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** Justified in that the instructions specifically say that taking massive shortcuts is prohibited (the only thing that is, in fact).
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*{{Lost Planet}} averts this trope somewhat, as the cheats for the game (excluding the non {{Game Breaker}} ones) can only be used in Easy mode, [[{{ExactlyWhatItSaysOnTheTin}} where such codes shouldn't even be necessary.]]
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***It was the one that gives you all the tech advancements.
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*** Also, attempting to roll jump the ball over a close gap in the rollgoal game will make Hena accuse you for cheating and have to restart the stage.
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** If the savefile checksum doesn't match, then it ''has'' been corrupted, regardless of the method used to cause the corruption. This is why most people alter the in-memory stats instead of the save file itself, because the game then creates the correct checksum for the alternate values as part of the saving process. Having save files set up with a checksum and deleting them if it doesn't match is ''normal''.
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Only possible with save states, not something the game does of its own accord. And even then it isn't a problem as you can just spend R Ns via other methods - unless you savestated during the enemy turn which is kind of pointless in and of itself, but even THEN you can just gameshark the RN values.


** Also, even if you manage to go back to before the character died, the game will remember the RNG result from the first time, and your character will die again, and there is nothing you can do about it. This is incredibly frustrating if the enemy scores a critical hit and your character missed killing them first by a two percent chance and they were the last enemy and it took you twenty minutes to get that far and that was the only save-state you had made and the whole point of even doing that stage was to level the dead character up.

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** Also, even if you manage to go back to before the character died, the game will remember the RNG result from the first time, and your character will die again, and there is nothing you can do about it. This is incredibly frustrating if due to the enemy scores a critical hit autosaving system in the GBA versions of the games and your character missed killing them first by a two percent chance and they were isn't the last enemy and it took you twenty minutes to get that far and that was the only save-state you had made and the whole point of even doing that stage was to level the dead character up.case in other versions.
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* May not be intentional, but ''{{StarCraft}}'''s quick-build (operation cwal), map reveal (black shee pwall) and resource cheats (show me the money) works for the computer as well. Additionally, the invincibility cheat (power overwhelming) does not actually make you invincible, it just reduces enemy damage to zero, meaning that two opposing computers can duke it out forever. Most players choose to just use the instant win cheat (there is no cow level), which carries no drawbacks.

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* May not be intentional, but ''{{StarCraft}}'''s quick-build (operation cwal), map reveal (black shee pwall) and resource cheats (show me the money) works for the computer as well. Additionally, the invincibility cheat (power overwhelming) does not actually make you invincible, it just reduces enemy damage to zero, meaning that two opposing computers can duke it out forever. Most players choose to just use the instant win cheat (there ([[{{Diablo}} there is no cow level), level]]), which carries no drawbacks.
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** Typing "CASS" gave you $250, but using it too often caused a firestorm. And don't type swear words such as "Darn" or "Heck".
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* {{Blizzard}} is now [[http://kotaku.com/5661492/is-blizzard-banning-starcraft-ii-players-for-cheating-in-singleplayer banning]] ''StarcraftII'' players for using hacking devices to cheat in the single-player campaign. Their explanation is that since the game is always online, using cheats to gain achievements in the single-player campaign would unfairly affect someone's online prestige. And, since the game is always online, [[DisproportionateRetribution banning a player's account prevents them from playing the single-player portion of the game as well]].
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** In the September 30, 2010 patch, however, everyone got a halo. Looks like someone at Valve [[CompletelyMissingThePoint forgot why the halos were distributed]].
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additional info

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**WoW also has the "No Man's Land" debuff, which shows up if you glitch or otherwise exploit your way into not-yet-implemented zone, such as Hyjal. With the release of ''Cataclysm'', the the full opening of Azeroth, it is likely that this debuff will be retired, but it is still legendary; it would teleport players out of the zone! There are also rumors (albiet, unverified,) that getting the debuff automatically reported you to a GM.
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[[quoteright:350:[[TheImpossibleQuiz http://static.tvtropes.org/pmwiki/pub/images/NO_TABBING_YOU_CHEATING_BASTARD_5189.png]]]]

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* Barbatos of the Tales series. If you so much as use items in his presence, he performs a high damaging, nigh-unblockable attack on whoever receives the effects of the item(or if it affects him or all parties, whoever USED the item.) In another game, he punishes autoleveling by appearing before you in battle and wiping your entire party if you don't run away. Hell, even playing on Simple mode sometimes garners enough wrath from him that he ''oneshots you with any attack.''

