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** Charles Xavier himself often acts like this for the team through Cerebro as alongside with keeping in contact with the team with Cerebro boosting his powers he's also able to provide support such as controlling others.

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** Speaking of X-Men Charles Xavier himself often acts like this for the team through Cerebro as alongside with keeping in contact with the team with Cerebro boosting his powers he's also able to provide support such as controlling others.
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** Charles Xavier himself often acts like this for the team through Cerebro as alongside with keeping in contact with the team with Cerebro boosting his powers he's also able to provide support such as controlling others.
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* ''Fanfic/LimitlessPotential'': Roll is eventually drafted as a temporary navigator for the Maverick Hunters, following a riot in their headquarters where they lost several of their members. She had earlier expressed interest in becoming one, wanting to do more than just work as a maid.

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Placed examples in alphabetical order


* Emulated in the second half of ''Manga/AngelicLayer'' with the concept of the Second.
%%* Hiroshi Ozora in ''Anime/{{Moldiver}}''.
* Yuuji of Class F from ''Literature/BakaAndTestSummonTheBeasts'' often does this. He often doesn't fight directly, since he plans his attacks beforehand and has his classmates do the bulk of the fighting, but he's no slouch himself, and when one rival class tries to sneak attack him, he beats them all up himself.

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* %%* Emulated in the second half of ''Manga/AngelicLayer'' with the concept of the Second.
%%* Hiroshi Ozora in ''Anime/{{Moldiver}}''.
* Yuuji of Class F from ''Literature/BakaAndTestSummonTheBeasts'' often does this. He often doesn't fight directly, since he plans his attacks beforehand and has his classmates do the bulk of the fighting, but he's no slouch himself, and when one rival class tries to sneak attack him, he beats them all up himself.
Second.



* Deconstructed in Manga/{{Bleach}}. While the Mission Control guys work at full capacity during the [[spoiler:Vandereich invasion]], the sheer turmoil and chaos of the invasion is really making their leader (Akon from the Twelft Division) stretch his resources. And for worse, [[spoiler: when the MC area is attacked, they're completely defenseless... because the attack ''comes from the inside'', as they're either BrainwashedAndCrazy or [[PeoplePuppets externally forced]] into attacking each other. ]]

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* Deconstructed in Manga/{{Bleach}}.''Manga/{{Bleach}}''. While the Mission Control guys work at full capacity during the [[spoiler:Vandereich invasion]], the sheer turmoil and chaos of the invasion is really making their leader (Akon from the Twelft Division) stretch his resources. And for worse, [[spoiler: when the MC area is attacked, they're completely defenseless... because the attack ''comes from the inside'', as they're either BrainwashedAndCrazy or [[PeoplePuppets externally forced]] into attacking each other. ]]



%%* Ryou in ''Manga/TokyoMewMew'' sometimes serves this role.



* ''Literature/RebuildWorld'':
** The main example is the VirtualSidekick but also manipulative EvilMentor Alpha, who connects to Akira via his {{Transhuman}} wireless BrainComputerInterface. Alpha shows herself via an InvisibleToNormals avatar of her ProudBeauty SmugSmiler form. Besides providing seemingly prescient instructions based on advanced super-computer calculations, she also boosts Akira’s vision with AugmentedReality to let him see through walls, in the dark, and many other such things. Alpha is frequently controlling Akira’s PoweredArmor like PeoplePuppets and hacking into his AutomatedAutomobiles vehicles to do things like a HighSpeedMissileDodge or CarFu.
** Akira eventually gets a [[CorporateSponsoredSuperhero corporate sponsorship with KIRYO]] that sees Sheryl’s gang receiving a lesser equivalent to Alpha’s support capabilities of their own that helps them shape into a fighting force. The resulting VirtualTrainingSimulation bouts against Akira see both sides [[TookALevelInBadass take a level in badass.]]
** The PlayfulHacker Shirou also serves as this, communicating with Akira via PsychicLink that can extend to SeeingThroughAnothersEyes. Shirou also provides support to Erio during TheSiege that sees Erio almost acting like a OneManArmy while borrowing Akira’s previous set of equipment.



* In ''Manga/TokyoMewMew'', Ryou and Keiichirou send the [[MagicalGirl Mew Mews]] to fight the aliens and the Chimera Anima while they stay behind at their secret lab in Café Mew Mew. Ryou sometimes goes to the action scene to provide support, but Keiichirou always sticks to watching the battles through a computer screen.



* Aleph from ''ComicBook/GlobalFrequency''. She was born to be the ultimate Mission Control; she's a "superprocessor" -- someone who can "handle any number of separate input processes while performing multiple complex tasks and running deductive strings." A "Baddies Invade Base" moment happened in the original comic.



* In ''ComicBook/SupermanVsTheAmazingSpiderMan'', [=NASA=]'s personal who oversaw satellite Comlab's launch. Comicbook/LexLuthor specificlly called them "Mission Control".
-->'''Lex:''' It allows me to manipulate the signals reaching Comlab — substituting my commands for the electronic orders of mission control!
* Since the 2004 CrisisCrossover ''ComicBook/IdentityCrisis'', The Calculator is the villain equivalent of Oracle.
* As the liaison between his fellow Lanterns and their higher-ups, the Guardians of the Universe, the four-armed bug-headed alien Salaak fills this role for the Franchise/GreenLantern Corps.



%%* Marvel supervillain Sidewinder acted as the Serpent Society's Mission Control.

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%%* Marvel supervillain Sidewinder acted as * As the Serpent Society's liaison between his fellow Lanterns and their higher-ups, the Guardians of the Universe, the four-armed bug-headed alien Salaak fills this role for the Franchise/GreenLantern Corps.
* Aleph from ''ComicBook/GlobalFrequency''. She was born to be the ultimate
Mission Control.Control; she's a "superprocessor" -- someone who can "handle any number of separate input processes while performing multiple complex tasks and running deductive strings." A "Baddies Invade Base" moment happened in the original comic.
* Since the 2004 CrisisCrossover ''ComicBook/IdentityCrisis'', The Calculator is the villain equivalent of Oracle.
* A truly awesome/terrifying variant occurs in the ''ComicBook/JLAAvengers'' crossover, where Captain America, whose group-tactics abilities allow him to tell guys like [[PhysicalGod Thor]] what to do in a fight, teams up with Martian Manhunter, who's a very powerful telepath.



* A truly awesome/terrifying variant occurs in the ''ComicBook/JLAAvengers'' crossover, where Captain America, whose group-tactics abilities allow him to tell guys like [[PhysicalGod Thor]] what to do in a fight, teams up with Martian Manhunter, who's a very powerful telepath.
%%* Microchip is this for ComicBook/ThePunisher
%%* Weasel sometimes acts as this for ComicBook/{{Deadpool}}.
* In Lex the action team is very strongly supported by a remote mission control hub and extra field assets if needed, even though they don't really need it because they're good at what they do.

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* A truly awesome/terrifying variant occurs in the ''ComicBook/JLAAvengers'' crossover, where Captain America, whose group-tactics abilities allow him to tell guys like [[PhysicalGod Thor]] what to do in a fight, teams up with Martian Manhunter, who's a very powerful telepath.
%%* Microchip is this for ComicBook/ThePunisher
%%* Weasel sometimes acts as this for ComicBook/{{Deadpool}}.
* In Lex ''Lex'', the action team is very strongly supported by a remote mission control hub and extra field assets if needed, even though they don't really need it because they're good at what they do.



* In ''ComicBook/SupermanVsTheAmazingSpiderMan'', [=NASA=]'s personal who oversaw satellite Comlab's launch. Comicbook/LexLuthor specificlly called them "Mission Control".
-->'''Lex:''' It allows me to manipulate the signals reaching Comlab — substituting my commands for the electronic orders of mission control!



* Yuuji of Class F from ''Literature/BakaAndTestSummonTheBeasts'' often does this. He often doesn't fight directly, since he plans his attacks beforehand and has his classmates do the bulk of the fighting, but he's no slouch himself, and when one rival class tries to sneak attack him, he beats them all up himself.



* In ''Literature/{{Okuyyuki}}'', protagonist Reilly's TalkingWeapon Audrey works like this for him, using her magic senses and telepathy to guide him through battles and give him better situational awareness.
* In Creator/DanAbnett's ''Literature/{{Ravenor}}'' trilogy, the titular Inquisitor regularly observes and coordinates his team from afar using his psychic powers. Sometimes he even does it while joining them in the field.
* ''Literature/RebuildWorld'':
** The main example is the VirtualSidekick but also manipulative EvilMentor Alpha, who connects to Akira via his {{Transhuman}} wireless BrainComputerInterface. Alpha shows herself via an InvisibleToNormals avatar of her ProudBeauty SmugSmiler form. Besides providing seemingly prescient instructions based on advanced super-computer calculations, she also boosts Akira’s vision with AugmentedReality to let him see through walls, in the dark, and many other such things. Alpha is frequently controlling Akira’s PoweredArmor like PeoplePuppets and hacking into his AutomatedAutomobiles vehicles to do things like a HighSpeedMissileDodge or CarFu.
** Akira eventually gets a [[CorporateSponsoredSuperhero corporate sponsorship with KIRYO]] that sees Sheryl’s gang receiving a lesser equivalent to Alpha’s support capabilities of their own that helps them shape into a fighting force. The resulting VirtualTrainingSimulation bouts against Akira see both sides [[TookALevelInBadass take a level in badass.]]
** The PlayfulHacker Shirou also serves as this, communicating with Akira via PsychicLink that can extend to SeeingThroughAnothersEyes. Shirou also provides support to Erio during TheSiege that sees Erio almost acting like a OneManArmy while borrowing Akira’s previous set of equipment.



* Salem from ''Literature/WhatIsThisBlackMagicYouCallScience?'', who also qualifies under MadScientist, DeadpanSnarker, TheVoice [[[spoiler: though his mugshot is revealed in Case 5]]] and DrJerk.
* One story in ''Literature/WorldWarZ'' focuses on a downed pilot who is helped through Zombie-infested territory by a mysterious voice on her radio. Later it turns out [[spoiler:her radio was broken the whole time, and her mission control was all in her head.]]



* In [[Literature/{{Okuyyuki}} "Okuyyuki"]], protagonist Reilly's TalkingWeapon Audrey works like this for him, using her magic senses and telepathy to guide him through battles and give him better situational awareness.
* In Creator/DanAbnett’s ''Literature/{{Ravenor}}'' trilogy, the titular Inquisitor regularly observes and coordinates his team from afar using his psychic powers. Sometimes he even does it while joining them in the field.

to:

* In [[Literature/{{Okuyyuki}} "Okuyyuki"]], protagonist Reilly's TalkingWeapon Audrey works like this for him, using her magic senses Salem from ''Literature/WhatIsThisBlackMagicYouCallScience'', who also qualifies under MadScientist, DeadpanSnarker, TheVoice [[[spoiler: though his mugshot is revealed in Case 5]]] and telepathy to guide him DrJerk.
* One story in ''Literature/WorldWarZ'' focuses on a downed pilot who is helped
through battles Zombie-infested territory by a mysterious voice on her radio. Later it turns out [[spoiler:her radio was broken the whole time, and give him better situational awareness.
* In Creator/DanAbnett’s ''Literature/{{Ravenor}}'' trilogy, the titular Inquisitor regularly observes and coordinates his team from afar using his psychic powers. Sometimes he even does it while joining them
her mission control was all in the field. her head.]]



* Jessica, the liaison to Storm from ''VideoGame/CommandoSteelDisaster'', who will radio in before and after stages to inform the hero of the next mission. And provide some commentary and bantering after a particularly difficult boss fight.
* ''VideoGame/EvilGenome'' have your AI liaison, Alfa, who provides you with briefing in-between levels.
* ''VideoGame/JonathanKaneTheProtector'' have the hero, Jonathan, and his OldFlame Jennifer playing this role intermediately, depending on whom the player is controlling.
* All games in the ''VideoGame/MetalGear'' series have varying numbers of people at the other end of the Codec/radio giving the player character ([[NoFourthWall and the player]]) advice, ranging from plot and gameplay relevant to entertaining (if pointless) banter. The nature of the Mission Control members also varies, either directly associated with the character's mission (e.g. Campbell, Mei Ling, Zero), civilians or ex-servicemen who just want to help (e.g. Kasler, Miller, Nastasha), characters encountered during the game that give their frequency to the player (e.g. Hal, Pliskin, EVA), or [[MindScrew agents of a sentient AI combined with the character's expectations]].
* Sam Fisher has a similar team working behind him in the ''VideoGame/SplinterCell'' series. Col. Lambert eventually coordinates Fisher in person in ''Double Agent''.
* ''Franchise/SlyCooper'':
** [[TheSmartGuy Bentley]] in many parts of the series explains what the mission is and what to do on the mission to the team (and the player) .
** [[TheLeader Sly]] does this when Bentley is in the field.
** Even [[TheBigGuy Murray]] acts as this when Sly and Bentley are on a joint mission.
* ''Franchise/{{Halo}}'':
** Cortana is the franchise's main example, though it's somewhat subverted in that most of the time she's in the thick of things with Chief...in his helmet. There is a mission in the back half of ''VideoGame/HaloCombatEvolved'' where you have to drop Cortana off to do her own thing, and you have nobody prompting you to accomplish your objectives. It's [[NothingIsScarier a bit eerie]], especially considering that the objectives are set by the Chief himself, who is clearly freaked out by the [[spoiler:Flood]].
** Cortana returns as Chief's mission control for all of his missions in ''VideoGame/Halo2'', sharing the role with Commander Keyes and Sergeant Johnson in spots. Halo 2 notably included the Elite Arbiter as a player character for half of the campaign however, and so his mission control is usually the Shipmaster Rtas 'Vadumee (Who would often accompany the Arbiter into battle, only to run off, frustratingly stating that he'll follow when reinforcements arrive) and the Brute Chieftain Tartarus. The latter only serves this role for one mission, however [[spoiler:before the Brutes betray the Elites on orders from the Covenant High Prophet of Truth, kicking off the Great Schism, setting up Tartarus as one of the series few [[BossBattle Boss Battles]].]]
** When Cortana is absent for the first part of ''VideoGame/Halo3'', Commander Keyes and Sgt. Johnson often take this role up.
** In ''VideoGame/HaloReach'', Carter, Kat, Auntie Dot, and Colonel Holland all take up this role, though Carter and Kat are often fighting by your side as well, being SuperSoldiers and all.
** In ''[[VideoGame/Halo4 Spartan Ops]]'', Miller is your main mission handler, with Palmer and Roland sometimes joining in as well. Additionally, Dalton handles your air support and Glassman eventually provides some additional tech support.
* The player in ''VideoGame/InvisibleInc'', in the identity of the Operator, is this; you direct your team through buildings and hack equipment with Incognita, Invisible's advanced computer system.
* In ''VideoGame/JustMoreDoors'', the writing on the walls plays this role.
* ''VideoGame/MegaManX'':
** ''X4'' has Iris doing this for Zero and Double for X. [[spoiler:They're also both fought as bosses. Iris fights Zero out of grief from him being forced to kill her brother Colonel, which ends in her own death. Double was in fact a [[MeaningfulName double-agent]] working for Sigma who was supposed to get close to X, and in fact took great pleasure in revealing himself to X before trying to kill him.]]
** Alia, from ''X5'' onwards. ''X8'' adds Layer and Pallette, and lets you play as all three once you meet the right requirements.
** Nana from ''VideoGame/MegaManXCommandMission'' deserves a mention, too.
** Ciel takes over this role in ''VideoGame/MegaManZero''. Two more operators are added from ''Zero 2'' onwards.
** Prairie takes up this role for Aile/Vent in ''VideoGame/MegaManZX'', and the Sage Trinity are such for Grey/Ashe in ''Advent'', [[spoiler:at least until Master Albert reveals he's the BigBad, at which point Thomas and Mikhail retain the role for the rest of the game.]]
** And in the ''VideoGame/MegaManBattleNetwork'' series, Operators fill this roll for their Net Navis.
** Roll Caskett in the ''VideoGame/MegaManLegends'' games. In one BossBattle, the enemy imitated her to try and confuse the hero. It failed.
* NETRICSA ([=NEuroTRonically=] Implanted Combat Situation Analyzer), a computer in Sam's head, in the ''VideoGame/SeriousSam'' games.
* ''VideoGame/{{Freelancer}}'' does that all the time: in every side mission, Trent is always led by a commisionate officer, while {{NPC}}s like Junko Zane, [[spoiler:President Jacobi and Casper Orillion]] show him the way on storyline missions.
* ''VideoGame/{{Freespace}}'' pilots have the aptly named Terran Command to watch over them, provide status updates and warn them of new threats, although NPC pilots are quite capable of the latter themselves. [[note]]Several GameMods move this role to a nearby warship.[[/note]]
* Happens in ''VideoGame/ResidentEvil4'', although about 1/3 through the game the BigBad hijacks your frequency and you don't see your contact again until the very last cutscene.
* General Locke, the computers EVA and CABAL, and Lt. Eva, among others in the ''VideoGame/CommandAndConquer'' games. Every game in the series (except for [[VideoGame/CommandAndConquerTiberianDawn the first]] [[VideoGame/CommandAndConquerRedAlert two]] [[spoiler: and part of the Nod campaign in ''Firestorm'']]) had at least one Mission Control character per side. In fact, most of the notable characters are in that role, unless they are special units like Tanya.
%%* Mona Sax in certain ''VideoGame/MaxPayne2TheFallOfMaxPayne'' missions.



