History Main / NGOSuperPower

19th May '18 8:58:26 AM MadAnthony94
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** The British Empire had several other similar "trading companies" who fit the bill, too. Take, for example, the British South Africa Company, which basically went to war with the neighboring Transvaal, with admittedly disastrous (for them) results. A major executive in the company was Cecil Rhodes, also noted for owning the De Beers company, whose monopoly on diamond mining made them an example in themselves (even today they're estimated to control about 35% of the diamond trade).
18th May '18 1:30:28 PM Ferot_Dreadnaught
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** Also in the UC timeline is the original NGOSuperpower in the Franchise/{{Gundam}} franchise: Anaheim Electronics. Not only is it a powerful MegaCorp that all but holds a monopoly on mobile suit development after the One Year War. But it also has fingers in a lot of assets in the Earth Sphere, effectively runs the Lunar settlements in all but name, and can play both sides in a conflict while keeping a strong influence in TheFederation's government [[spoiler:not to mention having close connections to the [[Anime/MobileSuitGundamUnicorn Vist Foundation and Laplace's Box]]. Not even being overshadowed by SNRI in ''F91'' stops them from pulling the strings in ''Anime/MobileSuitVictoryGundam'' as the League Militaire's true backers]].

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** Also in the UC timeline is the original NGOSuperpower NGO Superpower in the Franchise/{{Gundam}} franchise: Anaheim Electronics. Not only is it a powerful MegaCorp that all but holds a monopoly on mobile suit development after the One Year War. But it also has fingers in a lot of assets in the Earth Sphere, effectively runs the Lunar settlements in all but name, and can play both sides in a conflict while keeping a strong influence in TheFederation's government [[spoiler:not to mention having close connections to the [[Anime/MobileSuitGundamUnicorn Vist Foundation and Laplace's Box]]. Not even being overshadowed by SNRI in ''F91'' stops them from pulling the strings in ''Anime/MobileSuitVictoryGundam'' as the League Militaire's true backers]].



** In the 4-FA continuity, this is taken UpToEleven, where before the events of the game, these {Mega Corp}}s destroyed the world's governments and ''took over the world'' in under a month using a small number of ''extremely'' advanced mechs. [[spoiler:And they're still in control at the end of FA, unless the ORCA Path is chosen, in which case the revolutionary ORCA Brigade (also an NGOSuperpower) take over the world instead, then let humanity out into space.]]

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** In the 4-FA continuity, this is taken UpToEleven, where before the events of the game, these {Mega {{Mega Corp}}s destroyed the world's governments and ''took over the world'' in under a month using a small number of ''extremely'' advanced mechs. [[spoiler:And they're still in control at the end of FA, unless the ORCA Path is chosen, in which case the revolutionary ORCA Brigade (also an NGOSuperpower) NGO Superpower) take over the world instead, then let humanity out into space.]]
11th May '18 10:39:57 PM AnotherEpicFail
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* The [[MegaCorp Orochi Group]] of ''VideoGame/TheSecretWorld''. On top of possessing a daughter corporation in just about every field with branches on just about every country in the globe, the group also possesses enough political influence to hold significant sway in the US senate and direct the course of elections throughout the world, enough resources to run multiple high-cost experiments from New England to Transylvania, and even the clout to run its own military - one that included thousands of highly-trained soldiers, a battalion or two of robotic drone warriors, a unit of tanks, and a city-sized manufactory hidden under their headquarters. Plus, given the amount of leeway they have in Kaidan district, it's possible that they're even considered a substitute for local government.
10th May '18 7:53:26 AM Sikon
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** The Inquisition in ''Videogame/DragonAgeInquisition'' eventually becomes this over the course of the game. The Inquisitor can have mixed feelings about their newfound power and responsibility.

