid17
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Added DiffLines:

** The kitchen in ''Chef'' has a cat and a mouse who have sneaked inside.
21st Feb '18 7:55:50 PM vexusdylandasecond
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Added DiffLines:

* ''WebAnimation/DSBTInsaniT'': Several of the exhibits in 'Untamed and Uncut' do not have the proper fencing to keep the guests and the animals seperated. For example, the [[BearsAreBadNews Windear]] exhibit is only blocked off by bars.
13th Feb '18 12:48:24 PM WillKeaton
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* Due to ridiculous budget cuts, Dr. Eggman's Incredible Interstellar Amusement Park in ''VideoGame/SonicColors'' is very unsafe. [[http://www.youtube.com/watch?v=VvS7ewAkwEA Eggman even warns you]], for example, not to peel off the [[strike:duct]] SPACE tape that holds the starships together.

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* Due to ridiculous budget cuts, Dr. Eggman's Incredible Interstellar Amusement Park in ''VideoGame/SonicColors'' is very unsafe. [[http://www.youtube.com/watch?v=VvS7ewAkwEA Eggman even warns you]], you,]] for example, not to peel off the [[strike:duct]] SPACE tape that holds the starships together.
12th Feb '18 7:16:25 AM Diask
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In short, if the Occupational Safety and Health Administration (or the local counterpart in non-American/European settings) ever saw the place, it would be condemned in ''seconds''. Sometimes, the story will [[LampshadeHanging lampshade]] this by referring to the factory as "abandoned." However, it will never be explained why it hasn't been demolished yet, why it still receives electricity, or why all the machinery is present and operable as if it's itching to be the setting of a climactic showdown.

Of course, this means the hero and the villain will immediately rush into the heart of such a complex to have their final battle, instead of just settling things in the parking lot. On the other hand, this does allow for the frequent accident of the [[DisneyVillainDeath villain falling to his doom]]. Any collateral damage in the battle will invariably hit a BigRedButton, cause FailsafeFailure, and NoOneCouldSurviveThat resulting [[StuffBlowingUp explosion]].

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In short, if the Occupational Safety and Health Administration (or the local counterpart in non-American/European settings) ever saw the place, it would be condemned in ''seconds''. Sometimes, the story will [[LampshadeHanging lampshade]] HandWave this by referring to the factory as "abandoned." However, it will never be explained why it hasn't been demolished yet, why it still receives electricity, or why all the machinery is present and operable as if it's itching to be the setting of a climactic showdown.

Of course, this means the hero and the villain will immediately rush into the heart of such a complex to have their final battle, instead of just settling things in the parking lot. On the other hand, this does allow for the frequent accident of the [[DisneyVillainDeath villain falling to his doom]]. Any collateral damage in the battle will invariably hit a BigRedButton, cause FailsafeFailure, and NoOneCouldSurviveThat {{no one could survive that}} resulting [[StuffBlowingUp explosion]].



Rule 87 of the Main/EvilOverlordList gives advice to avoid this--and if you're plotting to rule the world, you should heed its advice.

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Rule 87 of the Main/EvilOverlordList EvilOverlordList gives advice to avoid this--and if you're plotting to rule the world, you should heed its advice.



*** [[FridgeLogic Fridge logic]] here. The Death Star is a space-going battlestation, and the most fearsome weapon ever produced. It's expected that it's going to come under attack, especially by large ships with big guns trying to pulverize it. Decompression is a real risk, and given the Empire's proven disregard for human (to say nothing of non-human) life, it's no surprise at all that they would prioritize preventing the crew of a critical operations room from [[ThrownOutTheAirlock being blown into space]] over a few guys getting bisected by speed door. The even faster-and-heavier door in Padme's throne room? Anti-intruder security maybe? For a peace-loving agrarian society, the Naboo seem to have an abundance of practical paranoia, at least as far as their rulers are concerned.