* In the ''VideoGame/GalaxyAngel'' games, Tact, the first playable hero, ''is'' the Mission Control, along with his NumberTwo Lester Coolduras and the BridgeBunnies, Almo and Coco. It's not until the ''VideoGame/GalaxyAngelII'' series, featuring a new PC working under Tact (and later Coco, who succeeds him as the ship's commander), that the player character actually gets to fight.
* ''Franchise/{{Persona}}'':
** ''VideoGame/Persona3'' features Mitsuru Kirijo as Mission Control, who passes the baton on to Fuuka Yamagishi when she joins the front lines.
** Similarly, ''VideoGame/Persona4'' introduces Teddie as Mission Control, a role later taken up by Rise Kujikawa.
** ''VideoGame/Persona5'' has Futaba Sakura, whose GuardianEntity serves as a mobile command center where she can feed you info on enemies and your current heist. In [[UpdatedRerelease Persona 5 Royal]], Goro Akechi temporarily acts as the Navi while exploring the new Palace alongside [[TheProtagonist Joker]] and "Kasumi" [[spoiler: actually Sumire]] Yoshizawa due to Futaba living a false life because of her being actualized by [[spoiler: Takuto Maruki]].
* Commissioner Betters of ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]]'', who updates the Point Man's objectives and remotely hacks into the various computers encountered during the game in order to advance the plot or shed some light on the backstory. You only see him in person during your initial briefing at the beginning of the game, and lose contact with him during much of the ExpansionPack.
* Ford Cruller in ''VideoGame/{{Psychonauts}}'' serves as this for Raz despite being one of the most powerful psychics alive. As a result of a literally mind-shattering BattleInTheCenterOfTheMind sometime in his past, he's no longer able to leave his sanctuary for long periods of time without losing himself in various [[SplitPersonality multiple personalities]].
* Fiona Taylor from ''VideoGame/{{Mercenaries}}'' is your Mission Control[=/=]ExpositionFairy, giving information through the transceiver and e-mailing mission objectives.
* ''Videogame/SpaceStation13'':
** Several of the game's codebases feature a special role called a "Syndicate Communications Agent", which spawns in it's own area separate from the main station and has access to all the cameras and radio channels of the station. Should there be [[TheSyndicate syndicate agents]] in the station, these players can get a direct and secret communication channel with them.
** The clockwork cult has a special role called "The Eminence", which is a small orb of light, invisible to all, that can manifest anywhere with a camera. The Eminence monitors the station, coordinates the cult activities with it's big and eye-catching chat font, and has hacking abilities.
** Blood cultists have access to this, although in a more eldritch themed way: Runes of the Spitit Realm can temporarily make their user [[AstralProjection astral project]], which makes them able to see anywhere in the station, tag important objects and people for all cultists to see, and gives them a big chat font to make sure everyone reads the information they gather.
* Sergey Asimov in ''Videogame/{{Crosscode}}'' monitors and assists the main character Lea through her entire journey, occasionally popping up to give advice and do some hacking.
* Colonel Sawyer in ''VideoGame/WorldInConflict'', except a few missions (where he is usually absent for one or another reason).
* ''VideoGame/NintendoWars'': Some characters in the ''Advance Wars'' series occasionally take this role, although they are usually also playable. The prime example would be Nell, who isn't playable in the campaigns (except for Dual Strike Hard Mode which allows you to play every CO you unlocked). In some campaigns just about every CO that isn't currently on the field is on Mission Control duty. There was, however, a designated "intel" role that a CO had to fill for their perspective country: Sami for Orange Star, Grit for Blue Moon, Sonja for Yellow Comet, and Jess for Green Earth. Lin falls in for ''Days of Ruin''.
* '''You''' technically play as this in ''VideoGame/FireEmblemTheBlazingBlade'' as a Tactician.
* Adam Malkovich in ''VideoGame/MetroidFusion'' and ''VideoGame/MetroidOtherM'', though mostly in the role of person giving orders, much to Samus's chagrin. He comes back for the same kind of role in ''VideoGame/MetroidDread'', [[spoiler:but his communications are spoofed for most of the game by the BigBad, and Adam himself only has a few lines at the beginning and end of the game.]]
* Keeper serves as this for the Imperial Agent's first mission on Hutta in ''VideoGame/StarWarsTheOldRepublic''. On subsequent missions, Watcher Two (who is later [[spoiler: promoted to become the new Keeper]]) and occasionally Watcher Three take over this role.
%%* Elizabeth Conway from ''VideoGame/TimeCrisis 4''.
* Various characters contact JC Denton from ''VideoGame/DeusEx'' via his infolink augmentation, most notably Alex Jacobson, Daedalus and Tracer Tong.
** The GameMod for ''Deus Ex'', ''VideoGame/TheNamelessMod'' has either Evil Invasion or That Guy filling in on this role, depending on your choice of a faction.
** The mod ''[[VideoGame/TwentyTwentySeven 2027]]'' has Titan and Xander filling in on this role for a good part of the game. At the last mission, the "leaders" of the receptive factions vying for your help will all fill in on this role.
* ''VideoGame/DeusExHumanRevolution'' has Pritchard, Sarif, and Malik filling in on this role.



* Turned on its head in ''VideoGame/{{Portal}}'', where the Mission Control ([=GLaDOS=]) [[spoiler:is also the BigBad. See also MissionControlIsOffItsMeds.]]
%%* The same is true for ''Ground Control II''.
* ''VideoGame/KillSwitch'' is a fairly unique example, in that fairly early in the game ([[AllThereInTheManual and alluded to in the manual]]), you discover that your Mission Control isn't speaking to ''you'', but is in fact [[spoiler: using your implants and tech to physically ''control'' you, forcing you to do things you would much rather not do. It's not until the last stage that the main character is actually in control of his actions.]]
* Princess Peach in ''VideoGame/SuperMarioBros3'', who manages to avoid getting [[DamselInDistress kidnapped]] until after you finish World 7.
* Parodied in ''VideoGame/GrandTheftAutoViceCityStories'', where in one mission, Umberto, a guy that loves talking about having "balls" but never actually goes into action personally, tells Vic "I'll coordinate the attack from here," and Vic sarcastically replies, "Sure, big man... We really need a coordinator back here..."

to:

* Turned on its head in ''VideoGame/{{Portal}}'', where In ''VideoGame/AlphaProtocol'', there are eight different characters who can fill this role. Three of them mandatory, the Mission Control ([=GLaDOS=]) [[spoiler:is also rest are optional. Each has their own perk that they confer on Mike when they act as his handler (which changes, depending on how much they like or dislike him). They are:
** Mina Tang, the TokenGoodTeammate, who handles the majority of the missions.
** Sean Darcy, TheRival.
** Yancy Westridge, DaChief.
** Scarlet Lake, an IntrepidReporter.
** Madison Saint James, an innocent civilian FishOutOfWater.
** SIE, a BloodKnight ActionGirl merc.
** Albatross, TheSpook.
** Steven Heck, a CloudCuckoolander.
* In ''VideoGame/ApertureTagThePaintGunTestingInitiative'', Nigel's job is to walk the player through testing protocol from his office. He doesn't help with test solving, beyond basic controls, but he'll often inform the player of goals that might not be obvious, particularly when outside testing areas.
* All of the ''VideoGame/ArmoredCore'' games have had similar sounding female mission controls. Most play this trope straight, but a few turn out to be enemy pilots, psychotic AIs, or even
the BigBad. See also MissionControlIsOffItsMeds.Tellingly, when [[spoiler: you cross the MoralEventHorizon in 4A, your operator quits in disgust and digs out her [[RetiredBadass old mecha from 4,]] to kill you.]]
%%* The same is true * ''VideoGame/BatmanArkhamAsylum'' naturally has Oracle acting as this for ''Ground Control II''.
* ''VideoGame/KillSwitch'' is a fairly unique example, in that fairly early in
Batman, but it also has [[MissionControlIsOffItsMeds the game ([[AllThereInTheManual and alluded to in the manual]]), you discover that your Joker acting as Mission Control isn't speaking Control]] for his minions (alerting them to ''you'', but is in fact when a goon with a vitals-reading "suicide collar" has been knocked out, and providing [[GallowsHumor darkly-humorous commentary]] and/or [[BadBoss threats]]).
** The Riddler also hacks your communications to comment on your progress
[[spoiler: using your implants and tech with regard to physically ''control'' you, forcing you to do things you would much rather not do. It's not until the last stage that the main character is actually in control of his actions.various puzzles he's placed throughout Arkham.]]
* Princess Peach The inherent trust a player has in ''VideoGame/SuperMarioBros3'', their Mission Control is deconstructed in ''VideoGame/SystemShock2'''s SpiritualSuccessor, ''VideoGame/{{BioShock|1}}''. When you arrive in Rapture, your first human contact is a voice over a service radio. Calling himself [[MeaningfulName Atlas]], he urges you to help him save his wife and child, who manages to avoid getting [[DamselInDistress kidnapped]] until after are trapped in a submarine. As you finish World 7.
* Parodied in ''VideoGame/GrandTheftAutoViceCityStories'', where in one mission, Umberto, a guy
help him to accomplish this, it becomes clear that loves talking about having "balls" but never whoever Atlas is, he has something against Andrew Ryan, the founder of the underwater dystopia. When you finally reach the submarine, it [[PlayerPunch explodes right in front of you]], and it becomes personal for both you and Atlas. He then convinces you to track down and kill Andrew Ryan, offering his knowledge of the city to assist you in various tasks along the way. When you finally reach Ryan's office, however, you find out that [[spoiler: you've been played. Atlas is actually goes Frank Fontaine, a New York mobster whom Ryan wanted dead because he cornered the market in ADAM, and was looking to seize control of Rapture for himself. Fontaine assumed the Atlas persona and enlisted the help of Drs. Yi Suchong and Bridgette Tenenbaum to genetically engineer Jack, the player character, then sent him up in a plane that he was to hijack, bringing him down to Rapture to destroy Ryan. Oh, and his "helpful" messages throughout the game were actually mind control using a trigger phrase. After he tries to eliminate all the evidence by having you killed, Tenenbaum becomes your new mission control.]] [[WhamEpisode It's quite a doozy.]]
** Also, in the ''VideoGame/BioShock2'' DLC 'Minerva's Den', you're a cyborg without a past, and a Creator/MorganFreeman-esque scientist named Charles Milton Porter leads you through the eponymous area of the city on a chase to reactivate an AI. In the end, it turns out [[spoiler:''the player'' is Charles Milton Porter, turned
into action personally, tells Vic "I'll coordinate a Big Daddy, and the attack from here," and Vic sarcastically replies, "Sure, big man... We Charles Milton Porter that's been leading you was really need the AI, trying to get its traumatized and amnesiac creator out of the city before it all falls apart]].
** In Episode 2 of ''BioShockInfinite/BurialAtSea'', Booker [=DeWitt=] [[spoiler:(or at least
a coordinator back here..."mental recreation of him)]] serves as this for Elizabeth.
* In ''VideoGame/BlasterMaster: Blasting Again'', Roddy's sister Elfie serves this role, since Roddy's the one driving the CoolCar.
* In ''VideoGame/BloodRayne2'', Rayne's Brimstone Society handler Severin fulfills this role throughout the game.
* ''VideoGame/CallOfDuty4ModernWarfare'' and ''VideoGame/CallOfDutyModernWarfare2'' have Baseplate and Overlord respectively, and ''[=MW2=]'' has General Shepherd for missions involving Task Force 141 or taking over in commanding Hunter Two-One. ''[=MW1=]'' also has Big Bird in the Chernobyl flashback mission.
** In the multiplayer, your team has an announcer. He [[ExactlyWhatItSaysOnTheTin announces]] friendly and enemy killstreaks ([[MemeticMutation "ENEMY AC130 ABOVE!"]]), keeps track of the score and launches the killstreak rewards at the players' request.
* Indie co-op stealth game ''Clandestine'' revolves around having one player being this as hacker character Martin Symborski. The whole interface is basically a computer with layouts of the place and access to security cameras to provide navigation instructions to spy character Katya Kozlova, while at the same time infiltrating computer systems to unlock doors, obtain security codes and gather intel.
* Alissa in ''VideoGame/ComixZone'' pops up at the corner of the screen every once in a while to describe the levels and warn Sketch of impending dangers.
* Jessica, the liaison to Storm from ''VideoGame/CommandoSteelDisaster'', who will radio in before and after stages to inform the hero of the next mission. And provide some commentary and bantering after a particularly difficult boss fight.
* General Locke, the computers EVA and CABAL, and Lt. Eva, among others in the ''VideoGame/CommandAndConquer'' games. Every game in the series (except for [[VideoGame/CommandAndConquerTiberianDawn the first]] [[VideoGame/CommandAndConquerRedAlert two]] [[spoiler: and part of the Nod campaign in ''Firestorm'']]) had at least one Mission Control character per side. In fact, most of the notable characters are in that role, unless they are special units like Tanya.
* In ''VideoGame/{{Crackdown}}'', The Agency's Director delivers info on the gang members, explains game mechanics to you, and admonishes you when [[VideoGameCrueltyPotential kill innocent civilians and peacekeepers]]. At the end of the game however, [[spoiler: it's revealed that The Agency has been EvilAllAlong, and the Director is the true BigBad. [[TheBadGuyWins And you helped them take over Pacific City]].]] [[NiceJobBreakingItHero Whoops.]]



