History Main / MirrorMatch

21st Apr '16 5:40:21 AM erforce
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* Pops, an older T-800, battles his much younger self in TerminatorGenisys.

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* Pops, an older T-800, T-800 model terminator, battles his much younger self in TerminatorGenisys.''Film/TerminatorGenisys''.
17th Apr '16 4:04:32 AM Andyroid
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* In the ''WesternAnimation/PhineasAndFerb'' episode "Brain Drain", Phineas and Ferb spend a sick-day playing a fighting game based on themselves with their friends. Phineas ends up matched against... himself.
-->'''Phineas:''' Check it out, I'm kicking my own butt!
14th Apr '16 1:16:10 PM GlaceonMage
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*''VideoGame/TouhouPuppetDancePerformance'' features Shard of Dreams' Satori fight. She will precisely copy your team's levels, stats, and items... somehow. She doesn't do this in the original, though.
28th Feb '16 11:43:48 AM MyFinalEdits
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* Various ''Franchise/TheLegendOfZelda'' games have the [[{{Doppelganger}} Dark Link]] MiniBoss, who got various levels of character development, but was essentially a shadowy version of yourself.

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* Various ''Franchise/TheLegendOfZelda'' games have the [[{{Doppelganger}} Dark Link]] MiniBoss, who got various levels of character development, but was essentially is just a shadowy version of yourself.



** The BonusBoss in the [[GameBoyAdvance GBA]] remake of ''VideoGame/TheLegendOfZeldaALinkToThePast'' is actually four Links that represent the colored Links you played as in the [[VideoGame/TheLegendOfZeldaFourSwords multiplayer game]]. Not only do they possess the Golden Sword and the Mirror Shield, along with basic sword slashes, but each color you fight can do everything the last one did and gains a new move. [[note]]In order: Green can use the Pegasus Boots, Red can use the Hurricane Spin, Blue has the Magic Cape and Roc's Cape, and Purple can shoot fireballs from the tip of his swords (doesn't quite mimic Link's energy attack from his sword when his life meter is at full, but the concept is the same) and takes twice as much damage.[[/note]]



** The BonusBoss in the [[GameBoyAdvance GBA]] remake of ''VideoGame/TheLegendOfZeldaALinkToThePast'' is actually four Links that represent the colored Links you played as in the [[VideoGame/TheLegendOfZeldaFourSwords multiplayer game]]. Not only do they possess the Golden Sword and the Mirror Shield, along with basic sword slashes, but each color you fight can do everything the last one did and gains a new move. [[note]]In order: Green can use the Pegasus Boots, Red can use the Hurricane Spin, Blue has the Magic Cape and Roc's Cape, and Purple can shoot fireballs from the tip of his swords (doesn't quite mimic Link's energy attack from his sword when his life meter is at full, but the concept is the same) and takes twice as much damage.[[/note]]
** In ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' Shadow Link shows up every so often to cause mayhem, such as pulling out a huge bomb that kills anyone not hiding in a building or a cave, and at a few points you have to fight dozens of them. Turns out Vaati is using a magic mirror to create an army of Links to hinder your progress

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** The BonusBoss in the [[GameBoyAdvance GBA]] remake of ''VideoGame/TheLegendOfZeldaALinkToThePast'' is actually four Links that represent the colored Links you played as in the [[VideoGame/TheLegendOfZeldaFourSwords multiplayer game]]. Not only do they possess the Golden Sword and the Mirror Shield, along with basic sword slashes, but each color you fight can do everything the last one did and gains a new move. [[note]]In order: Green can use the Pegasus Boots, Red can use the Hurricane Spin, Blue has the Magic Cape and Roc's Cape, and Purple can shoot fireballs from the tip of his swords (doesn't quite mimic Link's energy attack from his sword when his life meter is at full, but the concept is the same) and takes twice as much damage.[[/note]]
** In ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' Shadow Link shows up every so often to cause mayhem, such as pulling out a huge bomb that kills anyone not hiding in a building or a cave, and at a few points you have to fight dozens of them. Turns out Vaati is using a magic mirror to create an army of Links to hinder your progressprogress.
** Dark Link returns as a BonusBoss in ''VideoGame/TheLegendOfZeldaSpiritTracks'', at the end of the third run of the Take 'Em All On! minigame. In addition to having the usual swordplay, he also throws bombs and shoots arrows.



* The original ''VideoGame/DevilMayCry'' uses this trope quite literally when Nelo Angelo [[spoiler:aka Vergil]] emerges from a mirror to battle you. Both [[spoiler:brothers]] have similar abilities (swords and projectiles).

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* ''VideoGame/DevilMayCry'':
**
The original ''VideoGame/DevilMayCry'' game uses this trope quite literally when Nelo Angelo [[spoiler:aka Vergil]] emerges from a mirror to battle you. Both [[spoiler:brothers]] have similar abilities (swords and projectiles).



** Technically, the escorts show up after about a minute, so you still have this much time to defeat the other ''Enterprise''. Good luck with that.

