History Main / MookMaker

24th Mar '17 7:16:54 PM nombretomado
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* ''WesternAnimation/SouthPark'' for {{Nintendo 64}} features enemies known as "Tanks", which produce the smaller enemies and will approach a specific area in the stage. If you failed to destroy at least one of them before they reach it, you will be forced to play an extra stage after clearing the current stage as normal. In this extra stage, you will have to defend the town's buildings from whatever tanks that survived the previous stage. Some of the bosses take the concept up another level by producing Tanks.

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* ''WesternAnimation/SouthPark'' for {{Nintendo 64}} UsefulNotes/Nintendo64 features enemies known as "Tanks", which produce the smaller enemies and will approach a specific area in the stage. If you failed to destroy at least one of them before they reach it, you will be forced to play an extra stage after clearing the current stage as normal. In this extra stage, you will have to defend the town's buildings from whatever tanks that survived the previous stage. Some of the bosses take the concept up another level by producing Tanks.
7th Mar '17 12:49:13 PM BeerBaron
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* In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'''s expansion, Tribunal contains one in its final dungeon. Interesting example, as you have to run ''through'' it to get to the next area.

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* In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'''s ''VideoGame/TheElderScrollsIIIMorrowind'''s expansion, Tribunal ''Tribunal'', contains one in its final dungeon. Interesting example, as you have [[spoiler: Sotha Sil's Clockwork City]] which continually produces fabricants. Interestingly, you'll need to run activate a series of valves on the machine itself in order to escape ''through'' it to get to the next area.it.
2nd Mar '17 9:55:24 PM billybobfred
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[[folder:FightingGames]]
* There are a few of these in ''VideoGame/SuperSmashBros Brawl'''s Subspace Emissary. The more annoying ones spawn enemies that can multiply themselves.


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[[folder:FightingGames]]
* There are a few of these in ''VideoGame/SuperSmashBros Brawl'''s Subspace Emissary. The more annoying ones spawn enemies that can multiply themselves.
[[/folder]]
28th Jan '17 9:36:36 PM mythmonster2
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[[folder:CardBattleGame]]
* ''VideoGame/EternalCardGame'' features a few cards that will spit out a bunch of small units.
26th Jan '17 8:22:35 AM Morgenthaler
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* ''VideoGame/WarCraftIII'' has Necromancers, which can summon 2 [[DemBones Skeletons]] from a nearby corpse. Combined with a Graveyard, Meat Wagon, or a progressing battle to provide corpses, and perhaps an Obsidian Statue to provide extra mana, they can summon a veritable army in a very short time. However, Priests, Spirit Walkers, [[WillOTheWisp Wisps]] and Destroyers can easily counter this threat with their area-dispel abilities, which deal enough damage to summoned enemies to instantly kill the skeletons.

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* ''VideoGame/WarCraft'':
**
''VideoGame/WarCraftIII'' has Necromancers, which can summon 2 [[DemBones Skeletons]] from a nearby corpse. Combined with a Graveyard, Meat Wagon, or a progressing battle to provide corpses, and perhaps an Obsidian Statue to provide extra mana, they can summon a veritable army in a very short time. However, Priests, Spirit Walkers, [[WillOTheWisp Wisps]] and Destroyers can easily counter this threat with their area-dispel abilities, which deal enough damage to summoned enemies to instantly kill the skeletons.



* ''SinsOfASolarEmpire'' has carrier cruisers and capital ships, which produce squadrons of strikecraft. While the cruiser types field a limited number of squadrons and use antimatter to build their strikecraft, capital ship carriers can continually produce strikecraft, gain more squads with each level, and have various fleet support abilities: the Advent Halcyon can spam ridiculous numbers of drone strikecraft and boost the firepower of its fleet, the Vasari Skirantra can temporarily scramble additional bombers and replicate friendly cruisers, and repair its fleet, and the TEC Sova can make its strikecraft tougher, build them faster, and also build missile platforms for a bit of extra punch.