* Inverted in ''[[VideoGame/OperatorsSide Lifeline]]'', where the player takes the role of Mission Control (a faceless male), monitoring the heroine via the space station's security cameras, and guiding her via voice commands through the [=PS2=]'s microphone.
* ''VideoGame/{{Homeworld}}'':
** [[https://www.youtube.com/watch?v=yrW4jkQdmjI ... New sacrifices. The greatest of these was made by the scientist Karen Sjet, who had herself permanently integrated into the colony ship as its living core. She is now Fleet Command.]]
** Fleet Intelligence and his slightly more helpful DistaffCounterpart in ''Cataclysm'' pull double duty in this role and as MrExposition from the player's point of view.
* In the creepiest parts of ''VideoGame/ThiefTheDarkProject'' and ''VideoGame/ThiefDeadlyShadows'', Garrett seems to always have a friendly ghost to help him... and make the mission longer.
* In ''VideoGame/HalfLife2'', Alyx Vance temporarily serves as this while in Nova Prospekt, informing you of incoming soldiers and possible passages.

to:

* Inverted Sergey Asimov in ''[[VideoGame/OperatorsSide Lifeline]]'', where ''Videogame/{{Crosscode}}'' monitors and assists the main character Lea through her entire journey, occasionally popping up to give advice and do some hacking.
* In the ''VideoGame/{{Crusader}}'' games, while you're off committing crimes against humanity, your fellow Resistance members occasionally call you via datalink to suggest that you channel that aggression in a particular direction.
* ''VideoGame/DarkMessiah'' has an interesting variation in that the mission control character is ''inside''
the player takes character, "fused to their spirit". Xana, the succubus who fills the role of revels in the fact that no-one else can hear her.
* In ''VideoGame/DCUniverseOnline'', the oft-mentioned [[Franchise/{{Batman}} Oracle]] acts as
Mission Control (a faceless male), monitoring for hero players. If you're a villain, the Calculator serves as your main source of information. However, characters that sometimes fight for themselves such as Franchise/{{Superman}}, Franchise/{{Batman}}, ComicBook/LexLuthor, or ComicBook/TheJoker give the player information on specific missions.
* The first thing that happens in ''VideoGame/TheDeadMines'' is the player character losing connection with the supervisor on the radio.
* ''VideoGame/DeepRockGalactic:'' Never referred to by anything else other than Mission Control, he gives you important information both right before and during your missions, directs you around important details, and gets utterly frustrated whenever you start misbehaving at the base between missions, never able to act on any threats to cut your paycheck even if you mess with the gravity controls and stuff the boarding pod full of barrels before heading to work drunk. The profile picture makes it uncertain if he's human or dwarf, however.
* Various characters contact JC Denton from ''VideoGame/DeusEx'' via his infolink augmentation, most notably Alex Jacobson, Daedalus and Tracer Tong.
* ''VideoGame/Doom3'': Sergeant Kelly is this for majority of Doom 3, until [[spoiler:he becomes possessed by the demons]]. The expansion pack, ''Resurrection of Evil'' has Doctor [=McNeil=] in place of Sergeant Kelly.
** The GameMod for ''Deus Ex'', ''VideoGame/TheNamelessMod'' has either Evil Invasion or That Guy filling in on this role, depending on your choice of a faction.
** The mod ''[[VideoGame/TwentyTwentySeven 2027]]'' has Titan and Xander filling in on this role for a good part of the game. At the last mission, the "leaders" of the receptive factions vying for your help will all fill in on this role.
* Gyro Gearloose has this role in ''VideoGame/DonaldDuckGoinQuackers'', keeping in contact with Donald and guiding him throughout the game.
* ''VideoGame/EvilGenome'' have your AI liaison, Alfa, who provides you with briefing in-between levels.
* Another inversion in ''VideoGame/TheExperiment''. You are the mission control. The entire high tech basement is strangely devoid of speakers, so you must communicate by moving cameras, opening/closing doors and lights -- and don't believe you'll get bored, you have so much data to analyze to understand the situation and help
the heroine via that you'll ofter have to make HR wait for hours. Well... except if you are cheating and using passwords you're not supposed to have found yet. The concept's great, the space station's security cameras, reviews are not.
* Commissioner Betters of ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]]'', who updates the Point Man's objectives
and guiding her via voice commands through the [=PS2=]'s microphone.
* ''VideoGame/{{Homeworld}}'':
** [[https://www.youtube.com/watch?v=yrW4jkQdmjI ... New sacrifices. The greatest of these was made by the scientist Karen Sjet, who had herself permanently integrated
remotely hacks into the colony ship as its living core. She various computers encountered during the game in order to advance the plot or shed some light on the backstory. You only see him in person during your initial briefing at the beginning of the game, and lose contact with him during much of the ExpansionPack.
* Phone Guy in ''VideoGame/FiveNightsAtFreddys'' 1 and 2. [[ExactlyWhatItSaysOnTheTin He
is now Fleet Command.a guy who calls you on the phone]] throughout the nights, explaining to you how to not die to the murderous animatronics. [[ImplausibleDeniability Not that you're really in any danger]], [[BlatantLies at least according to him]]. The third game has Phone Dude, who fills a similar role but only for the first two nights, after which he is replaced by recordings of the Phone Guy. The fourth game, meanwhile, has no calls at all (though there is a toy phone in the room).
* In one of the FNAF fangames, ''VideoGame/FredbearAndFriends'', at one point Thomas gets in touch with a man on the phone who explains to him the patterns of the animatronics haunting the restaurant, though it's implied [[spoiler:he's doing it more to prolong Thomas' suffering than to actually help him survive.
]]
** Fleet Intelligence * ''VideoGame/{{Freelancer}}'' does that all the time: in every side mission, Trent is always led by a commisionate officer, while {{NPC}}s like Junko Zane, [[spoiler:President Jacobi and his slightly more helpful DistaffCounterpart in ''Cataclysm'' pull double duty in Casper Orillion]] show him the way on storyline missions.
* ''VideoGame/{{Freespace}}'' pilots have the aptly named Terran Command to watch over them, provide status updates and warn them of new threats, although NPC pilots are quite capable of the latter themselves. [[note]]Several GameMods move
this role and as MrExposition from the player's point of view.
to a nearby warship.[[/note]]
* In the creepiest parts of ''VideoGame/ThiefTheDarkProject'' ''VideoGame/GalaxyAngel'' games, Tact, the first playable hero, ''is'' the Mission Control, along with his NumberTwo Lester Coolduras and ''VideoGame/ThiefDeadlyShadows'', Garrett seems to always have a friendly ghost to help him... the BridgeBunnies, Almo and make Coco. It's not until the mission longer.
* In ''VideoGame/HalfLife2'', Alyx Vance temporarily serves
''VideoGame/GalaxyAngelII'' series, featuring a new PC working under Tact (and later Coco, who succeeds him as this while in Nova Prospekt, informing you of incoming soldiers and possible passages. the ship's commander), that the player character actually gets to fight.



* In ''VideoGame/KidIcarusUprising'':

to:

* Parodied in ''VideoGame/GrandTheftAutoViceCityStories'', where in one mission, Umberto, a guy that loves talking about having "balls" but never actually goes into action personally, tells Vic "I'll coordinate the attack from here," and Vic sarcastically replies, "Sure, big man... We really need a coordinator back here..."
* In ''VideoGame/HalfLife2'', Alyx Vance temporarily serves as this while in Nova Prospekt, informing you of incoming soldiers and possible passages.
* ''Franchise/{{Halo}}'':
** Cortana is the franchise's main example, though it's somewhat subverted in that most of the time she's in the thick of things with Chief...in his helmet. There is a mission in the back half of ''VideoGame/HaloCombatEvolved'' where you have to drop Cortana off to do her own thing, and you have nobody prompting you to accomplish your objectives. It's [[NothingIsScarier a bit eerie]], especially considering that the objectives are set by the Chief himself, who is clearly freaked out by the [[spoiler:Flood]].
** Cortana returns as Chief's mission control for all of his missions in ''VideoGame/Halo2'', sharing the role with Commander Keyes and Sergeant Johnson in spots. Halo 2 notably included the Elite Arbiter as a player character for half of the campaign however, and so his mission control is usually the Shipmaster Rtas 'Vadumee (Who would often accompany the Arbiter into battle, only to run off, frustratingly stating that he'll follow when reinforcements arrive) and the Brute Chieftain Tartarus. The latter only serves this role for one mission, however [[spoiler:before the Brutes betray the Elites on orders from the Covenant High Prophet of Truth, kicking off the Great Schism, setting up Tartarus as one of the series few [[BossBattle Boss Battles]].]]
** When Cortana is absent for the first part of ''VideoGame/Halo3'', Commander Keyes and Sgt. Johnson often take this role up.
** In ''VideoGame/HaloReach'', Carter, Kat, Auntie Dot, and Colonel Holland all take up this role, though Carter and Kat are often fighting by your side as well, being SuperSoldiers and all.
** In ''[[VideoGame/Halo4 Spartan Ops]]'', Miller is your main mission handler, with Palmer and Roland sometimes joining in as well. Additionally, Dalton handles your air support and Glassman eventually provides some additional tech support.
* ''VideoGame/{{Homeworld}}'':
** [[https://www.youtube.com/watch?v=yrW4jkQdmjI ... New sacrifices. The greatest of these was made by the scientist Karen Sjet, who had herself permanently integrated into the colony ship as its living core. She is now Fleet Command.]]
** Fleet Intelligence and his slightly more helpful DistaffCounterpart in ''Cataclysm'' pull double duty in this role and as MrExposition from the player's point of view.
* Armor Games' ''[=Indestruc2Tank=]''. Dirk Danger has some witty banter (and UnresolvedSexualTension) with the Chief as she gives him his missions in Adventure Mode. She's kidnapped by General Betton, who uses her in a HostageForMacGuffin to try to make Dirk give up the [=IndestructoTank=]. She's killed before Dirk can rescue her.
* ''VideoGame/{{Infernal}}'' has the demonic Lucius Black, but he's rather grudging about it. He does provide information, but it's mixed with demands that Lennox hurry up in producing results, and he gets impatient with Lennox's cavalier style - when Lennox asks for a recap of something he brushed off earlier, Black just says "You should have paid attention" and hangs up.
* The player in ''VideoGame/InvisibleInc'', in the identity of the Operator, is this; you direct your team through buildings and hack equipment with Incognita, Invisible's advanced computer system.
* ''VideoGame/IronHelix'': Admiral Arboc of Starbase Amethyst is your liaison to Earth's military. She will provide you with relevant info throughout the game.
* ''VideoGame/JonathanKaneTheProtector'' have the hero, Jonathan, and his OldFlame Jennifer playing this role intermediately, depending on whom the player is controlling.
*
''VideoGame/KidIcarusUprising'':



* ''VideoGame/SuperSmashBros'' invokes this trope with some of the characters who have Mission Controls in their own games. These instances are known as Smash Taunts:
** ''VideoGame/SuperSmashBrosMelee'': Fox can receive advice from his teammates in their representing stages during matches, and a brief conversation occurs as well during the ''Star Fox'' stage in Adventure Mode. This feature became a mainstay for all subsequent ''Smash'' games, which also expanded the idea to Snake and Pit.
** ''VideoGame/SuperSmashBrosBrawl'': Snake can receive intel on other fighters in the game from Col. Campbell, Mei Ling, and Otacon. Parodied when [[VideoGame/StarFox Slippy Toad unexpectedly shows up to proffer advice on fighting Falco Lombardi]]. The feature returns in ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'' but, due to the passing of Otacon's Japanese voice actor, it wasn't updated with new conversations for the sake of respect.
** ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'': Palutena and Viridi can give Pit advice about the characters he's fighting against in this game and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]''. In the former game, [[VideoGame/FireEmblemAwakening Chrom weighs in when they discuss Robin]], and, in the latter, [[VideoGame/CastlevaniaSymphonyOfTheNight Alucard recounts Richter Belmont's plight from his own journey]].

to:

* ''VideoGame/SuperSmashBros'' invokes this trope with some of the characters who have Mission Controls ''VideoGame/KillSwitch'' is a fairly unique example, in their own games. These instances are known as Smash Taunts:
** ''VideoGame/SuperSmashBrosMelee'': Fox can receive advice from his teammates in their representing stages during matches, and a brief conversation occurs as well during the ''Star Fox'' stage in Adventure Mode. This feature became a mainstay for all subsequent ''Smash'' games, which also expanded the idea to Snake and Pit.
** ''VideoGame/SuperSmashBrosBrawl'': Snake can receive intel on other fighters
that fairly early in the game from Col. Campbell, Mei Ling, ([[AllThereInTheManual and Otacon. Parodied when [[VideoGame/StarFox Slippy Toad unexpectedly shows up alluded to proffer advice on fighting Falco Lombardi]]. The feature returns in ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'' but, due to the passing manual]]), you discover that your Mission Control isn't speaking to ''you'', but is in fact [[spoiler: using your implants and tech to physically ''control'' you, forcing you to do things you would much rather not do. It's not until the last stage that the main character is actually in control of Otacon's Japanese voice actor, it wasn't updated with new conversations his actions.]]
* In ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', Atton Rand plays Mission Control
for the sake of respect.
** ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'': Palutena and Viridi can give Pit advice about
Jedi Exile for a little while in Peragus, before properly joining the characters he's fighting against in this game and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]''. In the former game, [[VideoGame/FireEmblemAwakening Chrom weighs in when they discuss Robin]], and, in the latter, [[VideoGame/CastlevaniaSymphonyOfTheNight Alucard recounts Richter Belmont's plight from his own journey]].team.