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*** [[FridgeLogic Fridge logic]] here. The Death Star is a space-going battlestation, and the most fearsome weapon ever produced. It's expected that it's going to come under attack, especially by large ships with big guns trying to pulverize it. Decompression is a real risk, and given the Empire's proven disregard for human (to say nothing of non-human) life, it's no surprise at all that they would prioritize preventing the crew of a critical operations room from [[ThrownOutTheAirlock being blown into space]] over a few guys getting bisected by speed door. The even faster-and-heavier door in Padme's throne room? Anti-intruder security maybe? For a peace-loving agrarian society, the Naboo seem to have an abundance of practical paranoia, at least as far as their rulers are concerned.



* [[LampshadeHanging Lampshaded]], just like everything else in the book, in ''Literature/{{Redshirts}}'', when an emergency door is closed by [[ShootOutTheLock shooting the lock panel]], much to the incredulity of one of the characters, who retorts that the space station "one big code violation."

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* [[LampshadeHanging Lampshaded]], {{Lampshade|Hanging}}d, just like everything else in the book, in ''Literature/{{Redshirts}}'', when an emergency door is closed by [[ShootOutTheLock shooting the lock panel]], much to the incredulity of one of the characters, who retorts that the space station "one big code violation."






** In fact, Website/StarDestroyerDotNet contains [[http://www.stardestroyer.net/Empire/Essays/Engineering.html an essay]] (written by an engineer) specifically about the subject. And a small [[http://www.stardestroyer.net/Empire/Tech/Brahms/index.html fanfic]] about a starship designer being tried for non OSHA compliance. Clearly a case of HypocriticalHumor given that Star Wars is just as bad, if not worse, about such things.
** Computers [[ExplosiveInstrumentation explode]] whenever the ship is hit by weapons fire or an inverse tachyon something or other, even though these computers are just terminals that wouldn't require more power than is needed for basic processing power, a network interface, and display.

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** In fact, Website/StarDestroyerDotNet contains [[http://www.stardestroyer.net/Empire/Essays/Engineering.html an essay]] (written by an engineer) specifically about the subject. And a small [[http://www.stardestroyer.net/Empire/Tech/Brahms/index.html fanfic]] about a starship designer being tried for non OSHA compliance. Clearly a case of HypocriticalHumor given that Star Wars And yet the author doesn't seem to criticise engineering in ''Star Wars'', which is just as bad, if not worse, about such things.
** Computers [[ExplosiveInstrumentation explode]] {{explo|siveInstrumentation}}de whenever the ship is hit by weapons fire or an inverse tachyon something or other, even though these computers are just terminals that wouldn't require more power than is needed for basic processing power, a network interface, and display.



** [[Series/StarTrekVoyager Voyager]] takes this [[UptoEleven to eleven,]] then goes to idiotic extremes so it seems that the ship was designed to kill its crew before anything else. Manual door overrides don't work when there isn't power. The only system in the ENTIRE ship that has its own power supply (that is incompatible with the rest of the ship, somehow) isn't the important things like the shields, weapons, or replicators, but the Holodecks (which always were [[HolodeckMalfunction trying to kill the crew as well]]), in a laughable plot contrivance to allow holodeck episodes to still happen even though power conservation is essential for a ship decades away from proper resupply facilities. Never even remotely explained is how the holodeck's power source can possibly be incompatible with the replicators, given that ''all holodecks have built-in replicators''. Most of the ship wiring is "gel packs," living tissues that they only have a very limited supply of (and can't replicate nor actually grow, missing the one benefit that a biological system would have over a metallic one) that once was poisoned by Neelix's [[LethalChef cooking]]. The one time the ship wasn't on the edge of exploding was when an enemy shot out the "secondary command modules," preventing Janeway from having the ship self destruct when it was boarded (and the computer only informed her of this fact AFTER she tried to initiate a self destruct).