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** Technically, the escorts show up after about a minute, so you still have this much time to defeat the other ''Enterprise''. Good luck with that.



* The final boss in the NES version of ''VideoGame/DoubleDragon'' is Billy Lee's (the player character) twin brother Jimmy, who has all the same moves as the player and more health. This is actually a carry-over from the arcade version, in which the game forced both players to fight each other at the end if they defeat Machine Gun Willy together (Jimmy Lee was originally the Player 2 character in the arcade version).

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* ''VideoGame/DoubleDragon'':
**
The final boss in the NES version of ''VideoGame/DoubleDragon'' is Billy Lee's (the player character) twin brother Jimmy, who has all the same moves as the player and more health. This is actually a carry-over from the arcade version, in which the game forced both players to fight each other at the end if they defeat Machine Gun Willy together (Jimmy Lee was originally the Player 2 character in the arcade version).



** In ''Double Dragon II'' (both, arcade and NES versions), the player must fight against a clone of their character in the enemy's hideout. If there's a second player present, then there will be two clones instead of one (one for each Lee brother). The clones have almost all of the same moves as the player, along with the ability to throw [[KamehameHadoken projectiles]] and possess the player from the inside to drain their health. The clones are the final bosses in the arcade version and the penultimate bosses in the NES one.
** Jeff, an enemy character who appeared in the first two arcade games (and the UsefulNotes/SegaMasterSystem version of the first), narrowly averts this by being a head-swap of the Lee Brothers and not a full clone. However, when Jeff returned in ''Super Double Dragon'' for the SNES, he was made into a complete palette swap of Billy Lee with tanned skin and a green outfit. Oddly enough, Jimmy, who was a palette swap of Billy up to this point, was made into a head swap in the SNES game.

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** In ''Double Dragon II'' (both, II'':
*** In both
arcade and NES versions), versions, the player must fight against a clone of their character in the enemy's hideout. If there's a second player present, then there will be two clones instead of one (one for each Lee brother). The clones have almost all of the same moves as the player, along with the ability to throw [[KamehameHadoken projectiles]] and possess the player from the inside to drain their health. The clones are the final bosses in the arcade version and the penultimate bosses in the NES one.
** *** Jeff, an enemy character who appeared in the first two arcade games (and the UsefulNotes/SegaMasterSystem version of the first), narrowly averts this by being a head-swap of the Lee Brothers and not a full clone. However, when Jeff returned in ''Super Double Dragon'' for the SNES, he was made into a complete palette swap of Billy Lee with tanned skin and a green outfit. Oddly enough, Jimmy, who was a palette swap of Billy up to this point, was made into a head swap in the SNES game.



* This is lampshaded in [[CapcomVsWhatever Capcom's Marvel fighting games]]. In ''Marvel Super Heroes'', Comicbook/{{Spider-Man}}'s win quote is even: "Just what I needed, another clone!" (As if ComicBook/TheCloneSaga wasn't enough.)

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* ''VideoGame/CapcomVsWhatever'':
**
This is lampshaded in [[CapcomVsWhatever Capcom's ''Capcom's Marvel fighting games]].games''. In ''Marvel Super Heroes'', Comicbook/{{Spider-Man}}'s win quote is even: "Just what I needed, another clone!" (As if ComicBook/TheCloneSaga wasn't enough.)



** And taken even further in ''VideoGame/TatsunokoVsCapcom'' with Yatterman-1. To avoid players from questioning why would they be summoning ''the same'' giant sentient robot dog, the default Yatterman palette summons Yatterwan (said giant sentient robot dog) whereas the alternate color scheme calls out Yatterpelican (a giant sentient robot pelican). This has been taken down in the US version though, as it poses unfairness as Yatterpelican has a higher angle for the flame attack.
** Again in ''Tatsunoko vs. Capcom'', Gold Lightan has a quirk when choosing his alternate palette. Aside from turning silver, his name changes to Silver Lightan, and all of his voiced attacks with "gold" are changed with "silver". Yes, that means he shouts "'''SILVER LIGHTAAAAAAAAAAAAN!'''"

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** And taken even further in ''VideoGame/TatsunokoVsCapcom'' with ''VideoGame/TatsunokoVsCapcom'':
***
Yatterman-1. To avoid players from questioning why would they be summoning ''the same'' giant sentient robot dog, the default Yatterman palette summons Yatterwan (said giant sentient robot dog) whereas the alternate color scheme calls out Yatterpelican (a giant sentient robot pelican). This has been taken down in the US version though, as it poses unfairness as Yatterpelican has a higher angle for the flame attack.
** Again in ''Tatsunoko vs. Capcom'', *** Gold Lightan has a quirk when choosing his alternate palette. Aside from turning silver, his name changes to Silver Lightan, and all of his voiced attacks with "gold" are changed with "silver". Yes, that means he shouts "'''SILVER LIGHTAAAAAAAAAAAAN!'''"