* ''VideoGame/SystemShock'':
** The original game has Rebecca Lansing, a Counter-Terrorist consultant who helps you through the entire game.
** ''VideoGame/SystemShock2'' [[spoiler:subverts it; the person you thought was helping you has been dead the whole time and the Rogue AI has just been using her voice to manipulate you.]]
** There's also an in-universe example in one of the minigames that you can get from cyberspace, "Wing 0", which is basically a 3D space shooter.
* The inherent trust a player has in their Mission Control is deconstructed in ''VideoGame/SystemShock2'''s SpiritualSuccessor, ''VideoGame/{{BioShock|1}}''. When you arrive in Rapture, your first human contact is a voice over a service radio. Calling himself [[MeaningfulName Atlas]], he urges you to help him save his wife and child, who are trapped in a submarine. As you help him to accomplish this, it becomes clear that whoever Atlas is, he has something against Andrew Ryan, the founder of the underwater dystopia. When you finally reach the submarine, it [[PlayerPunch explodes right in front of you]], and it becomes personal for both you and Atlas. He then convinces you to track down and kill Andrew Ryan, offering his knowledge of the city to assist you in various tasks along the way. When you finally reach Ryan's office, however, you find out that [[spoiler: you've been played. Atlas is actually Frank Fontaine, a New York mobster whom Ryan wanted dead because he cornered the market in ADAM, and was looking to seize control of Rapture for himself. Fontaine assumed the Atlas persona and enlisted the help of Drs. Yi Suchong and Bridgette Tenenbaum to genetically engineer Jack, the player character, then sent him up in a plane that he was to hijack, bringing him down to Rapture to destroy Ryan. Oh, and his "helpful" messages throughout the game were actually mind control using a trigger phrase. After he tries to eliminate all the evidence by having you killed, Tenenbaum becomes your new mission control.]] [[WhamEpisode It's quite a doozy.]]
** Also, in the ''VideoGame/BioShock2'' DLC 'Minerva's Den', you're a cyborg without a past, and a Creator/MorganFreeman-esque scientist named Charles Milton Porter leads you through the eponymous area of the city on a chase to reactivate an AI. In the end, it turns out [[spoiler:''the player'' is Charles Milton Porter, turned into a Big Daddy, and the Charles Milton Porter that's been leading you was really the AI, trying to get its traumatized and amnesiac creator out of the city before it all falls apart]].
** In Episode 2 of ''BioShockInfinite/BurialAtSea'', Booker [=DeWitt=] [[spoiler:(or at least a mental recreation of him)]] serves as this for Elizabeth.
* ''VideoGame/TheSuffering'' has Torque, a con, trying to survive on an prison-island full of monsters. He has the ghost of his dead wife trying to help from the other side in many varied ways. She wants him to survive the night but help others along the way. Other entities do similar, but with the hopes Torque will go evil. Torque will meet a cowering guard and his wife says "He needs help!" and a demon voice says "It will be easier if you kill him."
* Another inversion in ''VideoGame/TheExperiment''. You are the mission control. The entire high tech basement is strangely devoid of speakers, so you must communicate by moving cameras, opening/closing doors and lights -- and don't believe you'll get bored, you have so much data to analyze to understand the situation and help the heroine that you'll ofter have to make HR wait for hours. Well... except if you are cheating and using passwords you're not supposed to have found yet. The concept's great, the reviews are not.
* In the ''VideoGame/{{Crusader}}'' games, while you're off committing crimes against humanity, your fellow Resistance members occasionally call you via datalink to suggest that you channel that aggression in a particular direction.
* In ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', Atton Rand plays Mission Control for the Jedi Exile for a little while in Peragus, before properly joining the team.
* In ''VideoGame/BloodRayne 2'', Rayne's Brimstone Society handler Severin fulfills this role throughout the game.
* ''VideoGame/BatmanArkhamAsylum'' naturally has Oracle acting as this for Batman, but it also has [[MissionControlIsOffItsMeds the Joker acting as Mission Control]] for his minions (alerting them to when a goon with a vitals-reading "suicide collar" has been knocked out, and providing [[GallowsHumor darkly-humorous commentary]] and/or [[BadBoss threats]]).
** The Riddler also hacks your communications to comment on your progress [[spoiler: with regard to the various puzzles he's placed throughout Arkham.]]

to:

* ''VideoGame/SystemShock'':
** The original
For one portion of the game has Rebecca Lansing, a Counter-Terrorist consultant in ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel III'', [[TheHero Rean]], who helps you normally joins his students navigating through the entire game.
** ''VideoGame/SystemShock2'' [[spoiler:subverts it;
Einhell Fortress, ends up being the person you thought was helping you has been dead mission control for his students while they navigate through the whole time fortress as a test for his students. And in ''Cold Steel IV'', [[VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure Tio]] and Elise end up being the Rogue AI has just been using her voice to manipulate you.mission control for the Thors II staff and students as they navigate [[spoiler:the Einhell Fortress' Level X.]]
* ''Franchise/TheLegendOfZelda'':
** There's also an in-universe In ''VideoGame/TheLegendOfZeldaALinkToThePast'', Sahasrahla telepathically contacts Link through special tiles to give hints or move the plot along.
** Princess Zelda is a downplayed
example in one ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. She contacts Link telepathically when he wakes up in the Shrine of Resurrection and points him in the basic direction of his quest while he's still on the Great Plateau. After that, though, she only contacts him to let him know when he's accomplished a major task (freeing all the Divine Beasts, recovering all his memories) or to warn him when a Blood Moon is rising. [[spoiler:The spirits of the minigames that you can get from cyberspace, "Wing 0", which is basically a 3D space shooter.
* The inherent trust a player has
Champions are more straightforward examples in their Mission Control is deconstructed in ''VideoGame/SystemShock2'''s SpiritualSuccessor, ''VideoGame/{{BioShock|1}}''. When you arrive in Rapture, your first human contact is a voice over a service radio. Calling himself [[MeaningfulName Atlas]], he urges you to help the dungeons, telling him save his wife what to do to free the Divine Beasts and child, who are trapped in a submarine. As you help giving him advice during the Blight Ganon fights. And Zelda ultimately tells Link what to accomplish this, it becomes clear that whoever Atlas is, he has something do in the final battle against Andrew Ryan, Dark Beast Ganon, though she's also actively helping in the founder of the underwater dystopia. When you finally reach the submarine, it [[PlayerPunch explodes right in front of you]], and it becomes personal for both you and Atlas. He then convinces you to track down and kill Andrew Ryan, offering his knowledge of the city to assist you in various tasks along the way. When you finally reach Ryan's office, however, you find out that [[spoiler: you've been played. Atlas is actually Frank Fontaine, a New York mobster whom Ryan wanted dead because he cornered the market in ADAM, and was looking to seize control of Rapture for himself. Fontaine assumed the Atlas persona and enlisted the help of Drs. Yi Suchong and Bridgette Tenenbaum to genetically engineer Jack, the player character, then sent him up in a plane that he was to hijack, bringing him down to Rapture to destroy Ryan. Oh, and his "helpful" messages throughout the game were actually mind control using a trigger phrase. After he tries to eliminate all the evidence by having you killed, Tenenbaum becomes your new mission control.]] [[WhamEpisode It's quite a doozy.fight herself.]]
** Also, * The newer VideoGame/{{LEGO Adaptation Game}}s tend to have a mission control character, particularly those based on comic book franchises. In particular, ''DC Superheroes 2'' has Franchise/{{Batman}}'s butler Alfred (though his communication with the player is limited to text alerts) and ''Marvel Super Heroes'' has BreakoutCharacter[=/=]CanonImmigrant [[Series/AgentsOfSHIELD Phil Coulson]] (voiced by the same actor who plays him in the ''VideoGame/BioShock2'' DLC 'Minerva's Den', you're a cyborg without a past, [=MCU=], no less).
* ''VideoGame/LuigisMansion'': Professor E. Gadd in all games, who communicates to Luigi to give advice
and a Creator/MorganFreeman-esque scientist named Charles Milton Porter leads you mission goals through the eponymous area of the city on a chase to reactivate an AI. In the end, it turns out [[spoiler:''the player'' is Charles Milton Porter, turned into a Big Daddy, and the Charles Milton Porter that's been leading you was really the AI, trying to get its traumatized and amnesiac creator out of the city before it all falls apart]].
** In Episode 2 of ''BioShockInfinite/BurialAtSea'', Booker [=DeWitt=] [[spoiler:(or at least a mental recreation of him)]] serves as this for Elizabeth.
* ''VideoGame/TheSuffering'' has Torque, a con, trying to survive on an prison-island full of monsters. He has the ghost of his dead wife trying to help from the other side in many varied ways. She wants him to survive the night but help others along the way. Other entities do similar, but with the hopes Torque will go evil. Torque will meet a cowering guard and his wife says "He needs help!" and a demon voice says "It will be easier if you kill him."
* Another inversion in ''VideoGame/TheExperiment''. You are the mission control. The entire high tech basement is strangely devoid of speakers, so you must communicate by moving cameras, opening/closing doors and lights -- and don't believe you'll get bored, you have so much data to analyze to understand the situation and help the heroine
Game Boy Horror, Dual Scream, Virtual Boo, or whatever communication device that you'll ofter have to make HR wait for hours. Well... except if you are cheating and using passwords you're not supposed to have found yet. The concept's great, the reviews are not.
* In the ''VideoGame/{{Crusader}}'' games, while you're off committing crimes against humanity, your fellow Resistance members occasionally call you via datalink to suggest that you channel that aggression in a
particular direction.
* In ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', Atton Rand plays Mission Control for the Jedi Exile for a little while in Peragus, before properly joining the team.
* In ''VideoGame/BloodRayne 2'', Rayne's Brimstone Society handler Severin fulfills this role throughout the game.
* ''VideoGame/BatmanArkhamAsylum'' naturally has Oracle acting as this for Batman, but it also has [[MissionControlIsOffItsMeds the Joker acting as Mission Control]] for his minions (alerting them to when a goon with a vitals-reading "suicide collar" has been knocked out, and providing [[GallowsHumor darkly-humorous commentary]] and/or [[BadBoss threats]]).
** The Riddler also hacks your communications to comment on your progress [[spoiler: with regard to the various puzzles he's placed throughout Arkham.]]
entry uses.



* ''VideoGame/CallOfDuty4ModernWarfare'' and ''VideoGame/CallOfDutyModernWarfare2'' have Baseplate and Overlord respectively, and ''[=MW2=]'' has General Shepherd for missions involving Task Force 141 or taking over in commanding Hunter Two-One. ''[=MW1=]'' also has Big Bird in the Chernobyl flashback mission.
** In the multiplayer, your team has an announcer. He [[ExactlyWhatItSaysOnTheTin announces]] friendly and enemy killstreaks ([[MemeticMutation "ENEMY AC130 ABOVE!"]]), keeps track of the score and launches the killstreak rewards at the players' request.
* In ''VideoGame/TouhouChireidenSubterraneanAnimism'', various youkai do this via magic to coach Reimu and Marisa through the Underworld. They influence the player characters' ammo/bombs, cutscenes, and the spellcards [[DittoFighter Satori]] uses in her boss battle.
* In ''VideoGame/BlasterMaster: Blasting Again'', Roddy's sister Elfie serves this role, since Roddy's the one driving the CoolCar.
* Alissa in ''VideoGame/ComixZone'' pops up at the corner of the screen every once in a while to describe the levels and warn Sketch of impending dangers.
* The Administrator of ''VideoGame/TeamFortress2'' does little more than sit behind a microphone and announces the progression of the mission, revel in bloodshed, or berate the classes for their ineptitude. [[spoiler:[[PlayingBothSides The same woman gives orders to both sides of the fight]]]].
* All of the ''VideoGame/ArmoredCore'' games have had similar sounding female mission controls. Most play this trope straight, but a few turn out to be enemy pilots, psychotic AIs, or even the BigBad. Tellingly, when [[spoiler: you cross the MoralEventHorizon in 4A, your operator quits in disgust and digs out her [[RetiredBadass old mecha from 4,]] to kill you.]]
* ''VideoGame/StarCraftII'':
** ''[[VideoGame/StarCraftIIWingsOfLiberty Wings of Liberty]]'' has two of these: the Adjutant AI and your bridge officer Matt Horner, who give you advice on running your base and troops and highlight your objectives, usually by scanning key points on the map.
** In ''[[VideoGame/StarCraftIIHeartOfTheSwarm Heart of the Swarm]]'', this role is taken by Izsha, a specialist zerg organism created with the express purpose of managing information and serving as your adjutant. Individual missions sometimes feature a second character (such as Zagara, Zurvan, or [[spoiler:Stukov]]) who offers advice particular to that mission. Abathur takes this role for evolution missions.
* Armor Games' ''[=Indestruc2Tank=]''. Dirk Danger has some witty banter (and UnresolvedSexualTension) with the Chief as she gives him his missions in Adventure Mode. She's kidnapped by General Betton, who uses her in a HostageForMacGuffin to try to make Dirk give up the [=IndestructoTank=]. She's killed before Dirk can rescue her.
* In the ''VideoGame/WingCommander'' series, most missions don't have any information more than what you get at the MissionBriefing before launching, but on occasion (particularly in the later games) the player receives information from their home base, directing them to another task while still in flight or informing them of any changes in the situation.
* ''VideoGame/DarkMessiah'' has an interesting variation in that the mission control character is ''inside'' the player character, "fused to their spirit". Xana, the succubus who fills the role revels in the fact that no-one else can hear her.
* ''VideoGame/{{Strife}}'' features Blackbird, one of the first VoiceWithAnInternetConnection characters in gaming.
* In ''VideoGame/DCUniverseOnline'', the oft-mentioned [[Franchise/{{Batman}} Oracle]] acts as Mission Control for hero players. If you're a villain, the Calculator serves as your main source of information. However, characters that sometimes fight for themselves such as Franchise/{{Superman}}, Franchise/{{Batman}}, ComicBook/LexLuthor, or ComicBook/TheJoker give the player information on specific missions.
* ''VideoGame/{{Solatorobo}}'' has VoiceWithAnInternetConnection Chocolat feeding Red vital mission points, maps, and statistics during most of the game. She ventures outside once or twice, but rarely.
* Not long after getting involved with ''VideoGame/RuneScape'''s secret agent-esque Temple Knights of [[CrystalDragonJesus Saradomin]], the player receives her or his own mission control in the form of a certain member of the order, who communicates with the player via a 'Communication Orb'.
* ''VideoGame/LuigisMansion'': Professor E. Gadd in all games, who communicates to Luigi to give advice and mission goals through the Game Boy Horror, Dual Scream, Virtual Boo, or whatever communication device that particular entry uses.
* ''Franchise/{{Splatoon}}'':
** After [[spoiler:Cap'n Cuttlefish is squidnapped in ''VideoGame/Splatoon1'']], the mysterious Agents 1 and 2 fill in for him to help you rescue both the captain and the Great Zapfish. It's very clear that they're [[PaperThinDisguise the Squid Sisters in disguise.]]
** ''VideoGame/Splatoon2'': The ''Octo Expansion'' DLC campaign has Pearl and Marina (using the pseudonyms [[Music/TheNotoriousBIG MC Princess]] and [[Music/TupacShakur DJ_Hyperfresh]]), as well as Cap'n Cuttlefish (using his real name Craig) serve as this for the Octoling protagonist. It also ties into the campaign's MercyMode: if you game over twice on a stage, [[SlidingScaleOfGameplayAndStoryIntegration Marina will hack the system]] so that Kamabo Co. believes you passed the test anyway, allowing you to skip the level (though doing so [[EasyModeMockery doesn't restore the protagonist's memories]]).
* In ''VideoGame/AlphaProtocol'', there are eight different characters who can fill this role. Three of them mandatory, the rest are optional. Each has their own perk that they confer on Mike when they act as his handler (which changes, depending on how much they like or dislike him). They are:
** Mina Tang, the TokenGoodTeammate, who handles the majority of the missions.
** Sean Darcy, TheRival.
** Yancy Westridge, DaChief.
** Scarlet Lake, an IntrepidReporter.
** Madison Saint James, an innocent civilian FishOutOfWater.
** SIE, a BloodKnight ActionGirl merc.
** Albatross, TheSpook.
** Steven Heck, a CloudCuckoolander.
* In ''VideoGame/TeslaTheWeatherMan'', this role is filled by Creator/MarkTwain.
* ''VideoGame/{{Infernal}}'' has the demonic Lucius Black, but he's rather grudging about it. He does provide information, but it's mixed with demands that Lennox hurry up in producing results, and he gets impatient with Lennox's cavalier style - when Lennox asks for a recap of something he brushed off earlier, Black just says "You should have paid attention" and hangs up.
* The first plot in ''[[VideoGame/{{X}} X3: Terran Conflict]]'' has either the United Space Command's Commander Mark Jackson or the AGI Task Force's General Rai Ishiyama in this role, depending on the mission. A later plot, Operation Final Fury, has the [[ProudWarriorRaceGuy Split]] warlord Fjuny t'Scct.
* In ''VideoGame/LaMulana'', Elder Xelpud plays this part to some degree, though he often just says silly things about video games instead of useful advice. In the original version, he provides the only SavePoint in the game; in the remake, he sends Lemeza coincidentally-timed e-mails about things encountered in the ruins.



