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* ''WesternAnimation/ToyStory2'': In the beginning when Buzz first lands on a seemingly deserted planet, he finds himself surrounded by Zurg's MechaMooks. He fires his laser into a crystal formation which refracts it in every direction, destroying them all at once.

to:

* ''WesternAnimation/ToyStory2'': In the beginning beginning, when Buzz first lands on a seemingly deserted planet, he finds himself surrounded by Zurg's MechaMooks. He fires his laser into a crystal formation which refracts it in every direction, destroying them all at once.



* The "Death Blossom" attack in ''Film/TheLastStarfighter'' is this. The weapons are all forward mounted, but the ship gimbals like crazy.



* The robot near the end of ''Film/MenInBlackII'' does this with what appear to be submachine guns.

to:

* The robot near ''Film/GuardiansOfTheGalaxyVol2'': When the end of ''Film/MenInBlackII'' does this Sovereign track the Guardians down at Ego's Planet, they surround the laser drill with what appear their drone fleet. Nebula is able to use her own cybernetics to re-power the lasers, which can be submachine guns.positioned in almost any orientation, and they fire them in every direction, destroying the entire Sovereign fleet.



* ''Film/GuardiansOfTheGalaxyVol2'': When the Sovereign track the Guardians down at Ego's Planet, they surround the laser drill with their drone fleet. Nebula is able to use her own cybernetics to re-power the lasers, which can be positioned in almost any orientation, and they fire them in every direction, destroying the entire Sovereign fleet.

to:

* ''Film/GuardiansOfTheGalaxyVol2'': When The "Death Blossom" attack in ''Film/TheLastStarfighter'' is this. The weapons are all forward mounted, but the Sovereign track ship gimbals like crazy.
* The robot near
the Guardians down at Ego's Planet, they surround the laser drill end of ''Film/MenInBlackII'' does this with their drone fleet. Nebula is able what appear to use her own cybernetics to re-power the lasers, which can be positioned in almost any orientation, and they fire them in every direction, destroying the entire Sovereign fleet.submachine guns.



* Nearly every major villain in ''Franchise/KingdomHearts'' does this. However their ways of doing this vary a lot.
** Axel, Larxene, Lexaeus, Saïx, Marluxia and Roxas has attacks that cover all of the battle field.
** Various characters in the series can create [[StormOfBlades a storm of blades]].

to:

* The ''VideoGame/BangaiO'' games give your ship the ability to fire missiles in all directions. The more under pressure you are, the more (and sometimes ''bigger'' and more powerful) missiles you can shoot.
* Some of the grenade mods in ''VideoGame/Borderlands2'' do this by shooting flechettes all over the place for a while rather than exploding.
* ''VideoGame/BountyOfOne'': The Mezcal Defiance item allows you to fire a multi-directional spray of [[SpikeShooter cactus spines]] after a cooldown which only decreases if you're standing still. The Mezcal Mantle item fires a similar spread but with ''even more'' cactus spines, but [[CounterAttack only activates when you take damage]].
* In ''VideoGame/BroodStar'', there is a module which upgrades your primary weapon's firing pattern to a hexagonal six-way spread, letting you hit enemies beside or behind you. Other modules can give you additional weapons that fire in such a spread automatically under certain circumstances.
* In ''VideoGame/DeepRockGalactic'', one of the throwables added in season 3 is the Tactical Leadburster for the Gunner. It sticks into whatever surface it lands on and proceeds to unload three barrages into the area around it.
* ''VideoGame/DeusExHumanRevolution'': The Typhoon augmentation is a military-grade implant that spews out a hailstorm of explosive ball-bearings in a 360º radius around the user.
* ''VideoGame/DragonAgeOrigins'': A bonus ability possibly gained in the "Warden's Keep" DLC allows the Warden to blast any nearby foes with an upwelling of HighPressureBlood.
* Every melee class in ''VideoGame/GuildWars'' has a skill that does this: Aura of Holy Might for Dervishes, Hundred Blades for Warriors, and Death Blossom for Assassins. As melee classes are normally designed for single-target damage, these skills allow them to function better in [[PlayerVersusEnvironment PvE]], where they're typically surrounded by large numbers of computer-controlled enemies.
* In ''VideoGame/JakIIRenegade'' and onwards in the ''VideoGame/JakAndDaxter'' series, you can perform one of these by shooting while using a SpinAttack.
* Nearly every major villain in ''Franchise/KingdomHearts'' does this. However However, their ways of doing this vary a lot.
** Axel, Larxene, Lexaeus, Saïx, Marluxia and Roxas has attacks that cover all of the battle field.
battlefield.
** Various characters in the series can create [[StormOfBlades a storm of blades]].StormOfBlades.



