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*** Burgh de Rott is the ruins town full of monsters. It is infested with shades and the human population is infected with a diseases that makes them act like non-intelligent zombies.
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*** Burgh de Rott is the ruins of a town full of monsters. It is infested with shades and the human population is infected with a diseases that makes them act like non-intelligent zombies.zombies until you cure some of them.
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** Ape Atoll is populated by intelligent monkeys and apes.
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** Ape Atoll is populated by intelligent monkeys and apes. They later also build a monkey colony in the middle of the Kharidian Desert.
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** In the distant past the capital city of Zaros's empire was dominated by non-humans, especially demons.
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** New Varrock in Dimension of Disaster, is populated by intelligent zombies.
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** New Varrock in Dimension of Disaster, is populated by intelligent zombies. You can't actually visit them but it is mentioned that other cities in the Dimension of Disaster have also been taken over by different monsters.
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** Tzhaar city is a city populated by lava monsters.
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** Tzhaar city is a city populated by a race of lava monsters.
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*** Darkmeyer is the vampyre capital and Meiyerditch is the slum where the vampires keep humans imprizoned.
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*** Darkmeyer is the vampyre vampyre-ruled capital and Meiyerditch is the slum where the vampires vampyres keep humans imprizoned.imprisoned.
*** Burgh de Rott is the ruins town full of monsters. It is infested with shades and the human population is infected with a diseases that makes them act like non-intelligent zombies.
*** Burgh de Rott is the ruins town full of monsters. It is infested with shades and the human population is infected with a diseases that makes them act like non-intelligent zombies.
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Compare {{Halloweentown}}, which is likely to overlap with this trope.
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Compare {{Halloweentown}}, which is likely to overlap with this trope.
trope. In a video game, it may or may not also be a DungeonTown.
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* ''VideoGame/DragonQuestVIII'' had Tryan Gully, which happens to be the only town in the game that your transformed companion Trode feels welcome in, as the monsters are not afraid of him like the humans in other towns are.
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* ''VideoGame/DragonQuest'':
** ''VideoGame/DragonQuestVIII'' had Tryan Gully, which happens to be the only town in the game that your transformed companion Trode feels welcome in, as the monsters are not afraid of him like the humans in other townsare.are.
** ''VideoGame/DragonQuestXI'' has L'Academie de Notre Maitre les Medailles, a school where young girls of any species, human or monster, learn how to collect mini medals elegantly. [[spoiler:Octogonia also briefly becomes this when Booga turns most of its inhabitants into monsters.]]
** ''VideoGame/DragonQuestVIII'' had Tryan Gully, which happens to be the only town in the game that your transformed companion Trode feels welcome in, as the monsters are not afraid of him like the humans in other towns
** ''VideoGame/DragonQuestXI'' has L'Academie de Notre Maitre les Medailles, a school where young girls of any species, human or monster, learn how to collect mini medals elegantly. [[spoiler:Octogonia also briefly becomes this when Booga turns most of its inhabitants into monsters.]]
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* ''Film/SundownTheVampireInRetreat'': Purgatory, Utah is a town inhabited entirely by [[FriendlyNeighborhoodVampire vampires struggling to abstain from human blood]], who bring in a scientist to make them artificial blood, unaware that a mob of less benevolent vampires who see them as [[CategoryTraitor disgraces to the vampire race]] are plotting to wipe them out.
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* Gobbotopia, the homeland of goblins, hobgoblins and bugbears in ''Webcomic/TheOrderOfTheStick'', [[AllYourBaseAreBelongToUs formerly known as Azure City]]. Also, lizardfolk seem to be a sizable minority in the desert kingdoms.
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* Gobbotopia, the homeland of goblins, hobgoblins and bugbears in ''Webcomic/TheOrderOfTheStick'', ''Webcomic/TheOrderOfTheStick'':
** After [[AllYourBaseAreBelongToUsformerly known as conquering Azure City]]. Also, lizardfolk seem City]] and its territories, Redcloak [[http://www.giantitp.com/comics/oots0702.html claims them]] as the sovereign nation of Gobbotopia, home to be goblins, hobgoblins, and bugbears. He finds it especially gratifying because Azure City warriors used to conduct mass slaughters of goblinoids.
--->'''National Motto:''' Screw you, suckers, it's OUR turn now!
** LizardFolk are asizable substantial minority population in the desert kingdoms.kingdoms, where they are integrated into all levels of society.
** After [[AllYourBaseAreBelongToUs
--->'''National Motto:''' Screw you, suckers, it's OUR turn now!