** The multiplayer of ''VideoGame/MetroidPrime 2: Echoes'', as described in the box art, is "Samus vs. Samus vs. Samus vs. Samus!".



** The multiplayer of ''VideoGame/MetroidPrime2Echoes'', as described in the box art, is "Samus vs. Samus vs. Samus vs. Samus!".



** Gandrayda in ''Metroid Prime 3'', who can transform into a copy of Samus. She transforms into copies of other characters as well throughout the fight.

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** Gandrayda in ''Metroid Prime 3'', ''VideoGame/MetroidPrime3Corruption'', who can transform into a copy of Samus. She transforms into copies of other characters as well throughout the fight.
27th Feb '16 10:27:28 PM DarkHunter
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** The SA-X in ''VideoGame/MetroidFusion''.
** Dark Samus (Metroid Prime, revived by the Phazon taken from Samus).
** Gandrayda in ''Metroid Prime 3''.

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** The SA-X in ''VideoGame/MetroidFusion''.
''VideoGame/MetroidFusion'' is an almost exact copy of Samus, except very slightly stronger in that it has the Ice Beam while you don't.
** Dark Samus (Metroid Prime, revived by the Phazon taken from Samus).
Samus) mimicks many of Samus's abilities (morph ball, super missiles, etc), but also has a bunch of powers that are unique to it, such as a wide scattershot, a DeflectorShield, and the ability to fly.
** Gandrayda in ''Metroid Prime 3''.3'', who can transform into a copy of Samus. She transforms into copies of other characters as well throughout the fight.
19th Feb '16 9:33:07 AM Kazmahu
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* ''VideoGame/BlazBlue'', also has a dedicated theme for these: "[[http://www.youtube.com/watch?v=Z81D4zzaEmA Blood Pain]]".

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* ''VideoGame/BlazBlue'', also has a dedicated theme for these: "[[http://www.youtube.com/watch?v=Z81D4zzaEmA Blood Pain]]". Later installments blur the line between this and DevelopersForesight by having at least three pairs of characters (Noel/Mu, Tsubaki/Izayoi, and Hazama/Terumi) who are the same person with different movesets. If they face off in versus mode, they have unique dialog, typically treating it as a BattleInTheCenterOfTheMind.
12th Feb '16 7:13:19 PM nombretomado
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* A rather interesting take is down in an early [[PlayStation2 PS2]] game and adaptation of ''Orphen'' called ''VideoGame/ScionOfSorcery'' where Orphen, Majic and Zeus are forced to fight against one. While its default form is that of a grayed out and dusty-looking version of Orphen with yellow boots, it can freely change into either of the party members. While it barely ever attacks, attacking it while it impersonates any one of you will result a significant amount of mirror damage dealt to your party but the person being imitated will receive the brunt of it and when it assumes its default form, it'll put up a barrier before launching a projectile. Reflecting the projectile with the right spell (Armor of Purity) will cause it to transform into a lizard man where it can safely be whacked on.

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* A rather interesting take is down in an early [[PlayStation2 [[UsefulNotes/PlayStation2 PS2]] game and adaptation of ''Orphen'' called ''VideoGame/ScionOfSorcery'' where Orphen, Majic and Zeus are forced to fight against one. While its default form is that of a grayed out and dusty-looking version of Orphen with yellow boots, it can freely change into either of the party members. While it barely ever attacks, attacking it while it impersonates any one of you will result a significant amount of mirror damage dealt to your party but the person being imitated will receive the brunt of it and when it assumes its default form, it'll put up a barrier before launching a projectile. Reflecting the projectile with the right spell (Armor of Purity) will cause it to transform into a lizard man where it can safely be whacked on.



* In the PlayStation game ''VideoGame/SilentBomber'', the fight with Benoit feels like this, as Benoit has exactly the same moves and equipment as the main character.

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* In the PlayStation UsefulNotes/PlayStation game ''VideoGame/SilentBomber'', the fight with Benoit feels like this, as Benoit has exactly the same moves and equipment as the main character.
6th Feb '16 9:02:57 PM jormis29
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* In ''{{Okamiden}}'', the [[spoiler:BigBad]] is a mirror match fight.

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* In ''{{Okamiden}}'', ''VideoGame/{{Okamiden}}'', the [[spoiler:BigBad]] is a mirror match fight.
30th Jan '16 9:46:36 PM shamblingdead2
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* ''Film/RockStar'': The members of Steel Dragon tribute bands Blood Pollution and Black Babylon are dressed identically during a parking lot. During a long shot, the fight looks like this.
29th Jan '16 1:45:20 AM frogpatrol
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{{Collectible Card Game}}s use the term as well, but with a different meaning - in a CCG, a "mirror match" is when two players with the same deck theme play against each other. While the decks likely differ in spots, the central strategy is the same.

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{{Collectible Card Game}}s use the term as well, but with a different meaning - in meaning. In a CCG, a "mirror match" is when two players with the same deck theme play against each other. While the decks likely differ in spots, the central strategy is the same.
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