* ''VideoGame/{{Megablast}}'', an arcade shooter, grants your ship turrets on it's front, back, top and bottom by default, where you can fire in all four directions anytime you want.

to:

* ''VideoGame/{{Megablast}}'', an arcade shooter, grants your ship turrets on it's its front, back, top and bottom by default, where you can fire in all four directions anytime you want.want.
* Most incarnations of the Giga Attack in the ''VideoGame/MegaManX'' series, the exceptions being the variations used by the ''VideoGame/MegaManX6'' armors and, ironically, the infamous GameBreaker, the Nova Strike. X uses them by equipping the Body Part of his armor, while Zero learns them from specific bosses who also use this kind of attack.
* ''VideoGame/{{Overwatch}}'' has multiple instances, but the most iconic is Reaper's Death Blossom ultimate, a direct reference to ''Film/TheLastStarfighter''. Reaper evokes a smoke cloud around him and whirls to fire his shotguns in every direction. [[RuleOfCool Somehow]], he manages to pour enough lead into an area to [[TotalPartyKill kill every unshielded hero around him]]... with two semi-automatic shotguns that usually only hold four shells each.
* Paladins in ''VideoGame/PillarsOfEternity'' are capable of periodically blasting their immediate vicinity with an eruption of soul energy.



* ''VideoGame/WarcraftIII''
** The Barrage ability lets the Siege Engine shoot rockets at multiple air units simultaneously. Many, many custom maps see the potential in this and change the ability to target ground units as well.
** The Phoenix's Phoenix Fire allows it to damage random targets while moving.
** The Warden's Fan of Knives spell flings knives at all enemies in the vicinity. She also has a spell that lets her teleport short distances, which meshes very well with the spell.



* Paladins in ''VideoGame/PillarsOfEternity'' are capable of periodically blasting their immediate vicinity with an eruption of soul energy.
* ''VideoGame/DragonAgeOrigins'': A bonus ability possibly gained in the "Warden's Keep" DLC allows the Warden to blast any nearby foes with an upwelling of HighPressureBlood.

to:

* Paladins In ''VideoGame/StarControl II'', the Pkunk Fury has a rapid-fire three-way cannon and very high maneuverability. Hold down the attack button, let go of the accelerator, and spin in ''VideoGame/PillarsOfEternity'' are capable of periodically blasting their immediate vicinity a circle, and you can easily pull off a [[Film/TheLastStarfighter Death Blossom]].
* ''VideoGame/StarTrekOnline'': Step one: Plow a cruiser
with an eruption lots of soul energy.
* ''VideoGame/DragonAgeOrigins'': A bonus ability possibly gained in
beam weaponry into the "Warden's Keep" DLC allows middle of a furball. Step two: Activate the Warden to blast Tactical bridge officer power "Beam: Fire at Will" and watch as your ship [[BeamSpam spits energy in all directions]]. The playerbase considers BFAW essentially mandatory for any nearby foes with an upwelling of HighPressureBlood.beam build: it's this trope in a target-rich environment, and simple beam rapid fire if there's only one target.