** LizardFolk are a
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*** Sigil is a CityOfAdventure with [[PortalNetwork portals to the Multiverse]]: nearly ''anything'' can and does live there, and pretty much some of every intelligent species in the universe either lives or has lived there at some point.
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*** Sigil is a CityOfAdventure with [[PortalNetwork portals to the Multiverse]]: nearly ''anything'' can and does live there, and some of pretty much some of every intelligent species in the universe either lives or has lived there at some point.
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How To Write An Example - Do Not Pothole the Trope Name
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* ''Film/LittleMonsters'' has an underworld populated by [[{{Trickster}} prank pulling monsters]] that serves as a hub that leads to children's beds.
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* ''Film/LittleMonsters'' has an underworld populated by [[{{Trickster}} [[TheTrickster prank pulling monsters]] that serves as a hub that leads to children's beds.
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* Monsterville in the Monster Town biome of ''VideoGame/LegoWorlds'' is a HalloweenTown inhabited by various vampire, zombies, witches and skeletons.
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[[folder: Anime & Manga]]
* Tempest from ''LightNovel/ThatTimeIGotReincarnatedAsASlime'' started as a goblin village then Rimuru built it up and added orcs, ogres, dryad, Lizardmen and various other monsters.
[[/folder]]
* Tempest from ''LightNovel/ThatTimeIGotReincarnatedAsASlime'' started as a goblin village then Rimuru built it up and added orcs, ogres, dryad, Lizardmen and various other monsters.
[[/folder]]
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Tidying up example indentation.
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* The ''TabletopGame/DungeonsAndDragons'' setting of TabletopGame/{{Eberron}} has several nations ruled by "monster" races: Darguun is the homeland of the [[OurGoblinsAreDifferent goblins and hobgoblins]], Q'Barra is settled by LizardFolk, the Shadow Marches is one of the last holdouts of the [[OurOrcsAreDifferent orcs]], Droaam (pictured above) is a safe haven for monsters of all kinds (from [[AllTrollsAreDifferent trolls]] to harpies to hags), the continent of Xen'drik is inhabited primarily by drow, giants, and various other exotic intelligent species, and Argonnessen is another continent completely ruled by [[OurDragonsAreDifferent prophecy-obsessed DRAGONS]].
* Examples of the MonsterTown are quite common in the ''D&D Basic'' Mystara setting, both as independent states and as principalities within larger, multi-species nations.
* [[BeneathTheEarth The Underdark]] is controlled by multiple nations of drow, illithids, and other subterranean races, depending on the setting.
* Tormenta, a Brazilian setting, has the "Dark Alliance" that rules the south continent, though most of their towns are conquered.
* In the ''TabletopGame/{{Planescape}}'' campaign, Sigil is, well... Sigil. Basically, ''anything'' can and does live there, and pretty much some of every intelligent species in the universe either lives or has lived there at some point.
** Minor example in the setting is the City of Glass on the Elemental Plane of Water, which is populated by numerous aquatic races, as well as humans and demi-humans, and governed by half-dragons.
* Examples of the MonsterTown are quite common in the ''D&D Basic'' Mystara setting, both as independent states and as principalities within larger, multi-species nations.
* [[BeneathTheEarth The Underdark]] is controlled by multiple nations of drow, illithids, and other subterranean races, depending on the setting.
* Tormenta, a Brazilian setting, has the "Dark Alliance" that rules the south continent, though most of their towns are conquered.
* In the ''TabletopGame/{{Planescape}}'' campaign, Sigil is, well... Sigil. Basically, ''anything'' can and does live there, and pretty much some of every intelligent species in the universe either lives or has lived there at some point.
** Minor example in the setting is the City of Glass on the Elemental Plane of Water, which is populated by numerous aquatic races, as well as humans and demi-humans, and governed by half-dragons.
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* ''TabletopGame/DungeonsAndDragons''
** The''TabletopGame/DungeonsAndDragons'' ''TabletopGame/{{Eberron}}'' setting of TabletopGame/{{Eberron}} has several nations ruled by "monster" races: Darguun is the homeland of the [[OurGoblinsAreDifferent goblins and hobgoblins]], hobgoblins]]; Q'Barra is settled by LizardFolk, LizardFolk; the Shadow Marches is one of the last holdouts of the [[OurOrcsAreDifferent orcs]], orcs]]; Droaam (pictured above) is a safe haven for monsters of all kinds (from [[AllTrollsAreDifferent trolls]] to harpies to hags), hags); the continent of Xen'drik is inhabited primarily by drow, giants, and various other exotic intelligent species, species; and Argonnessen is another continent completely ruled by [[OurDragonsAreDifferent prophecy-obsessed DRAGONS]].
