History Main / MookMaker

28th Jan '16 11:14:34 AM Eddy1215
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See also ClownCarGrave, and ExplosiveBreeder. Compare to EnemySummoner, which is like Mook Maker but with the ability to fight on their own too, or SpawnBroodling when mook-making is a form of attack. WeaponizedOffspring may be a subtrope of this. MotherOfAThousandYoung can overlap.
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See also ClownCarGrave, and ExplosiveBreeder. Compare to EnemySummoner, which is like Mook Maker but with the ability to fight on their own too, or SpawnBroodling when mook-making is a form of attack. WeaponizedOffspring may be a subtrope of this. MotherOfAThousandYoung can overlap. overlap. This is also a good way a villain can avoid MookDepletion.
25th Jan '16 12:43:36 AM Dravencour
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* ''VideoGame/{{Broforce}}'' has many areas that continually spawn mooks. The only way to disable these areas is to destroy the platforms under them.
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* ''VideoGame/{{Broforce}}'' has many areas that continually spawn mooks. The only way to disable these areas is to destroy the platforms under them.them, which is done either by blowing them up or shooting through them from below.
25th Jan '16 12:42:28 AM Dravencour
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* ''VideoGame/{{Broforce}}'' has many areas that continually spawn mooks. The only way to disable these areas is to destroy the platforms under them.

** The Demon Huts and the Mummy Sarcophagus' in later levels. ** The most {{egregious}} example is Coldworm the Burrower, an Act 2 boss that spawns Sand Maggots until it's killed (and he takes quite some damage). The bad part comes here: Sand Maggots are themselves an example of EnemySummoner, so you can be really surrounded if you aren't prepared.
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** The Demon Huts and the Mummy Sarcophagus' Sarcophagi in later levels. ** The most {{egregious}} example is Coldworm the Burrower, an Act 2 boss that spawns Sand Maggots until it's killed (and he takes quite some damage). The bad part comes here: Sand Maggots are themselves an example of EnemySummoner, so you can be really could find yourself quickly surrounded and overrun if you aren't you're not prepared.
19th Jan '16 8:15:30 PM jormis29
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* ''VideoGame/WarCraftIII'' has Necromancers, which can summon 2 [[DemBones Skeletons]] from a nearby corpse. Combined with a Graveyard, Meat Wagon, or a progressing battle to provide corpses, and perhaps an Obsidian Statue to provide extra mana, they can summon a veritable army in a very short time. However, Priests, Spirit Walkers, Wisps and Destroyers can easily counter this threat with their area-dispel abilities, which deal enough damage to summoned enemies to instantly kill the skeletons.
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* ''VideoGame/WarCraftIII'' has Necromancers, which can summon 2 [[DemBones Skeletons]] from a nearby corpse. Combined with a Graveyard, Meat Wagon, or a progressing battle to provide corpses, and perhaps an Obsidian Statue to provide extra mana, they can summon a veritable army in a very short time. However, Priests, Spirit Walkers, Wisps [[WillOTheWisp Wisps]] and Destroyers can easily counter this threat with their area-dispel abilities, which deal enough damage to summoned enemies to instantly kill the skeletons.
8th Jan '16 12:57:16 PM nombretomado
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* In the second SpellSinger Fantasy novel, one arc involves the main characters sailing under a mountain to get to a new country. Meanwhile they end up passing [[EldritchAbomination "The Mother of all nightmares"]] [[spoiler: A massive blob like creature that shakes off it's children like dandruff, that resemble naked (Albeit no genitals) humanoid creatures with pure black eyes, and a mouth that looks like it was made by a single knife cut. Whom try to stop the boat to stall them until their mother is within touching reach of them to "Nightmare them to death". While humming a somber death song. And the Mother of all Nightmares can create an infinite amount of them, as they are the default form nightmares take, when they aren't inside peoples' dreams.]]
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* In the second SpellSinger Literature/SpellSinger Fantasy novel, one arc involves the main characters sailing under a mountain to get to a new country. Meanwhile they end up passing [[EldritchAbomination "The Mother of all nightmares"]] [[spoiler: A massive blob like creature that shakes off it's children like dandruff, that resemble naked (Albeit no genitals) humanoid creatures with pure black eyes, and a mouth that looks like it was made by a single knife cut. Whom try to stop the boat to stall them until their mother is within touching reach of them to "Nightmare them to death". While humming a somber death song. And the Mother of all Nightmares can create an infinite amount of them, as they are the default form nightmares take, when they aren't inside peoples' dreams.]]
20th Dec '15 5:51:36 AM Adept
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** ''[[LufiaTheLegendReturns Lufia 3]]'' is even worse. Monsters with an ability to call rainforcement will a lot tougher and longer to fight than usual monsters, and bosses with such skill are easily categorized in ThatOneBoss. * ''D&D'' has its own share. ''IcewindDale 2'' contains a slime enemy which is horribly annoying since it generates a hell lot of identical copies, which themselves are also hard to kill due to high resistance. (Not a perfectly straight example, as the first few are just the initial one splitting.) * Whereas Pit Fiends in ''BaldursGate II'' were originally fairly straightforward enemies, the popular ''Tactics'' [[GameMod mod]] changes their stats to those used in the [[TabletopGame/DungeonsAndDragons tabletop game books]], giving the ability to [[HellGate ''gate'']] in other Pit Fiends. Meaning that, unless you kill the first one or two quickly, you could easily have an army of enraged demons on your hands in no time.
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** ''[[LufiaTheLegendReturns Lufia 3]]'' ''VideoGame/LufiaTheLegendReturns'' is even worse. Monsters with an ability to call rainforcement will a lot tougher and longer to fight than usual monsters, and bosses with such skill are easily categorized in ThatOneBoss. * ''D&D'' has its own share. ''IcewindDale ''VideoGame/IcewindDale 2'' contains a slime enemy which is horribly annoying since it generates a hell lot of identical copies, which themselves are also hard to kill due to high resistance. (Not a perfectly straight example, as the first few are just the initial one splitting.) * Whereas Pit Fiends in ''BaldursGate ''VideoGame/BaldursGate II'' were originally fairly straightforward enemies, the popular ''Tactics'' [[GameMod mod]] changes their stats to those used in the [[TabletopGame/DungeonsAndDragons tabletop game books]], giving the ability to [[HellGate ''gate'']] in other Pit Fiends. Meaning that, unless you kill the first one or two quickly, you could easily have an army of enraged demons on your hands in no time.
14th Dec '15 9:09:09 PM ironcommando
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** The Imp Porter in the Lost City levels. If he reaches a Gold Tile (and probably will, considering that Gold Tiles in levels featuring them tend to be near the entrance), he sacrifices himself to set up a tent which acts as a ClownCarBase for basic, conehead and buckethead zombies, spawning them often until it is destroyed.
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** The Imp Porter in the Lost City levels. If he reaches a Gold Tile (and probably will, considering that Gold Tiles in levels featuring them tend to be near the entrance), he sacrifices himself to set up a tent which acts as a ClownCarBase for basic, conehead and buckethead zombies, spawning them often until it is destroyed. If one uses a [[MookFaceTurn Hypno-Shroom]] to turn it to your side then use a Gold Leaf to make a gold tile in front, he becomes ''your'' Mook Maker that spawns hypnotized zombies!
9th Dec '15 4:30:26 AM Loekman3
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Added DiffLines:
* One of the troops that you can train in ''VideoGame/ClashOfClans'' is the Witch, who can summon an endless amount of Skeletons that can help assist your troops in attacking the enemy's villages.
8th Dec '15 12:48:21 PM Morgenthaler
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Added namespaces.
* ''TheMagicOfScheherazade'' features a box-like Mook Maker that functions as sort of a clown car, generating endless amounts of beetle things until you destroy it.
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* ''TheMagicOfScheherazade'' ''VideoGame/TheMagicOfScheherazade'' features a box-like Mook Maker that functions as sort of a clown car, generating endless amounts of beetle things until you destroy it.

