History Main / NightOfTheLivingMooks

31st Jan '16 8:12:27 AM nombretomado
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* In the SuperFriends, the LegionOfDoom seeks out a witch who can summon an EldritchAbomination that grants the Legion the ability to summon unstoppable (seemingly) from the Swamp around them under their control. They turn back the Super Friends easily. Then the Legion, predictably infused with ChronicBackstabbingDisorder, greedily decides to capture and drain the entity. It does not go well and factors into one of their more humiliating defeats.
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* In the SuperFriends, {{WesternAnimation/Superfriends}}, the LegionOfDoom seeks out a witch who can summon an EldritchAbomination that grants the Legion the ability to summon unstoppable (seemingly) from the Swamp around them under their control. They turn back the Super Friends easily. Then the Legion, predictably infused with ChronicBackstabbingDisorder, greedily decides to capture and drain the entity. It does not go well and factors into one of their more humiliating defeats.
4th Jan '16 6:02:01 AM SeptimusHeap
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Disambiguating
** ''Serious Sam 2'' also has the flying kleers (which are flying kleer skeletons armed with {{Fireball}} launchers), and the zombie stockbrokers and zombie soldiers, which are more or less equal to human soldiers, and armed with shotguns and machine guns respectively. [[DemonicSpiders Their high damage hitscan weapons, decent health, and good accuracy make them quite frustrating in large numbers.]]
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** ''Serious Sam 2'' also has the flying kleers (which are flying kleer skeletons armed with {{Fireball}} {{Fireball|s}} launchers), and the zombie stockbrokers and zombie soldiers, which are more or less equal to human soldiers, and armed with shotguns and machine guns respectively. [[DemonicSpiders Their high damage hitscan weapons, decent health, and good accuracy make them quite frustrating in large numbers.]]
14th Dec '15 3:42:41 PM ReaderAt2046
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Added DiffLines:
* PlayedWith in ''Literature/{{Warbreaker}}'' with the Hallendren rebels, whose vast army of Lifeless soldiers is one of the main reasons why the Kingdom of Idris fears and despises them. But as the story progresses, it soon becomes clear that the Hallendren are not the BigBad of the book, and in fact much of the story is about the heroes trying to save them from the real BigBad.
5th Nov '15 6:38:21 AM Berrenta
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Sinkhole
** ''Serious Sam 2'' also has the flying kleers (which are [[CaptainObvious flying kleer skeletons]] armed with {{Fireball}} launchers), and the zombie stockbrokers and zombie soldiers, which are more or less equal to human soldiers, and armed with shotguns and machine guns respectively. [[DemonicSpiders Their high damage hitscan weapons, decent health, and good accuracy make them quite frustrating in large numbers.]]
to:
** ''Serious Sam 2'' also has the flying kleers (which are [[CaptainObvious flying kleer skeletons]] skeletons armed with {{Fireball}} launchers), and the zombie stockbrokers and zombie soldiers, which are more or less equal to human soldiers, and armed with shotguns and machine guns respectively. [[DemonicSpiders Their high damage hitscan weapons, decent health, and good accuracy make them quite frustrating in large numbers.]]
23rd Oct '15 11:11:07 PM jormis29
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* Inverted in ''StubbsTheZombie,'' where the infected are instead a RedshirtArmy.
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* Inverted in ''StubbsTheZombie,'' ''VideoGame/StubbsTheZombie,'' where the infected are instead a RedshirtArmy.
24th Jul '15 10:39:16 PM nombretomado
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* ''MetalSlug 3'' has quite a bit of these: You have to deal with zombified civilians and soldiers in mission 3, and later on you fight off legions of zombified clones of your previous player character while trying to escape from an exploding spaceship. You can even become a zombie and vomit acidic blood that can take out damn near anything in one shot.
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* ''MetalSlug ''VideoGame/MetalSlug 3'' has quite a bit of these: You have to deal with zombified civilians and soldiers in mission 3, and later on you fight off legions of zombified clones of your previous player character while trying to escape from an exploding spaceship. You can even become a zombie and vomit acidic blood that can take out damn near anything in one shot.
2nd Jul '15 8:46:42 AM Morgenthaler
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** The Necrons of are [[NinjaPirateZombieRobot Undead Robot Skeleton Mooks.]]
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** The Necrons of are [[NinjaPirateZombieRobot Undead Robot Skeleton Mooks.]]
2nd Jul '15 8:46:33 AM Morgenthaler
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* Similarly, the Necrons of ''TabletopGame/{{Warhammer 40000}}'' are [[NinjaPirateZombieRobot Undead Robot Skeleton Mooks.]]
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* Similarly, the Necrons of ''TabletopGame/{{Warhammer 40000}}'' 40000}}'': ** The Necrons of are [[NinjaPirateZombieRobot Undead Robot Skeleton Mooks.]]