* Examples of the MonsterTown are quite common indragons]].
** In the ''D&D Basic''Mystara ''TabletopGame/{{Mystara}}'' setting, monster towns are quite common, both as independent states and as principalities within larger, multi-species nations.
* [[BeneathTheEarth ** Depending on the setting, The Underdark]] is controlled by multiple Underdark's vast realms BeneathTheEarth include [[TheTheocracy theocratic]] nations of drow, illithids, AlwaysChaoticEvil Drow, united [[PhysicalReligion in service to their goddess Lolth]]; communities of [[BrainFood brain-eating]] {{Cthulhumanoid}} illithid ruled by {{psychic|Powers}} [[BrainInAJar Elder Brains]]; and other subterranean races, depending on the setting.
* Tormenta,races.
** ''Tormenta'', a Brazilian setting, has the "Dark Alliance" that rules the south continent, though most of their towns are conquered.
* In the ''TabletopGame/{{Planescape}}'' campaign, ** ''TabletopGame/{{Planescape}}'':
*** Sigilis, well... Sigil. Basically, is a CityOfAdventure with [[PortalNetwork portals to the Multiverse]]: nearly ''anything'' can and does live there, and pretty much some of every intelligent species in the universe either lives or has lived there at some point.
** Minor example in the setting is the *** The City of Glass on the Elemental Plane of Water, which Water is populated by numerous aquatic races, as well as humans and demi-humans, and governed by half-dragons.
** The
* Examples of the MonsterTown are quite common in
** In the ''D&D Basic''
* Tormenta,
** ''Tormenta'', a Brazilian setting, has the "Dark Alliance" that rules the south continent, though most of their towns are conquered.
*** Sigil
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* ''Webcomic/OurLittleAdventure'': One village was massacred by extremists under such horrific circumstances that the casualties rose as various forms of TheUndead. Rather than the usual MurderIntoMalevolence reaction, most of them got down to work, helped the survivors rebuild, and went back to their usual business. Although some are looking for an [[UndeathAlwaysEnds end to their undeath]], others, like the vampire cobbler, are fine as they are.
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* Monsters in the ''Final Fantasy Legend'' trilogy (if not the ''[[Franchise/SaGaRPG SaGa]]'' series in general) live alongside humans and so appear both in the wild and in town. In [[VideoGame/{{SaGa3}} the third game]] this is only true in the enemy's dimension of Pureland, though there are two classical Monster Towns along the way infested with random encounters and evil [=WaterHags=] and Dwelgs that will attack on sight if the party is not disguised.
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* Monsters in the ''Final Fantasy Legend'' trilogy (if not the ''[[Franchise/SaGaRPG SaGa]]'' ''VideoGame/{{SaGa|RPG}}'' series in general) live alongside humans and so appear both in the wild and in town. In [[VideoGame/{{SaGa3}} the third game]] this is only true in the enemy's dimension of Pureland, though there are two classical Monster Towns along the way infested with random encounters and evil [=WaterHags=] and Dwelgs that will attack on sight if the party is not disguised.
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* ''VideoGame/RuneScape'' has quite a few of these. Goblin Village, Barbarian Village (for a given value of "monster"), entire [[OurVampiresAreDifferent vampire and vampyre]] cities on the members' worlds...
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* ''VideoGame/RuneScape'' has quite a few of these. these.
** GoblinVillage, Village.
** Dorgesh-Kaan is an underground city populated by peaceful and much more intelligent cave goblins.
** Barbarian Village (for a given value of"monster"), entire [[OurVampiresAreDifferent vampire "monster").
** Troll Stronghold
** Gu'Tanoth is the city of male ogres andvampyre]] cities on Oo'glog is the members' worlds...city of female ogres.
** Cyclosis is an island populated by peaceful cyclopes.
** New Varrock in Dimension of Disaster, is populated by intelligent zombies.
** Tzhaar city is a city populated by lava monsters.
** Ape Atoll is populated by intelligent monkeys and apes.
** In the finale of the dwarf quest series the player finds a duplicate of the dwarf capital Keldagrim populated by chaos dwarves.
** The nation of Morytania has several monster towns.
*** Canifis, a town populated by werewolves.
*** Port Phasmatis, a port city where almost everyone is a ghost. It used to be a human city before an evil wizard tricked the population into turning themselves into ghosts so they would be safe from the vampyres.
