Follow TV Tropes

Following

History Main / ModelMuseum

Go To

OR

Is there an issue? Send a MessageReason:
None


* ''VideoGame/FZero GX'' allows you to admire the machine of every racer you have bought in the in-game store.

to:

* ''VideoGame/FZero GX'' ''VideoGame/FZeroGX'' allows you to admire the machine of every racer you have bought in the in-game store.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The ''VideoGame/MetroidPrimeTrilogy'' has [[VideoGame/MetroidPrime2Echoes the second game]] upgrade the EnemyScan feature with fully rendered models of every enemy, boss, and interactive object in the game, allowing one to examine these subjects in clear detail when not actively fighting. Initially this only applied for that game, but [[VideoGame/MetroidPrime the first game]]'s [[UpdatedRerelease Remastered]] release on UsefulNotes/NintendoSwitch came with a Character Gallery feature, unlocking figurines of not only almost every creature and boss in the game, but even Samus' suits and Morph Ball variants.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/SuperSmashBros'': ''Melee'', ''Brawl'', and ''3DS/[=WiiU=]'' all feature the diverse Trophy system. Each Trophy can be viewed freely alongside a description of what the trophy is and where it originates from, with each game having ''hundreds'' of trophies to hunt down from all across Nintendo's history, as well of those of third party publishers from ''Brawl'' onwards.

to:

* ''VideoGame/SuperSmashBros'': ''Melee'', ''Brawl'', ''[[VideoGame/SuperSmashBrosMelee Melee]]'', ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'', and ''3DS/[=WiiU=]'' ''[[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU 3DS/Wii U]]'' all feature the diverse Trophy system. Each Trophy can be viewed freely alongside a description of what the trophy is and where it originates from, with each game having ''hundreds'' of trophies to hunt down from all across Nintendo's history, as well of those of third party publishers from ''Brawl'' onwards.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/HiFiRush: One post-game benefit is being able to purchase and view character and enemy models to view. It also doubles as a MonsterCompendium, as every model has a description of its lore background.

to:

* ''VideoGame/HiFiRush: ''VideoGame/HiFiRush'': One post-game benefit is being able to purchase and view character and enemy models to view. It also doubles as a MonsterCompendium, as every model has a description of its lore background.
Is there an issue? Send a MessageReason:
Brought over a few examples from other pages. I'm very happy to see this trope grow.

Added DiffLines:

* ''VideoGame/NeedForSpeedPorscheUnleashed'': When opening the garage or dealership menu you can interact with a car and admire its details, such as opening its trunk, bonnet, doors (alongside viewing its interior), as well as folding the roofs of convertibles.


Added DiffLines:

* ''VideoGame/HiFiRush: One post-game benefit is being able to purchase and view character and enemy models to view. It also doubles as a MonsterCompendium, as every model has a description of its lore background.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/MafiaTheCityOfLostHeaven'' also has a gallery for every motor vehicle in the game.
Is there an issue? Send a MessageReason:
Fixed disambiguation.


* ''{{VideoGame/Agony}}'' has the 3D Viewer that allows you to admire a wide range of horrific and grotesque characters as you collect their corresponding statues throughout Hell.

to:

* ''{{VideoGame/Agony}}'' ''VideoGame/Agony2018'' has the 3D Viewer that allows you to admire a wide range of horrific and grotesque characters as you collect their corresponding statues throughout Hell.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Simulation Game]]
* ''{{VideoGame/Spore}}'': The Sporepedia allows you to preview and examine any creation in the game. While most objects like buildings and vehicles can only be examined with a freely rotating camera, creatures can have numerous animations played alongside their various idle animations.
[[/folder]]

Added: 1823

Changed: 28

Removed: 1772

Is there an issue? Send a MessageReason:
Formatting for folders to encourage extra examples without future fussing.