* ''Franchise/TouhouProject'', being a series of BulletHell games, feature ''many'' enemies that can do this. Yes, even the {{Mook}}s from the first stage. Several Bombs of the PlayerCharacter can also count, such as [[CuteWitch Marisa's]] Non-Directional Laser or [[NinjaMaid Sakuya's]] Indiscriminate.
** [[ThePowerOfTheSun Utsuho Reiji]] deserves special mention. Some of her victory quotes from ''VideoGame/TouhouHisoutensokuChoudokyuuGinyoruNoNazoOOe'' imply that her in-universe strategy is to simply blow up everything around herself, without even bothering to keep track of where her opponent is.
* ''VideoGame/DeusExHumanRevolution'': The Typhoon augmentation is a military-grade implant that spews out a hailstorm of explosive ball-bearings in a 360º radius around the user.
* In ''VideoGame/JakIIRenegade'' and onwards you can perform one of these by shooting while using a SpinAttack.
* Some of the grenade mods in ''VideoGame/{{Borderlands 2}}'' do this by shooting flechettes all over the place for a while rather than exploding.
* Every melee class in ''VideoGame/GuildWars'' has a skill that does this: Aura of Holy Might for Dervishes, Hundred Blades for Warriors, and Death Blossom for Assassins. As melee classes are normally designed for single-target damage, these skills allow them to function better in {{PvE}}, where they're typically surrounded by large numbers of computer-controlled enemies.
* The ''VideoGame/BangaiO'' games give your ship the ability to fire missiles in all directions. The more under pressure you are, the more (and sometimes BIGGER and more powerful) missiles you can shoot.
* ''VideoGame/StarTrekOnline'': Step one: Plow a cruiser with lots of beam weaponry into the middle of a furball. Step two: Activate the Tactical bridge officer power "Beam: Fire at Will" and watch as your ship [[BeamSpam spits energy in all directions]]. The playerbase considers BFAW essentially mandatory for any beam build: it's this trope in a target-rich environment, and simple beam rapid fire if there's only one target.
* Most incarnations of the Giga Attack in the ''VideoGame/MegaManX'' series, the exceptions being the variations used by the ''VideoGame/MegaManX6'' armors and, ironically, the infamous GameBreaker, the Nova Strike. X uses them by equipping the Body Part of his armor, while Zero learns them from specific bosses who also use this kind of attack.
* The "Placement Bonus" introduced in modern ''VideoGame/SuperRobotWars'' titles, wherein a unit surrounded on two or more sides by enemies will receive an increase in damage taken. This modifier applies to allied and enemy units.

to:

* ''Franchise/TouhouProject'', being a series of BulletHell games, feature ''many'' enemies that can do this. Yes, even the {{Mook}}s from the first stage. Several Bombs of the PlayerCharacter can also count, such as [[CuteWitch Marisa's]] Non-Directional Laser or [[NinjaMaid Sakuya's]] Indiscriminate.
''VideoGame/SuperRobotWars'':
** [[ThePowerOfTheSun Utsuho Reiji]] deserves special mention. Some of her victory quotes from ''VideoGame/TouhouHisoutensokuChoudokyuuGinyoruNoNazoOOe'' imply that her in-universe strategy is to simply blow up everything around herself, without even bothering to keep track of where her opponent is.
* ''VideoGame/DeusExHumanRevolution'': The Typhoon augmentation is a military-grade implant that spews out a hailstorm of explosive ball-bearings in a 360º radius around the user.
* In ''VideoGame/JakIIRenegade'' and onwards you can perform one of these by shooting while using a SpinAttack.
* Some of the grenade mods in ''VideoGame/{{Borderlands 2}}'' do this by shooting flechettes all over the place for a while rather than exploding.
* Every melee class in ''VideoGame/GuildWars'' has a skill that does this: Aura of Holy Might for Dervishes, Hundred Blades for Warriors, and Death Blossom for Assassins. As melee classes are normally designed for single-target damage, these skills allow them to function better in {{PvE}}, where they're typically surrounded by large numbers of computer-controlled enemies.
* The ''VideoGame/BangaiO'' games give your ship the ability to fire missiles in all directions. The more under pressure you are, the more (and sometimes BIGGER and more powerful) missiles you can shoot.
* ''VideoGame/StarTrekOnline'': Step one: Plow a cruiser with lots of beam weaponry into the middle of a furball. Step two: Activate the Tactical bridge officer power "Beam: Fire at Will" and watch as your ship [[BeamSpam spits energy in all directions]]. The playerbase considers BFAW essentially mandatory for any beam build: it's this trope in a target-rich environment, and simple beam rapid fire if there's only one target.
* Most incarnations of the Giga Attack in the ''VideoGame/MegaManX'' series, the exceptions being the variations used by the ''VideoGame/MegaManX6'' armors and, ironically, the infamous GameBreaker, the Nova Strike. X uses them by equipping the Body Part of his armor, while Zero learns them from specific bosses who also use this kind of attack.
*
The "Placement Bonus" introduced in modern ''VideoGame/SuperRobotWars'' titles, wherein a unit surrounded on two or more sides by enemies will receive an increase in damage taken. This modifier applies to allied and enemy units.