* Hope Estheim in ''[[VideoGame/LightningReturnsFinalFantasyXIII Lightning Returns: Final Fantasy XIII]]''.
* The newer VideoGame/{{LEGO Adaptation Game}}s tend to have a mission control character, particularly those based on comic book franchises. In particular, ''DC Superheroes 2'' has Franchise/{{Batman}}'s butler Alfred (though his communication with the player is limited to text alerts) and ''Marvel Super Heroes'' has BreakoutCharacter[=/=]CanonImmigrant [[Series/AgentsOfSHIELD Phil Coulson]] (voiced by the same actor who plays him in the [=MCU=], no less).
%%* ROB and general Pepper in ''VideoGame/{{Starfox}}'' series
%%* Commander Laurence Nelson and Alice in ''VideoGame/TheWonderful101''

to:

* Hope Estheim ''VideoGame/MegaManX'':
** ''X4'' has Iris doing this for Zero and Double for X. [[spoiler:They're also both fought as bosses. Iris fights Zero out of grief from him being forced to kill her brother Colonel, which ends
in ''[[VideoGame/LightningReturnsFinalFantasyXIII Lightning Returns: Final Fantasy XIII]]''.
* The newer VideoGame/{{LEGO Adaptation Game}}s tend
her own death. Double was in fact a [[MeaningfulName double-agent]] working for Sigma who was supposed to have get close to X, and in fact took great pleasure in revealing himself to X before trying to kill him.]]
** Alia, from ''X5'' onwards. ''X8'' adds Layer and Pallette, and lets you play as all three once you meet the right requirements.
** Nana from ''VideoGame/MegaManXCommandMission'' deserves
a mission control character, particularly those based on comic book franchises. In particular, ''DC Superheroes mention, too.
** Ciel takes over this role in ''VideoGame/MegaManZero''. Two more operators are added from ''Zero
2'' has Franchise/{{Batman}}'s butler Alfred (though his communication with onwards.
** Prairie takes up this role for Aile/Vent in ''VideoGame/MegaManZX'', and the Sage Trinity are such for Grey/Ashe in ''Advent'', [[spoiler:at least until Master Albert reveals he's the BigBad, at which point Thomas and Mikhail retain the role for the rest of the game.]]
** And in the ''VideoGame/MegaManBattleNetwork'' series, Operators fill this roll for their Net Navis.
** Roll Caskett in the ''VideoGame/MegaManLegends'' games. In one BossBattle, the enemy imitated her to try and confuse the hero. It failed.
* Fiona Taylor from ''VideoGame/{{Mercenaries}}'' is your Mission Control[=/=]ExpositionFairy, giving information through the transceiver and e-mailing mission objectives.
* All games in the ''VideoGame/MetalGear'' series have varying numbers of people at the other end of the Codec/radio giving
the player is limited to text alerts) character ([[NoFourthWall and ''Marvel Super Heroes'' has BreakoutCharacter[=/=]CanonImmigrant [[Series/AgentsOfSHIELD Phil Coulson]] (voiced by the player]]) advice, ranging from plot and gameplay relevant to entertaining (if pointless) banter. The nature of the Mission Control members also varies, either directly associated with the character's mission (e.g. Campbell, Mei Ling, Zero), civilians or ex-servicemen who just want to help (e.g. Kasler, Miller, Nastasha), characters encountered during the game that give their frequency to the player (e.g. Hal, Pliskin, EVA), or [[MindScrew agents of a sentient AI combined with the character's expectations]].
* Adam Malkovich in ''VideoGame/MetroidFusion'' and ''VideoGame/MetroidOtherM'', though mostly in the role of person giving orders, much to Samus's chagrin. He comes back for
the same actor who kind of role in ''VideoGame/MetroidDread'', [[spoiler:but his communications are spoofed for most of the game by the BigBad, and Adam himself only has a few lines at the beginning and end of the game.]]
* In ''VideoGame/LaMulana'', Elder Xelpud
plays him this part to some degree, though he often just says silly things about video games instead of useful advice. In the original version, he provides the only SavePoint in the [=MCU=], no less).
%%* ROB
game; in the remake, he sends Lemeza coincidentally-timed e-mails about things encountered in the ruins.
* ''VideoGame/NintendoWars'': Some characters in the ''Advance Wars'' series occasionally take this role, although they are usually also playable. The prime example would be Nell, who isn't playable in the campaigns (except for Dual Strike Hard Mode which allows you to play every CO you unlocked). In some campaigns just about every CO that isn't currently on the field is on Mission Control duty. There was, however, a designated "intel" role that a CO had to fill for their perspective country: Sami for Orange Star, Grit for Blue Moon, Sonja for Yellow Comet,
and general Pepper Jess for Green Earth. Lin falls in ''VideoGame/{{Starfox}}'' series
%%* Commander Laurence Nelson
for ''Days of Ruin''.
* Inverted in ''VideoGame/OperatorsSide'', where the player takes the role of Mission Control (a faceless male), monitoring the heroine via the space station's security cameras,
and Alice in ''VideoGame/TheWonderful101''guiding her via voice commands through the [=PS2=]'s microphone.



* Serena serves as the voice in your ear throughout ''VideoGame/ThePersistence'' informing you what mission you need to go on to get the titular ship running again.
* ''Franchise/{{Persona}}'':
** ''VideoGame/Persona3'' features Mitsuru Kirijo as Mission Control, who passes the baton on to Fuuka Yamagishi when she joins the front lines.
** Similarly, ''VideoGame/Persona4'' introduces Teddie as Mission Control, a role later taken up by Rise Kujikawa.
** ''VideoGame/Persona5'' has Futaba Sakura, whose GuardianEntity serves as a mobile command center where she can feed you info on enemies and your current heist. In [[UpdatedRerelease Persona 5 Royal]], Goro Akechi temporarily acts as the Navi while exploring the new Palace alongside [[TheProtagonist Joker]] and "Kasumi" [[spoiler: actually Sumire]] Yoshizawa due to Futaba living a false life because of her being actualized by [[spoiler: Takuto Maruki]].
* Turned on its head in ''VideoGame/{{Portal}}'', where the Mission Control ([=GLaDOS=]) [[spoiler:is also the BigBad. See also MissionControlIsOffItsMeds.]]
* ''VideoGame/{{Prototype}}'' has a variety of mission controllers for the military under the code name Red Crown. Prototype 2 replaces them with a lone [[TheStoic stoic]] [[TheVoice voice]] coordinating everything on its own. Unfortunately, the voices on the radio aren't any more prepared for the game's events than the men on the ground.
-->''Giant monster appears''\\
'''Soldier''': "Holy fuck! RC, are you seein' this?!"\\
'''Red Crown''': "Stand by for orders."\\
'''Soldier''': ''"Stand by?!'' This thing's tearing up a whole city block!"\\
'''Red Crown''': "Stand by for orders."\\
'''Soldier''': "What am I supposed to ''do'', Red Crown?!"\\
'''Red Crown''': "Identify classification of infected."\\
'''Soldier''': [[AtomicFBomb "IT'S FUCKING GODZILLA!"]]\\
'''Red Crown''' [[BeAsUnhelpfulAsPossible "...Stand by for orders."]]
* Ford Cruller in ''VideoGame/{{Psychonauts}}'' serves as this for Raz despite being one of the most powerful psychics alive. As a result of a literally mind-shattering BattleInTheCenterOfTheMind sometime in his past, he's no longer able to leave his sanctuary for long periods of time without losing himself in various [[SplitPersonality multiple personalities]].
* Happens in ''VideoGame/ResidentEvil4'', although about 1/3 through the game the BigBad hijacks your frequency and you don't see your contact again until the very last cutscene.



* In ''VideoGame/ApertureTagThePaintGunTestingInitiative'', Nigel's job is to walk the player through testing protocol from his office. He doesn't help with test solving, beyond basic controls, but he'll often inform the player of goals that might not be obvious, particularly when outside testing areas.
* ''VideoGame/ThereCameAnEcho'' does this differently in that ''[[PlayerCharacter you]]'' play as the Mission Control, thanks to the game's use of voice command. [[VoiceWithAnInternetConnection Val]] walks you through some of it and provides commentary, but you're the one calling the shots.
* ''VideoGame/XCOMEnemyUnknown'' features Central Officer Bradford, the player's NumberTwo, in this role, as he walks the player through the tutorial and offers commentary on new developments in the field. Dr. Vahlen and [[TheEngineer Dr. Shen]] occasionally chime in as well.
* Phone Guy in ''VideoGame/FiveNightsAtFreddys'' 1 and 2. [[ExactlyWhatItSaysOnTheTin He is a guy who calls you on the phone]] throughout the nights, explaining to you how to not die to the murderous animatronics. [[ImplausibleDeniability Not that you're really in any danger]], [[BlatantLies at least according to him]]. The third game has Phone Dude, who fills a similar role but only for the first two nights, after which he is replaced by recordings of the Phone Guy. The fourth game, meanwhile, has no calls at all (though there is a toy phone in the room).
* In one of the FNAF fangames, ''VideoGame/FredbearAndFriends'', at one point Thomas gets in touch with a man on the phone who explains to him the patterns of the animatronics haunting the restaurant, though it's implied [[spoiler:he's doing it more to prolong Thomas' suffering than to actually help him survive.]]
* Gyro Gearloose has this role in ''VideoGame/DonaldDuckGoinQuackers'', keeping in contact with Donald and guiding him throughout the game.
* Indie co-op stealth game Clandestine revolves around having one player being this as hacker character Martin Symborski. The whole interface is basically a computer with layouts of the place and access to security cameras to provide navigation instructions to spy character Katya Kozlova, while at the same time infiltrating computer systems to unlock doors, obtain security codes and gather intel.
* Eshiria Portman from ''VideoGame/RaidenV''.
* Both the Rebels and the Imperials of ''VideoGame/StarWarsBattlefront2015'' get intel on how the status of the objective, the whereabouts of nearby Heroes and general advise through occasional communications with administrators. Both sides get intel from a variety of generic officers, but notably, [[Film/ReturnOfTheJedi Admiral Ackbar]] serves as part of mission control for the Rebels.
* In ''VideoGame/{{Crackdown}}'', The Agency's Director delivers info on the gang members, explains game mechanics to you, and admonishes you when [[VideoGameCrueltyPotential kill innocent civilians and peacekeepers]]. At the end of the game however, [[spoiler: it's revealed that The Agency has been EvilAllAlong, and the Director is the true BigBad. [[TheBadGuyWins And you helped them take over Pacific City]].]] [[NiceJobBreakingItHero Whoops.]]
* ''Franchise/TheLegendOfZelda'':
** In ''VideoGame/TheLegendOfZeldaALinkToThePast'', Sahasrahla telepathically contacts Link through special tiles to give hints or move the plot along.
** Princess Zelda is a downplayed example in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. She contacts Link telepathically when he wakes up in the Shrine of Resurrection and points him in the basic direction of his quest while he's still on the Great Plateau. After that, though, she only contacts him to let him know when he's accomplished a major task (freeing all the Divine Beasts, recovering all his memories) or to warn him when a Blood Moon is rising. [[spoiler:The spirits of the Champions are more straightforward examples in the dungeons, telling him what to do to free the Divine Beasts and giving him advice during the Blight Ganon fights. And Zelda ultimately tells Link what to do in the final battle against Dark Beast Ganon, though she's also actively helping in the fight herself.]]
* ''VideoGame/SonicTheHedgehog'':

to:

* In ''VideoGame/ApertureTagThePaintGunTestingInitiative'', Nigel's job is to walk Not long after getting involved with ''VideoGame/RuneScape'''s secret agent-esque Temple Knights of [[CrystalDragonJesus Saradomin]], the player through testing protocol from receives her or his office. He doesn't help with test solving, beyond basic controls, but he'll often inform the player of goals that might not be obvious, particularly when outside testing areas.
* ''VideoGame/ThereCameAnEcho'' does this differently in that ''[[PlayerCharacter you]]'' play as the Mission Control, thanks to the game's use of voice command. [[VoiceWithAnInternetConnection Val]] walks you through some of it and provides commentary, but you're the one calling the shots.
* ''VideoGame/XCOMEnemyUnknown'' features Central Officer Bradford, the player's NumberTwo, in this role, as he walks the player through the tutorial and offers commentary on new developments in the field. Dr. Vahlen and [[TheEngineer Dr. Shen]] occasionally chime in as well.
* Phone Guy in ''VideoGame/FiveNightsAtFreddys'' 1 and 2. [[ExactlyWhatItSaysOnTheTin He is a guy who calls you on the phone]] throughout the nights, explaining to you how to not die to the murderous animatronics. [[ImplausibleDeniability Not that you're really in any danger]], [[BlatantLies at least according to him]]. The third game has Phone Dude, who fills a similar role but only for the first two nights, after which he is replaced by recordings of the Phone Guy. The fourth game, meanwhile, has no calls at all (though there is a toy phone in the room).
* In one of the FNAF fangames, ''VideoGame/FredbearAndFriends'', at one point Thomas gets in touch with a man on the phone who explains to him the patterns of the animatronics haunting the restaurant, though it's implied [[spoiler:he's doing it more to prolong Thomas' suffering than to actually help him survive.]]
* Gyro Gearloose has this role in ''VideoGame/DonaldDuckGoinQuackers'', keeping in contact with Donald and guiding him throughout the game.
* Indie co-op stealth game Clandestine revolves around having one player being this as hacker character Martin Symborski. The whole interface is basically a computer with layouts of the place and access to security cameras to provide navigation instructions to spy character Katya Kozlova, while at the same time infiltrating computer systems to unlock doors, obtain security codes and gather intel.
* Eshiria Portman from ''VideoGame/RaidenV''.
* Both the Rebels and the Imperials of ''VideoGame/StarWarsBattlefront2015'' get intel on how the status of the objective, the whereabouts of nearby Heroes and general advise through occasional communications with administrators. Both sides get intel from a variety of generic officers, but notably, [[Film/ReturnOfTheJedi Admiral Ackbar]] serves as part of
own mission control for in the Rebels.
* In ''VideoGame/{{Crackdown}}'', The Agency's Director delivers info on
form of a certain member of the gang members, order, who communicates with the player via a 'Communication Orb'.
* NETRICSA ([=NEuroTRonically=] Implanted Combat Situation Analyzer), a computer in Sam's head, in the ''VideoGame/SeriousSam'' games.
* ''Franchise/SlyCooper'':
** [[TheSmartGuy Bentley]] in many parts of the series
explains game mechanics to you, what the mission is and admonishes you when [[VideoGameCrueltyPotential kill innocent civilians and peacekeepers]]. At the end of the game however, [[spoiler: it's revealed that The Agency has been EvilAllAlong, and the Director is the true BigBad. [[TheBadGuyWins And you helped them take over Pacific City]].]] [[NiceJobBreakingItHero Whoops.]]
* ''Franchise/TheLegendOfZelda'':
** In ''VideoGame/TheLegendOfZeldaALinkToThePast'', Sahasrahla telepathically contacts Link through special tiles to give hints or move the plot along.
** Princess Zelda is a downplayed example in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. She contacts Link telepathically when he wakes up in the Shrine of Resurrection and points him in the basic direction of his quest while he's still on the Great Plateau. After that, though, she only contacts him to let him know when he's accomplished a major task (freeing all the Divine Beasts, recovering all his memories) or to warn him when a Blood Moon is rising. [[spoiler:The spirits of the Champions are more straightforward examples in the dungeons, telling him
what to do to free on the Divine Beasts mission to the team (and the player) .
** [[TheLeader Sly]] does this when Bentley is in the field.
** Even [[TheBigGuy Murray]] acts as this when Sly
and giving him advice Bentley are on a joint mission.
* ''VideoGame/{{Solatorobo}}'' has VoiceWithAnInternetConnection Chocolat feeding Red vital mission points, maps, and statistics
during most of the Blight Ganon fights. And Zelda ultimately tells Link what to do in the final battle against Dark Beast Ganon, though she's also actively helping in the fight herself.]]
game. She ventures outside once or twice, but rarely.
* ''VideoGame/SonicTheHedgehog'': ''Franchise/SonicTheHedgehog'':