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** [[Series/StarTrekVoyager Voyager]] takes this [[UptoEleven to eleven,]] UptoEleven, then goes to idiotic extremes so it seems that the ship was designed to kill its crew before anything else. Manual door overrides don't work when there isn't power. The only system in the ENTIRE ship that has its own power supply (that is incompatible with the rest of the ship, somehow) isn't the important things like the shields, weapons, or replicators, but the Holodecks (which always were [[HolodeckMalfunction trying to kill the crew as well]]), in a laughable plot contrivance to allow holodeck episodes to still happen even though power conservation is essential for a ship decades away from proper resupply facilities. Never even remotely explained is how the holodeck's power source can possibly be incompatible with the replicators, given that ''all holodecks have built-in replicators''. Most of the ship wiring is "gel packs," living tissues that they only have a very limited supply of (and can't replicate nor actually grow, missing the one benefit that a biological system would have over a metallic one) that once was poisoned by Neelix's [[LethalChef cooking]]. The one time the ship wasn't on the edge of exploding was when an enemy shot out the "secondary command modules," preventing Janeway from having the ship self destruct when it was boarded (and the computer only informed her of this fact AFTER she tried to initiate a self destruct).



* {{Lampshade|Hanging}}d in ''VideoGame/MassEffect2's'' ''Lair of the Shadow Broker'' DLC when Shepard notes that [[spoiler:the Shadow Broker's ship]] doesn't have any guardrails in a perpetual storm that has high-velocity winds.

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* {{Lampshade|Hanging}}d in ''Franchise/MassEffect'':
** In
''VideoGame/MassEffect2's'' ''Lair of the Shadow Broker'' DLC when DLC, Shepard notes that [[spoiler:the Shadow Broker's ship]] doesn't have any guardrails in a perpetual storm that has high-velocity winds.



** Even the second ''Normandy'' falls into this with the reactor-core having no discernible blast-door, so in the case of a power-surge or overload, the heat-sinks can discharge and end up ''incinerating people'', [[spoiler:which one of your squadmates finds out if you didn't upgrade the shields]]. Even worse, the upper level of the core has windows that lead directly into the [[FridgeHorror crew quarters]].

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** Even The reactor-core of the second ''Normandy'' falls into this with the reactor-core having has no discernible blast-door, so in the case of a power-surge or overload, the heat-sinks can discharge and end up ''incinerating people'', [[spoiler:which one of your squadmates finds out if you didn't upgrade the shields]]. Even worse, the upper level of the core has windows that lead directly into the [[FridgeHorror crew quarters]].



** The [[spoiler:quarian ship ''Alarei'']] did this deliberately, as [[spoiler:Tali's father]] intentionally ignored safety rules for the sake of the experiments. However, they made an even bigger error that was never addressed by [[spoiler:giving the Geth access to the same computers that controlled the ship instead of keeping them on computers isolated from it]].

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** The [[spoiler:quarian ship ''Alarei'']] did this deliberately, as [[spoiler:Tali's father]] intentionally ignored safety rules for the sake of the experiments. However, they made an even bigger error that was never addressed by [[spoiler:giving the Geth geth access to the same computers that controlled the ship instead of keeping them on computers isolated from it]].



** Many of the [[{{Precursors}} Forerunner]] structures lack guardrails and other safety features. And that's not even getting into [[SealedEvilInACan how easily the Covenant mistakenly released the Flood]]. Funnily enough, there is exactly ''ONE'' Forerunner structure with guardrails in ''{{VideoGame/Halo 4}}''. They line the path to the elevator in the level "Reclaimer", during which there is nothing around to hurt you. In all the other more dangerous areas, this trope is played straight.\\

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** Many of the [[{{Precursors}} Forerunner]] structures lack guardrails and other safety features. And that's not even getting into [[SealedEvilInACan how [[NeglectfulPrecursors easily the Covenant mistakenly mistakenly]] [[SealedEvilInACan released the Flood]]. Funnily enough, there is exactly ''ONE'' Forerunner structure with guardrails in ''{{VideoGame/Halo 4}}''. They line the path to the elevator in the level "Reclaimer", during which there is nothing around to hurt you. In all the other more dangerous areas, this trope is played straight.\\



** Mentioned in episode one of the Website/YouTube series "Machinima/FreemansMind." Gordon remarks that "The EPA is going to ''tear us apart'' if they find out about this."