*** Oh, no. Grandfather Nurgle [[BodyHorror smiles on his children]], [[BlessedWithSuck bestowing his many gifts with beneficence]] [[LovecraftianSuperpower and joy]]. **** You heretic.
20th Jun '15 9:48:31 AM Gojirob
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* In the SuperFriends, the LegionOfDoom seeks out a witch who can summon an EldritchAbomination that grants the Legion the ability to summon unstoppable (seemingly) from the Swamp around them under their control. They turn back the Super Friends easily. Then the Legion, predictably infused with ChronicBackstabbingDisorder, greedily decides to capture and drain the entity. It does not go well and factors into one of their more humiliating defeats.
18th Jun '15 7:56:36 PM justanid
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cleaning
* ''{{TabletopGame/Warhammer}}'s'' Tomb Kings and Vampire Counts are entire armies of these. * Similarly, the Necrons of ''{{TabletopGame/Warhammer 40000}}'' are [[NinjaPirateZombieRobot Undead Robot Skeleton Mooks.]]
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* ''{{TabletopGame/Warhammer}}'s'' ''TabletopGame/{{Warhammer}}'s'' Tomb Kings and Vampire Counts are entire armies of these. * Similarly, the Necrons of ''{{TabletopGame/Warhammer ''TabletopGame/{{Warhammer 40000}}'' are [[NinjaPirateZombieRobot Undead Robot Skeleton Mooks.]]

* The undead often show up in games built on the [[TabletopGame/DungeonsAndDragons D&D]] rules, where they have a host of special rules. They're immune to mind-affecting spells (preventing many of the better spells from working), immune to death magic, (preventing the ''best'' spells from working), immune to sneak attacks (making the Rogue more or less useless), and to top it off, skeletons resist piercing damage since there's nothing ''to'' pierce.
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* The undead often show up in games built on the [[TabletopGame/DungeonsAndDragons D&D]] ''TabletopGame/DungeonsAndDragons'' / ''TabletopGame/D20System'' rules, where they have a host of special rules. They're immune to mind-affecting spells (preventing many of the better spells from working), immune to death magic, (preventing the ''best'' spells from working), immune to sneak attacks (making the Rogue more or less useless), and to top it off, skeletons resist piercing damage since there's nothing ''to'' pierce.

*** An old DM observation goes: "The number of undead encounters in a campaign is exponentially disproportional to the number of clerics in the party."
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*** An old DM [[DungeonMaster DM]] observation goes: "The number of undead encounters in a campaign is exponentially disproportional to the number of clerics in the party."

** Subverted by ''Van Richten's Guide to the Walking Dead'', a {{Ravenloft}} supplement which helps {{Game Master}}s equip ordinary zombies, skeletons, and other corporeal undead with an un-Mookish diversity of powers. ** Pathfinder, being based on D&D rules, keeps the undead's immunity to certain spells, but removes the immunity to sneak attacks from corporeal (solid) undead. Ghosts keep it by function of not having a working anatomy. * [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=129529 Drudge Skeletons]] and [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=21093 Scathe Zombies]] are just a few of many undead mook armies a Black using player can summon in ''TabletopGame/MagicTheGathering''.
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** Subverted by ''Van Richten's Guide to the Walking Dead'', a {{Ravenloft}} ''TabletopGame/{{Ravenloft}}'' supplement which helps {{Game Master}}s equip ordinary zombies, skeletons, and other corporeal undead with an un-Mookish diversity of powers. ** Pathfinder, ''TabletopGame/{{Pathfinder}}'', being based on D&D ''D&D'' rules, keeps the undead's immunity to certain spells, but removes the immunity to sneak attacks from corporeal (solid) undead. Ghosts keep it by function of not having a working anatomy. * ''TabletopGame/MagicTheGathering'' has [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=129529 Drudge Skeletons]] and [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=21093 Scathe Zombies]] are Zombies]], just a few of many undead mook armies a Black using player can summon in ''TabletopGame/MagicTheGathering''.summon.

* Given the prevalence of Deathlords, the Abyssals, and shadowlands, zombies are common in ''{{TabletopGame/Exalted}}''. To aid matters, the Midnight Caste of the Abyssals have the ability to raise a corpse as a zombie with a touch, and there are several necromancy spells that raise anything dead as a zombie.
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* Given the prevalence of Deathlords, the Abyssals, and shadowlands, zombies are common in ''{{TabletopGame/Exalted}}''.''TabletopGame/{{Exalted}}''. To aid matters, the Midnight Caste of the Abyssals have the ability to raise a corpse as a zombie with a touch, and there are several necromancy spells that raise anything dead as a zombie.
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