* ''VideoGame/{{Overwatch}}'' has multiple instances, but the most iconic is Reaper's Death Blossom ultimate, a direct reference to ''Film/TheLastStarfighter''. Reaper evokes a smoke cloud around him and whirls to fire his shotguns in every direction. [[RuleOfCool Somehow]], he manages to pour enough lead into an area to [[TotalPartyKill kill every unshielded hero around him]]... with two semi-automatic shotguns that usually only hold four shells each.
* In ''VideoGame/StarControl2'', the Pkunk Fury has a rapid-fire 3-way cannon and very high maneuverability. So hold down the attack button, let go of the accelerator, and spin in a circle, and you can easily pull off a [[Film/TheLastStarfighter Death Blossom]].
* ''VideoGame/BountyOfOne'': The Mezcal Defiance item allows you to fire a multi-directional spray of [[SpikeShooter cactus spines]] after a cooldown which only decreases if you're standing still. The Mezcal Mantle item fires a similar spread but with ''even more'' cactus spines, but [[CounterAttack only activates when you take damage]].
* In ''VideoGame/DeepRockGalactic'', one of the throwables added in season 3 is the Tactical Leadburster for the Gunner. It sticks into whatever surface it lands on and proceeds to unload three barrages into the area around it.
* In ''VideoGame/BroodStar'', there is a module which upgrades your primary weapon's firing pattern to a hexagonal six-way spread, letting you hit enemies beside or behind you. Other modules can give you additional weapons that fire in such a spread automatically under certain circumstances.

to:

* ''VideoGame/{{Overwatch}}'' has ''Franchise/TouhouProject'', being a series of BulletHell games, features ''many'' enemies that can do this. Yes, even the {{Mooks}} from the first stage. Several Bombs of the PlayerCharacter can also count, such as [[CuteWitch Marisa]]'s Non-Directional Laser or [[NinjaMaid Sakuya]]'s Indiscriminate. [[ThePowerOfTheSun Utsuho Reiji]] deserves special mention; some of her victory quotes from ''VideoGame/TouhouHisoutensokuChoudokyuuGinyoruNoNazoOOe'' imply that her in-universe strategy is to simply blow up everything around herself, without even bothering to keep track of where her opponent is.
* ''VideoGame/{{Warcraft}}'':
** The Barrage ability lets the Siege Engine shoot rockets at
multiple instances, but air units simultaneously. Many, many custom maps see the most iconic is Reaper's Death Blossom ultimate, a direct reference to ''Film/TheLastStarfighter''. Reaper evokes a smoke cloud around him potential in this and whirls to fire his shotguns in every direction. [[RuleOfCool Somehow]], he manages to pour enough lead into an area to [[TotalPartyKill kill every unshielded hero around him]]... with two semi-automatic shotguns that usually only hold four shells each.
* In ''VideoGame/StarControl2'',
change the Pkunk Fury has a rapid-fire 3-way cannon and very high maneuverability. So hold down the attack button, let go of the accelerator, and spin in a circle, and you can easily pull off a [[Film/TheLastStarfighter Death Blossom]].
* ''VideoGame/BountyOfOne'':
ability to target ground units as well.
**
The Mezcal Defiance item Phoenix's Phoenix Fire allows you it to fire a multi-directional spray of [[SpikeShooter cactus spines]] after a cooldown which only decreases if you're standing still. damage random targets while moving.
**
The Mezcal Mantle item fires a similar spread but with ''even more'' cactus spines, but [[CounterAttack only activates when you take damage]].
* In ''VideoGame/DeepRockGalactic'', one
Warden's Fan of the throwables added in season 3 is the Tactical Leadburster for the Gunner. It sticks into whatever surface it lands on and proceeds to unload three barrages into the area around it.
* In ''VideoGame/BroodStar'', there is a module which upgrades your primary weapon's firing pattern to a hexagonal six-way spread, letting you hit
Knives spell flings knives at all enemies beside or behind you. Other modules can give you additional weapons in the vicinity. She also has a spell that fire in such a spread automatically under certain circumstances.lets her teleport short distances, which meshes very well with the spell.



* Jagganoth from ''Webcomic/KillSixBillionDemons'' executes the '''Supreme Divine Art, Blood Sated Sword Soul''', which is a sword strike excessive even by the comic's standards: it can't be dodged because it "leaves no space that is not a sword".