* ''VideoGame/{{Prototype}}'' has a variety of mission controllers for the military under the code name Red Crown. Prototype 2 replaces them with a lone [[TheStoic stoic]] [[TheVoice voice]] coordinating everything on its own. Unfortunately, the voices on the radio aren't any more prepared for the game's events than the men on the ground.
-->''Giant monster appears''\\
'''Soldier''': "Holy fuck! RC, are you seein' this?!"\\
'''Red Crown''': "Stand by for orders."\\
'''Soldier''': ''"Stand by?!'' This thing's tearing up a whole city block!"\\
'''Red Crown''': "Stand by for orders."\\
'''Soldier''': "What am I supposed to ''do'', Red Crown?!"\\
'''Red Crown''': "Identify classification of infected."\\
'''Soldier''': [[AtomicFBomb "IT'S FUCKING GODZILLA!"]]\\
'''Red Crown''' [[BeAsUnhelpfulAsPossible "...Stand by for orders."]]
* In the game/fitness app/radio drama ''VideoGame/ZombiesRun'' the role of Mission Control is usually served by Sam Yao, who is the first main character to speak in the game. Other characters occasionally take a turn in the comms shack when the plot calls for it, including Janine, Maxine, Nadia, and Jody.
* ''VideoGame/{{Warframe}}'':
** The primary MissionControl of the game is the Lotus, a strange woman who views the Tenno as her children, and coordinates all their missions across the Origin System. After [[spoiler:the Lotus is seduced by Ballas and embraces her life as a Sentient again]], she is replaced by [[ArtificialIntelligence Cephalon Ordis]], who uses a [[AFormYouAreComfortableWith glitchy recording of the Lotus]] to play the role. Following ''The New War'', [[spoiler:she returns to the role, either under the guise of Natah, Margulis, or the Lotus once more depending on the player's choice.]]
** During Empyrean missions, the Railjack's [[SapientShip command Cephalon]], Cy, issues the orders. For mission types such as Spy that have identical objectives to regular missions, he temporarily hands the reins back to the Lotus once you board the enemy ship.
** In the Fortuna expansion, Eudico is your contact with Solaris United, and she handles all your missions on the Orb Vallis.
** On the Cambion Drift, the role is shared between Mother Entrati, who issues the bounties, and her Necraloid servants [[SharingABody Loid and Otak]], though the latter do the lion's share of the work.
** In Disruption missions on Jupiter, you hack into the communications of Alad V, who inadvertently guides you through them. On other planets, Disruption missions are led by Little Duck of Fortuna.
* Nyx in ''VideoGame/MrShifty''.
* ''VideoGame/IronHelix'': Admiral Arboc of Starbase Amethyst is your liaison to Earth's military. She will provide you with relevant info throughout the game.
* For one portion of the game in ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel III'', [[TheHero Rean]], who normally joins his students navigating through the Einhell Fortress, ends up being the mission control for his students while they navigate through the fortress as a test for his students. And in ''Cold Steel IV'', [[VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure Tio]] and Elise end up being the mission control for the Thors II staff and students as they navigate [[spoiler:the Einhell Fortress' Level X.]]
* ''VideoGame/Doom3'': Sergeant Kelly is this for majority of Doom 3, until [[spoiler:he becomes possessed by the demons]]. The expansion pack, ''Resurrection of Evil'' has Doctor [=McNeil=] in place of Sergeant Kelly.
* ''VideoGame/DeepRockGalactic:'' Never referred to by anything else other than Mission Control, he gives you important information both right before and during your missions, directs you around important details, and gets utterly frustrated whenever you start misbehaving at the base between missions, never able to act on any threats to cut your paycheck even if you mess with the gravity controls and stuff the boarding pod full of barrels before heading to work drunk. The profile picture makes it uncertain if he's human or dwarf, however.
* The first thing that happens in ''VideoGame/TheDeadMines'' is the player character losing connection with the supervisor on the radio.
* ''VideoGame/{{Superliminal}}'': The entire procedure the player is undertaking is overseen by Dr. Glenn Pierce, of the Pierce Institute, as well as an artificial intelligence with a female voice. Unfortunately, after the initial observations, they lose track of where exactly the player is within their own mind, and can only occasionally chime in to offer advice.
* April O'Neil plays this part in ''VideoGame/TeenageMutantNinjaTurtlesMutantsInManhattan''.

to:

* ''VideoGame/{{Prototype}}'' has a variety ''Videogame/SpaceStation13'':
** Several
of mission controllers for the military under the code name Red Crown. Prototype 2 replaces them with a lone [[TheStoic stoic]] [[TheVoice voice]] coordinating everything on its own. Unfortunately, the voices on the radio aren't any more prepared for the game's events than the men on the ground.
-->''Giant monster appears''\\
'''Soldier''': "Holy fuck! RC, are you seein' this?!"\\
'''Red Crown''': "Stand by for orders."\\
'''Soldier''': ''"Stand by?!'' This thing's tearing up
codebases feature a whole city block!"\\
'''Red Crown''': "Stand by for orders."\\
'''Soldier''': "What am I supposed to ''do'', Red Crown?!"\\
'''Red Crown''': "Identify classification of infected."\\
'''Soldier''': [[AtomicFBomb "IT'S FUCKING GODZILLA!"]]\\
'''Red Crown''' [[BeAsUnhelpfulAsPossible "...Stand by for orders."]]
* In the game/fitness app/radio drama ''VideoGame/ZombiesRun'' the
special role of Mission Control is usually served by Sam Yao, who is called a "Syndicate Communications Agent", which spawns in it's own area separate from the first main character station and has access to speak all the cameras and radio channels of the station. Should there be [[TheSyndicate syndicate agents]] in the game. Other characters occasionally take station, these players can get a turn in the comms shack when the plot calls for it, including Janine, Maxine, Nadia, direct and Jody.
* ''VideoGame/{{Warframe}}'':
secret communication channel with them.
** The primary MissionControl clockwork cult has a special role called "The Eminence", which is a small orb of light, invisible to all, that can manifest anywhere with a camera. The Eminence monitors the game is the Lotus, a strange woman who views the Tenno as her children, and station, coordinates all their missions across the Origin System. After [[spoiler:the Lotus is seduced by Ballas cult activities with it's big and embraces her life as eye-catching chat font, and has hacking abilities.
** Blood cultists have access to this, although in
a Sentient again]], she is replaced by [[ArtificialIntelligence Cephalon Ordis]], who uses a [[AFormYouAreComfortableWith glitchy recording more eldritch themed way: Runes of the Lotus]] Spitit Realm can temporarily make their user [[AstralProjection astral project]], which makes them able to play see anywhere in the role. Following ''The New War'', [[spoiler:she returns station, tag important objects and people for all cultists to see, and gives them a big chat font to make sure everyone reads the role, either under information they gather.
* ''Franchise/{{Splatoon}}'':
** After [[spoiler:Cap'n Cuttlefish is squidnapped in ''VideoGame/Splatoon1'']],
the guise of Natah, Margulis, or mysterious Agents 1 and 2 fill in for him to help you rescue both the Lotus once more depending on captain and the player's choice.Great Zapfish. It's very clear that they're [[PaperThinDisguise the Squid Sisters in disguise.]]
** During Empyrean missions, ''VideoGame/Splatoon2'': The ''Octo Expansion'' DLC campaign has Pearl and Marina (using the Railjack's [[SapientShip command Cephalon]], Cy, issues pseudonyms [[Music/TheNotoriousBIG MC Princess]] and [[Music/TupacShakur DJ_Hyperfresh]]), as well as Cap'n Cuttlefish (using his real name Craig) serve as this for the orders. For mission types such as Spy Octoling protagonist. It also ties into the campaign's MercyMode: if you game over twice on a stage, [[SlidingScaleOfGameplayAndStoryIntegration Marina will hack the system]] so that have identical objectives to regular missions, he temporarily hands Kamabo Co. believes you passed the reins back test anyway, allowing you to skip the Lotus once level (though doing so [[EasyModeMockery doesn't restore the protagonist's memories]]).
* Sam Fisher has a similar team working behind him in the ''VideoGame/SplinterCell'' series. Col. Lambert eventually coordinates Fisher in person in ''Double Agent''.
* ''VideoGame/StarCraftII'':
** ''[[VideoGame/StarCraftIIWingsOfLiberty Wings of Liberty]]'' has two of these: the Adjutant AI and your bridge officer Matt Horner, who give
you board advice on running your base and troops and highlight your objectives, usually by scanning key points on the enemy ship.
map.
** In ''[[VideoGame/StarCraftIIHeartOfTheSwarm Heart of the Fortuna expansion, Eudico Swarm]]'', this role is taken by Izsha, a specialist zerg organism created with the express purpose of managing information and serving as your contact with Solaris United, and she handles all your adjutant. Individual missions on the Orb Vallis.
** On the Cambion Drift, the
sometimes feature a second character (such as Zagara, Zurvan, or [[spoiler:Stukov]]) who offers advice particular to that mission. Abathur takes this role is shared between Mother Entrati, who issues for evolution missions.
* Both
the bounties, Rebels and her Necraloid servants [[SharingABody Loid and Otak]], though the latter do Imperials of ''VideoGame/StarWarsBattlefront2015'' get intel on how the lion's share status of the work.
** In Disruption missions on Jupiter, you hack into
objective, the whereabouts of nearby Heroes and general advise through occasional communications with administrators. Both sides get intel from a variety of Alad V, who inadvertently guides you through them. On other planets, Disruption missions are led by Little Duck of Fortuna.
* Nyx in ''VideoGame/MrShifty''.
* ''VideoGame/IronHelix'':
generic officers, but notably, [[Film/ReturnOfTheJedi Admiral Arboc Ackbar]] serves as part of Starbase Amethyst is your liaison to Earth's military. She will provide you with relevant info throughout the game.
* For one portion of the game in ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel III'', [[TheHero Rean]], who normally joins his students navigating through the Einhell Fortress, ends up being the mission control for his students while they navigate through the fortress as a test for his students. And in ''Cold Steel IV'', [[VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure Tio]] and Elise end up being the
mission control for the Thors II staff and students Rebels.
* Keeper serves
as they navigate [[spoiler:the Einhell Fortress' Level X.]]
* ''VideoGame/Doom3'': Sergeant Kelly is
this for majority of Doom 3, until [[spoiler:he becomes possessed by the demons]]. The expansion pack, ''Resurrection of Evil'' has Doctor [=McNeil=] Imperial Agent's first mission on Hutta in place of Sergeant Kelly.
* ''VideoGame/DeepRockGalactic:'' Never referred to by anything else other than Mission Control, he gives you important information both right before and during your
''VideoGame/StarWarsTheOldRepublic''. On subsequent missions, directs you around important details, Watcher Two (who is later [[spoiler: promoted to become the new Keeper]]) and gets utterly frustrated whenever you start misbehaving at the base between missions, never able to act on any threats to cut your paycheck even if you mess with the gravity controls and stuff the boarding pod full of barrels before heading to work drunk. The profile picture makes it uncertain if he's human or dwarf, however.
* The first thing that happens in ''VideoGame/TheDeadMines'' is the player character losing connection with the supervisor on the radio.
* ''VideoGame/{{Superliminal}}'': The entire procedure the player is undertaking is overseen by Dr. Glenn Pierce, of the Pierce Institute, as well as an artificial intelligence with a female voice. Unfortunately, after the initial observations, they lose track of where exactly the player is within their own mind, and can only
occasionally chime in to offer advice.
* April O'Neil plays
Watcher Three take over this part in ''VideoGame/TeenageMutantNinjaTurtlesMutantsInManhattan''.role.



* Serena serves as the voice in your ear throughout ''VideoGame/ThePersistence'' informing you what mission you need to go on to get the titular ship running again.

to:

* Serena serves ''VideoGame/{{Strife}}'' features Blackbird, one of the first VoiceWithAnInternetConnection characters in gaming.
* ''VideoGame/TheSuffering'' has Torque, a con, trying to survive on an prison-island full of monsters. He has the ghost of his dead wife trying to help from the other side in many varied ways. She wants him to survive the night but help others along the way. Other entities do similar, but with the hopes Torque will go evil. Torque will meet a cowering guard and his wife says "He needs help!" and a demon voice says "It will be easier if you kill him."
* ''VideoGame/{{Superliminal}}'': The entire procedure the player is undertaking is overseen by Dr. Glenn Pierce, of the Pierce Institute, as well as an artificial intelligence with a female voice. Unfortunately, after the initial observations, they lose track of where exactly the player is within their own mind, and can only occasionally chime in to offer advice.
* Princess Peach in ''VideoGame/SuperMarioBros3'', who manages to avoid getting [[DamselInDistress kidnapped]] until after you finish World 7.
* ''VideoGame/SuperSmashBros'' invokes this trope with some of the characters who have Mission Controls in their own games. These instances are known as Smash Taunts:
** ''VideoGame/SuperSmashBrosMelee'': Fox can receive advice from his teammates in their representing stages during matches, and a brief conversation occurs as well during the ''Star Fox'' stage in Adventure Mode. This feature became a mainstay for all subsequent ''Smash'' games, which also expanded the idea to Snake and Pit.
** ''VideoGame/SuperSmashBrosBrawl'': Snake can receive intel on other fighters in the game from Col. Campbell, Mei Ling, and Otacon. Parodied when [[VideoGame/StarFox Slippy Toad unexpectedly shows up to proffer advice on fighting Falco Lombardi]]. The feature returns in ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'' but, due to the passing of Otacon's Japanese voice actor, it wasn't updated with new conversations for the sake of respect.
** ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'': Palutena and Viridi can give Pit advice about the characters he's fighting against in this game and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]''. In the former game, [[VideoGame/FireEmblemAwakening Chrom weighs in when they discuss Robin]], and, in the latter, [[VideoGame/CastlevaniaSymphonyOfTheNight Alucard recounts Richter Belmont's plight from his own journey]].
* ''VideoGame/SystemShock'':
** The original game has Rebecca Lansing, a Counter-Terrorist consultant who helps you through the entire game.
** ''VideoGame/SystemShock2'' [[spoiler:subverts it; the person you thought was helping you has been dead the whole time and the Rogue AI has just been using her voice to manipulate you.]]
** There's also an in-universe example in one of the minigames that you can get from cyberspace, "Wing 0", which is basically a 3D space shooter.
* The Administrator of ''VideoGame/TeamFortress2'' does little more than sit behind a microphone and announces the progression of the mission, revel in bloodshed, or berate the classes for their ineptitude. [[spoiler:[[PlayingBothSides The same woman gives orders to both sides of the fight]]]].
* ''VideoGame/ThereCameAnEcho'' does this differently in that ''[[PlayerCharacter you]]'' play
as the Mission Control, thanks to the game's use of voice in your ear throughout ''VideoGame/ThePersistence'' informing command. [[VoiceWithAnInternetConnection Val]] walks you what through some of it and provides commentary, but you're the one calling the shots.
* In the creepiest parts of ''VideoGame/ThiefTheDarkProject'' and ''VideoGame/ThiefDeadlyShadows'', Garrett seems to always have a friendly ghost to help him... and make the
mission you need longer.
* In ''VideoGame/TouhouChireidenSubterraneanAnimism'', various youkai do this via magic
to go on to get coach Reimu and Marisa through the titular ship running again.Underworld. They influence the player characters' ammo/bombs, cutscenes, and the spellcards [[DittoFighter Satori]] uses in her boss battle.