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** Mentioned in episode one of the Website/YouTube series "Machinima/FreemansMind." ''Machinima/FreemansMind''. Gordon remarks that "The EPA is going to ''tear us apart'' if they find out about this."



* Often found in VideoGame/{{Minecraft}} as a result of player-created mines and buildings. In the name of efficiency, players often won't design anything that will last any longer than is necessary for them to use it. Tunnels are quite often extremely thin and marginally well lit, with no hint that the player has lazily blocked up lava in a wall or the ceiling with just some dirt. Bridges are rarely wider than a block and rarer still made of anything that can resist an explosion, even in the Nether when they're built over ''lava oceans'' while Ghasts shoot MadeOfExplodium fireballs everywhere [[note]]Cobblestone is a semi-durable material that is often used as crude building material. Dirt blocks, Wood (planks or logs) and raw Netherrack blocks, however, are not as durable[[/note]]. And this is just a few of the many hazards, all created (or at least left behind) by other players (excluding the natural generation of the world).

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* Often found in VideoGame/{{Minecraft}} as a result of player-created mines and buildings. ''VideoGame/{{Minecraft}}'':
**
In the name of efficiency, players often won't design anything that will their mines to last any longer than is necessary for them to use it. Tunnels are quite often extremely thin and marginally well lit, lit (which in ''Minecraft'' may mean a breeding ground for hostile mobs, including ''explosive'' creepers), with no hint that the player has lazily blocked up lava in a wall or the ceiling with just some dirt. Bridges are rarely wider than a block and rarer still made of anything that can resist an explosion, even in the Nether when they're built over ''lava oceans'' while Ghasts shoot MadeOfExplodium fireballs everywhere [[note]]Cobblestone is a semi-durable material that is often used as crude building material. Dirt blocks, Wood (planks or logs) and raw Netherrack blocks, however, are not as durable[[/note]]. And this is just a few of the many hazards, all created (or at least left behind) by other players (excluding the natural generation of the world).



* Justified in ''VideoGame/HorizonZeroDawn''. The Cauldrons were built to be 100% autonomous robot factories that would never have been visited by a living human after being turned on [[spoiler: because of the Class 5 ApocalypseHow that was already occurring as they were being built]]. Thus, there was no need to install any sort of safety measures.

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* Justified in ''VideoGame/HorizonZeroDawn''. The Cauldrons were built to be 100% autonomous robot factories that would never have been visited by a living human after being turned on [[spoiler: because of the Class 5 ApocalypseHow TheEndOfTheWorldAsWeKnowIt that was already occurring as they were being built]]. Thus, there was no need to install any sort of safety measures.measures.
* In Sector 6 of ''VideoGame/{{Jumper}} Two'', the BigBad ''deliberately'' violates OSHA regulations by ordering his lackeys to install "[[BenevolentArchitecture nonsensical yet vaguely passable obstacles]]" to hamper Ogmo's [[{{Determinator}} inevitable escape]].
* In ''VideoGame/FTLFasterThanLight'', systems like ArtificialGravity, {{inertial dampen|ing}}ers or power reactors are so well integrated into spaceships they cannot be targetted, yet the same courtesy wasn't extended to oxygen systems, which can be targetted by any weapon or hacking drone to [[FailsafeFailure quickly drain oxygen from every room in the ship]]. Some small Slug spaceships in particular have oxygen systems (and engines) ''isolated'' from the crew; Destroy their life support, then watch as they suffocate to death due to a broken system they cannot reach to repair.
* While ''VideoGame/ShovelKnight'' has many examples of MalevolentArchitecture that are par for the course of platform games, one example that isn't [[RuleOfFun for the sake of challenging players]] is the secret entrance to Mona's and Plague Knight's Potionarium in ''Plague of Shadows'', a series of lifts made from giant screws that spin rapidly as they carry passengers down, without handrails or a roof to keep passengers from getting thrown out by rotary motion and inertia. Then again, this ''is'' an entrance to a hideout of [[MadScientist people who consider alchemy an art of creating bigger and bigger explosions]].
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