[[folder:Adventure Game]]
* ''VideoGame/DetroitBecomeHuman'' has a model gallery in the Extras menu. Bonus points, earned by completing different paths in the story, can be used to unlock the character models featured in the gallery, provided that you've also found them in-game.
[[/folder]]



[[folder:Metroidvania]]
* ''VideoGame/BloodstainedRitualOfTheNight'': Enemies and bosses that are defeated in the game have their entry in the bestiary unlocked that not only allows the player to read information about each monster but also allows their model to be viewed as well.
[[/folder]]



[[folder:Real-Time Strategy]]
* ''VideoGame/WargameEuropeanEscalation'' and its sequels have a viewing feature where the player can see vehicles, aircraft, and infantry squads in a hangar-like environment. Notably, it's the only time fixed-wing aircraft are shown with landing gear deployed, which is never seen in-game.
[[/folder]]

[[folder:Rhythm Game]]
* ''[[VideoGame/HatsuneMikuProjectDiva Hatsune Miku: Project Diva F]]'' has the Photo Studio that allows you to examine and pose Miku's model in all manners of ways with free camera functions. However, putting the camera at any angle that would allow you to look [[VideoGamePerversityPotential up Miku's skirt]] will cause the model to disappear with an error message, as seen in the infamous [[https://youtu.be/6nN6TfobhkY?t=2108 Giant Bomb Quick Look]].
[[/folder]]



[[folder:Stealth-Based Game]]
* In ''VideoGame/AssassinsCreedBrotherhood'', completing the Leonardo missions adds models of the inventions from each one to the Assassin HQ where they can be viewed at your leisure.
* ''Franchise/BatmanArkhamSeries'': Collecting Riddler Trophies can unlock "Character Trophies", full turnaround models of characters and enemies that can be viewed from a selection from the main menu.
[[/folder]]



[[folder:Other and Unsorted Examples]]
[[AC: Adventure Game]]
* ''VideoGame/DetroitBecomeHuman'' has a model gallery in the Extras menu. Bonus points, earned by completing different paths in the story, can be used to unlock the character models featured in the gallery, provided that you've also found them in-game.

[[AC:Metroidvania]]
* ''VideoGame/BloodstainedRitualOfTheNight'': Enemies and bosses that are defeated in the game have their entry in the bestiary unlocked that not only allows the player to read information about each monster but also allows their model to be viewed as well.

[[AC:Real-Time Strategy]]
* ''VideoGame/WargameEuropeanEscalation'' and its sequels have a viewing feature where the player can see vehicles, aircraft, and infantry squads in a hangar-like environment. Notably, it's the only time fixed-wing aircraft are shown with landing gear deployed, which is never seen in-game.

[[AC:Rhythm Game]]
* ''[[VideoGame/HatsuneMikuProjectDiva Hatsune Miku: Project Diva F]]'' has the Photo Studio that allows you to examine and pose Miku's model in all manners of ways with free camera functions. However, putting the camera at any angle that would allow you to look [[VideoGamePerversityPotential up Miku's skirt]] will cause the model to disappear with an error message, as seen in the infamous [[https://youtu.be/6nN6TfobhkY?t=2108 Giant Bomb Quick Look]].

[[AC:Stealth-Based Game]]
* In ''VideoGame/AssassinsCreedBrotherhood'', completing the Leonardo missions adds models of the inventions from each one to the Assassin HQ where they can be viewed at your leisure.
* ''Franchise/BatmanArkhamSeries'': Collecting Riddler Trophies can unlock "Character Trophies", full turnaround models of characters and enemies that can be viewed from a selection from the main menu.

[[AC:Wide-Open Sandbox]]

to:

[[folder:Other and Unsorted Examples]]
[[AC: Adventure Game]]
* ''VideoGame/DetroitBecomeHuman'' has a model gallery in the Extras menu. Bonus points, earned by completing different paths in the story, can be used to unlock the character models featured in the gallery, provided that you've also found them in-game.

[[AC:Metroidvania]]
* ''VideoGame/BloodstainedRitualOfTheNight'': Enemies and bosses that are defeated in the game have their entry in the bestiary unlocked that not only allows the player to read information about each monster but also allows their model to be viewed as well.