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* Barbatos of the Tales series.TalesSeries. If you so much as use items in his presence, he performs a high damaging, nigh-unblockable attack on whoever receives the effects of the item(or if it affects him or all parties, whoever USED the item.) In another game, he punishes autoleveling by appearing before you in battle and wiping your entire party if you don't run away. Hell, even playing on Simple mode sometimes garners enough wrath from him that he ''oneshots you with any attack.''''
** Which makes it all the more satisfying in ''TalesOfVesperia'' when you get to use Estelle's Force Field/Eternal Support trick to make yourself invincible and use items on him just for laughs. This is in fact more or less required since he is a DuelBoss and you have to use a [[EnemyScan Magic Lens]] on him for the [[CollectionSidequest Monster List]].
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*** Even the one that unlocks it, you just have to unlock it manually with a code to use it there.
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* In the PC version of EarthwormJim, the audio cue for entering a cheat code correctly is Jim yelling "Cheater!"

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* In the PC version of EarthwormJim, the audio cue for entering a cheat code correctly is Jim yelling "Cheater!"
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Unnecessary commentary set on fire


** I'm 100% certain that this was completely unintentional, most likely the result of some kind of clash with the battery save system. (Look at at the YouTube videos; this was NOT an Earn Your Fun big macho manly man-man gut-wrenching hyper mega hardcore game by any stretch of the imagination. If any SNES game warranted this treatment, it would've been Contra 3.) There ''are'' a few unofficial codes that will not trigger this glitch. Emulators won't remove the glitch, but they can make the game easier via reduced speed, save states, and rewind, which is plenty enough. And once you've unlocked the Special Circuit on cartridge or emulator, you can use as many codes as you want without fear.

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** I'm 100% certain that this was completely unintentional, most likely the result of some kind of clash with the battery save system. (Look at at the YouTube videos; this was NOT an Earn Your Fun big macho manly man-man gut-wrenching hyper mega hardcore game by any stretch of the imagination. If any SNES game warranted this treatment, it would've been Contra 3.) There ''are'' a few unofficial codes that will not trigger this glitch. Emulators won't remove the glitch, but they can make the game easier via reduced speed, save states, and rewind, which is plenty enough. And once you've unlocked the Special Circuit on cartridge or emulator, you can use as many codes as you want without fear.
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I suck at punctuation. Serious


* Attempting to cheat the (realtime) daily lottery in ''[[PaperMario Paper Mario: The Thousand Year Door]]'' by setting the Gamecube's internal clock ahead will result in the Bob-Omb who runs the lottery calling you a cheater and forces you to buy another ticket. At 500 coins

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* Attempting to cheat the (realtime) daily lottery in ''[[PaperMario Paper Mario: The Thousand Year Door]]'' by setting the Gamecube's internal clock ahead will result in the Bob-Omb who runs the lottery calling you a cheater and forces you to buy another ticket. At 500 coinscoins.
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500 coins, serious


* Attempting to cheat the (realtime) daily lottery in ''[[PaperMario Paper Mario: The Thousand Year Door]]'' by setting the Gamecube's internal clock ahead will result in the Bob-Omb who runs the lottery calling you a cheater and forces you to buy another ticket.

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* Attempting to cheat the (realtime) daily lottery in ''[[PaperMario Paper Mario: The Thousand Year Door]]'' by setting the Gamecube's internal clock ahead will result in the Bob-Omb who runs the lottery calling you a cheater and forces you to buy another ticket. At 500 coins

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** Using any Gameshark code in ''DonkeyKong64'' will cause DK to spasm uncontrollably throughout the game. Even in the opening, where he accidentally knocks Lanky offscreen. Also your cartridge will be permanently damaged if you save.

