History Main / MultiMookMelee

24th Oct '16 5:16:47 PM KamenRiderOokalf
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* The battle against TheDragon and the FinalBoss of ''MagicalBattleArena'' begins with you taking down waves of [[MagicalGirlLyricalNanoha Gadget Drones]] until you've taken down enough of them for the boss to come out.

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* The battle against TheDragon and the FinalBoss of ''MagicalBattleArena'' begins with you taking down waves of [[MagicalGirlLyricalNanoha [[Anime/MagicalGirlLyricalNanohaStrikers Gadget Drones]] until you've taken down enough of them for the boss to come out.
16th Oct '16 5:50:58 PM wolftickets1969
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* In the final battle of ''VideoGame/{{Fallout 4}}'''s Automatron DLC, the Mechanist summons waves of increasingly stronger MechaMooks, with a few KingMook enemies thrown in.

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* In the final battle of ''VideoGame/{{Fallout 4}}'''s 4}}'':
** Near the end of the Institute storyline, [[ProtectionMission you defend the Synths who are hacking Liberty Prime]] from hordes of Brotherhood of Steel EliteMooks being flown in by Vertibird, including [[BigBad Elder Maxson]] and his [[QuirkyMinibossSquad highest ranking commanders]].
** In the final battle of the
Automatron DLC, the Mechanist summons waves of increasingly stronger MechaMooks, with a few KingMook enemies thrown in.
16th Oct '16 5:41:40 PM wolftickets1969
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* In the final battle of ''VideoGame/{{Fallout 4}}'''s Automatron DLC, the Mechanist summons waves of increasingly stronger MechaMooks, with a KingMook or two thrown in.

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* In the final battle of ''VideoGame/{{Fallout 4}}'''s Automatron DLC, the Mechanist summons waves of increasingly stronger MechaMooks, with a few KingMook or two enemies thrown in.
16th Oct '16 5:39:30 PM wolftickets1969
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Added DiffLines:

* In the final battle of ''VideoGame/{{Fallout 4}}'''s Automatron DLC, the Mechanist summons waves of increasingly stronger MechaMooks, with a KingMook or two thrown in.
14th Oct '16 11:35:00 AM TeraChimera
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** ''VideoGame/{{Halo 2}}'' has the battle in the Mausoleum (aka the "Breaking Benjamin room") on the "Gravemind" mission, which seems to be the series' homage to ''VideoGame/{{Marathon}}'''s "You Think You're Big Time" level. Mainly {{Elite Mook}}s and and {{Giant Mook}}s, including Brutes, Ultra Elites(including [[InvisibilityCloak stealth-camouflaged]] ones), Spec-ops Elites, the "Honor Guard Councilor" glitched Elite(supposed to be a Gold Elite), Hunters, etc.

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** ''VideoGame/{{Halo 2}}'' has the battle in the Mausoleum (aka the "Breaking Benjamin room") on the "Gravemind" mission, which seems to be the series' homage to ''VideoGame/{{Marathon}}'''s "You Think You're Big Time" level. Mainly {{Elite Mook}}s and and {{Giant Mook}}s, including Brutes, Ultra Elites(including Elites (including [[InvisibilityCloak stealth-camouflaged]] ones), Spec-ops Elites, the "Honor Guard Councilor" glitched Elite(supposed Elite (supposed to be a Gold Elite), Hunters, etc.etc. For bonus points, it takes place in the middle of an EnemyCivilWar, with Elites and Brutes duking it out with each other. Cortana advises you to sit it out, but once [[https://www.youtube.com/watch?v=lSgQGKZocDA the music]] starts up, [[AutobotsRockOut it's impossible not to jump in, guns blazing]].
4th Sep '16 3:53:35 PM nombretomado
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* The first ''AliensVsPredator'' game for the PC was probably the first FPS[=/=]TPS game to have this as a dedicated game mode, Infestation, in which a group of Marines would hold out as long as possible against waves of Aliens, Predaliens, and Praetorians.

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* The first ''AliensVsPredator'' ''VideoGame/AliensVsPredator'' game for the PC was probably the first FPS[=/=]TPS game to have this as a dedicated game mode, Infestation, in which a group of Marines would hold out as long as possible against waves of Aliens, Predaliens, and Praetorians.
14th Aug '16 11:39:11 AM UmbrellasWereAwesome
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** Later, Creator/{{Bungie}} realized they could follow ''VideoGame/GearsOfWar" and synthesize this trope into Firefight mode. In most games from ''VideoGame/Halo3ODST'' onward, you can face just about everything the Covenant can throw at you: Grunts, Jackals, Jackal Snipers, Skirmishers (''Reach''), Elites, Brutes, Hunters, Drones (''ODST''), Engineers, Ghosts, Banshees, ''Wraith tanks'', etc. ''VideoGame/Halo5Guardians'' ups the ante by adding not just [[MechaMooks Prometheans]], but ''actual bosses'' (whom you'll have to fight at the same time as their subordinates).