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** The Inquisition in ''Videogame/DragonAgeInquisition'' eventually becomes this over the course of the game. The Inquisitor can have mixed feelings about their newfound power and responsibility. The ''Trespasser'' DLC then shows that both Ferelden and Orlais were unhappy with the Inquisition hoarding that much power without supervision and thus demanded it to be disbanded or significantly downsized.
27th Apr '18 9:40:20 PM 64SuperNintendo
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[[folder:Anime & Manga]]

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[[folder:Anime & and Manga]]



[[folder:Fan Fic]]

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[[folder:Fan Fic]]Works]]
16th Apr '18 11:32:40 PM LucaEarlgrey
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* In ''Videogame/{{Ketsui}}'', EVAC Industry has a massive foothold on the weapons industry, selling weapons to various countries' militaries to keep WorldWarIII going, and even managing to own cities and a private military.

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* In ''Videogame/{{Ketsui}}'', EVAC Industry has a massive foothold on the weapons industry, selling weapons to various countries' militaries to keep WorldWarIII going, going in order to line their pockets, and even managing to own cities and a private military.
16th Apr '18 11:32:23 PM LucaEarlgrey
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* In ''Videogame/{{Ketsui}}'', EVAC Industry has a massive foothold on the weapons industry, selling weapons to various countries' militaries to keep WorldWarIII going, and even managing to own cities and a private military.
3rd Apr '18 2:29:12 PM Jgamer
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* ''Series/KamenRiderBuild'' has Nanba Heavy Industries, a weapons manufacturer that wants to start a Japanesse civil war so that it can sell to all sides of the war. Justified because Japan has been split into three regions by a disaster and they are all struggling as a result, and it's later revealed that one of the regions is a puppet state with Nanba running everything in secret [[spoiler: especially after the president kills the Prime Minister and impersonates him to run the country himself]].
29th Mar '18 5:11:09 PM NogaiKhan
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** The 4th game gives us The Andromeda Initiative - a multibillion credit colonization Initiative dispatched to a different galaxy to establish a foothold for further expansion. While they donít have fleets of warships, they do have quite a few well trained well equipped infantrymen. And the [[SuperSoldier Pathfinders]].

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** The 4th game gives us The Andromeda Initiative - a multibillion credit colonization Initiative dispatched to a different galaxy to establish a foothold for further expansion. While they donít have fleets of warships, they do have quite the cash to (despite explicitly being a few well trained well vanity project with a handful of corporate backers) build four ships each massing over 17 million tons and a giant space station massing over a billion tons, all in less than a decade. Besides that, they have the 'employees' and industrial capacity to establish a self-sufficient proto-state after arriving in the Heleus Cluster, complete with their own security forces consisting of several thousand soldiers and militia equipped infantrymen. And with military-grade small arms (and the capacity to manufacture more), fighter craft, artillery, and armored vehicles. Plus the [[SuperSoldier Pathfinders]].



* The Islamic State of Iraq & Syria looted [[http://www.washingtonpost.com/news/morning-mix/wp/2014/06/12/isis-just-stole-425-million-and-became-the-worlds-richest-terrorist-group over $425 million]] overnight, which the linked analysis describes would be enough to pay an army of 60,000 fighters as well as organizational operating expenses for a year. With large swathes of Iraq and Syria under their control, they are [[http://www.huffingtonpost.com/2014/09/22/isis-funding_n_5850286.html?utm_hp_ref=mostpopular now making $3 million a day.]] It, however, claims to be a state and doesn't like its "NGO" status, seeking to become a proper nation.