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** Using any Gameshark code in ''DonkeyKong64'' will cause DK to spasm uncontrollably throughout the game. Even in the opening, where he accidentally knocks Lanky offscreen. opening. Also your cartridge will be permanently damaged if you save.save.
*** [[http://www.youtube.com/watch?v=oxTGmDZabTU See for yourself.]]
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* In the PC version of EarthwormJim, the audio cue for entering a cheat code correctly is Jim yelling "Cheater!"
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* In the classic Apogee Shmup ''Raptor'', you could enable a cheat that allowed you to - with a single button-press - fully restore the health of your ship AND give you a Death Ray, one of the best weapons in the game. However, it also reset your score to 0, which in this game meant reducing the money you earned up 'till then to 0. The morale, according to the manual is that "You can cheat death, but not taxes." However, you can use this code multiple times during a mission, racking up a PILE of death-rays, and then sell them afterwards for a huge profit - then use that to buy all of the best weapons in the game and several Power Shields. So... I guess you can cheat BOTH after all, huh?
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* Using a gameshark to cheat during the final battle in GodOfWar is either pointless or a hindrance, because due to the unique mechanics of the fight, getting infinite life will make the fight unwinnable, and any other benefit to be gained from cheating can't apply to that particular fight.

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* Using a gameshark to cheat during the final battle in GodOfWar ''GodOfWar'' is either pointless or a hindrance, because due to the unique mechanics of the fight, getting infinite life will make the fight unwinnable, and any other benefit to be gained from cheating can't apply to that particular fight.
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* Typing in a cheat for ''{{3D Ultra Pinball Thrillride}}'' will open a message saying that you won't be able to get into the high scores for that game.

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* Typing in a cheat for ''{{3D ''3D Ultra Pinball Thrillride}}'' Thrillride'' will open a message saying that you won't be able to get into the high scores for that game.
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* In [[ImpossibleCreatures Impossible Creatures]], whenever a player uses a cheat, you hear a message saying, "Somebody's cheatin'!" and an icon appears on the left side of the screen for all players to see that says, "Player X has cheated".

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* In [[ImpossibleCreatures Impossible Creatures]], ''ImpossibleCreatures'', whenever a player uses a cheat, you hear a message saying, "Somebody's cheatin'!" and an icon appears on the left side of the screen for all players to see that says, "Player X has cheated".
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*** Ironically, getting this message activated a cheat of sorts, in that when you get your gear back, all of your weapons will have their ammo maxed out, although this is useless since the segment after that gives you an unlimited supply of ammo drops.


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* Using a gameshark to cheat during the final battle in GodOfWar is either pointless or a hindrance, because due to the unique mechanics of the fight, getting infinite life will make the fight unwinnable, and any other benefit to be gained from cheating can't apply to that particular fight.
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* In ''YumeNikki'''s useless minigame NASU you can activate a cheat using a variation of [[ClassicCheatCode the Konami Code]] which replaces the playing character's head with an eggplant and makes 100 points eggplants appear more often. However, it also prevents you from saving your score...

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* In ''YumeNikki'''s useless minigame NASU you can activate a cheat using a variation of [[ClassicCheatCode the Konami Code]] (<- <- -> -> ^ v ^ v) which replaces the playing character's head with an eggplant and makes 100 300 points eggplants appear more often. However, it also prevents you from saving your score...
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-->-- '''Revolver Ocelot''', ''MetalGear Solid'' (before the torture sequence)[[supersecretspoiler:. [[SchmuckBait He's bluffing.]] ]]

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-->-- '''Revolver Ocelot''', ''MetalGear Solid'' (before the torture sequence)[[supersecretspoiler:. [[SchmuckBait He's bluffing.]] ]]
Solid''
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* In [[ImpossibleCreatures Impossible Creatures]], whenever a player uses a cheat, you hear a message saying, "Somebody's cheatin'!" and an icon appears on the left side of the screen for all players to see that says, "Player X has cheated".
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** However, on the electronic machines that did display the tilt message, there was a way, albeit difficult, to hit the sides and not display the "TILT" message. Since the detection mechanism was based on a ball on a weight-sensitive pillar that retracted whenever the ball was out of play (which allowed the machine to start working after you lost the ball you cheated on), if you hit the sides lightly enough, you could influence the path of the ball and not knock the ball off the pedestal, thus beating the system.
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* Enabling cheats in ''Section 8'' disables saving your game, essentially making them entirely useless.

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