[[AC:Real-Time Strategy]]
* ''VideoGame/WargameEuropeanEscalation'' and its sequels have a viewing feature where the player can see vehicles, aircraft, and infantry squads in a hangar-like environment. Notably, it's the only time fixed-wing aircraft are shown with landing gear deployed, which is never seen in-game.

[[AC:Rhythm Game]]
* ''[[VideoGame/HatsuneMikuProjectDiva Hatsune Miku: Project Diva F]]'' has the Photo Studio that allows you to examine and pose Miku's model in all manners of ways with free camera functions. However, putting the camera at any angle that would allow you to look [[VideoGamePerversityPotential up Miku's skirt]] will cause the model to disappear with an error message, as seen in the infamous [[https://youtu.be/6nN6TfobhkY?t=2108 Giant Bomb Quick Look]].

[[AC:Stealth-Based Game]]
* In ''VideoGame/AssassinsCreedBrotherhood'', completing the Leonardo missions adds models of the inventions from each one to the Assassin HQ where they can be viewed at your leisure.
* ''Franchise/BatmanArkhamSeries'': Collecting Riddler Trophies can unlock "Character Trophies", full turnaround models of characters and enemies that can be viewed from a selection from the main menu.

[[AC:Wide-Open
[[folder:Wide-Open Sandbox]]
Is there an issue? Send a MessageReason:
None


* ''VideoGame/SuperSmashBros'': ''Melee'', ''Brawl'', and ''3DS/[=WiiU=]'' all feature the diverse Trophy system. Each Trophy can be viewed freely alongside a description of what the trophy is and where it originates from, with each game having ''hundreds'' of trophies to hunt down from all across Nintendo's history.

to:

* ''VideoGame/SuperSmashBros'': ''Melee'', ''Brawl'', and ''3DS/[=WiiU=]'' all feature the diverse Trophy system. Each Trophy can be viewed freely alongside a description of what the trophy is and where it originates from, with each game having ''hundreds'' of trophies to hunt down from all across Nintendo's history.history, as well of those of third party publishers from ''Brawl'' onwards.
Is there an issue? Send a MessageReason:
None


** The remakes of ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil3'' have these. Their Model Museums have models for the characters, weapons, and monsters after completing challenges.

to:

** The remakes of ''VideoGame/ResidentEvil2'' ''VideoGame/ResidentEvil2Remake'' and ''VideoGame/ResidentEvil3'' ''VideoGame/ResidentEvil3Remake'' have these. Their Model Museums have models for the characters, weapons, and monsters after completing challenges.
Is there an issue? Send a MessageReason:
It was in xrd before.


* ''VideoGame/GuiltyGearStrive'' added the Digital Figure mode in an update, which lets you place any characters you like in a scene and freely examine their models. You can even pose them and set up scenarios, as the mode doubles as an extensive PhotoMode!

to:

* ''VideoGame/GuiltyGearStrive'' ''VideoGame/GuiltyGearXrd [=Rev2=]'' added the Digital Figure mode in an update, which lets you place any characters you like in a scene and freely examine their models. You can even pose them and set up scenarios, as the mode doubles as an extensive PhotoMode!PhotoMode! The mode later returned in ''VideoGame/GuiltyGearStrive'' too.
Is there an issue? Send a MessageReason:
Crosswicking

Added DiffLines:

[[folder:Party Game]]
* ''VideoGame/MarioPartyStarRush'': The Character Museum allows players to view models of any characters they've seen throughout the game. The player can show some of their animations by pressing the X button, and unlock stamps for any characters that they have access to amiibo figures of.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* ''Manga/SaintSeiya: The Hades'' on PS2 has a rather clunky model viewer. Each model is unlocked after beating the Arcade Mode with the relevant character.

to:

* ''Manga/SaintSeiya: The Hades'' on PS2 [=PS2=] has a rather clunky model viewer. Each model is unlocked after beating the Arcade Mode with the relevant character.

Top