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* The Islamic State of Iraq & was at one time the most powerful NGO on Earth. Controlling territory around the world, but primarily centered on the "main" branch in eastern Syria looted [[http://www.washingtonpost.com/news/morning-mix/wp/2014/06/12/isis-just-stole-425-million-and-became-the-worlds-richest-terrorist-group over $425 million]] overnight, and western Iraq, the organization was an unrecognized proto-state which at its peak had over a hundred thousand soldiers (complete with hundreds of tanks), 8 million citizens, and an area of land the linked analysis describes would be enough size of Romania under their control. They had their own currency, police forces, internal multi-billion dollar economy (primarily sustained through captured oil fields, plus of course the drug trade), civil services, all the hallmarks of a primitive nation-state, and the military power to pay an army of 60,000 fighters as well as organizational operating expenses for a year. With large swathes not only ''openly'' contest the governments of Iraq and Syria under during their control, respective civil wars, and inflict embarrassing defeats repeatedly on both the Iraqi Security Forces and Syrian Arab Army. It took large foreign intervention (primarily by the United States, but dozens of other countries got involved, most notably Iran, Russia, Turkey, France, and Britain) to stamp them out and keep them from conquering even more territory and possibly causing the collapse of at least Syria's government. By the end of 2017 they are [[http://www.huffingtonpost.com/2014/09/22/isis-funding_n_5850286.html?utm_hp_ref=mostpopular now making $3 million had been more or less eradicated however.
** Note that the Islamic State's propaganda campaigns and identity as
a day.]] It, however, claims ''franchise'' also gave it global influence. The large and notorious Nigerian insurgent group Boko Haram declared themselves an ally of ISIL, and ISIL affiliates controlling territory popped up in Libya, Afghanistan, Lebanon, and Yemen. Attacks by Islamic State operatives, either radicalized 'lone wolves' or trained agents straight from the Levant, also occurred all across Europe (most notably in Turkish Thrace and France), killing several hundred people, and tens of thousands of Sunni Muslims from around the world (but predominantly the Middle East/North Africa region) made the trek to Iraq/Syria to join them, including former high-ranking military officers such as Tajik Colonel Gulmurod Khalimov. It got to the point that Iraq's Prime Minister declared the "War on ISIL" to be a state and doesn't like its "NGO" status, seeking [[https://www.reuters.com/video/2015/02/01/fight-against-islamic-state-is-world-war?videoId=363066236 equivalent to become a proper nation.third world war]] due [[https://en.wikipedia.org/wiki/Military_activity_of_ISIL#cite_ref-ISIL_has_200,000_fighters_16-0 to]] [[https://en.wikipedia.org/wiki/International_military_intervention_against_ISIL#/media/File:Military_Intervention_against_ISIL.svg its]] [[https://en.wikipedia.org/wiki/Military_activity_of_ISIL#List_of_nationalities_of_foreign_fighters_in_ISIL reach]], though just about everyone else called him out for exaggerating there.
28th Mar '18 10:11:45 PM Observance
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* The Wiki/SCPFoundation, an [[TheMenInBlack international secret society]] that [[TheMasquerade hides paranormal/supernatural phenomena]] from the whole world, is an absurdly powerful organization that operates beyond any national government. They have nearly limitless resources; including a fully-equipped paramilitary force, several trillion dollars' worth of assets including heavily-secured facilities, access to magical (and otherwise) artifacts allowing them control over time and space, and the ability to essentially bend the world's governments to their ends. Considering they're responsible for securing and studying {{eldritch| abomination}} [[ArtifactOfDoom entities]] which can easily [[TheEndOfTheWorldAsWeKnowIt destroy the world]], no one really tries to stop them anyway; save for a few rival Groups of Interest (the biggest one of which, the Global Occult Coalition, is another similar organization which is about just as well-funded and stocked).

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* The Wiki/SCPFoundation, an [[TheMenInBlack international secret society]] that [[TheMasquerade hides paranormal/supernatural phenomena]] from the whole world, is an absurdly powerful organization that operates beyond any national government. They have nearly limitless resources; including a fully-equipped paramilitary force, several trillion dollars' worth of assets including heavily-secured facilities, access to magical (and otherwise) artifacts allowing them control over time and space, and the ability to essentially bend the world's governments to their ends. Considering they're responsible for securing and studying {{eldritch| abomination}} [[ArtifactOfDoom entities]] which can easily [[TheEndOfTheWorldAsWeKnowIt destroy the world]], no one really tries to stop them anyway; save for a few rival Groups of Interest (the biggest one of which, the Global Occult Coalition, is another similar organization which is about backed by the United Nations and so just as well-funded and stocked).
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NGOSuperPower