* ''VideoGame/{{Warframe}}'':
** The primary MissionControl of the game is the Lotus, a strange woman who views the Tenno as her children, and coordinates all their missions across the Origin System. After [[spoiler:the Lotus is seduced by Ballas and embraces her life as a Sentient again]], she is replaced by [[ArtificialIntelligence Cephalon Ordis]], who uses a [[AFormYouAreComfortableWith glitchy recording of the Lotus]] to play the role. Following ''The New War'', [[spoiler:she returns to the role, either under the guise of Natah, Margulis, or the Lotus once more depending on the player's choice.]]
** During Empyrean missions, the Railjack's [[SapientShip command Cephalon]], Cy, issues the orders. For mission types such as Spy that have identical objectives to regular missions, he temporarily hands the reins back to the Lotus once you board the enemy ship.
** In the Fortuna expansion, Eudico is your contact with Solaris United, and she handles all your missions on the Orb Vallis.
** On the Cambion Drift, the role is shared between Mother Entrati, who issues the bounties, and her Necraloid servants [[SharingABody Loid and Otak]], though the latter do the lion's share of the work.
** In Disruption missions on Jupiter, you hack into the communications of Alad V, who inadvertently guides you through them. On other planets, Disruption missions are led by Little Duck of Fortuna.
* In the ''VideoGame/WingCommander'' series, most missions don't have any information more than what you get at the MissionBriefing before launching, but on occasion (particularly in the later games) the player receives information from their home base, directing them to another task while still in flight or informing them of any changes in the situation.
* Colonel Sawyer in ''VideoGame/WorldInConflict'', except a few missions (where he is usually absent for one or another reason).
* The first plot in ''[[VideoGame/{{X}} X3: Terran Conflict]]'' has either the United Space Command's Commander Mark Jackson or the AGI Task Force's General Rai Ishiyama in this role, depending on the mission. A later plot, Operation Final Fury, has the [[ProudWarriorRaceGuy Split]] warlord Fjuny t'Scct.
* ''VideoGame/XCOMEnemyUnknown'' features Central Officer Bradford, the player's NumberTwo, in this role, as he walks the player through the tutorial and offers commentary on new developments in the field. Dr. Vahlen and [[TheEngineer Dr. Shen]] occasionally chime in as well.



* In the game/fitness app/radio drama ''VideoGame/ZombiesRun'' the role of Mission Control is usually served by Sam Yao, who is the first main character to speak in the game. Other characters occasionally take a turn in the comms shack when the plot calls for it, including Janine, Maxine, Nadia, and Jody.



* Jade from ''Webcomic/AgentsOfTheRealm''. She searches out the bleeds that endanger the girls and provides the Agents with information about their powers, their function and their enemies, especially [[EvilTwin Ruby]].



* A magic variant in ''Webcomic/ChampionsOfFaraus'' used by all the deities, though mostly seen used by Leilusa and Hyperion.The two fill this role for the main group by watching and listening to them through mist like screens, and making their voices heard at the location people are at,or in their champions mind.The former can be heard by everyone present.



* Jade from ''Webcomic/AgentsOfTheRealm''. She searches out the bleeds that endanger the girls and provides the Agents with information about their powers, their function and their enemies, especially [[EvilTwin Ruby]].
* A magic variant in ''Webcomic/ChampionsOfFaraus'' used by all the deities, though mostly seen used by Leilusa and Hyperion.The two fill this role for the main group by watching and listening to them through mist like screens, and making their voices heard at the location people are at,or in their champions mind.The former can be heard by everyone present.



* ''Blog/HowToHero'' discusses a superhero's need for this [[https://howtohero.tumblr.com/post/162032094328/support-squad here]].



%%* Loophole's artificial intelligence Carmen in the ''Literature/WhateleyUniverse''.



* ''Blog/HowToHero'' discusses a superhero's need for this [[https://howtohero.tumblr.com/post/162032094328/support-squad here]].



* Bedtime Bear, Tenderheart, and Wish Bear assist the FiveManBand through the Caring Tower in ''WesternAnimation/CareBearsUnlockTheMagic''.
* ''WesternAnimation/CarmenSandiego'' has Player in this capacity, acting as tech support and intel guy for Carmen's team, overseeing all their missions remotely.



%%* ''WesternAnimation/IronManArmoredAdventures'': Rhodey in the first season, Pepper in the second.



* On ''WesternAnimation/DastardlyAndMuttleyInTheirFlyingMachines'', the Vulture Squadron's home base is an aircraft hangar. This is where Klunk creates his inventions based on the latest (unworkable) plan to stop Yankee Doodle Pigeon.
* Spoofed in ''WesternAnimation/InspectorGadget'': Gadget receives briefings of his missions from his boss hidden in mundane places with the RunningGag that the paper with the information would self-destruct (in a parody of ''Series/MissionImpossible'') always falling into the chief. PlayedStraight with Dr. Claw who often oversees his minions' operations this way.



* ''WesternAnimation/PlasticMan'', Penny, and Hula-Hula receive detailed information of every mission at the start of every episode given by their incredibly hot female boss on a screen. Plastic Man has a crush on her.



%%* Commissioner Stress in the ''Pith Possum'' segments of ''WesternAnimation/TheShnookumsAndMeatFunnyCartoonShow''.
%%* Ratchet in ''WesternAnimation/TransformersPrime''.

to:

%%* Commissioner Stress in * The world headquarters of WesternAnimation/TomTerrific and Mighty Manfred the ''Pith Possum'' segments Wonder Dog is a treehouse. It is there that Tom monitors any villainous goings-on or plans the duo's adventures.
* Top Cat does this for Yogi and co. in ''WesternAnimation/YogisTreasureHunt'' briefing them about all the details known
of ''WesternAnimation/TheShnookumsAndMeatFunnyCartoonShow''.
%%* Ratchet in ''WesternAnimation/TransformersPrime''.
the treasure they must hunt.



* Spoofed in ''WesternAnimation/InspectorGadget'': Gadget receives briefings of his missions from his boss hidden in mundane places with the RunningGag that the paper with the information would self-destruct (in a parody of ''Series/MissionImpossible'') always falling into the chief. PlayedStraight with Dr. Claw who often oversees his minions' operations this way.
* Top Cat does this for Yogi and co. in ''WesternAnimation/YogisTreasureHunt'' briefing them about all the details known of the treasure they must hunt.
* ''WesternAnimation/PlasticMan'', Penny, and Hula-Hula receive detailed information of every mission at the start of every episode given by their incredibly hot female boss on a screen. Plastic Man has a crush on her.
* Bedtime Bear, Tenderheart, and Wish Bear assist the FiveManBand through the Caring Tower in ''WesternAnimation/CareBearsUnlockTheMagic''.
* ''WesternAnimation/CarmenSandiego'' has Player in this capacity, acting as tech support and intel guy for Carmen's team, overseeing all their missions remotely.
* The world headquarters of WesternAnimation/TomTerrific and Mighty Manfred the Wonder Dog is a treehouse. It is there that Tom monitors any villainous goings-on or plans the duo's adventures.
* On ''WesternAnimation/DastardlyAndMuttleyInTheirFlyingMachines'', the Vulture Squadron's home base is an aircraft hangar. This is where Klunk creates his inventions based on the latest (unworkable) plan to stop Yankee Doodle Pigeon.
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* ''VideoGame/XMenTheRavagesOfApocalypse'': Magneto sets the PlayerCharacter on his mission and periodically communicates with him throughout the game.
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* ComicBook/{{Robin|Series}} III (Tim Drake) started out his career as Batman's mission control rather than being dumped straight into the streets of Gotham like preceding Robins. Tim later gained his own mission control in the form of a temporarily paralyzed Lonnie Machen[=/=]ComicBook/{{Anarky}} after Tim lost the Robin mantle and became ComicBook/RedRobin.

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* ComicBook/{{Robin|Series}} ComicBook/{{Robin|1993}} III (Tim Drake) started out his career as Batman's mission control rather than being dumped straight into the streets of Gotham like preceding Robins. Tim later gained his own mission control in the form of a temporarily paralyzed Lonnie Machen[=/=]ComicBook/{{Anarky}} after Tim lost the Robin mantle and became ComicBook/RedRobin.
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* ''Videogame/SpaceStation13'':
** Several of the game's codebases feature a special role called a "Syndicate Communications Agent", which spawns in it's own area separate from the main station and has access to all the cameras and radio channels of the station. Should there be [[TheSyndicate syndicate agents]] in the station, these players can get a direct and secret communication channel with them.
** The clockwork cult has a special role called "The Eminence", which is a small orb of light, invisible to all, that can manifest anywhere with a camera. The Eminence monitors the station, coordinates the cult activities with it's big and eye-catching chat font, and has hacking abilities.
** Blood cultists have access to this, although in a more eldritch themed way: Runes of the Spitit Realm can temporarily make their user [[AstralProjection astral project]], which makes them able to see anywhere in the station, tag important objects and people for all cultists to see, and gives them a big chat font to make sure everyone reads the information they gather.
* Sergey Asimov in ''Videogame/{{Crosscode}}'' monitors and assists the main character Lea through her entire journey, occasionally popping up to give advice and do some hacking.
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* In the ''VideoGame/GalaxyAngel'' games, Tact, the first playable hero, ''is'' the Mission Control. It's not until the ''Galaxy Angel II'' series, featuring a new PC working under Tact, that the player character actually gets to fight.

to:

* In the ''VideoGame/GalaxyAngel'' games, Tact, the first playable hero, ''is'' the Mission Control. Control, along with his NumberTwo Lester Coolduras and the BridgeBunnies, Almo and Coco. It's not until the ''Galaxy Angel II'' ''VideoGame/GalaxyAngelII'' series, featuring a new PC working under Tact, Tact (and later Coco, who succeeds him as the ship's commander), that the player character actually gets to fight.

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* ''Film/AvengersEndgame'': Natasha acts as the coordinator for the Avengers, receiving holo-calls from allies across the world and beyond as they respond to various emergencies. In fact, she, personally, [[NGOSuperpower is the only form of government we see at any point]].



**''Film/TheSuicideSquad'': Waller's team at Belle Reeve prison is technically this, but rather than give support and advice, they're mostly there to [[ExplosiveLeash kill anyone who tries to run.]] And half the island is blanketed in signal jammers anyway, so they're out of touch for most of the film. [[spoiler: At the end, when the Squad decides to stop Starro against orders, one of Waller's subordinates knocks her out in the middle of her VillainousBreakdown, and then they immediately start giving the Squad important intelligence.]]



* Jarvis, ''Film/IronMan'''s AI, would be this if he didn't have a certain amount of control over the suit himself.



* ''Franchise/MarvelCinematicUniverse'':
** Jarvis, ''Film/IronMan'''s AI, would be this if he didn't have a certain amount of control over the suit himself.
** Ned in ''Film/SpiderManHomecoming'' is aware of this trope, referring to it as "the guy in a chair" and wanting to be it to Peter. [[spoiler: He gets his wish during the climax, helping Peter out remotely due to the latter not having his advanced suit.]]
** ''Film/AvengersEndgame'': Natasha acts as the coordinator for the Avengers, receiving holo-calls from allies across the world and beyond as they respond to various emergencies. In fact, she, personally, [[NGOSuperpower is the only form of government we see at any point]].



* Ned in ''Film/SpiderManHomecoming'' is aware of this trope, referring to it as "the guy in a chair" and wanting to be it to Peter. [[spoiler: He gets his wish during the climax, helping Peter out remotely due to the latter not having his advanced suit.]]
* ''Film/TheSuicideSquad'': Waller's team at Belle Reeve prison is ''technically'' this, but rather than give support and advice, they're mostly there to [[ExplosiveLeash kill anyone who tries to run]]. And half the island is blanketed in signal jammers anyway, so they're out of touch for most of the film. [[spoiler:At the end, when the Squad decides to stop Starro against orders, one of Waller's subordinates knocks her out in the middle of her VillainousBreakdown, and then they immediately start giving the Squad important intelligence]].

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* ''VideoGame/SlyCooper'':

to:

* ''VideoGame/SlyCooper'':''Franchise/SlyCooper'':



* Some characters in the ''VideoGame/AdvanceWars'' series occasionally take this role, although they are usually also playable. The prime example would be Nell, who isn't playable in the campaigns (except for Dual Strike Hard Mode which allows you to play every CO you unlocked). In some campaigns just about every CO that isn't currently on the field is on Mission Control duty. There was, however, a designated "intel" role that a CO had to fill for their perspective country: Sami for Orange Star, Grit for Blue Moon, Sonja for Yellow Comet, and Jess for Green Earth. Lin falls in for ''Days of Ruin''.

to:

* ''VideoGame/NintendoWars'': Some characters in the ''VideoGame/AdvanceWars'' ''Advance Wars'' series occasionally take this role, although they are usually also playable. The prime example would be Nell, who isn't playable in the campaigns (except for Dual Strike Hard Mode which allows you to play every CO you unlocked). In some campaigns just about every CO that isn't currently on the field is on Mission Control duty. There was, however, a designated "intel" role that a CO had to fill for their perspective country: Sami for Orange Star, Grit for Blue Moon, Sonja for Yellow Comet, and Jess for Green Earth. Lin falls in for ''Days of Ruin''.



** Also, in the ''VideoGame/Bioshock2'' DLC 'Minerva's Den', you're a cyborg without a past, and a Creator/MorganFreeman-esque scientist named Charles Milton Porter leads you through the eponymous area of the city on a chase to reactivate an AI. In the end, it turns out [[spoiler: ''the player'' is Charles Milton Porter, turned into a Big Daddy, and the Charles Milton Porter that's been leading you was really the AI, trying to get its traumatized and amnesiac creator out of the city before it all falls apart.]]
** In Episode 2 of ''BioShockInfinite/BurialAtSea'', Booker [=DeWitt=] [[spoiler:or at least a mental recreation of him]] serves as this for Elizabeth

to:

** Also, in the ''VideoGame/Bioshock2'' ''VideoGame/BioShock2'' DLC 'Minerva's Den', you're a cyborg without a past, and a Creator/MorganFreeman-esque scientist named Charles Milton Porter leads you through the eponymous area of the city on a chase to reactivate an AI. In the end, it turns out [[spoiler: ''the [[spoiler:''the player'' is Charles Milton Porter, turned into a Big Daddy, and the Charles Milton Porter that's been leading you was really the AI, trying to get its traumatized and amnesiac creator out of the city before it all falls apart.]]
apart]].
** In Episode 2 of ''BioShockInfinite/BurialAtSea'', Booker [=DeWitt=] [[spoiler:or [[spoiler:(or at least a mental recreation of him]] him)]] serves as this for ElizabethElizabeth.