*** Darkmeyer is the vampyre capital and Meiyerditch is the slum where the vampires keep humans imprizoned.
** Goblin
** Dorgesh-Kaan is an underground city populated by peaceful and much more intelligent cave goblins.
** Barbarian Village (for a given value of
** Troll Stronghold
** Gu'Tanoth is the city of male ogres and
** Cyclosis is an island populated by peaceful cyclopes.
** New Varrock in Dimension of Disaster, is populated by intelligent zombies.
** Tzhaar city is a city populated by lava monsters.
** Ape Atoll is populated by intelligent monkeys and apes.
** In the finale of the dwarf quest series the player finds a duplicate of the dwarf capital Keldagrim populated by chaos dwarves.
** The nation of Morytania has several monster towns.
*** Canifis, a town populated by werewolves.
*** Port Phasmatis, a port city where almost everyone is a ghost. It used to be a human city before an evil wizard tricked the population into turning themselves into ghosts so they would be safe from the vampyres.
*** Darkmeyer is the vampyre capital and Meiyerditch is the slum where the vampires keep humans imprizoned.
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* In the Franchise/MarvelUniverse, Monster Metropolis exists in the tunnels beneath New York, and was at one point inhabited by every single monster in the world. It was governed by the Legion of Monsters (made up of ComicBook/{{Morbius}}, ComicBook/WerewolfByNight, N'Kantu the Living Mummy and Manphibian) before Deadpool's succubus wife Shiklah took the reigns.
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* In the Franchise/MarvelUniverse, Monster Metropolis exists in the tunnels beneath New York, and was at one point inhabited by every single monster in the world. It was governed by the Legion of Monsters (made up of ComicBook/{{Morbius}}, ComicBook/WerewolfByNight, N'Kantu the Living Mummy and Manphibian) before Deadpool's succubus wife Shiklah took the reigns.reins.
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* ''VideoGame/GranblueFantasy'':
** The Mist Shrouded Isle which has a town inhabited by zombies and other non zombie undead people.
** Sharom Island, which was featured in the Violet Violence event, is inhabited by monsters made peaceful by a certain kind of flower that blooms there.
** The Mist Shrouded Isle which has a town inhabited by zombies and other non zombie undead people.
** Sharom Island, which was featured in the Violet Violence event, is inhabited by monsters made peaceful by a certain kind of flower that blooms there.
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* Monsters in the ''Final Fantasy Legend'' trilogy (if not the ''VideoGame/{{SaGa}}'' series in general) live alongside humans and so appear both in the wild and in town. In [[VideoGame/{{SaGa3}} the third game]] this is only true in the enemy's dimension of Pureland, though there are two classical Monster Towns along the way infested with random encounters and evil [=WaterHags=] and Dwelgs that will attack on sight if the party is not disguised.
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* Monsters in the ''Final Fantasy Legend'' trilogy (if not the ''VideoGame/{{SaGa}}'' ''[[Franchise/SaGaRPG SaGa]]'' series in general) live alongside humans and so appear both in the wild and in town. In [[VideoGame/{{SaGa3}} the third game]] this is only true in the enemy's dimension of Pureland, though there are two classical Monster Towns along the way infested with random encounters and evil [=WaterHags=] and Dwelgs that will attack on sight if the party is not disguised.
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* ''Webcomic/GirlGenius'': Mechanicsburg is home to many many monsters even before the [[SuperSoldier Jagerkin]] are allowed to return, at which point the place is full to bursting with them. They live in happy cohabitation with the city's human residents as everyone is completely loyal to the MadScientist rulers of the town.
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* DependingOnTheWriter on the different movies of ''Franchise/MonsterHigh'', the monsters have they own town and/or towns separated from the humans.
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* DependingOnTheWriter on the different movies of ''Franchise/MonsterHigh'', ''WesternAnimation/MonsterHigh'', the monsters have they own town and/or towns separated from the humans.
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* Several games in the ''VideoGame/MightAndMagic'' series had towns that touches on this trope, but ''VIII'' took it to another level -- you ''begin'' the game in a lizardfolk village, and in the course of the game you ''will'' visit a troll village (with large parts in ruin after a firestorm), a minotaur underground city (which is flooded), an ogre village, a city of necromancers and various undead, and elemental settlements in the Planes of Fire, Earth, Air and Water (the inhabitants overwhelmingly being hostile, but not out of free will) -- and that is leaving aside the more optional non-hostile ''dragon'' cave village and that the largest, most mundane cities in the game have dark elves as their majority population and leaders.
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* In ''[[VideoGame/{{Miitopia}} Miitopia]]'', we have [[spoiler:New Lumos]], a [[spoiler:postgame city]] that is populated entirely by [[spoiler:the Darker Lord's toughest monsters. He abandoned them there because even ''he'' couldn't control them]].