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** Later, Creator/{{Bungie}} realized they could follow ''VideoGame/GearsOfWar" ''VideoGame/GearsOfWar'' and synthesize this trope into Firefight mode. In most games from ''VideoGame/Halo3ODST'' onward, you can face just about everything the Covenant can throw at you: Grunts, Jackals, Jackal Snipers, Skirmishers (''Reach''), Elites, Brutes, Hunters, Drones (''ODST''), Engineers, Ghosts, Banshees, ''Wraith tanks'', etc. ''VideoGame/Halo5Guardians'' ups the ante by adding not just [[MechaMooks Prometheans]], but ''actual bosses'' (whom you'll have to fight at the same time as their subordinates).
14th Aug '16 11:38:55 AM UmbrellasWereAwesome
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* ''VideoGame/{{Halo 2}}'' has the battle in the Mausoleum (aka the "Breaking Benjamin room") on the Gravemind mission, which seems to be the series' homage to ''VideoGame/{{Marathon}}'''s "You Think You're Big Time" level. Mainly {{Elite Mook}}s and and {{Giant Mook}}s, including Brutes, Ultra Elites(including [[InvisibilityCloak stealth-camouflaged]] ones), Spec-ops Elites, the "Honor Guard Councilor" glitched Elite(supposed to be a Gold Elite), Hunters, etc.
** ''VideoGame/HaloReach'' has several as well, including the hangar battle at the end of Long Night of Solace which is topped off by a squad of at least four Ultra Elites, and the last part of the Pillar of Autumn, where you fight a pair of Hunters with only shotgun and AR ammo available, four waves of Brutes including several Chieftains, and finally the Elite Field Marshal and his Zealot squadmates. Later, Bungie realized they could follow GearsOfWar and synthesize this trope into Firefight mode. In ODST and Reach, depending on the map, you can face just about everything the Covenant can throw at you: Grunts, Jackals, Jackal Snipers, Skirmishers (Reach), seven varieties of Elites (Reach), Brutes, Hunters, those bug things (ODST), Engineers, ghosts, and even ''Wraith tanks''.

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* Most ''Franchise/{{Halo}}'' games have at least one moment like this:
**
''VideoGame/{{Halo 2}}'' has the battle in the Mausoleum (aka the "Breaking Benjamin room") on the Gravemind "Gravemind" mission, which seems to be the series' homage to ''VideoGame/{{Marathon}}'''s "You Think You're Big Time" level. Mainly {{Elite Mook}}s and and {{Giant Mook}}s, including Brutes, Ultra Elites(including [[InvisibilityCloak stealth-camouflaged]] ones), Spec-ops Elites, the "Honor Guard Councilor" glitched Elite(supposed to be a Gold Elite), Hunters, etc.
** ''VideoGame/HaloReach'' has several as well, several, including the hangar battle at the end of Long "Long Night of Solace Solace" which is topped off by a squad of at least four Ultra Elites, and the last part of the Pillar "Pillar of Autumn, Autumn", where you fight a pair of Hunters with only shotgun and AR ammo available, four waves of Brutes including several Chieftains, and finally the Elite Field Marshal and his Zealot squadmates. squadmates.
**
Later, Bungie Creator/{{Bungie}} realized they could follow GearsOfWar ''VideoGame/GearsOfWar" and synthesize this trope into Firefight mode. In ODST and Reach, depending on the map, most games from ''VideoGame/Halo3ODST'' onward, you can face just about everything the Covenant can throw at you: Grunts, Jackals, Jackal Snipers, Skirmishers (Reach), seven varieties of Elites (Reach), (''Reach''), Elites, Brutes, Hunters, those bug things (ODST), Drones (''ODST''), Engineers, ghosts, and even Ghosts, Banshees, ''Wraith tanks''.tanks'', etc. ''VideoGame/Halo5Guardians'' ups the ante by adding not just [[MechaMooks Prometheans]], but ''actual bosses'' (whom you'll have to fight at the same time as their subordinates).
9th Jul '16 10:50:00 AM nombretomado
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* ''VideoGame/TheForceUnleashed'' features a big hangar directly at the beginning of the last level with multiple Chicken walkers, Purge/Evo- and Jettroopers and some standard Stormies. You are able to skip this completely by dropping through the floor, but it is interesting to see how far you come with your strenghts and to level up.
* There is a battle in [[TheBardsTaleTrilogy The Bard's Tale: Tales of the Unknown]] where you can fight four groups of 99 berserkers each. If you've leveled your characters enough, they can't hit your front-line characters and your sorcerer characters will have a spell that hits all enemies in the battle. Start the battle and go off to get a drink.

to:

* ''VideoGame/TheForceUnleashed'' features a big hangar directly at the beginning of the last level with multiple Chicken walkers, Purge/Evo- and Jettroopers and some standard Stormies. You are able to skip this completely by dropping through the floor, but it is interesting to see how far you come with your strenghts strengths and to level up.
* There is a battle in [[TheBardsTaleTrilogy The Bard's Tale: Tales of the Unknown]] ''VideoGame/TheBardsTaleTalesOfTheUnknown'' where you can fight four groups of 99 berserkers each. If you've leveled your characters enough, they can't hit your front-line characters and your sorcerer characters will have a spell that hits all enemies in the battle. Start the battle and go off to get a drink.
11th Jun '16 9:11:09 PM Sabrewing
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* In Karim's chapter of ''VideoGame/EternalDarkness'', upon finding the Ancient's essence, he is subjected to a large gauntlet of zombies, and even a couple of [[GiantMook Horrors]] in order to earn the right to approach it. Earlier in the chapter, after acquiring a Ram Dao, a smaller-scale gauntlet must be fought through.

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* In Karim's chapter of ''VideoGame/EternalDarkness'', upon finding the Ancient's essence, he is subjected to a large gauntlet of zombies, zombies and Bonethieevs, and even a couple of [[GiantMook Horrors]] Horrors]], in order to earn the right to approach it. Earlier in the chapter, after acquiring a Ram Dao, a smaller-scale gauntlet must be fought through.
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