* ''VideoGame/CallOfDuty 4'' and ''VideoGame/CallOfDuty VideoGame/ModernWarfare2'' have Baseplate and Overlord respectively, and [=MW2=] has General Shepherd for missions involving Task Force 141 or taking over in commanding Hunter Two-One. ''MW 1'' also has Big Bird in the Chernobyl flashback mission.

to:

* ''VideoGame/CallOfDuty 4'' ''VideoGame/CallOfDuty4ModernWarfare'' and ''VideoGame/CallOfDuty VideoGame/ModernWarfare2'' ''VideoGame/CallOfDutyModernWarfare2'' have Baseplate and Overlord respectively, and [=MW2=] ''[=MW2=]'' has General Shepherd for missions involving Task Force 141 or taking over in commanding Hunter Two-One. ''MW 1'' ''[=MW1=]'' also has Big Bird in the Chernobyl flashback mission.



* ''VideoGame/StarcraftII: Wings of Liberty'' has two of these: the Adjutant AI and your bridge officer Matt Horner, who give you advice on running your base and troops and highlight your objectives, usually by scanning key points on the map.
** In ''Heart of the Swarm'', this role is taken by Izsha, a specialist zerg organism created with the express purpose of managing information and serving as your adjutant. Individual missions sometimes feature a second character (such as Zagara, Zurvan, or [[spoiler: Stukov]]) who offers advice particular to that mission. Abathur takes this role for evolution missions.
* Armor Games' ''[=Indestruc2Tank=]''. Dirk Danger has some witty banter (and {{UST}}) with the Chief as she gives him his missions in Adventure Mode. She's kidnapped by General Betton, who uses her in a HostageForMacGuffin to try to make Dirk give up the [=IndestructoTank=]. She's killed before Dirk can rescue her.

to:

* ''VideoGame/StarcraftII: ''VideoGame/StarCraftII'':
** ''[[VideoGame/StarCraftIIWingsOfLiberty
Wings of Liberty'' Liberty]]'' has two of these: the Adjutant AI and your bridge officer Matt Horner, who give you advice on running your base and troops and highlight your objectives, usually by scanning key points on the map.
** In ''Heart ''[[VideoGame/StarCraftIIHeartOfTheSwarm Heart of the Swarm'', Swarm]]'', this role is taken by Izsha, a specialist zerg organism created with the express purpose of managing information and serving as your adjutant. Individual missions sometimes feature a second character (such as Zagara, Zurvan, or [[spoiler: Stukov]]) [[spoiler:Stukov]]) who offers advice particular to that mission. Abathur takes this role for evolution missions.
* Armor Games' ''[=Indestruc2Tank=]''. Dirk Danger has some witty banter (and {{UST}}) UnresolvedSexualTension) with the Chief as she gives him his missions in Adventure Mode. She's kidnapped by General Betton, who uses her in a HostageForMacGuffin to try to make Dirk give up the [=IndestructoTank=]. She's killed before Dirk can rescue her.
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* ''VideoGame/EvilGenome'' have your AI liaison, Alfa, who provides you with briefing in-between levels.
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* TheArmorer
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* The Administrator of ''VideoGame/TeamFortress2'' does little more than sit behind a microphone and announces the progression of the mission, revel in bloodshed, or berate the classes for their ineptitude. [[spoiler:The same woman gives orders to both sides of the fight.]]

to:

* The Administrator of ''VideoGame/TeamFortress2'' does little more than sit behind a microphone and announces the progression of the mission, revel in bloodshed, or berate the classes for their ineptitude. [[spoiler:The [[spoiler:[[PlayingBothSides The same woman gives orders to both sides of the fight.]]fight]]]].

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* ''VideoGame/Doom3'': Sergeant Kelly is this for majority of Doom 3, until [[spoiler:he becomes possessed by the demons]].
** The expansion pack, ''Resurrection of Evil'' has Doctor [=McNeil=] in place of Sergeant Kelly.

to:

* ''VideoGame/Doom3'': Sergeant Kelly is this for majority of Doom 3, until [[spoiler:he becomes possessed by the demons]].
**
demons]]. The expansion pack, ''Resurrection of Evil'' has Doctor [=McNeil=] in place of Sergeant Kelly.



* Practically the first thing that happens in ''VideoGame/TheDeadMines'' is the player character losing connection with the supervisor on the radio.

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* Practically the The first thing that happens in ''VideoGame/TheDeadMines'' is the player character losing connection with the supervisor on the radio.
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* The same is true for ''kill.switch'' and ''Ground Control II''.
** ''kill.switch'' is a fairly unique example, in that fairly early in the game ([[AllThereInTheManual and alluded to in the manual]]), you discover that your Mission Control isn't speaking to ''you'', but is in fact [[spoiler: using your implants and tech to physically ''control'' you, forcing you to do things you would much rather not do. It's not until the last stage that the main character is actually in control of his actions.]]

to:

* %%* The same is true for ''kill.switch'' and ''Ground Control II''.
** ''kill.switch'' * ''VideoGame/KillSwitch'' is a fairly unique example, in that fairly early in the game ([[AllThereInTheManual and alluded to in the manual]]), you discover that your Mission Control isn't speaking to ''you'', but is in fact [[spoiler: using your implants and tech to physically ''control'' you, forcing you to do things you would much rather not do. It's not until the last stage that the main character is actually in control of his actions.]]

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** ''VideoGame/Persona5'' has Futaba Sakura, whose GuardianEntity serves as a mobile command center where she can feed you info on enemies and your current heist.
*** In [[UpdatedRerelease Persona 5 Royal]], Goro Akechi temporarily acts as the Navi while exploring the new Palace alongside [[TheProtagonist Joker]] and "Kasumi" [[spoiler: actually Sumire]] Yoshizawa due to Futaba living a false life because of her being actualized by [[spoiler: Takuto Maruki]].

to:

** ''VideoGame/Persona5'' has Futaba Sakura, whose GuardianEntity serves as a mobile command center where she can feed you info on enemies and your current heist.
***
heist. In [[UpdatedRerelease Persona 5 Royal]], Goro Akechi temporarily acts as the Navi while exploring the new Palace alongside [[TheProtagonist Joker]] and "Kasumi" [[spoiler: actually Sumire]] Yoshizawa due to Futaba living a false life because of her being actualized by [[spoiler: Takuto Maruki]].



* Some characters in the ''VideoGame/AdvanceWars'' series occasionally take this role, although they are usually also playable. The prime example would be Nell, who isn't playable in the campaigns (except for Dual Strike Hard Mode which allows you to play every CO you unlocked). In some campaigns just about every CO that isn't currently on the field is on Mission Control duty.
** There was, however, a designated "intel" role that a CO had to fill for their perspective country: Sami for Orange Star, Grit for Blue Moon, Sonja for Yellow Comet, and Jess for Green Earth. Lin falls in for ''Days of Ruin''.

to:

* Some characters in the ''VideoGame/AdvanceWars'' series occasionally take this role, although they are usually also playable. The prime example would be Nell, who isn't playable in the campaigns (except for Dual Strike Hard Mode which allows you to play every CO you unlocked). In some campaigns just about every CO that isn't currently on the field is on Mission Control duty.
**
duty. There was, however, a designated "intel" role that a CO had to fill for their perspective country: Sami for Orange Star, Grit for Blue Moon, Sonja for Yellow Comet, and Jess for Green Earth. Lin falls in for ''Days of Ruin''.
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* ''VideoGame/VermintideII'': Your [[TheDriver driver]] Olesya from [[VideoGame/TheEndTimesVermintide the first game]] reveals herself as a wizard and starts [[QuestGiver assigning quests]], [[MrExposition providing exposition]], and magically speaking to the heroes in the field. {{Lampshaded|Trope}} in the prologue when Markus is startled to start hearing her voice in his head.
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* ''WesternAnimation/AvengersAssemble:'' In season 5, Shuri repeatedly has to serve as one for her brother, T'Challa. And she ''hates'' it.
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* ''VideoGame/JonathanKaneTheProtector'' have the hero, Jonathan, and his OldFlame Jennifer playing this role intermediately, depending on whom the player is controlling.
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* ''VideoGame/LuigisMansionSeries'': Professor E. Gadd in all games, who communicates to Luigi to give advice and mission goals through the Game Boy Horror, Dual Scream, Virtual Boo, or whatever communication device that particular entry uses.

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* ''VideoGame/LuigisMansionSeries'': ''VideoGame/LuigisMansion'': Professor E. Gadd in all games, who communicates to Luigi to give advice and mission goals through the Game Boy Horror, Dual Scream, Virtual Boo, or whatever communication device that particular entry uses.

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* ''VideoGame/{{Warframe}}'': The Lotus, a strange woman who views the Tenno as her children, coordinates all their missions across the Origin System. After [[spoiler:the Lotus is seduced by Ballas and embraces her life as a Sentient again]], she is replaced by [[ArtificialIntelligence Cephalon Ordis]], who uses a [[AFormYouAreComfortableWith glitchy recording of the Lotus]] to play the role. Conveniently, [[OffTheShelfFX this was much cheaper for the developers]]. In the Fortuna expansion, Eudico is your contact with Solaris United, and she handles all your missions.

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* ''VideoGame/{{Warframe}}'': ''VideoGame/{{Warframe}}'':
**
The primary MissionControl of the game is the Lotus, a strange woman who views the Tenno as her children, and coordinates all their missions across the Origin System. After [[spoiler:the Lotus is seduced by Ballas and embraces her life as a Sentient again]], she is replaced by [[ArtificialIntelligence Cephalon Ordis]], who uses a [[AFormYouAreComfortableWith glitchy recording of the Lotus]] to play the role. Conveniently, [[OffTheShelfFX this was much cheaper for Following ''The New War'', [[spoiler:she returns to the developers]]. role, either under the guise of Natah, Margulis, or the Lotus once more depending on the player's choice.]]
** During Empyrean missions, the Railjack's [[SapientShip command Cephalon]], Cy, issues the orders. For mission types such as Spy that have identical objectives to regular missions, he temporarily hands the reins back to the Lotus once you board the enemy ship.
**
In the Fortuna expansion, Eudico is your contact with Solaris United, and she handles all your missions.missions on the Orb Vallis.
** On the Cambion Drift, the role is shared between Mother Entrati, who issues the bounties, and her Necraloid servants [[SharingABody Loid and Otak]], though the latter do the lion's share of the work.
** In Disruption missions on Jupiter, you hack into the communications of Alad V, who inadvertently guides you through them. On other planets, Disruption missions are led by Little Duck of Fortuna.
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A character or group of characters who, rather than accompany the hero into the field, offers assistance with [[DoingResearch information]] and technology from the other end of a phone. Alternatively, a sapient computer that travels with him, but is incapable of rendering assistance physically.

In the modern wired era, '''Mission Control''' can provide valuable field assistance by hacking into the local technology by remote, or using ROV's and other remote devices.

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A character or group of characters in headquarters who, rather than accompany the hero into the field, offers assistance with [[DoingResearch information]] and technology from the other end of a phone. Alternatively, a sapient AI computer that travels with him, him to give advice, but which is incapable of rendering assistance physically.

In the modern wired Internet of Things era, '''Mission Control''' can provide valuable field assistance by hacking into the local technology by remote, remote to unlock doors, see the BigBad base's security cameras, turn off the security cameras or using ROV's use Remotely Operated Vehicles (ROV's) and other remote digitally-controlled devices.
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* ''Film/IronButterfly1989'' have Lin-Jian infiltrating enemy headquarters and his partner, Roxanne, serving as his eyes and ears after killing a mook in the surveillance room and helping Lin navigate via security cameras.
--> '''Roxanne''': [''via earbuds''] Two on your left! Another on your right! There's four behind that door!... [''sees Lin-jian killing all the mooks on CCTV'']… Area is cleared, now turn left to exit! There’s nobody on either side, proceed slowly!...
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->'''Ned''': Hey, can I be your guy in the chair?\\
'''Peter''': What?\\
'''Ned''': You know how there's a guy, with the headset, telling the other guy where to go? Like... like if you were stuck in a burning building, I could tell you where to go, 'cause there'd be screens around me, I could swivel around them, cause I could be your guy in the chair!

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->'''Ned''': ->'''Ned:''' Hey, can I be your guy in the chair?\\
'''Peter''': '''Peter:''' What?\\
'''Ned''': '''Ned:''' You know how there's a guy, with the headset, telling the other guy where to go? Like... like if you were stuck in a burning building, I could tell you where to go, 'cause there'd be screens around me, I could swivel around them, cause 'cause I could be your guy in the chair!



* Yuuji of Class F from ''LightNovel/BakaAndTestSummonTheBeasts'' often does this. He often doesn't fight directly, since he plans his attacks beforehand and has his classmates do the bulk of the fighting, but he's no slouch himself, and when one rival class tries to sneak attack him, he beats them all up himself.

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* Yuuji of Class F from ''LightNovel/BakaAndTestSummonTheBeasts'' ''Literature/BakaAndTestSummonTheBeasts'' often does this. He often doesn't fight directly, since he plans his attacks beforehand and has his classmates do the bulk of the fighting, but he's no slouch himself, and when one rival class tries to sneak attack him, he beats them all up himself.



* ''LightNovel/RebuildWorld'':

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* ''LightNovel/RebuildWorld'':''Literature/RebuildWorld'':
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* In the old FPS mecha game ''VideoGame/KrazyIvan'', your second-in-command Kataya serves this purpose in-between cutscenes to fill you in with objectives and hints, besides occasionally appearing onscreen in the middle of battles to converse with you - whether you want it or not.
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* ''[[https://archiveofourown.org/works/23111761 The Substitute Ladybug]]'': When Marinette gets a broken leg, she has to let someone else use the Ladybug Miraculous while she heals, but she doesn't want to do nothing -- so she gives "Coccinelle" an earpiece and takes up the Snake Miraculous. With the Snake's ability to reset time over and over until they get it right, she's able to bring fights to a close in record (linear) time; after a dozen resets, she's basically directing the heroes' every move. The general public (and Hawkmoth) doesn't realise what's happening, though, and just assumes that Coccinelle is a particularly effective Ladybug holder; there's even speculation about whether she'll stay on.
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** ''VideoGame/MassEffectAndromeda'' has [=SAM=] filling the role for Ryder, though [[BridgeBunnies Dr. Suvi Anwar]] also helps out as well. Don't bring Jaal along when going around Voeld, and he occasionally chimes in on missions via radio.
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* ''Literature/HiveMind2016'': This is the job of the tactical and liaison teams. Liaison pulls up information from Hive records or other departments, which tactical takes, combines with information from the telepath and strike teams, and creates a plan of action for the strike team to execute.
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* Serena serves as the voice in your ear throughout ''VideoGame/ThePersistence'' informing you what mission you need to go on to get the titular ship running again.
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* The TropeCodifier is, of course, UsefulNotes/{{NASA}}'s [[http://en.wikipedia.org/wiki/MCC-H Mission Control Center]] located at Johnson Space Center in Houston, Texas. It moved here from Virginia during the Gemini project. This concept has only grown more prominent as the emphasis of manned space exploration has shifted more towards scientific research. For example, the vast majority of the day-to-day operation of the systems on the International Space Station is conducted from the ground, leaving the crew members with more time to conduct science experiments.

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* The TropeCodifier is, of course, is UsefulNotes/{{NASA}}'s [[http://en.wikipedia.org/wiki/MCC-H Mission Control Center]] located at Johnson Space Center in Houston, Texas. It moved here from Virginia during the Gemini project. This concept has only grown more prominent as the emphasis of manned space exploration has shifted more towards scientific research. For example, the vast majority of the day-to-day operation of the systems on the International Space Station is conducted from the ground, leaving the crew members with more time to conduct science experiments.

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