* The giant seahorse in some of the levels of the first ''EccoTheDolphin'' game. He [[MrSeahorse keeps spitting baby seahorses out of his pouch at you]]. * ''{{Vexx}}'' features an enemy called a Shreek. These invincible enemies are bound to poles, and alternate between awake and asleep in predictable intervals. If the player is spotted, it will summon several weak mooks.
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* The giant seahorse in some of the levels of the first ''EccoTheDolphin'' ''VideoGame/EccoTheDolphin'' game. He [[MrSeahorse keeps spitting baby seahorses out of his pouch at you]]. * ''{{Vexx}}'' ''VideoGame/{{Vexx}}'' features an enemy called a Shreek. These invincible enemies are bound to poles, and alternate between awake and asleep in predictable intervals. If the player is spotted, it will summon several weak mooks.

* ''{{Bloodborne}}'' features the bell-ringing maidens. They can spawn endless amounts of spiders and other enemies in dungeons. In the main world, they can unleash unlimited villagers or even invading human players, depending on location.
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* ''{{Bloodborne}}'' ''VideoGame/{{Bloodborne}}'' features the bell-ringing maidens. They can spawn endless amounts of spiders and other enemies in dungeons. In the main world, they can unleash unlimited villagers or even invading human players, depending on location.
24th Nov '15 7:24:45 AM narm00
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** In more recent D&D there is the Great Old Master, a Neogi that has grown old, injected with special venom and then Adult Neogi lay eggs in it. Until it dies from the children eating there way out it can act as a Mook Maker.
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** In more recent D&D there is the Great Old Master, a Neogi that has grown old, is injected with special venom venom, and then has Adult Neogi lay eggs in it. Until it dies from the children eating there their way out it can act as a Mook Maker.
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