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* Sheol City in ''{{ComicBook/Crimson}}'' is an underground city beneath Manhattan populated by all kinds of Darklings (a generic term used to describe inhumans and supernatural monsters like vampires, werewolves and many other dejects from human society). They use glamour to keep themselves hidden from humans.
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* Sheol City in ''{{ComicBook/Crimson}}'' is an underground city beneath Manhattan populated by all kinds of Darklings (a generic term used to describe inhumans and supernatural monsters like vampires, werewolves and many other dejects from human society). They use glamour to keep themselves hidden from humans.humans and while highly hostile to them (a human risks getting devoured by darklings, unless if they happen to have non-human heritage such as Scarlet, a half-werewolf), they prefer to stay in their corner rather than threaten the humans above.
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* Midian in ''Film/{{Nightbreed}}'' is another underground city populated by the titular monsters who merely wish to live in peace.
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* The ''TabletopGame/DungeonsAndDragons'' setting of TabletopGame/{{Eberron}} has several nations ruled by "monster" races: Darguun is the homeland of the [[OurGoblinsAreDifferent goblins and hobgoblins]], Q'Barra is settled by LizardFolk, the Shadow Marches is one of the last holdouts of the [[OurOrcsAreDifferent orcs]], Droaam is a safe haven for monsters of all kinds (from [[AllTrollsAreDifferent trolls]] to harpies to hags), the continent of Xen'drik is inhabited primarily by drow, giants, and various other exotic intelligent species, and Argonnessen is another continent completely ruled by [[OurDragonsAreDifferent prophecy-obsessed DRAGONS]].
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* The ''TabletopGame/DungeonsAndDragons'' setting of TabletopGame/{{Eberron}} has several nations ruled by "monster" races: Darguun is the homeland of the [[OurGoblinsAreDifferent goblins and hobgoblins]], Q'Barra is settled by LizardFolk, the Shadow Marches is one of the last holdouts of the [[OurOrcsAreDifferent orcs]], Droaam (pictured above) is a safe haven for monsters of all kinds (from [[AllTrollsAreDifferent trolls]] to harpies to hags), the continent of Xen'drik is inhabited primarily by drow, giants, and various other exotic intelligent species, and Argonnessen is another continent completely ruled by [[OurDragonsAreDifferent prophecy-obsessed DRAGONS]].
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* Several examples in the ''TabletopGame/{{Pathfinder}}'' core setting, most of them ruled by one kind of monster or a cluster of closely related races:
** Nemret Noktoria, the underground city of civilized ghouls. (Who still eat people. They're civilized, not nice.)
** High Ilvarandin, another subterranean city, this time ruled by the PuppeteerParasite intellect devourers.
** Urgir, the orc capital city. (Although since Pathfinder orcs aren't much for civil engineering, the town was built on an old dwarven site.)
** Ysborg is a town of trolls and giants.
** Nemret Noktoria, the underground city of civilized ghouls. (Who still eat people. They're civilized, not nice.)
** High Ilvarandin, another subterranean city, this time ruled by the PuppeteerParasite intellect devourers.
** Urgir, the orc capital city. (Although since Pathfinder orcs aren't much for civil engineering, the town was built on an old dwarven site.)
** Ysborg is a town of trolls and giants.
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* Pottsfield, in ''WesternAnimation/OverTheGardenWall'', a peaceful farming community inhabited by ''incredibly creepy'' pumpkin-headed townsfolk. [[spoiler: Who turn out to be harmless intelligent skeletons in disguise.]]
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* In ''WesternAnimation/Ben10Omniverse'', we have Anur Transyl, an entire ''planet'' populated by alien species based off [[OurGhostsAreDifferent ghosts]], [[{{Mummy}} mummies]], [[OurWerewolvesAreDifferent werewolves]], and [[FrankensteinsMonster Frankenstein's monster]]. It, of course, doubles as a HalloweenTown. Also, the inhabitants are [[HumansThroughAlienEyes afraid]] of [[HumansAreUgly humans]], seeing them as monsters.
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Not a published tabletop game
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* TabletopGame/{{Mortasheen}} is one of these around the size of Austrailia, with a massive abundance [[BodyHorror grotesque]] {{Mons}} used for almost everything you can think of. Even your player characters are monstrous, with Mutants, FishPeople, [[OurZombiesAreDifferent zombies]], shadow-people, human-insect hybrids, morlocks that [[LooksLikeOrlock look like Orlock]], and brain-in-a-jar styled cyborgs.