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* ''SinsOfASolarEmpire'' ''VideoGame/SinsOfASolarEmpire'' has carrier cruisers and capital ships, which produce squadrons of strikecraft. While the cruiser types field a limited number of squadrons and use antimatter to build their strikecraft, capital ship carriers can continually produce strikecraft, gain more squads with each level, and have various fleet support abilities: the Advent Halcyon can spam ridiculous numbers of drone strikecraft and boost the firepower of its fleet, the Vasari Skirantra can temporarily scramble additional bombers and replicate friendly cruisers, and repair its fleet, and the TEC Sova can make its strikecraft tougher, build them faster, and also build missile platforms for a bit of extra punch.
26th Jan '17 8:22:08 AM Morgenthaler
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* The original ''{{StarCraft}}'' features two different Mook Making units. The Zerg Queen can launch an egg that will kill any ground unit that is at least partly biological, then hatches two short-lived Broodlings that munch on anything in sight. Meanwhile Protoss Carriers contain a factory that stocks the ship with up to eight Interceptors.
** In 2 the Brood Lord attacks by throwing Broodlings at the target, the Infestor can spawn numerous Infested Terrans at a fast rate, and the Swarm Host attacks by spawning locusts.

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* The original ''{{StarCraft}}'' ''VideoGame/StarCraft'' features two different Mook Making units. The Zerg Queen can launch an egg that will kill any ground unit that is at least partly biological, then hatches two short-lived Broodlings that munch on anything in sight. Meanwhile Protoss Carriers contain a factory that stocks the ship with up to eight Interceptors.
** * In 2 ''VideoGame/StarCraftII'' the Brood Lord attacks by throwing Broodlings at the target, the Infestor can spawn numerous Infested Terrans at a fast rate, and the Swarm Host attacks by spawning locusts.
15th Jan '17 11:28:17 AM nombretomado
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* Shadow Demons in ''AgeOfWonders: Shadow Magic'' has [[http://aow2.heavengames.com/aowsm/gameinfo/units/shadowdemons.shtml#harvester Harvester]] unit that generates a larva each time it devours someone.

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* Shadow Demons in ''AgeOfWonders: ''VideoGame/AgeOfWonders: Shadow Magic'' has [[http://aow2.heavengames.com/aowsm/gameinfo/units/shadowdemons.shtml#harvester Harvester]] unit that generates a larva each time it devours someone.
14th Jan '17 2:58:00 PM Xtifr
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* In TimSchafer's ''VideoGame/{{Psychonauts}}'', one of Raz's instructors has him practice his Marksmanship power by setting him up with a Censor dispenser with variable speed settings. The [[ButThouMust only way to progress in the game]] is to, ''of course'', [[ExplosiveOverclocking turn the dial up far too high]].

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* In TimSchafer's Creator/TimSchafer's ''VideoGame/{{Psychonauts}}'', one of Raz's instructors has him practice his Marksmanship power by setting him up with a Censor dispenser with variable speed settings. The [[ButThouMust only way to progress in the game]] is to, ''of course'', [[ExplosiveOverclocking turn the dial up far too high]].
9th Jan '17 12:56:20 AM Dravencour
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** Quake's FinalBoss, Shub-Niggurath, was also of this kind, continually spawning enemies with her pod but not contributing in any other way to the battle. The only way you could kill her was to enter the portal at the end of the stage when the pod went into her body in order to {{Telefrag}} her.
27th Nov '16 6:52:51 PM kaboom
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* ''VideoGame/{{Minecraft}}'' features dungeons which contain 0-2 chests, as well as an enemy spawner. It will continuously pump out a specific mob until the player reaches the spawner and either lights up the room or destroys the spawner.

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* ''VideoGame/{{Minecraft}}'' features ''VideoGame/{{Minecraft}}'':
** Some caves feature
dungeons which contain 0-2 chests, as well as an enemy spawner. It will continuously pump out a specific mob until the player reaches the spawner and either lights up the room or destroys the spawner.spawner.
**At higher difficulties, zombies can summon other zombies to help them when you attack them.
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