* Jagganoth from ''Webcomic/KillSixBillionDemons'' executes the '''Supreme Divine Art, Blood Sated Sword Soul''', which is a sword strike excessive even by the comic's standards: it can't be dodged because it "leaves no space that is not a sword".



* In ''WesternAnimation/StarWarsTheCloneWars'' episode "Bounty", droid bounty hunter C-21 Highsinger performs a rapid-fire spinning blaster barrage against a crowd of mooks.
* In ''WesternAnimation/StevenUniverse'' the [[FusionDance combined form]] of Amethyst and Pearl, Opal is able to combine her two component gem's weapons into a bow that shoots arrows of light. In her first appearance, she fires off an arrow into the middle of an encroaching ZergRush of bird-like gem shards at which point it explodes into a RainOfArrows that [[OneHitPolyKill instantly tags and bubbles the near-hundreds of bird-shards.]]

to:

* In the ''WesternAnimation/StarWarsTheCloneWars'' episode "Bounty", "[[Recap/StarWarsTheCloneWarsS4E20Bounty Bounty]]", droid bounty hunter C-21 Highsinger performs a rapid-fire spinning blaster barrage against a crowd of mooks.
* In ''WesternAnimation/StevenUniverse'' ''WesternAnimation/StevenUniverse'', the [[FusionDance combined form]] of Amethyst and Pearl, Opal Opal, is able to combine her two component gem's weapons into a bow that shoots arrows of light. In her first appearance, she fires off an arrow into the middle of an encroaching ZergRush of bird-like gem shards at which point it explodes into a RainOfArrows that [[OneHitPolyKill [[OneHitPolykill instantly tags and bubbles the near-hundreds of bird-shards.]]bird-shards]].
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Touhou}}'', being a series of BulletHell games, feature ''many'' enemies that can do this. Yes, even the {{Mook}}s from the first stage. Several Bombs of the PlayerCharacter can also count, such as [[CuteWitch Marisa's]] Non-Directional Laser or [[NinjaMaid Sakuya's]] Indiscriminate.
** [[ThePowerOfTheSun Utsuho Reiji]] deserves special mention. Some of her victory quotes from ''Hisoutensoku'' imply that her in-universe strategy is to simply blow up everything around herself, without even bothering to keep track of where her opponent is.

to:

* ''VideoGame/{{Touhou}}'', ''Franchise/TouhouProject'', being a series of BulletHell games, feature ''many'' enemies that can do this. Yes, even the {{Mook}}s from the first stage. Several Bombs of the PlayerCharacter can also count, such as [[CuteWitch Marisa's]] Non-Directional Laser or [[NinjaMaid Sakuya's]] Indiscriminate.
** [[ThePowerOfTheSun Utsuho Reiji]] deserves special mention. Some of her victory quotes from ''Hisoutensoku'' ''VideoGame/TouhouHisoutensokuChoudokyuuGinyoruNoNazoOOe'' imply that her in-universe strategy is to simply blow up everything around herself, without even bothering to keep track of where her opponent is.



* Every melee class in ''Videogame/GuildWars'' has a skill that does this: Aura of Holy Might for Dervishes, Hundred Blades for Warriors, and Death Blossom for Assassins. As melee classes are normally designed for single-target damage, these skills allow them to function better in {{PvE}}, where they're typically surrounded by large numbers of computer-controlled enemies.

to:

* Every melee class in ''Videogame/GuildWars'' ''VideoGame/GuildWars'' has a skill that does this: Aura of Holy Might for Dervishes, Hundred Blades for Warriors, and Death Blossom for Assassins. As melee classes are normally designed for single-target damage, these skills allow them to function better in {{PvE}}, where they're typically surrounded by large numbers of computer-controlled enemies.



[[folder:Web Comics]]

to:

[[folder:Web Comics]][[folder:Webcomics]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/BroodStar'', there is a module which upgrades your primary weapon's firing pattern to a hexagonal six-way spread, letting you hit enemies beside or behind you. Other modules can give you additional weapons that fire in such a spread automatically under certain circumstances.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/DeepRockGalactic'', one of the grenades added in season 3 is the Tactical Leadburster for the Gunner. It sticks into whatever surface it lands on and proceeds to unload three barrages into the area around it.

to:

* In ''VideoGame/DeepRockGalactic'', one of the grenades throwables added in season 3 is the Tactical Leadburster for the Gunner. It sticks into whatever surface it lands on and proceeds to unload three barrages into the area around it.

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